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Kent - Gamla Ullevi

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Topic Starter
Xgor
This beatmap was submitted using in-game submission on Friday, 23 September 2011 at 8:50:40 PM

Artist: Kent
Title: Gamla Ullevi
Tags: Synth Alternative Electropop
BPM: 120
Filesize: 5253kb
Play Time: 03:28
Difficulties Available:
  1. Easy (0.75 stars, 130 notes)
  2. Hard (4.67 stars, 345 notes)
  3. Normal (3.24 stars, 252 notes)
Download: Kent - Gamla Ullevi
Information: Scores/Beatmap Listing
---------------
SLIDER SPEEEEEEEEEEEDS!

A old experiment, when I tried out the "new" feature slider speeds.

Bonus taiko map by MMzz
Larto
rtevived
Ekaru
Hard's offset is 591. Easy and Normal have an offset of 595. Fix please.

Hard:

01:48:591 (11) - This looks *ahem* inappropriate in OpenGL mode.
02:42:341 (4) - Too high, and is overlapped by the HP Bar.

Good map

Normal:

01:48:595 (9) - Stop making porn sliders! It makes it hard to take you seriously!

Easy:

01:48:595 (4) - I like how you made a porn slider in the same spot on every difficulty.

Good mapset, star! Just fix the offsets and those dicks, please.
NotShinta
Hard:
Tick rate 2, kthx. The sliders aren't very confusing, but 2 pretty much makes them work.
00:28:345 - I'd rather you increase the volume of this slider, I must say it is awkward as is. 50% works well?
01:28:845 - I found it weird that you didn't map this section. It's pretty much as intense and mappable as the last section.
02:16:841 (1) - Add a whistle? (or delete, since the rest of the combo is to vocals, but nah)
02:40:216 (5,6) - argh

Ekaru wrote:

01:48:591 (11) - This looks *ahem* inappropriate in OpenGL mode.
I NEVER KNEW YOU HAD SUCH A DIR-DY MIND

Aaah this mod post is terrible I'm sorry
Topic Starter
Xgor

NotShinta wrote:

Hard:
Tick rate 2, kthx. The sliders aren't very confusing, but 2 pretty much makes them work.
00:28:345 - I'd rather you increase the volume of this slider, I must say it is awkward as is. 50% works well?It's 60% at that part, what do you mean with increasing to 50%?
01:28:845 - I found it weird that you didn't map this section. It's pretty much as intense and mappable as the last section.Dunno, I kinda feel like it works.
02:16:841 (1) - Add a whistle? (or delete, since the rest of the combo is to vocals, but nah)Meh, nah
02:40:216 (5,6) - arghWeakling, can't stand a stream and a overlap like that

Ekaru wrote:

01:48:591 (11) - This looks *ahem* inappropriate in OpenGL mode.
I NEVER KNEW YOU HAD SUCH A DIR-DY MINDBleh I figure out something better later.

Aaah this mod post is terrible I'm sorry
Nixnez
Ruining a mapModding here like a modder!....Wait this sounds wrong. D:

[General]
-Nuke due to slider speeds!! But seriously, I hope there won't be people going like "I can haz over 1337 slider speed, look at tis map!"
- Mp3 bit rate 256kbqs? The maximum bitrate allowed is 192kbps. Hmm.
- Might wanna check notes snapping since lots of your notes are snapped slightly early(4ms earlier compared to time line, Or just look at [Hard] -> AIMod. @@).

[Easy]
- Kiai time's beats seems less denser.

[Normal]
- 00:19:845 (7) - Don't think the clap's needed here.
- 00:35:845 (6) - Same as above.
- 00:43:345 (5) - Same as above(Slider end's clap).

[Hard]
- 00:28:345 (10) - Why do I think of curving the end of the slider, due to the vocal. (Probably after playing 01:48:591 (11) too.)
- 01:06:841 (2) - A clap here, feel like doing some double claps interval.
- 01:07:841 (6) - Same as above.
- 01:10:591 (5) - Hmm....a whistle here, no?
- 01:14:591 (1,2,3,4,5,6,7,8) - Yep, double claps matching the pattern above.
- 01:18:591 (1) - A clap in the mid? Since you're doing quite a large part of 2 quarters clap.
- 01:22:841 (4) - Add a clap here? I personally prefer a double clap here, and below too.
- 01:23:841 (6) - Yep, also a clap. Due to the repeating sliders before(And suggestions above too).
- 01:26:591 (1,2,3,4) - Consider make them curvy instead? Seeing all similar sliders sets are of the same pattern.
- 02:16:841 (1) - Hmm. It plays well, but it's like an odd one out, being the only one starting on red line.
- 02:40:091 (4) - Don't think the whistle is needed. Hmm.

