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This beatmap was submitted using in-game submission on Saturday, February 04, 2017 at 6:42:15 PM

Artist: goreshit
Title: semantic compositions on death and its meaning
Tags: nature of dying o'er the flood looming shadow of a tree long gone breakcore icyworld marathon
BPM: 171
Filesize: 17000kb
Play Time: 10:48
Difficulties Available:
  1. memento mori - 4Key (4.52 stars, 7455 notes)

Download: goreshit - semantic compositions on death and its meaning
Information: Scores/Beatmap Listing
Redownload this chart if you downloaded this chart before February 1st, 2017. I used a different cut to make the chart more ergonomic to play through. You can download the original version here.

This is most of the semantic compositions EP by goreshit - a beautiful melancholic journey lasting 11 minutes (the album itself is much longer, this has a good amount of cuts). It consists of three tracks:
1. the nature of dying - ~2,860 notes, 12.65 NPS average
2. o'er the flood - ~3,336 notes, 13.13 NPS average
3. looming shadow of a tree long gone - ~1,260 notes, 18.15 NPS average

Needless to say, looming shadow is the hardest chart in the marathon; for that reason, it is the shortest chart of the bunch. The full chart is available as an individual chart with its own mapset - links provided in the songlist. Little warning as well: if you can't do 222 BPM dense jumpstream - play this on NoFail. Failing after 9 minutes probably isn't all that fun.


Thanks to goreshit for making such a beautiful album, you can get his album for free here: https://goreshit.bandcamp.com/album/sem ... ts-meaning

Thanks to IcyWorld for making charts for o'er and nature of dying to begin with - while I enjoy my revisions and structure a lot more, the charts that you have made have made for a very clear idea on what I should do for each chart.

Thank you for playing.

change log
11/1/16 - Map uploaded.
15/1/16 - Wrongly snapped notes are mostly fixed, fixed some layering problems with o'er the flood. Up to HP9.
6/2/16 - Back down to HP8.7. Fixed some sections in looming shadow and nature of dying.
12/2/16 - Fixed the last of the wrongly snapped notes, fixed some layering in o'er the flood and nature of dying. Added some kiai sections because kiai sections are cute. Should be almost done with modding.
19/3/16 - Fixed some sync problems because I'm retarded; thanks XeoStyle for pointing it out. Down to HP8.5.
7/4/16 - Fixed some really dumb error in nature of dying.
10/4/16 - Fixed some error in the beginning of o'er the flood.
19/7/16 - Fixed more unsnapped notes. In the process of repatterning o'er the flood.
20/7/16 - Repatterned most of o'er the flood and half of nature of dying.
21/7/16 - Further o'er the flood modding. some nature of dying modding.
1/2/17 - Nixed 60% of looming shadow.
3/2/17 - Last revisions of looming shadow, removed the obnoxious jacks in nature of dying.
4/2/17 - More nature of dying fixes - layering sucks. Minor change to o'er the flood. Thanks Abraxos for help for nature of dying as well. Fixed general sync.
14/2/17 - Loved. Thank you all for the support.

Fantastic song choice and good luck dood
sign me the FUCK up 👌👀👌👀👌👀👌👀👌👀 gore shit goRe sHit👌 thats ✔ some gore👌👌shit right👌👌th 👌 ere👌👌👌 right✔there ✔✔if i do ƽaү so my self 💯 i say so 💯 thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ💯 👌👌 👌НO0Оଠ0OOᵒOОଠଠOoooᵒᵒᵒᵒᵒᵒᵒᵒᵒ👌 👌👌 👌 💯 👌 👀 👀 👀 👌👌gore shit
Insert sad violin here please. I ran out of stamina and mental stamina lmao. Gdi eze!!!!!!1111!!!1one

damn, I probably have to reduce HP drain then. I didn't want anyone to fail with a 95.
Down to HP8.7. Fixed some sections - still looking for mods!

Also thanks Xeo for the two stars.

e: Thanks Valedict for another.

e2: Thanks Seiryuu for the 26 stars.

