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Remo Prototype[CV: Hanamori Yumiri] - Sendan Life

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Topic Starter
Narcissu
This beatmap was submitted using in-game submission on 2016年4月19日 at 18:32:20

Artist: Remo Prototype[CV: Hanamori Yumiri]
Title: Sendan Life
Source: ガラスの花と壊す世界
Tags: Little CloudSplash16 Crystal vocaloid Chukka やしきん yashikin Glass no Hana to Kowasu Sekai GARAKOWA Restore the World Vitreous Flower Destroy the World
BPM: 227
Filesize: 4341kb
Play Time: 01:19
Difficulties Available:
  1. Crystal's Garakowa (6.18 stars, 332 notes)
  2. Easy (1.3 stars, 70 notes)
  3. Extra (5.62 stars, 335 notes)
  4. Little's Hard (3.3 stars, 219 notes)
  5. Little's Insane (4.53 stars, 294 notes)
  6. Normal (2.17 stars, 127 notes)
Download: Remo Prototype[CV: Hanamori Yumiri] - Sendan Life
Information: Scores/Beatmap Listing
---------------


changed mp3, REDL 3/29 Orz

H/I by Little , Garakowa by Crystal
SPOILER
very very thx Crystal do GD, add fav, shoot 3 star, find bn…… …… ……

Shad0w1and ps BG (delete logo)

yf_bmp fix mp3

4k mania set, my ENH and Dellvangel's MX
ZZHBOY
这啥歌 我记得我当时看动画的时候没听到有这么快的歌 刚刚发现动画没删就又打开翻了下似乎没听到这歌也
Topic Starter
Narcissu
動畫裏面的插入歌和片尾曲都是慢歌,這個應該是OP , 宣傳片

---------

look like i can't map full and my hard/insane need delete , will cut :o

fuck myself , add easy diff , normal remaped …… for full , just need GD and more time

can't map full , cut cut cut , keep easy diff

Pururut
我差点以为是面码
SuperMIC
queue

---

[Easy]

00:44:789 (3) - I think (2) overlaps this too much... consider moving this up more along with the rest of the pattern?
00:48:886 (3,4) - make parallel?
00:58:533 (4) - move the middle slider point up by 1 grid and it will blanket better.
01:11:221 (4) - Again, I think there's too much overlap. Move it down?

clean.

[Normal]

00:10:560 (3,4) - 1/2 at 227 bpm is basically 1/4 at 113.5 bpm; I think it's too fast for a Normal. Just make this a 1/2 slider.
00:33:159 (3) - Make this parallel to the side of 00:32:102 (1)
00:37:917 (3,1) - Blanket can be better; either adjust (3) or move (1)
00:39:238 (2,3) - Make parallel?
00:40:560 (1,2) - ^
00:54:040 (4,1) - I still think 1/2 is too fast for a Normal, but maybe it's ok here since (1) is a slider.
00:58:269 (2,3) - ^
01:01:970 (1,2) - too much overlap. move (2) and (3) up?
01:03:027 (3,1) - make parallel?
01:06:727 (2,3) - 1/2
01:08:842 (2) - This should be extended so that it ends on 01:09:370 (next white tick) to match the vocals
01:15:978 (4) - Move middle slider point left one grid to make a better blanket

[Extra]

00:12:410 (4,5) - This should also be a jump.
00:19:679 (2) - consider ctrl+g
00:20:736 (2) - just stack this under the start of (1)
00:25:626 (4) - Move this so it makes an equilateral triangle with (3) and with the end of (2)
00:26:287 (3,4) - Make parallel?
00:28:137 (2,3,4,5) - (2,3) and (4,5) are spaced too close together. There should at least be some space between them.
00:38:181 (6,1) - Make (6) parallel to (1)
00:41:353 (1,2) - Make (1) parallel to (2)
00:53:247 (1,2,3) - I think these should be jumps.
01:04:348 (3) - Try ctrl+g here then move (2) to the new start of (3)
01:19:943 (2) - should be further away from (1)

---

cool mapset and song! GL

-SMIC
Topic Starter
Narcissu

SuperMICrophone wrote:

queue

---

[Easy]

00:44:789 (3) - I think (2) overlaps this too much... consider moving this up more along with the rest of the pattern?……i think it's ok
00:48:886 (3,4) - make parallel?……i dislike parallel 233
00:58:533 (4) - move the middle slider point up by 1 grid and it will blanket better.……1 grid too nazi lol
01:11:221 (4) - Again, I think there's too much overlap. Move it down?

clean.

[Normal]

00:10:560 (3,4) - 1/2 at 227 bpm is basically 1/4 at 113.5 bpm; I think it's too fast for a Normal. Just make this a 1/2 slider. …… note for drum better …… 1/2 no problem imo
00:33:159 (3) - Make this parallel to the side of 00:32:102 (1)
00:37:917 (3,1) - Blanket can be better; either adjust (3) or move (1)
00:39:238 (2,3) - Make parallel?
00:40:560 (1,2) - ^
00:54:040 (4,1) - I still think 1/2 is too fast for a Normal, but maybe it's ok here since (1) is a slider.
00:58:269 (2,3) - ^
01:01:970 (1,2) - too much overlap. move (2) and (3) up?
01:03:027 (3,1) - make parallel?
01:06:727 (2,3) - 1/2
01:08:842 (2) - This should be extended so that it ends on 01:09:370 (next white tick) to match the vocals …… yes,i mistake
01:15:978 (4) - Move middle slider point left one grid to make a better blanket

[Extra]

00:12:410 (4,5) - This should also be a jump. …… e , i not want add too many jump
00:19:679 (2) - consider ctrl+g
00:20:736 (2) - just stack this under the start of (1) …… dislike slider stack 【【
00:25:626 (4) - Move this so it makes an equilateral triangle with (3) and with the end of (2) ……ok
00:26:287 (3,4) - Make parallel?
00:28:137 (2,3,4,5) - (2,3) and (4,5) are spaced too close together. There should at least be some space between them.…… for the voice …… space it a bit hard
00:38:181 (6,1) - Make (6) parallel to (1)
00:41:353 (1,2) - Make (1) parallel to (2)
00:53:247 (1,2,3) - I think these should be jumps.……anti-jump is jump too ?
01:04:348 (3) - Try ctrl+g here then move (2) to the new start of (3)……ok
01:19:943 (2) - should be further away from (1)

---

cool mapset and song! GL

-SMIC
Dellvangel
Omg, i like this song so much >w<b

*Throw stars :)
Topic Starter
Narcissu
;w;

thx very much ><

i like your map song too XD
Dellvangel

Narcissu wrote:

;w;

thx very much ><

i like your map song too XD
lol, your mod really surprised me xD
actually, i want to mod your map but i don't know about std at all :(

btw, can you add me as your friends? >w<
09kami
辅导员我来摸你了!


Flower
玻璃的我 破碎之世

[Extra]
不错哦,这个屌
00:46:507 - 有一个音,加上有更好的连贯感
00:48:555 - vocal有一个音,加上1/4的note或者把00:48:357 (2) - 改成3/4比较合曲
00:54:569 (2,3,4,5) - 是我的话会给它加上normal sample,当然随你喜欢
00:56:815 - 我认为这里有一个circle比较合曲,即把00:56:683 (2) - 拆开比较舒服
01:03:423 (4,5,6) - 个人觉得改成normal sample比较不错

[Insane]
0108?
01:02:630 (1) - it seems to be a complete stack. recommended moving right and down 4px respectively
no much problem

[Hard]
00:32:102 (1,2,3,4,5,6,7,8) - this is a over obvious difficulty peak. considering it is not a part where it should be hard, recommend making some adjustment here

没了
最近摸力越来越烂了,对不起

祝早日rank~
Topic Starter
Narcissu

Flower wrote:

玻璃的我 破碎之世 …… 玻璃之花和崩壞的世界


[Extra]
不错哦,这个屌
00:46:507 - 有一个音,加上有更好的连贯感……這樣後面有感覺一點
00:48:555 - vocal有一个音,加上1/4的note或者把00:48:357 (2) - 改成3/4比较合曲…… …… 改不動
00:54:569 (2,3,4,5) - 是我的话会给它加上normal sample,当然随你喜欢……加了whistle
00:56:815 - 我认为这里有一个circle比较合曲,即把00:56:683 (2) - 拆开比较舒服……現在的好打一點,做七星的話加上
01:03:423 (4,5,6) - 个人觉得改成normal sample比较不错……

没了
最近摸力越来越烂了,对不起

祝早日rank~
KaedekaShizuru
[General]
you need add little's used ID CloudSplash16 in tags.
and del excess timing points in little's insane &hard.