First time ruining modding a MAT's map. Feel free to ignore if those suggestions are bad.
Topic Starter
Xgor

Soul-less wrote:

Ruining a mapModding here like a modder!....Wait this sounds wrong. D:

[General]
-Nuke due to slider speeds!! But seriously, I hope there won't be people going like "I can haz over 1337 slider speed, look at tis map!"
- Mp3 bit rate 256kbqs? The maximum bitrate allowed is 192kbps. Hmm. Oh god how did I make that mistake <.< fixed
- Might wanna check notes snapping since lots of your notes are snapped slightly early(4ms earlier compared to time line, Or just look at [Hard] -> AIMod. @@).Ugh fixed

[Easy]
- Kiai time's beats seems less denser.I guess, I think it works though

[Normal]
- 00:19:845 (7) - Don't think the clap's needed here.Done
- 00:35:845 (6) - Same as above.Done
- 00:43:345 (5) - Same as above(Slider end's clap).Done

[Hard]
- 00:28:345 (10) - Why do I think of curving the end of the slider, due to the vocal. (Probably after playing 01:48:591 (11) too.)I tried but I like it better how it is, sorry
- 01:06:841 (2) - A clap here, feel like doing some double claps interval.No to all the hitsound ideas
- 01:07:841 (6) - Same as above.
- 01:10:591 (5) - Hmm....a whistle here, no?
- 01:14:591 (1,2,3,4,5,6,7,8) - Yep, double claps matching the pattern above.
- 01:18:591 (1) - A clap in the mid? Since you're doing quite a large part of 2 quarters clap.
- 01:22:841 (4) - Add a clap here? I personally prefer a double clap here, and below too.
- 01:23:841 (6) - Yep, also a clap. Due to the repeating sliders before(And suggestions above too).
- 01:26:591 (1,2,3,4) - Consider make them curvy instead? Seeing all similar sliders sets are of the same pattern.No
- 02:16:841 (1) - Hmm. It plays well, but it's like an odd one out, being the only one starting on red line.
- 02:40:091 (4) - Don't think the whistle is needed. Hmm.Yeah... removed

First time ruining modding a MAT's map. Feel free to ignore if those suggestions are bad.Well it was a the best modding
gyt
heh, random bad mod as always

[General]
  1. normal and easy offset - 615
    hard - 595 + many unsnaped objects
    (615 is better for me)
  2. 640x480 image isn't good. I found this one: http://de.academic.ru/pictures/dewiki/1 ... 847a06.JPG. Is it fit?
[Hard]
01:00:095 (8) - replace clap to finish at the repeat? (it fits to finish hitsounds before). Also maybe remove clap at the end?
01:36:591 (1,2), 01:39:591 (9,10) and others like this - strange spacing. Use a usual stack maybe?
01:40:341 (11) - replace clap to finish at the end?
02:12:341 (1) - add finish (or whistle) at the start?
02:15:341 (7) - add finish (or whistle) at the repeat and the end - it isn't good without hitsounds
02:20:341 (6) - replace claps to finishes?
03:15:095, 03:15:845 - add circles - it will be much better, IMO (now it's a bit weird)
03:23:716 (7) - this circle doesn't follow music for me - move it to 03:23:845?

[Normal]
00:41:865 - add circle
01:00:115 (8) - replace clap to finish at the end?
01:07:615 (2) - remove clap at the end?
01:08:615 (1) - remove whistle - it works in hard, but not here , imo
01:13:615 (3) - remove clap at the end?
01:16:615 (1,3) - remove whistle
01:40:365 (7) - replace clap to finish at the end?
01:56:615 (1) - add whistle at the end?
01:58:365 (3) - add whistle at the start?
02:12:365 (7) - add finish (or whistle)
02:15:865 (7,8) - replace to finishes (or use whistles only)
02:20:615 (7) - remove clap at the end?

