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Base Ball Bear - Stairway Generation (TV Size)

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Topic Starter
arien666
This beatmap was submitted using in-game submission on 2011년 6월 1일 수요일 at 오후 3:49:37

Artist: Base Ball Bear
Title: Stairway Generation (TV Size)
Source: Gintama
Tags: taiko taikosu op7 silver soul arken1015 lepidon lepidopodus BBB
BPM: 153
Filesize: 13345kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (2.56 stars, 121 notes)
  2. Kantan (1.58 stars, 92 notes)
  3. lepidon! - Taiko Inner Oni (4.83 stars, 486 notes)
  4. Muzukashii (4.72 stars, 205 notes)
  5. Oni (4.97 stars, 304 notes)
Download: Base Ball Bear - Stairway Generation (TV Size)
Download: Base Ball Bear - Stairway Generation (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------


18th beatmap and 14th TaikOsu song
OP7 of Gintama

ps. About 2nd offset, I'm going to set 3/4 and 4/4 seperating ;_;
Garven
Oh fiiine, here's your star. :P
Topic Starter
arien666

Garven wrote:

Oh fiiine, here's your star. :P
17:52 <Garven> : On muzukashii: 00:51:061 (1,2,3) - Maybe distance these further apart? It's a pretty strong part of the song,
17:52 <Garven> : so you can justify jumps in there easy
17:54 <Garven> : I'm trying to make 01:03:414 (5) - look better atm :P
17:57 <Garven> : 152,304,63414,2,0,B|152:80|256:-32|360:80|360:312,1,560,0|4 -> http://puu.sh/d9W Not as kinked,
18:00 <Garven> : 01:05:570 (2,3,4,5) - Instead of just going straight up and down into itself again, maybe do an arc with the notes?
18:01 <Garven> : 01:19:688 (2,3,4,5) - Maybe use jumps here too
18:01 <Garven> : 01:23:414 (4,1,2) - Please don't stack this rhythm

and etc modding for [Oni],[Futsuu],[Kantan]
It's kudosu-able orz
Thanks ;_;
lepidopodus
Here's Taiko map.I hope you like it. Well maybe I should have made this harder. Taiko Oni lvl. 7, I guess. (So it's same as Oni orz)
Well If you want harder one contact me, I'll modifiy.

Download: Base Ball Bear - Stairway Generation (TV Size) (arien666) [lepidon! - Taiko Inner Oni].osu
Topic Starter
arien666

lepidopodus wrote:

Here's Taiko map.I hope you like it. Well maybe I should have made this harder. Taiko Oni lvl. 7, I guess. (So it's same as Oni orz)
Well If you want harder one contact me, I'll modifiy.
Added :3

And it seems okay imo.
Whatever ;_;
wmfchris
[lepidon's taiko]
why inner? lol
1:27:531 (17) remove finish?
nice.

[aru's taiko]
I bet that [aru's Taiko Another] would get lots of suggestions ;_;
I seldom give specfic suggestions to taiko diff, but in this diff rbb / rbbb patterns are just abused, and r seems more suitable to play with the drum patterns in the song......

[Oni]
0:44:786 (1) up 2 grids for spacing? though fine for me...

[Muzu]
0:11:845 (1,2,3,4) up 1 grid?
0:48:512 (4) left 1 grid?
1:05:570 (2,3,4,5) uneven spacing?

nice mapping, anyway star~
lepidopodus

wmfchris wrote:

[lepidon's taiko]
why inner? lol
1:27:531 (17) remove finish?
Fixed to dd dk.
Well I can leave this just as Oni but as there are authentic oni I justed wanted to express it's different Oni map. Inner Oni usually means harder ones but originally it means simply another Oni map so may not be a problem.

Though I know this one isn't that harder than Oni. What do you think, arken. Should we rename this to Oni?

EDIT: Or should I add more notes and use more complex pattens to make it hard?