[Extra]
00:09:767 (2,3,4,5) - 我觉得完全可以摆的随机一点
00:13:335 (2,3,4,5,6,7) - ↑
00:19:679 (2) - CTRL+G如何
00:38:445 - 这里开始的减速段我觉得可以再慢点 1.0以下都可以的样子 让slider不至于过长搞得比较难排列 整体速度都挺快的
00:58:005 (3) - 目测并不在00:57:740 (2) 和00:57:476 (1) 的正中间
感觉没什么可说的……


[Insane]
00:28:005 (1,3) - maybe this two need a little bit apart of each other
00:38:181 (6) - anti-jump NC plz
00:52:851 (3,4,5) - hmmm...maybe here also need NC?

other diffs all fine.
加油低阶了他们
good luck~
Kibbleru
><
01:21:000 - imo you could just cut the vocals out here.

extra
00:09:370 (3,1) - stacking,, works but imo it's kinda anticlimatic for me. what i would suggest is maybe something like this
00:11:485 (3,1) - ^
00:32:630 (4) - for overlapping jump patterns i would recommend putting nc here.
00:46:507 - add circle and stack it on 00:46:639 (2) - here? would improve readability
00:53:247 (1,2) - u can try turning these into 3/4 sliders imo.
idk what i did lmao. just thought it might be cool

roberto
00:24:436 (6) - uhm
00:53:776 (3) - u can increase the spacing here

little
00:32:102 (1,2,3,4,5,6,7,8) - this is a bit of a difficulty spike for hard, not really the spacing but the tapping is rather hard for this bpm.
00:45:846 (3,4,1) - don't really like the way u layed out the spacing here, 00:45:846 (3,4) - these could be further

uh couldn't really find anything for easy and normal :<
09kami
[Extra]

00:19:943 (3,4,5) - 3放到5的位置 5放到4位置 4放到3的位置

00:23:644 (1,2,3,4) - 这个地方 其实很难读 打的时候实际测试出来的 大概太弱

00:24:635 (7) - 这地方没有音

00:32:498 (3,4,5) - 这个地方可以换成一个1/4的滑条比较好

01:15:978 (3,4,5,6) - 这个地方比起前面来说却好读得多

卧槽辅导员的EX做得好流畅

[Little's Insane]

very beautiful.....but what's this? 01:18:622 (1,2,1,2,1,2,1) -


这图好难摸啊 感觉已经找不到什么摸的地方了 要不这个就当NM得了 或者我先欠着个M4M 可以随时找我再摸一张图 我晚上基本都有空
Topic Starter
Narcissu

KaedekaShizuru wrote:

[General]
you need add little's used ID CloudSplash16 in tags.
and del excess timing points in little's insane &hard.

fix

[Extra]
00:09:767 (2,3,4,5) - 我觉得完全可以摆的随机一点
00:13:335 (2,3,4,5,6,7) - ↑
00:19:679 (2) - CTRL+G如何
00:38:445 - 这里开始的减速段我觉得可以再慢点 1.0以下都可以的样子 让slider不至于过长搞得比较难排列 整体速度都挺快的……lfj 的圖基本是1.8*0.75~1.1,我已經遠低於偶像【【
00:58:005 (3) - 目测并不在00:57:740 (2) 和00:57:476 (1) 的正中间 …… 稍微修了一下……四級網格差不多極限了
感觉没什么可说的……

other diffs all fine.
加油低阶了他们
good luck~

Kibbleru wrote:

><
01:21:000 - imo you could just cut the vocals out here. …… i tried , but will impact 01:20:736 - finish Orz

extra
00:09:370 (3,1) - stacking,, works but imo it's kinda anticlimatic for me. what i would suggest is maybe something like this …… no jump more easy …… if i do EXEX
00:11:485 (3,1) - ^
00:32:630 (4) - for overlapping jump patterns i would recommend putting nc here. …… don't mind xd
00:46:507 - add circle and stack it on 00:46:639 (2) - here? would improve readability……ok
00:53:247 (1,2) - u can try turning these into 3/4 sliders imo.……hate 3/4 :?
idk what i did lmao. just thought it might be cool

roberto …… 納尼 ???
00:24:436 (6) - uhm
00:53:776 (3) - u can increase the spacing here

uh couldn't really find anything for easy and normal :<

09kami wrote:

[Extra]

00:19:943 (3,4,5) - 3放到5的位置 5放到4位置 4放到3的位置 ……no , jump here 00:20:340 (1) -

00:23:644 (1,2,3,4) - 这个地方 其实很难读 打的时候实际测试出来的 大概太弱

00:24:635 (7) - 这地方没有音 …… overmap have fun 【【

00:32:498 (3,4,5) - 这个地方可以换成一个1/4的滑条比较好…… 1/4 滑條人玩?

01:15:978 (3,4,5,6) - 这个地方比起前面来说却好读得多

这图好难摸啊 感觉已经找不到什么摸的地方了 要不这个就当NM得了 或者我先欠着个M4M 可以随时找我再摸一张图 我晚上基本都有空 …… don't mind 233
@little : i fix tag (CloudSplash16)and delete unused green line (after 1:20), update plz :roll:
Little
Flower

Flower wrote:

[Insane]
0108? 0108??? lol I don't think so
01:02:630 (1) - it seems to be a complete stack. recommended moving right and down 4px respectively ok, changed it.
no much problem

[Hard]
00:32:102 (1,2,3,4,5,6,7,8) - this is a over obvious difficulty peak. considering it is not a part where it should be hard, recommend making some adjustment here Yeah... it was originally 1/1 but SR too low and I made diff spike xd. Changed it, and also change some other parts of the map to maintain difficulty.
KaedekaShizuru

KaedekaShizuru wrote:

[Insane]
00:28:005 (1,3) - maybe this two need a little bit apart of each other It's fine.
00:38:181 (6) - anti-jump NC plz ok, change combo.
00:52:851 (3,4,5) - hmmm...maybe here also need NC?No.
Kibbleru

Kibbleru wrote:

roberto
00:24:436 (6) - uhm I like my pattern better.
00:53:776 (3) - u can increase the spacing here (3,4) gets a little crazy if I do that.

little
00:32:102 (1,2,3,4,5,6,7,8) - this is a bit of a difficulty spike for hard, not really the spacing but the tapping is rather hard for this bpm. Yeah, changed stuff.
00:45:846 (3,4,1) - don't really like the way u layed out the spacing here, 00:45:846 (3,4) - these could be further I think this is fine. I'm conforming to distance snap and the angle makes it feel further than it is.
09kami

09kami wrote:

[Little's Insane]

very beautiful.....but what's this? 01:18:622 (1,2,1,2,1,2,1) - lol nerfed it.
Thanks.

http://puu.sh/n2q5y/79bea5e18f.zip
Kamio Misuzu
[Extra]
00:22:586 (1) - ctrl g?
00:36:992 (5) - 和00:36:595 (3) - 这个折返形状弄成对称的?一样的调子,弄成向下弯(笑脸形状)的会不会比较好
00:46:507 (2) - 这个去掉?从这里00:46:639 (3) - 开始加速比较好
01:09:965 (7) - 算overmap?你看要去掉不

[Insane]
00:18:754 (2,3) - try this01:01:970 (2,1) - safe?
01:12:212 (6) - delete

[Hard]
00:28:798 (4) - change into a slider+note. For example00:34:613 (3) - delete
01:11:749 (5,6) - why 1/4 reverse sliders? 4 notes or 2 sliders are enough imo

抱歉normal和Easy实在不会提什么意见。给你个星星以表歉意- -

GL
Topic Starter
Narcissu

Kamio Misuzu wrote:

[Extra]
00:22:586 (1) - ctrl g? …… 差不多,後面還是想跳跳
00:36:992 (5) - 和00:36:595 (3) - 这个折返形状弄成对称的?一样的调子,弄成向下弯(笑脸形状)的会不会比较好 ……
00:46:507 (2) - 这个去掉?从这里00:46:639 (3) - 开始加速比较好……一開始就是沒有的,不過花花和kibb都讓我加個圈,我再看看別人怎麼說
01:09:965 (7) - 算overmap?你看要去掉不……大丈夫萌大奶

GL
----------

@Little : maybe will add Crystal'diff , let me 3P
Little

Kamio Misuzu wrote:

[Insane]
00:18:754 (2,3) - try this I like my placement better.
01:01:970 (2,1) - safe? idc if it's safe. It's fun this way.
01:12:212 (6) - delete Why?

