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Shiokara-zu - Ink Me Up [Taiko]

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Total Posts
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Topic Starter
OzzyOzrock
This beatmap was submitted using in-game submission on Monday, August 29, 2016 at 11:46:28 PM

Artist: Shiokara-zu
Title: Ink Me Up
Source: Splatoon
Tags: スプラトゥーン splat squid sisters inkling nintendo 藤井志帆 fujii shiho kimi iro ni somete
BPM: 172
Filesize: 4119kb
Play Time: 01:07
Difficulties Available:
  1. Futsuu (2.05 stars, 157 notes)
  2. Kantan (1.2 stars, 92 notes)
  3. Muzukashii (2.58 stars, 237 notes)
  4. Oni (3.65 stars, 352 notes)
Download: Shiokara-zu - Ink Me Up
Information: Scores/Beatmap Listing
---------------
Hopefully Splatoon's sequel will give us Tako and Yaki instead of Callie and Marie...

Track #3 from Disc 2 of Splatoon's OST, "Splatune". Song is titled "キミ色に染めて" in Japan.



Get Jaltzu's Oni here!
Get xFioramaster18's Extreme Death S+ Oni here!
guro
Aloha from my queueueueue
[Kantan]
  1. 00:16:438 (22) - maybe add a d in here? That part is identical to 00:21:671 (28,29,30,31)
[Futsuu]
  1. 00:22:368 (51) - k? It ends off with a higher pitch than the part at 00:15:392 (35,36,37,38,39), so it would feel reasonable to me
[Muzukashii]
  1. 00:08:241 - The empty red tick makes it feel a bit awkward after the previous part, in my opinion. Consider adding a d
  2. 00:37:194 - I would put a k here, as the emptiness feels not very fitting
  3. 00:38:589 - If you add the k at above's spot, consider adding one here aswell, as it's an exact repetition
[Oni]
  1. 00:00:044 (1,2,3,4,5,6,7,8,9) - Starting the map with a stream is too much in my opinion. It fits the song, but the cold stream still doesn't seem optimal to me
  2. 00:10:509 (52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68)
  3. 00:32:834 (151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167)
  4. ^ Are too much in my opinion, too long rather. They, again, fit the song perfectly, but they feel out of place at same time, as the Oni in general does not have many 1/4s except for these long streams.
    might be a working alternative for the part at 00:10:509 while
    works for 00:32:834. This way you have some kind of a build up instead of long streams coming out of the blue
Apart from these minor things I would consider changing, the mapset is very nice, nonetheless. Good job and good luck for getting it ranked! :)
Topic Starter
OzzyOzrock
Applied the kantan suggestion! The suggestions for Futsuu and Muzukashii kind of make it too close to the higher diff. And as for Oni, I'd rather not miss out on following the instruments for this song. If it starts with a drum roll, it's starting with a stream!
Jaltzu
Hello. From my queue.
Go vote on the poll there if you want to.

General
I know, I said something about taking some time in my queue. But I just can't resist this mapset. :D

Modding style:
Normal notes: d/k
Finish notes: D/K
?? *text* ??: Just a wild suggestion, might be bad.

Kantan
00:09:113 (12) - d fits better imo.
00:16:090 (21,22,23) - k k k fits the pitch better.
00:18:880 (25,26) - Ctrl + G for pitch.
00:32:834 - Maybe add a k to map the beginning of the drumroll?
00:35:624 (45) - k for the pitch.
00:49:578 (65) - ↑↑
00:58:647 (78) - k to distinquish with pitch of 00:57:950 (77)

Futsuu
00:16:090 (37,38,39) - k k k to match the vocal pitch.
00:21:671 (49,50) - k k, like ↑
00:31:438 - Add d. There's a sound that feels weird to leave unmapped.
00:34:927 (76) - Move to 00:35:275 and change to k for nicer pattern.
00:37:368 (82) - Move to 00:37:543 + 00:37:717 (83) - move to 00:38:066
00:40:508 (89) - Move to 00:40:857 and change to k
00:46:089 (101) - Like ↑
00:51:671 (114) - Like ↑
00:52:368 (115,116,117,118) - This:


00:54:461 (121) - Move to 00:54:817 and change to k
01:05:973 - Add k

Muzu
00:00:044 (1,2,3,4,5) - You could replace this with a drumroll.
00:02:834 (12) - d fits better imo.
00:08:415 (32) - ↑↑
00:20:450 - Add k
00:21:671 (82,83,84) - Change to K. Makes nice distinction with 00:22:543 (85)
?? 00:27:252 - 00:28:299 - Spinner ??
00:37:368 (131) - k fits the vocal pitch better.
00:39:287 (137) - Delete. It feels weird here...
00:43:473 (153) - Move to 00:42:775. The note fits better there, and just adding another one might make the pattern little bit too long.
00:48:357 (173) - Move to 00:48:531. Just my preference.
00:51:845 (185,186,187,188,189,190,191,192) - This:

Oni
00:02:834 (18) - d fits the pitch better imo.
00:08:241 (42) - This note feels weird here... It also misses clear sound at 00:08:066, so move it to there.
00:14:171 - Add d. I just really like it there.
00:19:752 - ↑↑
00:23:938 - Add d and move 00:25:159 (124) to 00:24:985 to make the same pattern as after these.
00:41:380 - Add d + 00:41:729 - Add d + delete 00:41:816 (207,208) - I like this pattern more.
00:47:136 (241) - k fits the vocal pitch better.

GD or something?
This song is amazing! ...So, I kinda mapped a diff for it myself too... I thought that maybe you could take it as a GD, if you accept any. Otherwise, well, just check it if you're interested in it. :) I'm mapping stuff just for fun, so no pressure. Here, take a look:
SPOILER
osu file format v14

[General]
AudioFilename: 26 Splatfest - Multiplayer VS Theme_01.mp3
AudioLeadIn: 0
PreviewTime: 11903
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 34229
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.8

[Metadata]
Title:Kimi Iro ni Somete
TitleUnicode:キミ色に染めて
Artist:Minegishi Toru, Fujii Shiho
ArtistUnicode:峰岸 透, 藤井 志帆
Creator:OzzyOzrock
Version:Jaltzu's Oni
Source:スプラトゥーン
Tags:ink me up splatoon splat inkling Jaltzu
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:2
OverallDifficulty:6
ApproachRate:0
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"splatfeststretchedoutlol.jpg",0,60
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
741,348.837209302326,4,1,0,80,1,0
45392,-100,4,1,0,80,0,1
56554,-100,4,1,0,80,0,0


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Love this. Have a star.
Topic Starter
OzzyOzrock

Jaltzu wrote:

Kantan
00:32:834 - Maybe add a k to map the beginning of the drumroll? Made a spinner.
A lot of denials were simply changes that made the map inconsistent to me (one part is different than another for what seems like no reason), and simply trying to keep rhythms somewhat similar across diffs. Pitch is rarely a goal in kantan.

Futsuu
01:05:973 - Add k Added
Most denials here were because they called for adding a lot of (o o o o) kinds of rhythms, which don't fit that great with that part of the song at this BPM.

Muzu
00:00:044 (1,2,3,4,5) - You could replace this with a drumroll. Drum rolls are much better on sustained notes.
?? 00:27:252 - 00:28:299 - Spinner ?? A rhythm was changed here.
00:43:473 (153) - Move to 00:42:775. The note fits better there, and just adding another one might make the pattern little bit too long. It's to comply with Oni's difficulty.


Oni
00:02:834 (18) - d fits the pitch better imo.
00:08:241 (42) - This note feels weird here... It also misses clear sound at 00:08:066, so move it to there. This part follows the slight sounds instead of the drums. Way better in gameplay than editor.
00:14:171 - Add d. I just really like it there. Kinda breaks the oooo oooo going on.
00:23:938 - Add d and move 00:25:159 (124) to 00:24:985 to make the same pattern as after these. Not sure what this does, maybe timestamps are wrong.
00:47:136 (241) - k fits the vocal pitch better. Takes emphasis out of the triplet.

GD or something?
This song is amazing! ...So, I kinda mapped a diff for it myself too... I thought that maybe you could take it as a GD, if you accept any. Otherwise, well, just check it if you're interested in it. :) I'm mapping stuff just for fun, so no pressure. Here, take a look:
SPOILER
osu file format v14

[General]
AudioFilename: 26 Splatfest - Multiplayer VS Theme_01.mp3
AudioLeadIn: 0
PreviewTime: 11903
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 34229
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.8