[Easy]
00:28:615 (5) - replace current hitsounds too finish?
00:54:615 (3) - hm, add whistle?
00:59:615 (4) - replace clap to finish at the end?
01:40:615 (1) - add whistle?
02:16:615 (5) - add finish?
02:19:615 (4) - add whistle at the repeat + maybe remove clap at the end?
02:24:615 (1,2,3,4,1,2,3,1,2,3,4,1,2,3) - hey, where hitsounds?
03:04:865 (2) - move 2 grids up. Also you may make something like this http://osu.ppy.sh/ss/81127

oh these hitsound suggestions are boring, star! :D
Topic Starter
Xgor

gyt wrote:

heh, random bad mod as always

[General]
  1. normal and easy offset - 615
    hard - 595 + many unsnaped objects
    (615 is better for me)Woops my mistake
  2. 640x480 image isn't good. I found this one: http://de.academic.ru/pictures/dewiki/1 ... 847a06.JPG. Is it fit?
I'm kinda attached to that BG

[Hard]
01:00:095 (8) - replace clap to finish at the repeat? (it fits to finish hitsounds before). Also maybe remove clap at the end?I like how it is
01:36:591 (1,2), 01:39:591 (9,10) and others like this - strange spacing. Use a usual stack maybe?I like how it is, I tried regular stacking but it didn't work as well.
01:40:341 (11) - replace clap to finish at the end?No
02:12:341 (1) - add finish (or whistle) at the start?No
02:15:341 (7) - add finish (or whistle) at the repeat and the end - it isn't good without hitsoundsDone
02:20:341 (6) - replace claps to finishes?No
03:15:095, 03:15:845 - add circles - it will be much better, IMO (now it's a bit weird)I think it's better as it is.
03:23:716 (7) - this circle doesn't follow music for me - move it to 03:23:845? No I it's fits better this way imo.

[Normal]
00:41:865 - add circleNah
01:00:115 (8) - replace clap to finish at the end?No
01:07:615 (2) - remove clap at the end?Mp
01:08:615 (1) - remove whistle - it works in hard, but not here , imoYeah...
01:13:615 (3) - remove clap at the end?No
01:16:615 (1,3) - remove whistleDone
01:40:365 (7) - replace clap to finish at the end?I like how it sounds right now
01:56:615 (1) - add whistle at the end?No
01:58:365 (3) - add whistle at the start?Yes
02:12:365 (7) - add finish (or whistle)Done whistle
02:15:865 (7,8) - replace to finishes (or use whistles only)Changed round a bit.
02:20:615 (7) - remove clap at the end?No

[Easy]
00:28:615 (5) - replace current hitsounds too finish?Done
00:54:615 (3) - hm, add whistle?Dune
00:59:615 (4) - replace clap to finish at the end?Removed the clap but didn't add a finish
01:40:615 (1) - add whistle?Done
02:16:615 (5) - add finish?
02:19:615 (4) - add whistle at the repeat + maybe remove clap at the end?Nah
02:24:615 (1,2,3,4,1,2,3,1,2,3,4,1,2,3) - hey, where hitsounds?Oh woops
03:04:865 (2) - move 2 grids up. Also you may make something like this http://osu.ppy.sh/ss/81127 Nah

oh these hitsound suggestions are boring, star! :D
Crimmi
Modding, CrimmiStyle!

[Easy]

~ Nothing.

[Normal]

I know you'll say No, but:
00:27:865 (6) - It sounded a little off, it sounded better on the white tick i'm not sure.
00:42:615 (4) - Align with (1).
00:49:115 (2) - Align with (3).
00:50:365 (4) - Replace clap with whistle?
00:52:865 (2) - ^
00:53:865 (4) - ^
00:54:865 (6) - ^
00:55:865 (8) - ^
00:58:865 (6) - ^
01:38:365 (4) - ^
01:39:615 (6) - ^
01:54:865 (5) - ^
01:57:865 (2) - ^
02:15:365 (6) - Add a whistle?
02:17:615 (3) - Replace the clap with a whistle?

[Hard]

OD +1?
00:28:365 (10) - same as 00:27:865 (6) in [Normal].
01:37:115 (2) - could you stack this neatly under (1)?
01:40:115 (10) - ^
02:20:115 (5) - ^

Star for you =]

Interesting song, *Adds to music folder*
Topic Starter
Xgor

Crimmi wrote:

Modding, CrimmiStyle!

[Easy]

~ Nothing.

[Normal]

I know you'll say No, but:
00:27:865 (6) - It sounded a little off, it sounded better on the white tick i'm not sure.It might sound a bit weird but it sounds way more of on the white tick and red tick for me
00:42:615 (4) - Align with (1).Done
00:49:115 (2) - Align with (3).Ok
00:50:365 (4) - Replace clap with whistle?No
00:52:865 (2) - ^No
00:53:865 (4) - ^Nah on everyting here..
00:54:865 (6) - ^
00:55:865 (8) - ^
00:58:865 (6) - ^
01:38:365 (4) - ^
01:39:615 (6) - ^
01:54:865 (5) - ^
01:57:865 (2) - ^
02:15:365 (6) - Add a whistle?Done
02:17:615 (3) - Replace the clap with a whistle?Changed other stuff instead

[Hard]

OD +1?Ok
00:28:365 (10) - same as 00:27:865 (6) in [Normal].No
01:37:115 (2) - could you stack this neatly under (1)?It's looks neater right now.
01:40:115 (10) - ^
02:20:115 (5) - ^

Star for you =]

Interesting song, *Adds to music folder*
SapphireGhost
Hi Xgor!