[Hard]
00:28:798 (4) - change into a slider+note. No... I prefer my rhythm.
00:34:613 (3) - delete Why?
01:11:749 (5,6) - why 1/4 reverse sliders? 4 notes or 2 sliders are enough imo I think 1/4 repeat slider fits here.
Thanks.
@Narcissu: For difficulty spread, where will Crystal diff go? I mapped my diffs to fit this current spread, so maybe I need to adjust...
Factorial
Hi, modding here!
[Easy]
Looks good and the diff plays well to the music.
[Normal]
  1. 01:00:384 (4,5) - Fix blanketing
  2. 00:56:419 (3) - Should be this like 00:58:401 (3) ?
  3. 01:04:877 (3) - ^
  4. 01:20:604 - Add circle here? This fits the instrument.
[Little's Hard]
  1. 01:29:194 - There are timing points outside of the song
  2. 00:34:613 (3) - Remove? To be consistent with 00:25:758 (1,2)
[Little's Insane]
  1. 01:29:194 - Same as Hard
  2. Nothing's wrong with the diff. Nice!
That's all I can mod. Good luck :D
Topic Starter
Narcissu

Neil Leo wrote:

Hi, modding here!
[Easy]
Looks good and the diff plays well to the music.
[Normal]
  1. 01:00:384 (4,5) - Fix blanketing …… fix
  2. 00:56:419 (3) - Should be this like 00:58:401 (3) ? …… too many 1/2 Orz , and drum when 1/1 , i want skip some 1/2
  3. 01:04:877 (3) - ^
  4. 01:20:604 - Add circle here? This fits the instrument. …… 1/2 * 3 a bit hard
That's all I can mod. Good luck :D
@Little : i don't know , i guesses 6~7 star (because he have 6000 pp)…… just he say he want to do a gd …… if you dislike it , i will reject it

edit :

look like Crystal'insane rip , he want to map 5~6 , but he say he need wait because t/420223 …… 我完全無法理解這人是怎麼想到這個規則的
Little

Neil Leo wrote:

[Little's Hard]
  1. 01:29:194 - There are timing points outside of the song Already removed those...
  2. 00:34:613 (3) - Remove? To be consistent with 00:25:758 (1,2) No, I think it's ok
[Little's Insane]
  1. 01:29:194 - Same as Hard
  2. Nothing's wrong with the diff. Nice!
That's all I can mod. Good luck :D
Thanks.

@Narcissu, if it's 6-7 star, then it's ok.
liaoxingyao
only 骂娘(
[EZ]
00:20:934,00:21:133 你在抓鼓把 add一下
00:27:873 这一段怎么突然就1/1了..?
00:32:102 (32102|0) - ^
00:37:784 (37784|2) - 这里突然放个这么长的面条不太好吧
01:10:296 (70296|2) - 抓鼓的话还是1/1
[NM]
00:13:996 (13996|0) - 这个note删了吧 后面有相同的地方也删掉
00:59:591 这里突然抓人声会不会不太好
01:08:049 ^
我觉得这个完全就是HD
[HD]
00:12:542 (12542|1) - 这个面条可以不放 换成2note 然后00:12:674加个note这样
00:42:674 (42674|3) - 这里为什么要放面条啊..
00:59:591 这一段突然这人声是不是不太好
01:03:754 (63754|0) - 这个要不要delete
01:08:049 突然抓人声不太好吧
01:20:207 试试这样
大概就水这么多了 GL~
Topic Starter
Narcissu

liaoxingyao wrote:

only 骂娘(
[EZ]
00:20:934,00:21:133 你在抓鼓把 add一下 ……
00:27:873 这一段怎么突然就1/1了..? …… 弄錯了……
00:32:102 (32102|0) - ^
00:37:784 (37784|2) - 这里突然放个这么长的面条不太好吧 …… 縮了一點
01:10:296 (70296|2) - 抓鼓的话还是1/1 ……
[NM]
00:13:996 (13996|0) - 这个note删了吧 后面有相同的地方也删掉 …… 不要,我作圖的原則就是塞爆
00:59:591 这里突然抓人声会不会不太好 …… 這樣有感覺點
01:08:049 ^
我觉得这个完全就是HD
[HD]
00:12:542 (12542|1) - 这个面条可以不放 换成2note 然后00:12:674加个note这样 ……
00:42:674 (42674|3) - 这里为什么要放面条啊.. …… 餓……不知道……換了
00:59:591 这一段突然这人声是不是不太好…… 這樣有感覺點
01:03:754 (63754|0) - 这个要不要delete……刪了
01:08:049 突然抓人声不太好吧
01:20:207 试试这样

……
大概就水这么多了 GL~
難道沒什麼問題?
Lavender
先随便写一点

Ex和其他几个diff的Widescreen Support不一样
In Extra:
00:09:767 (2,3,4,5) - 这里间距比起同样音程的前后是不是少了
In Hard:
01:20:472 (4,5,6) - Because of 01:19:547 (1) - overlap,distance change at these three circles is hard to recognize, try to nerf a bit.
In Easy:
因为是bpm减半做的,导致漏了大部分clap,要不要用tick补上呢

还弄hybrid,这样更难找bn了orz
Topic Starter
Narcissu

Lavender wrote:

先随便写一点

Ex和其他几个diff的Widescreen Support不一样 …… fix
In Extra:
00:09:767 (2,3,4,5) - 这里间距比起同样音程的前后是不是少了…… 音程不是高八度什麼的麼……
In Hard:
01:20:472 (4,5,6) - Because of 01:19:547 (1) - overlap,distance change at these three circles is hard to recognize, try to nerf a bit.
In Easy:
因为是bpm减半做的,导致漏了大部分clap,要不要用tick补上呢 …… 根本填不上的,空太多了

还弄hybrid,这样更难找bn了orz …… 再過幾天就有很多BN 了Orz
_Zenith
From QQ!
Great song.
here's my mod
[General]
Title: OK!
Artist: OK!
Hitsound: OK!
Disabled countdown: OK!
Widescreen support: OK!

[NM]
00:33:159 (33159|3) - Single note?
Overall,NM diff should be doesn't have big problem.But you need pay attention on jack and balance.
#Buticanthelpyouonbalanceandjackyouknowhahaha
[HD]
00:19:811 (19811|1) - Diffierent sound change to 2?
00:21:000 (21000|0,21066|1,21133|2) - Are you following the piano?If yes just rearrange to 1/8.if not here is still okay.
00:23:908 (23908|3) - Double note? Because here is same sound on 00:24:436.
00:26:551 (26551|0) - ^

00:28:005 (28005|0) - https://osu.ppy.sh/ss/4538242 That better than use chain of jacks.
00:40:296 (40296|0,40560|0,41353|0,41749|0) - Balance dude.
00:58:798 (58798|3,58798|2,59062|2,59062|3,59326|2,59326|3) - Actually i don't know what are you following for.

That's all
Good luck!
moonlightleaf
[Normal]

来个别样mod

[Hard]

00:09:370 (3,4) - ,stack

00:11:484 (2,3) - ^

00:32:630 (3,4,5) - 这仨换个折返? change to a reverse

00:34:613 (3,4,5) - 试试删3 , 4放2上 再移下5调DS delete 3 , 4put on 2 then move 5 to make the same DS

00:41:749 (2) - 有点那啥, change to a reverse from 00:41:617 to 00:41:881

00:43:071 有音,后面 补note? end , then 00:43:203 add note ?

00:44:128 ^

00:49:282 (2,3) - 也换滑条吧 slider too ?

[Extra]

00:19:943 (3,4) - ctrl+g

00:23:776 (2,3) - ^

00:27:212 (2) - ^

00:28:798 (1) - ^

00:35:009 (4) - ^

00:31:044 (1,2) - 试试1ctrl+g 然后2叠在00:31:970 (1) -

00:36:066 (3,1) - try

00:57:212 (5) - 下移? (386,304)?

00:59:326 (6) - ctrl+g? 后面的1好接一些

01:18:093 (3,4,5,6) - 这2对换一下位置

切歌不好!
Topic Starter
Narcissu

-[Apple]- wrote:

From QQ!
Great song.
here's my mod
[General]
Title: OK!
Artist: OK!
Hitsound: OK!
Disabled countdown: OK!
Widescreen support: OK!