[Metadata]
Title:Kimi Iro ni Somete
TitleUnicode:キミ色に染めて
Artist:Minegishi Toru, Fujii Shiho
ArtistUnicode:峰岸 透, 藤井 志帆
Creator:OzzyOzrock
Version:Jaltzu's Oni
Source:スプラトゥーン
Tags:ink me up splatoon splat inkling Jaltzu
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:2
OverallDifficulty:6
ApproachRate:0
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"splatfeststretchedoutlol.jpg",0,60
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,192,42427,1,0,0:0:0:0:
256,192,42601,1,8,0:0:0:0:
256,192,42775,1,0,0:0:0:0:
256,192,42950,1,8,0:0:0:0:
256,192,43124,1,0,0:0:0:0:
256,192,43299,1,8,0:0:0:0:
256,192,43386,1,0,0:0:0:0:
256,192,43473,1,0,0:0:0:0:
256,192,43647,1,0,0:0:0:0:
256,192,43996,1,0,0:0:0:0:
256,192,44171,1,0,0:0:0:0:
256,192,44345,1,8,0:0:0:0:
256,192,44520,1,0,0:0:0:0:
256,192,44694,1,0,0:0:0:0:
256,192,44781,1,0,0:0:0:0:
256,192,44868,1,0,0:0:0:0:
256,192,44956,1,0,0:0:0:0:
256,192,45043,1,8,0:0:0:0:
256,192,45130,1,8,0:0:0:0:
256,192,45217,1,8,0:0:0:0:
256,192,45304,1,8,0:0:0:0:
256,192,45392,1,0,0:0:0:0:
256,192,45741,1,8,0:0:0:0:
256,192,45915,1,0,0:0:0:0:
256,192,46002,1,8,0:0:0:0:
256,192,46089,1,0,0:0:0:0:
256,192,46264,1,0,0:0:0:0:
256,192,46438,1,8,0:0:0:0:
256,192,46613,1,8,0:0:0:0:
256,192,46700,1,8,0:0:0:0:
256,192,46787,1,8,0:0:0:0:
256,192,47136,1,8,0:0:0:0:
256,192,47310,1,8,0:0:0:0:
256,192,47485,1,0,0:0:0:0:
256,192,47572,1,0,0:0:0:0:
256,192,47659,1,8,0:0:0:0:
256,192,47834,1,8,0:0:0:0:
256,192,48182,1,0,0:0:0:0:
256,192,48357,1,0,0:0:0:0:
256,192,48531,1,8,0:0:0:0:
256,192,48793,1,8,0:0:0:0:
256,192,48880,1,0,0:0:0:0:
256,192,49054,1,0,0:0:0:0:
256,192,49229,1,8,0:0:0:0:
256,192,49403,1,8,0:0:0:0:
256,192,49578,1,0,0:0:0:0:
256,192,49927,1,8,0:0:0:0:
256,192,50101,1,8,0:0:0:0:
256,192,50188,1,0,0:0:0:0:
256,192,50275,1,0,0:0:0:0:
256,192,50450,1,0,0:0:0:0:
256,192,50624,1,8,0:0:0:0:
256,192,50799,1,0,0:0:0:0:
256,192,50973,1,0,0:0:0:0:
256,192,51322,1,8,0:0:0:0:
256,192,51496,1,0,0:0:0:0:
256,192,51584,1,8,0:0:0:0:
256,192,51671,1,0,0:0:0:0:
256,192,51845,1,0,0:0:0:0:
256,192,52020,1,8,0:0:0:0:
256,192,52107,1,8,0:0:0:0:
256,192,52194,1,8,0:0:0:0:
256,192,52368,1,0,0:0:0:0:
256,192,52456,1,8,0:0:0:0:
256,192,52543,1,8,0:0:0:0:
256,192,52717,1,8,0:0:0:0:
256,192,52804,1,8,0:0:0:0:
256,192,52892,1,8,0:0:0:0:
256,192,53066,1,0,0:0:0:0:
256,192,53241,1,0,0:0:0:0:
256,192,53415,1,8,0:0:0:0:
256,192,53764,1,0,0:0:0:0:
256,192,53938,1,0,0:0:0:0:
256,192,54113,1,8,0:0:0:0:
256,192,54287,1,0,0:0:0:0:
256,192,54374,1,8,0:0:0:0:
256,192,54461,1,0,0:0:0:0:
256,192,54636,1,0,0:0:0:0:
256,192,54810,1,8,0:0:0:0:
256,192,54985,1,8,0:0:0:0:
256,192,55072,1,8,0:0:0:0:
256,192,55159,1,0,0:0:0:0:
256,192,55246,1,8,0:0:0:0:
256,192,55334,1,8,0:0:0:0:
256,192,55508,1,0,0:0:0:0:
256,192,55595,1,8,0:0:0:0:
256,192,55682,1,8,0:0:0:0:
256,192,55857,1,0,0:0:0:0:
256,192,55944,1,8,0:0:0:0:
256,192,56031,1,8,0:0:0:0:
256,192,56118,1,8,0:0:0:0:
256,192,56206,1,0,0:0:0:0:
256,192,56293,1,8,0:0:0:0:
256,192,56380,1,8,0:0:0:0:
256,192,56467,1,8,0:0:0:0:
256,192,56554,1,0,0:0:0:0:
256,192,56903,1,8,0:0:0:0:
256,192,57252,1,0,0:0:0:0:
256,192,57601,1,8,0:0:0:0:
256,192,57950,1,0,0:0:0:0:
256,192,58124,1,0,0:0:0:0:
256,192,58299,1,8,0:0:0:0:
256,192,58647,1,0,0:0:0:0:
256,192,58822,1,0,0:0:0:0:
256,192,58996,1,8,0:0:0:0:
256,192,59171,1,8,0:0:0:0:
256,192,59229,1,8,0:0:0:0:
256,192,59287,1,8,0:0:0:0:
256,192,59345,1,8,0:0:0:0:
256,192,59520,1,0,0:0:0:0:
256,192,59694,1,8,0:0:0:0:
256,192,60043,1,0,0:0:0:0:
256,192,60217,1,0,0:0:0:0:
256,192,60392,1,8,0:0:0:0:
256,192,60741,1,0,0:0:0:0:
256,192,60915,1,0,0:0:0:0:
256,192,61089,1,8,0:0:0:0:
256,192,61264,1,8,0:0:0:0:
256,192,61438,1,0,0:0:0:0:
256,192,61613,1,8,0:0:0:0:
256,192,61787,1,8,0:0:0:0:
256,192,61961,1,8,0:0:0:0:
256,192,62049,1,8,0:0:0:0:
256,192,62136,1,0,0:0:0:0:
256,192,62485,1,8,0:0:0:0:
256,192,62834,1,0,0:0:0:0:
256,192,63008,1,0,0:0:0:0:
256,192,63182,1,8,0:0:0:0:
256,192,63531,1,0,0:0:0:0:
256,192,63706,1,0,0:0:0:0:
256,192,63880,1,8,0:0:0:0:
256,192,64054,1,0,0:0:0:0:
256,192,64229,1,0,0:0:0:0:
256,192,64403,1,8,0:0:0:0:
256,192,64578,1,8,0:0:0:0:
256,192,64927,1,0,0:0:0:0:
256,192,65101,1,0,0:0:0:0:
256,192,65275,1,8,0:0:0:0:
256,192,65624,1,8,0:0:0:0:
256,192,65799,1,0,0:0:0:0:
256,192,65973,1,8,0:0:0:0:
256,192,66322,1,12,0:0:0:0:
256,192,66671,1,12,0:0:0:0:
256,192,67020,1,0,0:0:0:0:
256,192,67107,1,0,0:0:0:0:
256,192,67194,1,8,0:0:0:0:
256,192,67281,1,8,0:0:0:0:
256,192,67368,1,0,0:0:0:0:
256,192,67456,1,0,0:0:0:0:
256,192,67543,1,8,0:0:0:0:
256,192,67630,1,8,0:0:0:0:
256,192,67717,1,0,0:0:0:0:
Nice diff for sure! But I don't like having more than one Oni unless its related to spread. I'll add it to the description.
Love this. Have a star.
Thanks for the mod!
Raiden
stop mapping inklings
Volta
Hello, from my queue. here's your order nya~