[General]
- Unsnapped kiai. Please fix ~
- I would prefer Tick Rate 2 on all difficulties.


[Breaks]
This looks better in a box.
- Here are some suggestions to keep the breaks consistent on all difficulties.
Break 1: Drag to 00:20:615 on [Normal] and [Hard].
Break 2: Drag to 00:28:990 on [Easy].
Break 3: Drag to 00:36:615 on [Normal] and [Hard].
Break 4: Drag to 00:44:615 on [Normal] and [Hard].
Break 5 and 6: Cool!
Break 7: Drag to 02:04:615 on [Easy].
Break 8: Cool!

[Hard]
02:40:115 (4,5,6) - Why the random 1/4?
03:28:115 (2) - Noo... this is the only note under a slider in the entire map. Do you have to have it here? ;_;

Very nice map, as I expected. Good job, Xgor! Have a star from me.
MMzz
Topic Starter
Xgor

SapphireGhost wrote:

Hi Xgor!

[General]
- Unsnapped kiai. Please fix ~
- I would prefer Tick Rate 2 on all difficulties.


[Breaks]
This looks better in a box.
- Here are some suggestions to keep the breaks consistent on all difficulties.
Break 1: Drag to 00:20:615 on [Normal] and [Hard].
Break 2: Drag to 00:28:990 on [Easy].
Break 3: Drag to 00:36:615 on [Normal] and [Hard].
Break 4: Drag to 00:44:615 on [Normal] and [Hard].
Break 5 and 6: Cool!
Break 7: Drag to 02:04:615 on [Easy].
Break 8: Cool!
Done most of those stuff

[Hard]
02:40:115 (4,5,6) - Why the random 1/4?Well I think it works kinda well with the map, and it is following the drums.
03:28:115 (2) - Noo... this is the only note under a slider in the entire map. Do you have to have it here? ;_;Yes <.< I think think is the place that worked the most imo, Having it slightly more under makes it confusing and all the other ones make it feel kinda out of place imo. (And I think how you are not supposed to move there makes it neat.

Very nice map, as I expected. Good job, Xgor! Have a star from me.

MMzz wrote:

~
:| I feel so insecure to get guest difficulties like this and even if it looks pretty good for a taiko map I prefer to have all my difficulties in my set made by me, If it's popular enough I add it in the main set but I added it in Creator's Words atleast
- Suima -
GOOD!
<Hard>
0:28:365---look strange
1:36:615---longer
1:39:615---^
1:52:615---^
1:54:365---^
2:19:615---^

Hope I can help you!


By the way. I am curious about the relation between picture and music.
Topic Starter
Xgor

kevin840310 wrote:

GOOD!
<Hard>
0:28:365---look strangeUmm what.
1:36:615---longerLike 1/8 longer or what?! I can't make it much more that that and it makes most sense this way
1:39:615---^
1:52:615---^
1:54:365---^
2:19:615---^

Hope I can help you!
Mismagius
General
Maybe add the relation of the image and song to the tags (if there is really one)?


Easy
00:48:615 (1,3) - I hate symmetry modding, but it looks like you were going for symmetry here :(

Your easy diffs never cease to amaze me :(

Normal
01:41:615 (1,3) - Since you used a whistle on (5), I think it would be better to whistle (1,3) too

Hard
:cry: Couldn't find anything

Your maps are always <3 to me.
Topic Starter
Xgor

Blue Dragon wrote:

General
Maybe add the relation of the image and song to the tags (if there is really one)?Explained in IRC, not needed


Easy
00:48:615 (1,3) - I hate symmetry modding, but it looks like you were going for symmetry here :( Oh crap fixed

Your easy diffs never cease to amaze me :(

Normal
01:41:615 (1,3) - Since you used a whistle on (5), I think it would be better to whistle (1,3) tooAdded on (1) but not on (3)

Hard
:cry: Couldn't find anything

Your maps are always <3 to me.
Regou
:)
Tony
//suggestions

[Easy]
01:56:615 (1,2) - aw. my eyes

[Normal]
00:59:365 (7) - looks really ugly. try this http://osu.ppy.sh/ss/90939

[Hard]
try AR +1

:o
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