[NM]
00:33:159 (33159|3) - Single note? …… no , 2note downbeat
Overall,NM diff should be doesn't have big problem.But you need pay attention on jack and balance.
#Buticanthelpyouonbalanceandjackyouknowhahaha
[HD]
00:19:811 (19811|1) - Diffierent sound change to 2? …… ok
00:21:000 (21000|0,21066|1,21133|2) - Are you following the piano?If yes just rearrange to 1/8.if not here is still okay.……don't mind 233
00:23:908 (23908|3) - Double note? Because here is same sound on 00:24:436. …… e , skip some beat …… all 2 note a bit hard
00:26:551 (26551|0) - ^

00:28:005 (28005|0) - https://osu.ppy.sh/ss/4538242 That better than use chain of jacks.…… ok
00:40:296 (40296|0,40560|0,41353|0,41749|0) - Balance dude.……no , for the voice
00:58:798 (58798|3,58798|2,59062|2,59062|3,59326|2,59326|3) - Actually i don't know what are you following for.…… changed

That's all
Good luck!

moonlightleaf wrote:

[Normal]

来个别样mod …… 不要短折返啦
[Extra]

00:19:943 (3,4) - ctrl+g …… 和正常的不一樣會有感覺一點

00:23:776 (2,3) - ^……↑↑↑

00:27:212 (2) - ^……↑↑↑

00:28:798 (1) - ^……↑↑↑

00:35:009 (4) - ^……↑↑↑

00:31:044 (1,2) - 试试1ctrl+g 然后2叠在00:31:970 (1) -

00:36:066 (3,1) - try …

我是想這樣的重複平行↓↓↓

00:57:212 (5) - 下移? (386,304)?……

00:59:326 (6) - ctrl+g? 后面的1好接一些……滑條沒難度的

01:18:093 (3,4,5,6) - 这2对换一下位置……

切歌不好!…… 我做不了full 啊Orz
use chinese mod little's diff plz
Little

moonlightleaf wrote:

[Hard]

00:09:370 (3,4) - ,stack

00:11:484 (2,3) - ^

00:32:630 (3,4,5) - 这仨换个折返? change to a reverse

00:34:613 (3,4,5) - 试试删3 , 4放2上 再移下5调DS delete 3 , 4put on 2 then move 5 to make the same DS

00:41:749 (2) - 有点那啥, change to a reverse from 00:41:617 to 00:41:881 Changed this.

00:43:071 有音,后面 补note? end , then 00:43:203 add note ? Changed.

00:44:128 ^ Changed.

00:49:282 (2,3) - 也换滑条吧 slider too ?
The other ones are also valid points, but I want to keep the current because those changes will make the diff too easy, relative to Insane diff. Will be large difficulty gap between Hard and Insane if I change those.
Thanks.
http://puu.sh/n9yFe/f733fa8afc.zip
Topic Starter
Narcissu

IamKwaN wrote:

Subject: KwaN's Metadata Checking Queue ヽ(✿゚▽゚)ノ

Narcissu wrote:

https://osu.ppy.sh/s/411894

thx xd
你好!

Unicode Artist 應該是 リモ Prototype[CV:花守ゆみり], 那 Romanised Artist 就是 Remo Prototype[CV: Hanamori Yumiri]. 其他沒問題! Good luck~

根據:
http://puu.sh/na5V5/37c7621577.jpg from http://garakowa.jp/ticket/
@little : sorry . update plz ::>_<::
Dellvangel
Oh, Osu!mania diff? really? lemme mod it for you >w<

1|2|3|4
[EZ]
00:12:807 - change to LN? https://osu.ppy.sh/ss/4550443
00:20:207 - https://osu.ppy.sh/ss/4550454 better flow imo.
00:22:851 - i know your intention here, but it just not balance imo, may be https://osu.ppy.sh/ss/4550460 for balance and better flow too imo.
00:24:701 (24701|2) - move to col 4 for balance.
00:25:758 (25758|2) - ^ emphasis the piano sound too.
00:26:815 (26815|2) -
00:26:419 (26419|0,26551|1,27080|0,27212|1) - it's better to avoid same pattern because somehow it feels boring to play, may be https://osu.ppy.sh/ss/4550477 .
00:37:520 (37520|2) - move to 2, for balance, also the sound is different with 00:37:256 (37256|2) - .
00:46:771 (46771|1) - move to 1 for balance.
00:51:397 (51397|2) - ^
00:53:247 (53247|2,53511|2,53776|2,54040|2) - something like 3|2|3|2 is better imo.
01:07:124 (67124|2) - move to 1? for balance.
01:07:784 (67784|1) - move to 4? the sound is different with 01:07:520 (67520|1) - .
01:19:414 - https://osu.ppy.sh/ss/4550491 better flow and more balance.

[NM]
00:13:203 - https://osu.ppy.sh/ss/4550503 more balance and better flow.
00:14:657 (14657|3,14789|3) - move to col 1, then 00:14:921 (14921|1,15053|1) - to col 4.
00:27:080 (27080|2,27212|3) - ctrl+h is better imo.
00:44:525 (44525|1) - move to col 3, for balance, because the col 3 is too empty at this part.
00:48:357 (48357|2) - move to col 4, easier for play.
00:50:472 (50472|0) - ^
00:54:436 (54436|2,54569|0) - move to right side 1x easier for play and better flow.
01:03:820 (63820|3) - move to col 2, better flow and more comfortable for play.
01:09:899 (69899|0,70031|1) - move to right side 1x.

[HD]
00:24:701 (24701|1) - move to col 4, emphasis the piano sound and more comfortable for play.
00:41:353 (41353|0,41749|0) - ... etc, i know the kick sound still same, but it's better if you variate the col (mostly osumania chart always like that).
00:48:225 - https://osu.ppy.sh/ss/4550534 .
00:48:886 (48886|3,49282|3) - it's better to avoid a pattern like this may be try like this https://osu.ppy.sh/ss/4550537 .
00:50:472 (50472|1) - move to col 1, ^

overall, the pitch relevancy is good, all you need is learn about balance, and the pattern that comfortable for play if you want to map a o!m mapset.

actually i already map this song just fur fun, may be around 3 weeks ago, i can give you mine for the MX diff if you want https://osu.ppy.sh/ss/4550552 .

good luck! >w<b
Topic Starter
Narcissu

Dellvangel wrote:

Oh, Osu!mania diff? really? lemme mod it for you >w<

1|2|3|4
[EZ]
00:12:807 - change to LN? https://osu.ppy.sh/ss/4550443
00:20:207 - https://osu.ppy.sh/ss/4550454 better flow imo.
00:22:851 - i know your intention here, but it just not balance imo, may be https://osu.ppy.sh/ss/4550460 for balance and better flow too imo.
00:24:701 (24701|2) - move to col 4 for balance.
00:25:758 (25758|2) - ^ emphasis the piano sound too. …… the part slow than other part , so i give up 2 note ;w;
00:26:815 (26815|2) -
00:26:419 (26419|0,26551|1,27080|0,27212|1) - it's better to avoid same pattern because somehow it feels boring to play, may be https://osu.ppy.sh/ss/4550477 .
00:37:520 (37520|2) - move to 2, for balance, also the sound is different with 00:37:256 (37256|2) - .
00:46:771 (46771|1) - move to 1 for balance.
00:51:397 (51397|2) - ^
00:53:247 (53247|2,53511|2,53776|2,54040|2) - something like 3|2|3|2 is better imo. ……for i add 3 extra clap , i think 333 fine
01:07:124 (67124|2) - move to 1? for balance.
01:07:784 (67784|1) - move to 4? the sound is different with 01:07:520 (67520|1) - .
01:19:414 - https://osu.ppy.sh/ss/4550491 better flow and more balance.

[NM]
00:13:203 - https://osu.ppy.sh/ss/4550503 more balance and better flow.
00:14:657 (14657|3,14789|3) - move to col 1, then 00:14:921 (14921|1,15053|1) - to col 4.
00:27:080 (27080|2,27212|3) - ctrl+h is better imo.
00:44:525 (44525|1) - move to col 3, for balance, because the col 3 is too empty at this part.
00:48:357 (48357|2) - move to col 4, easier for play. …… ln - note easy play for me Orz , maybe other not same as me ?
00:50:472 (50472|0) - ^
00:54:436 (54436|2,54569|0) - move to right side 1x easier for play and better flow.……↑↑↑
01:03:820 (63820|3) - move to col 2, better flow and more comfortable for play. …… same as 01:03:555 (63555|2,63555|3) - look like more feeling
01:09:899 (69899|0,70031|1) - move to right side 1x.