Download: Base Ball Bear - Stairway Generation (TV Size) (arien666) [lepidon! - Taiko Inner Oni].osu
Topic Starter
arien666

wmfchris wrote:

[lepidon's taiko]
why inner? lol
1:27:531 (17) remove finish? lepidon fixed :3
nice.

[aru's taiko]
I bet that [aru's Taiko Another] would get lots of suggestions ;_;
I seldom give specfic suggestions to taiko diff, but in this diff rbb / rbbb patterns are just abused, and r seems more suitable to play with the drum patterns in the song...... Some changed ;_;

[Oni]
0:44:786 (1) up 2 grids for spacing? though fine for me... Cuz of jump + Centering, no change ;_;

[Muzu]
0:11:845 (1,2,3,4) up 1 grid? Fixed
0:48:512 (4) left 1 grid? Fixed and re-designed few parts
1:05:570 (2,3,4,5) uneven spacing? Fixed

nice mapping, anyway star~
Thanks ;_;
L i a
:)
NoHitter
Kantan
00:07:139 (1) - Move further away from previous combo's slider or just move the slider away from (1)
00:29:884 (1,2,3,4) - [nazi] Symmetrify
01:23:610 (3) - New combo for consistency with other diffs
01:24:394 (2) - Remove new combo

Futsuu
00:43:217 (1,2,3,4,5) - Could you flip this combo horizontally? Also flip the combo after it horizontally too.

Muzukashii
00:50:080 (7) - New combo. I also don't like where it's placed atm. Flip horizontally

Oni
01:23:414 (1) - Remove new combo
01:23:610 (2) - New combo for consistency with the other diffs.
01:23:610 (x) - Extra timing section (green tick)
Topic Starter
arien666

NoHItter wrote:

Kantan
00:07:139 (1) - Move further away from previous combo's slider or just move the slider away from (1) Moved slider
00:29:884 (1,2,3,4) - [nazi] Symmetrify Fixed :3 [Thanks for ctrl+r]
01:23:610 (3) - New combo for consistency with other diffs Fixed
01:24:394 (2) - Remove new combo Fixed

Futsuu
00:43:217 (1,2,3,4,5) - Could you flip this combo horizontally? Also flip the combo after it horizontally too. Fixed

Muzukashii
00:50:080 (7) - New combo. I also don't like where it's placed atm. Flip horizontally Fixed

Oni
01:23:414 (1) - Remove new combo Fixed
01:23:610 (2) - New combo for consistency with the other diffs. Fixed
01:23:610 (x) - Extra timing section (green tick) Cuz of change of time signature. Also, I have to set x2 timing due to SV thing orz
;_;



edit. Also changed [Oni]'s first part's BPM due to 3/2 slider converting problem on Taiko ;_;
Shana
바앙ㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇ
Kuzino
star~
Shino
[후츠우]
01:03:610 (3) - 슬라이더 모양이 살짝 어정쩡한거 같은데 조금만 더 수정해보면 괜찮아질거 같네.

그 외에 딱히 지적할 부분은 없으니
별을 받으시라'ㅅ'
lepidopodus
Inner Oni --> Oni로 바꾸어주세요, 그게 더 좋을 듯.
Topic Starter
arien666

crowzen2 wrote:

[후츠우]
01:03:610 (3) - 슬라이더 모양이 살짝 어정쩡한거 같은데 조금만 더 수정해보면 괜찮아질거 같네.

그 외에 딱히 지적할 부분은 없으니
별을 받으시라'ㅅ'
그닥 고치지 않아도 될듯 ㅜㅜ



lepidopodus wrote:

Inner Oni --> Oni로 바꾸어주세요, 그게 더 좋을 듯.
Fixed diff name :3
Zekira
Offset: 855 (-10 from current)
If this is authentic why is the slider velocity 0.8? Shouldn't it be 1.4?

[Kantan]
00:27:526 (3,4) - too high
00:56:546 (2 and many other sliders) - can you drive sliders away from the next circle please? Kinda annoying to read for an Easy

[Futsuu]
I could swear Futsuus really have dull notecharts.
01:06:747 (3) - too high
...I really don't like how this notechart goes, it just sounds bad.