Find myself in love with the map
sg mania shooting kudosu stars wew
lmao nice

5:03 PM] April: just wondering if the layering in the intro of nature of dying is suitable given the layering of the interludes of nature of dying
[5:04 PM] _A: Ah
[5:04 PM] _A: Suitable as in what sense?
[5:04 PM] _A: Appropriately curved upwards in density or
[5:04 PM] April: yeah
[5:04 PM] _A: Mm
[5:05 PM] _A: I'll give it a look then
[5:06 PM] April: the song is really obnoxious to layer
[5:06 PM] April: so there's a ton of inconsistencies
[5:07 PM] _A: Probably why wonky stumbled so badly on it
[5:07 PM] _A: Nice dp btw
[5:07 PM] April: yeah, it's by far the hardest track to chart
[5:07 PM] April: thanks
[5:07 PM] April: also updating atm
[5:07 PM] _A: O oki
[5:09 PM] _A: OK got it finally
[5:12 PM] _A: Is the burst at 1.38.902 appropriate
[5:12 PM] April: probably not
[5:12 PM] April: I was contemplating on removing that
[5:12 PM] _A: I thought it starts at 1.39.078 on 1/8
[5:13 PM] _A: It sounds like a succinct bang to me so
[5:13 PM] April: the burst starts at 1:38:639
[5:13 PM] _A: Oh there's two separate ones
[5:13 PM] April: yeah
[5:13 PM] _A: uw u
[5:13 PM] _A: Do you really want to use triples for the whole section here tho
[5:14 PM] April: no
[5:14 PM] April: there's a lot of bass kicks that aren't layered
[5:14 PM] April: only snares
[5:15 PM] _A: Then there was one right near where I listed out above(edited)
[5:16 PM] April: not too sure what to do with 01:38:815 to begin with
[5:16 PM] April: like I can use straight 1/4s but it wouldn't fit
[5:16 PM] April: a LN might work
[5:17 PM] _A: You can do what you did at 3.31.095
[5:18 PM] April: 1/8 flam?
[5:18 PM] _A: Ye
[5:18 PM] April: done
[5:19 PM] _A: Also I don't know about you but 1.27.587 the sound kinda starts right on the white tick and swoops upwards from there and having just the LN is odd
[5:19 PM] April: not much I can do there, it's also a common thing in the chart anyway
[5:19 PM] _A: Honestly speaking this isn't even comparable to the ranked version
[5:19 PM] _A: Oh :c
[5:19 PM] April: i moved the LNs in that to 01:27:616 fwiw
[5:19 PM] April: it starts very slightly later
[5:20 PM] April: I can add something like a flam if you want
[5:20 PM] _A: Ye that'd be mmmm
[5:20 PM] _A: Do the same thing at 1.52.850
[5:21 PM] _A: Also honestly speaking I thought the jacks after 2.05.481 were cool(edited)
[5:21 PM] _A: Kinda ass to time though
[5:21 PM] April: yeah that was the main reason I removed it lmao
[5:21 PM] _A: :C
[5:21 PM] _A: I thought it was a cool staccato effect thing
[5:22 PM] April: it's still vibrato
[5:22 PM] _A: They're just being bad >:C
[5:22 PM] _A: CCcCCCc
[5:23 PM] April: it's still in the individual version though(edited)
[5:24 PM] April: anything else?
[5:24 PM] _A: Hmm
[5:25 PM] _A: Can I map like this
[5:25 PM] _A: Also can I get kds uw u
[5:25 PM] _A: 101 priority
[5:25 PM] April: yeah just drop the irc chat somewhere
[5:25 PM] _A: Hold on
[5:26 PM] April: actually
[5:26 PM] April: 03:19:867 do I use a double LN + grace note here?
[5:26 PM] April: seems like I could
[5:26 PM] April: did it anyway
[5:26 PM] _A: Oh yes
[5:26 PM] _A: That'd tingle my edgy senses
[5:27 PM] _A: Nothing else?
[5:27 PM] April: did it for relevant LNs
[5:27 PM] April: is the layering fine? compared to the interludes anyway
[5:27 PM] April: i.e. outside the choruses
[5:28 PM] _A: Thought it was pretty appropriate
[5:28 PM] _A: After all the music has those bass kick things and the snares anyway
[5:28 PM] _A: Sounds pretty uppity to me
[5:28 PM] April: fair enough
[5:29 PM] _A: Alright gonna post the stuff

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