[Kantan]
00:32:834 (1) - why not end spinner at 00:33:880 -
00:34:927 - move to 00:36:322 - and cahnge to k? for rest after the spinner
00:40:508 () - move to 00:41:903 - for consistency if above applied

00:46:787 - change to k? changing color here seems for fit to the song

01:03:880 - add k here, and move 01:05:275 () - to 01:04:927 - and change it to d. at this point i really confused why you follow the clap like that.
01:07:717 - give finisher to the end? also apply for other diff if accepted.

[Futsuu]
no break longer than 2/1? maybe you should looking for 1 or 2 spot.

00:05:973 - hmm move to 00:05:799 - to follow the electronic sound?
00:10:159 - i expect this to be k because of 00:01:787 - , and 00:04:578 - . swap 00:10:159 (23,24) - ?

00:21:322 (48) - delete this? different than 00:15:741 - it has no vocal there. may aswell delete 00:20:973 - for longer break
00:21:671 (1,2,3) - and these are k k k? like in kantan

01:04:927 - add d here to compensate my suggestion in kantan.


[Muzukashii]
00:37:368 - change to k for higher pitch?. or change 00:38:770 - to k. it doesn't sound nicely if both are dd imo.

[Oni]
00:07:194 - can add k here.
00:08:764 - i think k will flow better here.

00:35:450 - it has same pitch with 00:35:275 - so k will fits better here
00:41:031 - ^

01:04:927 (336,337,338,339,340,341,342,343) - well you've been following the clap before. so i think ddk-kdkdK will be more reasonable.


okay, that's all from me. it's been raining here so don't forget to bring umbrella

newyams99
Hi from queue~

Sorry for the late mod x.x

Kantan

00:13:299 (18) - Change to k? The pitch of the vocals (if I may call it that) is higher than 00:13:996 (19). Same at 00:18:880 (25).

00:17:485 (24) - ^ You're clearly matching to the vocals at 00:16:090 (21,22,23). Changing to k would make a nice contrast with the previous three hits, and also marks the start of a new mini-section. The pitch of the vocals is also higher. As for the colour consistency issue with 00:11:904 (17), You could change 00:11:206 (15,16,17) to d d k for consistency, same thing at the ending too.

00:29:694 (39,40,41) - Although not a problem, this sounds very weird without hits matching the vocals like you had in the Futsuu. Since you really shouldn't have identical rhythms across difficulties, how about a rhythm like this? https://osu.ppy.sh/ss/4225807 Hits 42 and 43 can have finishers if you accept this suggestion.

00:32:834 (1) - Maybe you could extend this spinner to 00:33:880? I don't see a reason to have it end at 00:33:706.

00:35:624 (3) - Change to k? The pitch of the vocals is much higher than the previous hit. Was this maybe for difficulty purposes?

00:42:601 (11) - ^ For the same reason as above.

00:39:810 (8,9,10) - d d k would sound much better. The vocals that start a little bit after 00:40:508 (9) are lower pitch than 00:41:206 (10).

00:52:717 (27) - Ctrl + G with next hit? This would match the vocals better. An alternative could be to change this to k to make a k k k similar to 00:21:671 (28,29,30). This may be a better alternative because it felt like you wanted to keep 00:53:066 (28) as a k to contrast with 00:53:764 (29).

Futsuu

00:17:485 (40) - As mentioned in the Kantan, I think a k would sound better to match the vocal and instrumental pitch in contrast to the previous and next hit. Again, you may have to fix consistency issues with 00:11:904 (28) and the ending.

00:24:810 (56) - ^ It's very important to have a k at repetitive drum beat imo.

00:33:880 - Add a k here and at 00:34:054? It will match the vocals with a nice rhythm. More importantly, there is a rather large difficulty gap between the Futsuu and the Muzukashii from 00:33:531 to 00:34:229, with a complete absence of hits in the Futsuu in this section in contrast to the triplet and long 1/2 rhythm that you have in the Muzukashii. Adding a short 1/2 would help fix this.

00:34:927 (76) - In this section leading up to the kiai, you've matched chiefly to the vocals. How about moving this hit to 00:35:275 and changing to k to match vocals? Same with 00:40:508 (88), you can move this to 00:40:857 and change 00:41:206 (89).

00:38:415 (83,84) - Ctrl + G would match the vocal pitch better imo.

Muzukashii

00:02:834 (12) - As Jaltzu mentioned, this would sound better as a d. Same at 00:08:415 (32). I really liked it that way too because it's one of the few opportunities you get to accurately match any kinds of sounds because the harder difficulties focus on matching k's to the drum beat which force the map to lose some of its pitch to colour accuracy. I didn't suggest it in the Futsuu because it's slightly complex for a Futsuu difficulty at the start of the song.

00:35:624 (125) - You could change this to k. This hit has the highest vocal pitch in the section. Same at 00:41:206 (144).

00:37:892 - Add a hit? You've had pairs of 2 hit 1/2 rhythms like 00:38:764 (135,136,137,138) throughout this section except here.

00:38:764 (135,136,137,138) - This can be changed to k d d k if you're ok with being repetitive (I am). If you've accepted the rhythm above, you could also make that into the same colour pattern - again, if you're ok with being repetitive.

00:46:613 (166,167) - Ctrl + G or change 00:46:787 (167) to k? The vocals are much higher at 00:46:787 (167). You had it like this in the Oni.

00:52:020 (186) - Change to k? You've only used d k k d for these 4 hit 1/2 rhythms, so changing it now is somewhat weird. Same at 00:54:810 (196). 00:54:810 (196) is probably more important to do so.