[Muzukashii]
01:00:864 (6,7) - too high
01:05:178 (6) - put NC, remove from 1

[Oni]
What's with the speed changes here at the start? I don't know how it's supposed to be, but I suggest you fix that:
1.) Seeing as how this song has constant BPM, use only one red line for this part ._.
2.) Put 2x on the same time as the red line if needed
No really I don't get what the hell you did there.
00:09:296 (3,4) - too high. Come on arken... ._.
00:19:982 (2) - pfffft.
00:23:119 (2) - too low.
00:29:100 (1,2) - can't you just stream/stack this?
00:36:551 (7) - too high
OK seriously [b]stop restricting yourself to the x and y axes ._.
00:46:159 (8) - qeoighuigtf9874t
00:49:100 (7) - god damn I am not pointing out the others anymore! >_>
01:22:825 (2,1,2,1) - what is UP with your new combos...

I seriously think this map needs improvement. Way more improvement.
Topic Starter
arien666

Zekira wrote:

Offset: 855 (-10 from current)
If this is authentic why is the slider velocity 0.8? Shouldn't it be 1.4? Then, why 'Mecha Mote I LOVE YOU' got ranked even using SV 0.8 and 1.6 :3? I really don't wanna consider about SV on TaikOsu things but... Also, why did not you say about Together's Oni...[SV 1.85]

[Kantan]
00:27:526 (3,4) - too high Fixed
00:56:546 (2 and many other sliders) - can you drive sliders away from the next circle please? Kinda annoying to read for an Easy

[Futsuu]
I could swear Futsuus really have dull notecharts. orz, I might need to remap ;_;
01:06:747 (3) - too high Fixed
...I really don't like how this notechart goes, it just sounds bad.

[Muzukashii]
01:00:864 (6,7) - too high Fixed
01:05:178 (6) - put NC, remove from 1 Fixed

[Oni]
What's with the speed changes here at the start? I don't know how it's supposed to be, but I suggest you fix that:
1.) Seeing as how this song has constant BPM, use only one red line for this part ._.
2.) Put 2x on the same time as the red line if needed http://osu.ppy.sh/forum/viewtopic.php?p=556063#p556063 This is why I used 2 BPM things since Beuchi said about Kiai sparking speed things ;_; Anyway, fixed 306BPM*HS1 's HS timing
No really I don't get what the hell you did there.
00:09:296 (3,4) - too high. Come on arken... ._. Fixed
00:19:982 (2) - pfffft. Fixed
00:23:119 (2) - too low. Fixed
00:29:100 (1,2) - can't you just stream/stack this? Fixed
00:36:551 (7) - too high Fixed
OK seriously [b]stop restricting yourself to the x and y axes ._. orz, Moved.
00:46:159 (8) - qeoighuigtf9874t Fixed
00:49:100 (7) - god damn I am not pointing out the others anymore! >_> Fixed
01:22:825 (2,1,2,1) - what is UP with your new combos... Fixed

I seriously think this map needs improvement. Way more improvement.
orz
Zekira
Then, why 'Mecha Mote I LOVE YOU' got ranked even using SV 0.8 and 1.6 :3? I really don't wanna consider about SV on TaikOsu things but... Also, why did not you say about Together's Oni...[SV 1.85]
Already talked to him about it, said he just wanted it that way, so if you feel that this is fine then go ahead and retain it.
Topic Starter
arien666

Zekira wrote:

Then, why 'Mecha Mote I LOVE YOU' got ranked even using SV 0.8 and 1.6 :3? I really don't wanna consider about SV on TaikOsu things but... Also, why did not you say about Together's Oni...[SV 1.85]
Already talked to him about it, said he just wanted it that way, so if you feel that this is fine then go ahead and retain it.
Then, I'll keep that :3...
Actually, I used SV1.6 on Triangler too ;_;

Else, I'll use SV 0.72 and 1.44 :3
[Except some songs which were made by DJPop, then I'll use SV 0.64 and 1.28 :3]
breathless595
:)
Vass_Bass
Hi