[HD]
00:24:701 (24701|1) - move to col 4, emphasis the piano sound and more comfortable for play.
00:41:353 (41353|0,41749|0) - ... etc, i know the kick sound still same, but it's better if you variate the col (mostly osumania chart always like that). …… i still want to all 1 Orz , my map is std chart and rating #1 xd
00:48:225 - https://osu.ppy.sh/ss/4550534 . …… same as NM
00:48:886 (48886|3,49282|3) - it's better to avoid a pattern like this may be try like this https://osu.ppy.sh/ss/4550537 . …… ↑↑↑
00:50:472 (50472|1) - move to col 1, ^

overall, the pitch relevancy is good, all you need is learn about balance, and the pattern that comfortable for play if you want to map a o!m mapset. …… ye i don't know everything about mania now , but i still want believe myself according my std experience , make different and have fun ! i will try find some mod and BN for mania , if its not enough to rank , i will delete it ……

actually i already map this song just fur fun, may be around 3 weeks ago, i can give you mine for the MX diff if you want https://osu.ppy.sh/ss/4550552 .

i think the song need a diff about 4 star , but i can't play mania > 3star , could you give me your diff ? if you don't mind maybe i will delete mania set XD

good luck! >w<b
no reply = fix :)
Dellvangel

Narcissu wrote:

ye i don't know everything about mania now , but i still want believe myself according my std experience , make different and have fun ! i will try find some mod and BN for mania , if its not enough to rank , i will delete it ……
It's really hard to find mania BNs that want to check a map, really ..

Narcissu wrote:

i think the song need a diff about 4 star , but i can't play mania > 3star , could you give me your diff ? if you don't mind maybe i will delete mania set XD
No problem, since actually i also make mine for fun only too xD

http://puu.sh/nbi5l/3cb506c5e9.rar here is mine, hope you like it :)
Taeyang
M4M~

  • General
  1. All diff check out 'widescreen support'
  2. Add 'dell' in tag


  • Easy
  1. 00:08:842 - ~00:13:071 - i think need mapping, because another diff mapped here
  2. 00:42:674 (1,2,3) - i feel there rhythms a little hard ,just like this?


  • Normal
  1. 00:28:666 - add clap sound
  2. 00:37:652 (2) - ^
  3. 00:52:718 (2) - add whistle sound?


  • Little's Hard
  1. 00:08:842 (1,2,1,2,1,2,3,4,1,2,1,2,1,2,3,4) - try this NC
  2. 00:32:102 (1,2,3,4,5,6) - i think here rhythm a little weird
  3. 00:45:846 (3,4,1) - use same DS


  • Little's Insane
  1. 00:30:912 (5) - just stack on 4circle fell better
  2. 00:32:895 (5,6) - ^
  3. 00:38:445 (1) - downbeat is here 00:38:181 (6) - remove NC and 00:38:445 (1) - NC here
  4. 00:38:247 - 00:38:379 - add circle? 00:21:000 (4,5,6) - you catched background sound
  5. 01:00:648 - ~01:03:027 - why need slider velocity?


  • Extra
  1. 00:12:807 (6,1) - suggest; how do you think trill? like this
  2. 00:14:128 (1,4,6) - move x:67 y:100 flow better
  3. 01:16:110 (4,5) - ctrl+g; i'm not sure antijumps

Topic Starter
Narcissu

Taeyang wrote:

M4M~

  • General
  1. All diff check out 'widescreen support'
  2. Add 'dell' in tag


  • Easy
  1. 00:08:842 - ~00:13:071 - i think need mapping, because another diff mapped here …… ok
  2. 00:42:674 (1,2,3) - i feel there rhythms a little hard ,just like this? …… ok


  • Normal
  1. 00:28:666 - add clap sound …… fix
  2. 00:37:652 (2) - ^ …… no clap here 233
  3. 00:52:718 (2) - add whistle sound? …… ok

  • Extra
  1. 00:12:807 (6,1) - suggest; how do you think trill? like this …… no , i dislike reverse slider …… even if it's follow sound better , i follow music
  2. 00:14:128 (1,4,6) - move x:67 y:100 flow better …… good job , ok ;w;
  3. 01:16:110 (4,5) - ctrl+g; i'm not sure antijumps …… i want to map more easy and different xd , random antijump amzing

i play it about 10~2 miss Orz ↓↓

thx xd
Little

Taeyang wrote:

  • Little's Hard
  1. 00:08:842 (1,2,1,2,1,2,3,4,1,2,1,2,1,2,3,4) - try this NC That's too much.
  2. 00:32:102 (1,2,3,4,5,6) - i think here rhythm a little weird Changed it back to 1/1 singles.
  3. 00:45:846 (3,4,1) - use same DS No.


  • Little's Insane
  1. 00:30:912 (5) - just stack on 4circle fell better No, I prefer to keep moving.
  2. 00:32:895 (5,6) - ^
  3. 00:38:445 (1) - downbeat is here 00:38:181 (6) - remove NC and 00:38:445 (1) - NC here NC for readability.
  4. 00:38:247 - 00:38:379 - add circle? 00:21:000 (4,5,6) - you catched background sound Slowdown for leading into the halftime section.
  5. 01:00:648 - ~01:03:027 - why need slider velocity? I think it goes better with the vocals that way.
Thanks.
http://puu.sh/nd9IZ/f5db03dbd4.zip
hokin1995
路過 :D
看到有新的mania 麻婆支持一下
加油
Kagetsu
hey! from queue

[Extra]
  1. spacing on this 00:08:842 (1,2,3,1,2,3,4,5,6) - pattern is way different with 00:10:956 (1,2,3,1,2,3,4) - ... this is weird because music is exactly the same, there isn't a change here, so maybe you could try to make them both consistent?
  2. 00:12:807 (6,7,8) - i feel like this triplet doesn't fit really well in this part... maybe try something like a slow slider?
  3. 00:15:185 (1) - nazi.... move this slightly down same distance with the previous objects
  4. 00:17:036 (5,6) - these stacks felt weird to me , i can understand 00:16:771 (3,4) - those two because they're the same note in music, but 00:17:036 (5,6) - doesn't really have an explanation to me... maybe space them normally?
  5. 00:20:075 (4,5) - decreasing spacing here didn't feel nice... i think there's no reason to do that, you could even make a triangle with those
  6. 00:23:644 (1,2,3,4) - i can understand the reason of decreasing spacing here... but i think you should make clear about those, current pattern looks messy... maybe try something like you did 00:28:137 (2,3,4,5) - here? this might work
  7. 00:24:172 (5) - uhmm... i didn't really like this slider, because i think this beat 00:24:436 - should be clickable
  8. 00:24:635 (7) - i think this note is needless, there isn't really a sound to map
  9. 00:32:366 (2,3,4,5,6,7) - this kinda breaks the patterns you were using before (i mean decreasing spacing in those parts)... isn't bad tho
  10. 00:37:917 (2,3,4,5) - those 1/4 don't really fit the piano, you could try a 1/6 kickslider fits better imo
  11. 01:15:978 (3,4,5,6) - spacing in this pattern looks out of place in comparison with the previous
  12. 01:18:357 (5,6) - same as first stack, you could move 6 to have better flow with 01:18:622 (1) -
nice map (: good luck!
Topic Starter
Narcissu

hokin1995 wrote:

路過 :D
看到有新的mania 麻婆支持一下
加油
thx xd

Kagetsu wrote:

hey! from queue

[Extra]
  1. spacing on this 00:08:842 (1,2,3,1,2,3,4,5,6) - pattern is way different with 00:10:956 (1,2,3,1,2,3,4) - ... this is weird because music is exactly the same, there isn't a change here, so maybe you could try to make them both consistent? …… random have fun , same spacing a bit boring for Extra diff
  2. 00:12:807 (6,7,8) - i feel like this triplet doesn't fit really well in this part... maybe try something like a slow slider? …… no …… i think note follow paino better ……
  3. 00:15:185 (1) - nazi.... move this slightly down same distance with the previous objects …… don't mind it xd , all same spacing not my wish
  4. 00:17:036 (5,6) - these stacks felt weird to me , i can understand 00:16:771 (3,4) - those two because they're the same note in music, but 00:17:036 (5,6) - doesn't really have an explanation to me... maybe space them normally? ……
  5. 00:20:075 (4,5) - decreasing spacing here didn't feel nice... i think there's no reason to do that, you could even make a triangle with those
  6. 00:23:644 (1,2,3,4) - i can understand the reason of decreasing spacing here... but i think you should make clear about those, current pattern looks messy... maybe try something like you did 00:28:137 (2,3,4,5) - here? this might work …… all same not my wish ……
  7. 00:24:172 (5) - uhmm... i didn't really like this slider, because i think this beat 00:24:436 - should be clickable …… i follow voice …… so 00:24:172 (5) - is a group of …… and overmap for downbeat i think ok ↓↓↓ all 1/2 a bit boring , the song sound like bohemian ??
  8. 00:24:635 (7) - i think this note is needless, there isn't really a sound to map ……
  9. 00:32:366 (2,3,4,5,6,7) - this kinda breaks the patterns you were using before (i mean decreasing spacing in those parts)... isn't bad tho …… as above , like 00:49:282 (2,3,4,5,6,7) - 00:47:168 (2,3,4,5,6,7) - but not same ……
  10. 00:37:917 (2,3,4,5) - those 1/4 don't really fit the piano, you could try a 1/6 kickslider fits better imo …… even if paino is 1/6 …… i think 1/4 note better than 1/6 slider for play
  11. 01:15:978 (3,4,5,6) - spacing in this pattern looks out of place in comparison with the previous ……
  12. 01:18:357 (5,6) - same as first stack, you could move 6 to have better flow with 01:18:622 (1) -
nice map (: good luck!
MEGAtive

Remo Prototype [CV: Hanamori Yumiri] - Sendan Life



Column
|1|2|3|4|

Some mania terminology used here
Single, Double, Triple, Quad: The number of notes in one line.
LN (Long Note): Slider

[General]
Hitsounds: Hitsounded
Metadata: Looks good
Graphic: 1366x768
Timing: No problem here
Audio: 192kbps

[HD]
Mods
  1. 00:10:956 - Should be a double here. Slider's end doesn't counted as a note.
  2. 00:12:674 - Should be a double like 00:12:410
  3. 00:12:873 (12873|2,12939|3) - I don't really recommend this. The glissando is playing in 1/12 snap. But either 1/12 or 1/6 aren't fit here. So make one of the notes at 00:12:807 as an LN. I prefer note in column |1| changed into LN.
  4. 00:13:071 - I prefer you to change the pattern here into something like http://puu.sh/nevoA/bcb4c60438.png so it doesn't break the flow of the patterns here.
  5. 00:15:450 (15450|3,15582|1) - Switch these notes columns. It flows better than before.
  6. 00:16:243 - You can change the pattern here into something like http://puu.sh/nevE4/4bbaaf25ae.png so it's nicer to play.
  7. 00:21:000 - Rather than following the Glissando here, I prefer you to follow the Guitar and the Drum with pattern like http://puu.sh/nexj5/12912335e3.png
  8. 00:21:529 until 00:37:256 - I think it's better for you to follow the guitars and additional notes from drum rather than following vocals. It's somewhat awkward in osu!mania to follow vocals.
  9. 00:46:771 - Quads are pretty awkward pattern in HD diffs, and MX are using Triple here. So delete one of the note.
  10. 00:57:080 (57080|1,57080|0) - Move two times to the right. It's better that way.
  11. 00:59:194 (59194|3,59194|2) - Move two times to the left. Same reason as before.

    Consistencies are mainly the issue here. Consistently following Drums, Guitars, or both are better.

Only one diff. Other diffs later. Good Luck
SnowNiNo_
From my queue

1pc test play
[Extra]
00:21:000 (3,4,5,6,7) - 何不擺整齊?
00:22:983 (2,3,1,2,3,4) - 這裡擺得有點醜... 打HD的話這邊會變得很難讀
00:28:269 (3,4,5) - 00:28:269 (3,5) - CTRL +G 之後 00:28:401 (4,5) - CTRL +G 試試看, 00:28:137 (2,3,4,5) - 這邊DS突然變小顯得有點難打
00:39:238 (3) - 何不這樣擺, 也可跟 00:38:842 (2) - 尾做blanket, 原本的還會overlap.....
00:49:943 (7) - 移到368 104 避免overlap, 或可跟 00:49:282 (2) - 重疊
00:56:947 (3,4,5,6,7,1) - 副歌ds擺這麼小實在有點怪, 這邊不是歌曲的高潮部分媽? 試試看擺這樣
00:58:798 (2,3,4,5) - 我也覺得這邊ds可以大點, 畢竟這邊是歌聲從低到高
01:01:441 (3,4,5,1,2,3) - 3連打不適合這邊, 也沒跟到音樂或vocal..., 看要不要試試看這樣
01:15:450 (1,2,3,4,5,6) - 同 00:22:983 (2,3,1,2,3,4) -
01:19:282 (4) - 貼著 01:19:547 (1) - ?
01:20:207 (3,4,5,6,7) - 同 00:21:000 (3,4,5,6,7) -

1pc test play
[Little's Insane]
00:19:943 (3,4,5) - why using straight jumps here? straight jumps is not easy to play
00:52:851 (3,4,5) - try this instead of straight jumps
01:02:630 (1) - stick with 01:01:970 (2) - ?
01:05:009 (2,3) - blanket
im wondering if you care about the overlap of your map, cause these overlaps are annoying me when im modding =w=, although the overlap problem doesnt really effect the player when they are playing
00:16:243 (1,3) - 00:19:414 (1,3) - 00:25:229 (3,1) - 00:26:287 (3,1) - 00:30:780 (4,3) - 00:31:970 (1,4) - 00:33:027 (6,3) - 00:35:273 (1,3) - 00:51:000 (1,3) - 00:58:401 (1,4) - 01:00:119 (3,3) - 01:06:859 (1,3) - 01:08:049 (1,3) - 01:14:392 (1,3) - 01:15:450 (1,3) - 01:17:564 (1,4) -

GL~ nice mapping tho XD
shoot a star ;)
Little

SnowNiNo_ wrote:

[Little's Insane]
00:19:943 (3,4,5) - why using straight jumps here? straight jumps is not easy to play It's not supposed to be easy. Straight jumps fit with the instrument melody there.
00:52:851 (3,4,5) - try this instead of straight jumps No, that's really awkward to play going from (4,) to (1). Antijump is nicer.
01:02:630 (1) - stick with 01:01:970 (2) - ? This is manual stack for readability.
01:05:009 (2,3) - blanket Sure.
im wondering if you care about the overlap of your map, cause these overlaps are annoying me when im modding =w=, although the overlap problem doesnt really effect the player when they are playing Overlaps are fine. I don't see why you should find them annoying.
00:16:243 (1,3) - 00:19:414 (1,3) - 00:25:229 (3,1) - 00:26:287 (3,1) - 00:30:780 (4,3) - 00:31:970 (1,4) - 00:33:027 (6,3) - 00:35:273 (1,3) - 00:51:000 (1,3) - 00:58:401 (1,4) - 01:00:119 (3,3) - 01:06:859 (1,3) - 01:08:049 (1,3) - 01:14:392 (1,3) - 01:15:450 (1,3) - 01:17:564 (1,4) -
Thanks.
http://puu.sh/nf9fO/739d96f88e.zip
Topic Starter
Narcissu

MEGAtive wrote:

Remo Prototype [CV: Hanamori Yumiri] - Sendan Life



Column
|1|2|3|4|

Some mania terminology used here
Single, Double, Triple, Quad: The number of notes in one line.
LN (Long Note): Slider

[General]
Hitsounds: Hitsounded
Metadata: Looks good
Graphic: 1366x768
Timing: No problem here
Audio: 192kbps

[HD]
Mods
  1. 00:10:956 - Should be a double here. Slider's end doesn't counted as a note. …… ok
  2. 00:12:674 - Should be a double like 00:12:410…… ok
  3. 00:12:873 (12873|2,12939|3) - I don't really recommend this. The glissando is playing in 1/12 snap. But either 1/12 or 1/6 aren't fit here. So make one of the notes at 00:12:807 as an LN. I prefer note in column |1| changed into LN.……… ok
  4. 00:13:071 - I prefer you to change the pattern here into something like http://puu.sh/nevoA/bcb4c60438.png so it doesn't break the flow of the patterns here. …… i just add random note ,random have fun…… many part like this …… wait i find other opinion
  5. 00:15:450 (15450|3,15582|1) - Switch these notes columns. It flows better than before.
  6. 00:16:243 - You can change the pattern here into something like http://puu.sh/nevE4/4bbaaf25ae.png so it's nicer to play.
  7. 00:21:000 - Rather than following the Glissando here, I prefer you to follow the Guitar and the Drum with pattern like …… ok http://puu.sh/nexj5/12912335e3.png
  8. 00:21:529 until 00:37:256 - I think it's better for you to follow the guitars and additional notes from drum rather than following vocals. It's somewhat awkward in osu!mania to follow vocals. …… e , vocal obvious than drum so i follow it …… i think its ok
  9. 00:46:771 - Quads are pretty awkward pattern in HD diffs, and MX are using Triple here. So delete one of the note.…… ok
  10. 00:57:080 (57080|1,57080|0) - Move two times to the right. It's better that way.…… e …… i think it's follow voice better 【
  11. 00:59:194 (59194|3,59194|2) - Move two times to the left. Same reason as before.