Oni

00:02:834 (18) - Similar to the Muzukashii, change to d? On top of the reasoning in the Muzukashii, it'd also give a bit of variety for the 00:02:834 (18,19,20) rhythm.

00:25:421 - Add a hit here for a difficulty curve with a Muzukashii. There is also a sound that allows for this.

00:35:624 (175) - Change to k like in the Muzukashii? For the same reasons.

00:36:147 - Perhaps not having a hit here isn't a good idea if you've put a hit here in the Muzukashii. Same at 00:41:729.

00:42:427 (211,212,213,214) - Ctrl + G would have the k's hit on the beat and match the vocal beat as well.

01:05:275 (337) and 01:05:973 (340) - Why are these not k's? You've done a really great job on matching the drum beat and this feels really off because of that.

That's all :D Good luck on rank~
Topic Starter
OzzyOzrock

Flying Pan wrote:

Hello, from my queue. here's your order nya~

[Kantan]
00:32:834 (1) - why not end spinner at 00:33:880 - since at that point, if they havent cleared the spinner, its blocking their view so i like to stop it early to be nice...
00:34:927 - move to 00:36:322 - and cahnge to k? for rest after the spinner i think it's fine

00:46:787 - change to k? changing color here seems for fit to the song ok!

01:03:880 - add k here, and move 01:05:275 () - to 01:04:927 - and change it to d. at this point i really confused why you follow the clap like that. good change haha
01:07:717 - give finisher to the end? also apply for other diff if accepted. consistency with oni is literally the reason it's not lolol ahhh maybe

[Futsuu]
no break longer than 2/1? maybe you should looking for 1 or 2 spot. can i survive

00:05:973 - hmm move to 00:05:799 - to follow the electronic sound? ahh you're right
00:10:159 - i expect this to be k because of 00:01:787 - , and 00:04:578 - . swap 00:10:159 (23,24) - ? i think it's fine to DISCRIMINATE here

00:21:322 (48) - delete this? different than 00:15:741 - it has no vocal there. may aswell delete 00:20:973 - for longer break a lot of these are meant to follow drums but reference vocals, but maybe since i need longer breaks it'd be a nice spot.
00:21:671 (1,2,3) - and these are k k k? like in kantan yeah d k k k k looks bad so i'll probably do d d k k k or delete the first two

01:04:927 - add d here to compensate my suggestion in kantan.


[Muzukashii]
00:37:368 - change to k for higher pitch?. or change 00:38:770 - to k. it doesn't sound nicely if both are dd imo. yeah, i just thought it'd be too much k d. changed!

[Oni]
00:07:194 - can add k here. this part maps to the beep boops
00:08:764 - i think k will flow better here. ^ so i think a k makes it not fit as nicely

00:35:450 - it has same pitch with 00:35:275 - so k will fits better here aa i kinda only wanna follow vocals for certain parts since then following drums ends up weird
00:41:031 - ^

01:04:927 (336,337,338,339,340,341,342,343) - well you've been following the clap before. so i think ddk-kdkdK will be more reasonable. i will stay TRUE to the beep boop sounds!! (decreased volume by 10% so people hear them...)
ty~~!

newyams99 wrote:

Kantan

00:13:299 (18) - Change to k? The pitch of the vocals (if I may call it that) is higher than 00:13:996 (19). Same at 00:18:880 (25).

00:17:485 (24) - ^ You're clearly matching to the vocals at 00:16:090 (21,22,23). Changing to k would make a nice contrast with the previous three hits, and also marks the start of a new mini-section. The pitch of the vocals is also higher. As for the colour consistency issue with 00:11:904 (17), You could change 00:11:206 (15,16,17) to d d k for consistency, same thing at the ending too.

00:29:694 (39,40,41) - Although not a problem, this sounds very weird without hits matching the vocals like you had in the Futsuu. Since you really shouldn't have identical rhythms across difficulties, how about a rhythm like this? https://osu.ppy.sh/ss/4225807 Hits 42 and 43 can have finishers if you accept this suggestion.

00:32:834 (1) - Maybe you could extend this spinner to 00:33:880? I don't see a reason to have it end at 00:33:706.

00:35:624 (3) - Change to k? The pitch of the vocals is much higher than the previous hit. Was this maybe for difficulty purposes?

00:42:601 (11) - ^ For the same reason as above.

00:39:810 (8,9,10) - d d k would sound much better. The vocals that start a little bit after 00:40:508 (9) are lower pitch than 00:41:206 (10).

00:52:717 (27) - Ctrl + G with next hit? This would match the vocals better. An alternative could be to change this to k to make a k k k similar to 00:21:671 (28,29,30). This may be a better alternative because it felt like you wanted to keep 00:53:066 (28) as a k to contrast with 00:53:764 (29).

Futsuu

00:17:485 (40) - As mentioned in the Kantan, I think a k would sound better to match the vocal and instrumental pitch in contrast to the previous and next hit. Again, you may have to fix consistency issues with 00:11:904 (28) and the ending.

00:24:810 (56) - ^ It's very important to have a k at repetitive drum beat imo.

00:33:880 - Add a k here and at 00:34:054? It will match the vocals with a nice rhythm. More importantly, there is a rather large difficulty gap between the Futsuu and the Muzukashii from 00:33:531 to 00:34:229, with a complete absence of hits in the Futsuu in this section in contrast to the triplet and long 1/2 rhythm that you have in the Muzukashii. Adding a short 1/2 would help fix this.

00:34:927 (76) - In this section leading up to the kiai, you've matched chiefly to the vocals. How about moving this hit to 00:35:275 and changing to k to match vocals? Same with 00:40:508 (88), you can move this to 00:40:857 and change 00:41:206 (89).

00:38:415 (83,84) - Ctrl + G would match the vocal pitch better imo.

Muzukashii

00:02:834 (12) - As Jaltzu mentioned, this would sound better as a d. Same at 00:08:415 (32). I really liked it that way too because it's one of the few opportunities you get to accurately match any kinds of sounds because the harder difficulties focus on matching k's to the drum beat which force the map to lose some of its pitch to colour accuracy. I didn't suggest it in the Futsuu because it's slightly complex for a Futsuu difficulty at the start of the song.

00:35:624 (125) - You could change this to k. This hit has the highest vocal pitch in the section. Same at 00:41:206 (144).

00:37:892 - Add a hit? You've had pairs of 2 hit 1/2 rhythms like 00:38:764 (135,136,137,138) throughout this section except here.

00:38:764 (135,136,137,138) - This can be changed to k d d k if you're ok with being repetitive (I am). If you've accepted the rhythm above, you could also make that into the same colour pattern - again, if you're ok with being repetitive.

00:46:613 (166,167) - Ctrl + G or change 00:46:787 (167) to k? The vocals are much higher at 00:46:787 (167). You had it like this in the Oni.

00:52:020 (186) - Change to k? You've only used d k k d for these 4 hit 1/2 rhythms, so changing it now is somewhat weird. Same at 00:54:810 (196). 00:54:810 (196) is probably more important to do so.

Oni

00:02:834 (18) - Similar to the Muzukashii, change to d? On top of the reasoning in the Muzukashii, it'd also give a bit of variety for the 00:02:834 (18,19,20) rhythm.

00:25:421 - Add a hit here for a difficulty curve with a Muzukashii. There is also a sound that allows for this.

00:35:624 (175) - Change to k like in the Muzukashii? For the same reasons.

00:36:147 - Perhaps not having a hit here isn't a good idea if you've put a hit here in the Muzukashii. Same at 00:41:729.

00:42:427 (211,212,213,214) - Ctrl + G would have the k's hit on the beat and match the vocal beat as well.

01:05:275 (337) and 01:05:973 (340) - Why are these not k's? You've done a really great job on matching the drum beat and this feels really off because of that.

That's all :D Good luck on rank~
Kantan: Vocal following and whatnot takes away from the simpleness and relative consistency I want to keep here. Some changes applied.
Futsuu: Similarly, vocal following here makes things a bit more complicated and limits the rhythms that sound good compared to just making a beat.
Muzukashii: A lot of suggestions seem to close out including breaks in the map, or follow pitch in a way that has too many of the same color in a section.
Oni: Basically the same as Muzukashii, though some parts you miss what sounds in the song I chose to prioritize.


Thanks for the mod! Appreciate the effort you put into them. Remember that although I reject a ton of stuff, if someone else mentions it I'm more likely to add it because past mods suggested it too.
iloveyou4ever
Hi owo
NM request from queue
First time to help BN modding maps ><

[General]
The audio is a bit low volume?

[Futsuu]
00:22:368 - change to k

00:26:554 - high pitch?change to k

00:32:834 - to d

BN always made some high quality map :D
appreciate that

[Muzukashii]
Seems like the diff spread is a bit uneven
To me,harder muzukashii a bit is a good idea :)

00:22:368 - these two notes high pitch?