    Consistencies are mainly the issue here. Consistently following Drums, Guitars, or both are better. …… STD is same lol , many people only follow drum / guitar / paino, but i want to follow music not any sound , if vocal obvious than drum , i prefer emphasize voice not drum …… i need more opinion about mania xd

Only one diff. Other diffs later. Good Luck

SnowNiNo_ wrote:

From my queue

1pc test play
[Extra]
00:21:000 (3,4,5,6,7) - 何不擺整齊? ……整齊顯得呆板……我想弄的隨性一點
00:22:983 (2,3,1,2,3,4) - 這裡擺得有點醜... 打HD的話這邊會變得很難讀……大丈夫
00:28:269 (3,4,5) - 00:28:269 (3,5) - CTRL +G 之後 00:28:401 (4,5) - CTRL +G 試試看, 00:28:137 (2,3,4,5) - 這邊DS突然變小顯得有點難打……因為歌詞是“一呆一呆” …… 這樣和其他地方不同會明顯一點
00:39:238 (3) - 何不這樣擺, 也可跟 00:38:842 (2) - 尾做blanket, 原本的還會overlap.....這種overlap 就是我想要的……我想要避免到處都一樣的樣式
00:49:943 (7) - 移到368 104 避免overlap, 或可跟 00:49:282 (2) - 重疊
00:56:947 (3,4,5,6,7,1) - 副歌ds擺這麼小實在有點怪, 這邊不是歌曲的高潮部分媽? …… 試試看擺這樣……
00:58:798 (2,3,4,5) - 我也覺得這邊ds可以大點, 畢竟這邊是歌聲從低到高……
01:01:441 (3,4,5,1,2,3) - 3連打不適合這邊, 也沒跟到音樂或vocal..., 看要不要試試看這樣 …… 這兩個三連是overmap ,後面的人聲按下去就會很明顯
01:15:450 (1,2,3,4,5,6) - 同 00:22:983 (2,3,1,2,3,4) -
01:19:282 (4) - 貼著 01:19:547 (1) - ?
01:20:207 (3,4,5,6,7) - 同 00:21:000 (3,4,5,6,7) -

GL~ nice mapping tho XD
shoot a star ;)
add Crystal's EXTRA , will add tag late if my mania diff is ok …… :|
richardfeder
看一看mania~
只有一点小建议啦 我觉得挺好的呀 快去找摸
EZ
00:46:771 - 加一个note?
00:48:886 (48886|3) - ^
00:50:075 - 这里也是 00:50:207 (50207|3) - 这个没有鼓点的就可以去掉了
00:51:000 (51000|3) - ^
00:52:586 (52586|1) - 挪到00:52:718 (52718|3) -
00:56:287 (56287|0) - 好像没东西
01:03:688 (63688|1) - ^
01:06:595 (66595|2) - 漏了一个鼓点
01:07:652 - ^
01:09:899 (69899|0) - 去掉 01:10:031 (70031|3) - 从01:09:899 - 开始, 然后最好一直写人声条子写到01:11:221 - .最后01:11:221 - 到01:12:278 - 这一个小节可以作难一点 不过其他的地方还是一个人声条子带过好一些

NM好像抓音有点奇怪 要不要叫维多看一下呢

HD
一些比较有特色的人声可以适当写成条子 比如00:35:670 (35670|2) - ,00:37:256 (37256|2,37520|2) - 当然只是个人感觉 实际上条子还是点都是可以的
00:38:445 (38445|3,40560|3,42674|3,43732|3,44789|3) - 感觉这几个条子有点迷
00:55:229 (55229|3,55229|0) - 可以放心大胆的加两个note把这个鼓点写上 毕竟是HD
然后就是有点overmap的问题 好像00:56:287 (56287|3,56551|0) - 比如这些没有音的地方都写了东西 还有00:59:459 (59459|0,59525|1) - 这种三连mania没有音是不可以放的233
01:16:507 - 这里开始漏了一些比较重的鼓点呀 要不要考虑加上?01:16:771 (76771|1,77300|1) - 比如这些白线上的鼓点还有最后这一串很强的01:18:622 (78622|2,78622|0,78754|1,78886|3,79018|0,79150|2,79150|3,79282|1,79414|0,79547|1) -
HD其实可以再做难一点的呀233 不过这样也挺好

MX
00:12:740 (12740|0) - nothing out there. You may wanna remove it
00:20:340 (20340|3,20340|1) - should be triple notes. This chord is as strong as the previous one. Also a LN would be preferred.
00:20:934 - you miss a drum here
00:52:718 (52718|1,52718|2) - move right and
00:52:983 (52983|1) - add a note?
00:53:247 (53247|2,53247|3,53247|0,53511|3,53511|0,53776|3,53776|1,54040|2,54040|1) - those chord are basically the same and you definitely want to represent them with the same amount of notes. I would do something like this:

The notes which I selected are bass.
For the kiai section, there are many notable voice you can follow with LNs in order to make your layering more dynamic(since now is mostly drums mixing with a little vocal LNs). Besides that I think this diff is pretty good. keep up!
:3/
do you want to make this a little bit harder? It is overall a MX diff, not HD lol
Good luck :3/
Dailycare
[General]
I know that Widescreen Support is for some storyboards. Please consider unchecking Widescreen Support if mania diffs shouldn't need it.
01:08:049 - 01:10:163 - Why did you use only whistle sounds? I felt empty here. Please consider adding some clap sounds though you can't hear any sounds at this part.

[Crystal's Garakowa]
01:03:159 (2,2,2) - How about ctrl+G?
01:12:146 (2) - How about moving it to (192, 96)? These two are just suggestion.

[Little's Insane]
00:54:833 (1,2,3,4,5,6,7,8) - It may be hard for some players. Because the song's BPM is 227. But it might be acceptable if these mapsets had more easier insane diff..
01:10:956 (4,5) - How about ctrl+G?

[Little's Hard]
00:56:287 (3) - How about changing it to 1/2 slider? I think it will be better to be same as 00:58:401 (3) - , 01:04:745 (3) -
01:19:018 (2,3) - This rhythm is better imo

[Normal]
01:02:498 (2) - If you was following vocal, 3/4 is not a good choice.
01:20:736 (1) - DS