00:26:554 - change to k

00:27:601 - add d here

00:38:764 - low pitch,change to d

00:48:182 - seems that dd d is mapped according to the surface sound(idk how to say it...)
I suggest change to d dd instead of dd d,as to me,the pattern is consistent more :idea:

01:04:229 - also add d here,there is drum sound(?) here

[Oni]
00:03:008 - low pitch,change to d

00:12:601 - change to d k d k

00:35:624 - change to k

00:41:206 - change like this https://osu.ppy.sh/ss/4337185

01:04:927 - change to d k d

Good Luck~
Such a good quality map should be ranked soon :)
Topic Starter
OzzyOzrock
No change, but thanks for the mod! :)
DeletedUser_6637817
From my Queue! Good map, probably wont find much issues!

~: Suggestion

Kantan
00:25:159 (33) - Sounds out of place and has no really big sound to back it, maybe delete?
00:30:392 - Add k because of vocals
00:31:787 - ^
00:27:252 (36,37,38) ~ Maybe delete these and stick to the claps you can hear?

Futsuu
00:02:834 (7) - d because of rise in pitch?
00:08:415 (19) - ^
00:36:147 (78) ~ delete, could be jarring to have a 3/2 distance
00:38:938 (84) ~ ^
00:41:729 (90) ~ ^

Muzukashii
00:02:834 (12) - d because rise in pitch
00:08:415 (32) - d because rise in pitch
00:52:368 (188) - k to make it more player friendly and/or to fit the pitch

Oni
00:02:834 (18) - d because pitch rise
00:08:241 (41,42,43,44,45,46) ~ the pattern looks weird and doesnt seem to fit the clap pattern, try something like this:

01:05:275 (336) - k, because clap sound
01:05:624 (337) - d, no appearant sound thats high pitched
01:05:973 (339) - k, because clap sound

Sorry for it being so short >_<
Topic Starter
OzzyOzrock
After 4 suggestions, the k k k is now d k k, and fixed the same way in other diffs lol.

For those parts not following claps, it follows the little high pitched sounds.

Thanks for the mod!
snz
From My Queue

Kantan


00:11:904 (17) - Add Finish
00:28:647 (38) - ^
00:34:229 (1) - ^
00:43:996 (14) - Change This To d
00:49:578 (23) - Change This To k
00:56:554 (34) - Add Finish

Futsuu


00:11:904 (28) - Add Finish
00:27:252 (61,62,63) - Ctrl+G
00:39:810 (86,87) - ^
00:53:241 (118,119) - ^
01:07:717 (153) - Add Finish

Muzukashii


00:10:509 (39,40,41,42,43,44) - Change To d
00:33:880 (118) - Change To k
00:45:392 (162) - Add Finish
01:07:717 (239) - Add Finish

Oni


00:16:961 (90) - Change To d
00:38:589 (190) - Change To k
00:45:043 (228,229,230,231) - Change To d
01:01:613 - ddkkkkd
01:07:020 - kkkkddkkd

Good Luck With Rank :D
Topic Starter
OzzyOzrock
No change, but I did one myself. Thanks.
Raiden
are you ready 8-)
Nardoxyribonucleic
Hi, here is the M4M as requested.

  • [General]
  1. Artist: 藤井志帆 (remove the space in between)
  2. Tags: maybe add "squid" before "inkling" ?
  3. Disable widescreen support in Kantan, Futsuu and Muzukashii as there exists no storyboard.
  • [Kantan]
  1. 01:05:973 - consider adding k here for a similar break length as 01:02:659 - ?
  • [Futsuu]
  1. 00:11:380 - adding k here would result in a better spread from Kantan to Muzukashii.
  2. 00:33:706 - 00:33:880 and 00:44:868 - same as ^
  • [Muzukashii]

    Consider HP+1 due to the low note count ?
  1. 00:47:659 (170) - maybe change this note to k for the high-pitched vocal ?
  • [Oni]
  1. 00:13:909 - add k and 00:14:171 - add d ? Currently this part looks quite similar to Muzukashii.
  2. 00:19:491 and 00:19:752 - same as ^
You may call me back after that~ :D
Raiden
oh
Topic Starter
OzzyOzrock
Applied all except that for Oni's suggestion, I nerfed Muzukashii.
Nardoxyribonucleic
The set looks fine now with a more appropriate spread. Patterns are consistently arranged and rest moments are sufficient in lower difficulties.

Bubbled~
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