it's awesome
Critical_Star
hi~
看看了一会儿~

column 1 2 3 4

EZ
00:12:542 (12542|1) - change into LN end 00:12:807 - could be nice
00:27:476 (27476|1,27608|0) - move to the right by 2 for balance then 00:27:873 (27873|2) - move to 1
00:28:930 (28930|0,29194|1,29459|2,29723|3) - http://puu.sh/ngOnX/dc4dbb384a.png nice for Pitch
00:37:520 (37520|1,37784|2) - i think here is a bit odd, maybe http://puu.sh/ngOIC/177df7ab34.png? a ln is suitable here
00:44:525 (44525|3) - move to 3?
00:46:375 (46375|2,46639|2) - move to 1? is more easier to hit for beginner
00:48:886 (48886|0,49150|2,49282|3) - http://puu.sh/ngP1l/96d9859f3c.png how about this?
00:53:511 (53511|2,53776|2,54040|2) - move to 2 for balance then 00:54:436 (54436|1,54569|0) - CTRL+G
00:58:666 (58666|2,58798|1,59062|2,59194|1) - consider making them different? they have different sound here
01:10:560 (70560|1,70824|2,71088|1) - remove? i think is nice if u can follow those loud drum sound only for here, friendly for beginner
01:20:340 - add a note? there is drum sound which u are following
EZ是很不错,不过要注意balance :3
NM
00:22:454 (22454|3,22586|1) - CTRL+G? for balance
00:36:066 (36066|1,36199|1,36463|0,36595|0,36859|2,36992|2) - i think there is no need to jack them unless they have the same sound~
00:37:520 (37520|3,37784|3,37917|2,38049|1,38181|0,38313|0) - http://puu.sh/ngRwA/df91c7dfba.png ?
00:48:357 (48357|2) - move to 4?
00:50:604 - add a note for kick?
00:57:212 - should be double note like 00:55:626 (55626|3,55626|1) - same sound
00:59:591 (59591|1,59591|0,60119|0,60119|1) - single note is enough here since it doesnt have the same loud as 00:59:855 (59855|2,59855|3,60384|3,60384|2) -
01:03:820 (63820|2,63820|3) - move to 23? make the crash sound different column with 01:03:027 (63027|2,63027|3,63291|3,63291|2,63555|2,63555|3) -
NM说话来有点奇怪,有些地方有抓有些没qwq 不过还是很不错~
HD
00:13:599 (13599|1,13599|0,14128|1,14128|2,14657|3,14657|1) - hmm, why double for this sound? owo u should double the louder sound like 00:13:335 (13335|2,13864|3,14392|2,14921|0) - and so on
00:22:322 (22322|1) - should be double here like 00:23:379 (23379|2,23379|1) - and so on, u missed lot of it here qwq
00:56:947 (56947|0,56947|1,57080|1,57080|0,57212|1,57212|0) - random double note? 00:56:947 (56947|0,56947|1,57080|0,57080|1) - this all single note should be enough
00:59:062 (59062|3,59062|2,59194|3,59194|2) - same like above ^ make it single note
01:00:119 (60119|2,60119|0,60119|3) - double note here
01:02:895 (62895|3,62895|0) - should be single note here since there is no loud drum sound here
01:05:406 (65406|0,65406|1,65538|0,65538|1) - like before make it single, it just a little sudden here with double note while the rest u mapped single note kick
01:08:049 (68049|2,68049|3,68445|1,68445|0,68842|3,68842|2,69370|1,69370|0) - hmm, consider to reduce them into a single LN and add some note for other instrumental here, i feel like there is missing much instrumental sound here
其实还能再多加note,不过也许还行吧~

MX
- will check later qwq


我怎么会用英文mod啊哈哈不好意思 :) 好运~
Topic Starter
Narcissu

richardfeder wrote:

看一看mania~
只有一点小建议啦 我觉得挺好的呀 快去找摸 …… 嗯嗯
EZ
01:09:899 (69899|0) - 去掉 01:10:031 (70031|3) - 从01:09:899 - 开始, 然后最好一直写人声条子写到01:11:221 - .最后01:11:221 - 到01:12:278 - 这一个小节可以作难一点 不过其他的地方还是一个人声条子带过好一些…… 這裡我覺得應該做難一點……

NM好像抓音有点奇怪 要不要叫维多看一下呢……我一直覺得什麼明顯跟社麼是最好的,混搭Orz

HD
一些比较有特色的人声可以适当写成条子 比如00:35:670 (35670|2) - ,00:37:256 (37256|2,37520|2) - 当然只是个人感觉 实际上条子还是点都是可以的……這個有點多……我覺得全是圈按起來比較舒服
00:55:229 (55229|3,55229|0) - 可以放心大胆的加两个note把这个鼓点写上 毕竟是HD……移了一個上來,多了我自己打不了了Orz
然后就是有点overmap的问题 好像00:56:287 (56287|3,56551|0) - 比如这些没有音的地方都写了东西 还有00:59:459 (59459|0,59525|1) - 这种三连mania没有音是不可以放的233……有人聲,三連都去掉了
01:16:507 - 这里开始漏了一些比较重的鼓点呀 要不要考虑加上?01:16:771 (76771|1,77300|1) - 比如这些白线上的鼓点还有最后这一串很强的01:18:622 (78622|2,78622|0,78754|1,78886|3,79018|0,79150|2,79150|3,79282|1,79414|0,79547|1) - ……這邊也是二note我自己就完全按不動了……如果要整體弄難一點我再加 ;w;
HD其实可以再做难一点的呀233 不过这样也挺好

Good luck :3/
no reply = fix :)

Dailycare wrote:

[General]
I know that Widescreen Support is for some storyboards. Please consider unchecking Widescreen Support if mania diffs shouldn't need it. …… don't mind it xd , it's not problem imo , i will fix it late beacuse i want gder update too many
01:08:049 - 01:10:163 - Why did you use only whistle sounds? I felt empty here. Please consider adding some clap sounds though you can't hear any sounds at this part. …… can't add 24clap …… so only add whistle / normal hit for voice

[Normal]
01:02:498 (2) - If you was following vocal, 3/4 is not a good choice. …… maybe xd
01:20:736 (1) - DS …… fix ;w;


it's awesome

Critical_Star wrote:

hi~
看看了一会儿~

column 1 2 3 4

EZ
00:37:520 (37520|1,37784|2) - i think here is a bit odd, maybe http://puu.sh/ngOIC/177df7ab34.png? a ln is suitable here 我還是想跟人聲……
01:10:560 (70560|1,70824|2,71088|1) - remove? i think is nice if u can follow those loud drum sound only for here, friendly for beginner …… 我覺得kiai結尾應該弄難一點……
EZ是很不错,不过要注意balance :3 …… Orz
NM
00:48:357 (48357|2) - move to 4? …… 這種滑條接圈我自己比較適應 = =
00:59:591 (59591|1,59591|0,60119|0,60119|1) - single note is enough here since it doesnt have the same loud as 00:59:855 (59855|2,59855|3,60384|3,60384|2) - …… 這裡想強調人聲高音……HD也是三個圈
01:03:820 (63820|2,63820|3) - move to 23? make the crash sound different column with 01:03:027 (63027|2,63027|3,63291|3,63291|2,63555|2,63555|3) - ……這樣疊起來有種停頓的感覺【
NM说话来有点奇怪,有些地方有抓有些没qwq 不过还是很不错~ …… orz
HD
00:13:599 (13599|1,13599|0,14128|1,14128|2,14657|3,14657|1) - hmm, why double for this sound? owo u should double the louder sound like 00:13:335 (13335|2,13864|3,14392|2,14921|0) - and so on …… 這邊我覺得應該按強弱次強弱放雙note……
00:22:322 (22322|1) - should be double here like 00:23:379 (23379|2,23379|1) - and so on, u missed lot of it here qwq 這邊聽上去安靜一點所以圈也少一點 ;w;
00:56:947 (56947|0,56947|1,57080|1,57080|0,57212|1,57212|0) - random double note? 00:56:947 (56947|0,56947|1,57080|0,57080|1) - this all single note should be enough …… 也是和NM一樣,下面那些也全是強調人聲 Orz
00:59:062 (59062|3,59062|2,59194|3,59194|2) - same like above ^ make it single note
01:00:119 (60119|2,60119|0,60119|3) - double note here
01:02:895 (62895|3,62895|0) - should be single note here since there is no loud drum sound here
01:05:406 (65406|0,65406|1,65538|0,65538|1) - like before make it single, it just a little sudden here with double note while the rest u mapped single note kick
01:08:049 (68049|2,68049|3,68445|1,68445|0,68842|3,68842|2,69370|1,69370|0) - hmm, consider to reduce them into a single LN and add some note for other instrumental here, i feel like there is missing much instrumental sound here
其实还能再多加note,不过也许还行吧~



我怎么会用英文mod啊哈哈不好意思 :) 好运~ …… my english lv 2 :?
no reply = fix

change too many Orz , wait me fix other part :o

my bp 1 ↓↓↓ lol

Little

Dailycare wrote:

[Little's Insane]
00:54:833 (1,2,3,4,5,6,7,8) - It may be hard for some players. Because the song's BPM is 227. But it might be acceptable if these mapsets had more easier insane diff.. I think it's fine.
01:10:956 (4,5) - How about ctrl+G? No, I like the current direction.

[Little's Hard]
00:56:287 (3) - How about changing it to 1/2 slider? I think it will be better to be same as 00:58:401 (3) - , 01:04:745 (3) - Change to 1/2 slider.
01:19:018 (2,3) - This rhythm is better imo Changed rhythm.
Thanks.
http://puu.sh/ngXdL/b515cf8fd8.zip
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