Oh, impossible ladder, cute ^^

Kantan
00:41:247 (1,2,3,4) - little high of grid
Futsuu
00:05:560 (1) - i think it's short, prolong it to the white strip

That's all, nice map
star~
Topic Starter
arien666

Vass_Bass wrote:

Hi

Oh, impossible ladder, cute ^^

Kantan
00:41:247 (1,2,3,4) - little high of grid
Futsuu
00:05:560 (1) - i think it's short, prolong it to the white strip

That's all, nice map
star~
All fixed :3
Thanks for modding :3
Berncastell
star!
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
in [aru's Taiko Another] there's a 1500ms lead-in, but not in other diffs (though i know the reason is in that diff notes start earlier). but still, make them the same plz.

[Kantan]
00:43:207 (4,1) - hey what
01:19:286 (1,2,3) - a slider + circle is preferred since it's not so Easy for beginners to notice 3/2 or beats like this, but a reversed slider will make it a yellow bar... so...

[Futsuu]
01:23:600 (1,2,3) - start from here... do you really need all those notes stacked...= =?

[Muzukashii]
the distance spacing is too small imo. not fit the slider velocity or BPM. increase to 0.8 i guess? (1/2 notes won't get part stacked with previous one, like [Oni])

[Oni]
00:37:717 (1,2) - switch where they placed.
01:19:678 (1,2,1,2) - don't need to place them so far.
01:22:815 (2,1) - switch new combo
01:23:403 (2,1) - ^

[lepidon! - Taiko Inner Oni]
00:08:404 - add don?
01:20:756 (5) - ^?

[aru's Taiko Another]
fine as i can see. (though a bit overmapping...)
Topic Starter
arien666

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
in [aru's Taiko Another] there's a 1500ms lead-in, but not in other diffs (though i know the reason is in that diff notes start earlier). but still, make them the same plz. Fixed on other diffs orz

[Kantan]
00:43:207 (4,1) - hey what Fixed :3
01:19:286 (1,2,3) - a slider + circle is preferred since it's not so Easy for beginners to notice 3/2 or beats like this, but a reversed slider will make it a yellow bar... so... Fixed into slider + Circle so that these notes are snapped with 1/1 :3

[Futsuu]
01:23:600 (1,2,3) - start from here... do you really need all those notes stacked...= =? Seperated :3

[Muzukashii]
the distance spacing is too small imo. not fit the slider velocity or BPM. increase to 0.8 i guess? (1/2 notes won't get part stacked with previous one, like [Oni]) Not really feel like fixing ;_; sorry ;_;

[Oni]
00:37:717 (1,2) - switch where they placed. Fixed
01:19:678 (1,2,1,2) - don't need to place them so far. Reduced distance
01:22:815 (2,1) - switch new combo Fixed
01:23:403 (2,1) - ^ Fixed

[lepidon! - Taiko Inner Oni]
00:08:404 - add don?
01:20:756 (5) - ^? Leaves to lepidopodus :3

[aru's Taiko Another]
fine as i can see. (though a bit overmapping...)
Thanks for modding :3
lepidopodus

NatsumeRin wrote:

[lepidon! - Taiko Inner Oni]
00:08:404 - add don? <-- arken would you like to fix this one? I'm kinda lazy to do it my own.
01:20:756 (5) - ^?
Thanks for modding, NatusmeRin!
hian_old
:arrow: 별 기부
Noobita
Pesar
Star-aru
Tanmak
:D
Topic Starter
arien666
Some fixed about un-authentic problems :3
mekadon_old
orz
jericho2442
well quite abit of irc modding, only gonna star for now due to a few matters im not 100% sure over, thus would like a mod or 2 more
Topic Starter
arien666

jericho2442 wrote:

well quite abit of irc modding, only gonna star for now due to a few matters im not 100% sure over, thus would like a mod or 2 more
Kudosu'd due to IRC modding :3

Sorry orz
Keksi
arien :3
Haneii
~General~
BPM on Oni is different from the rest of the diffs. Is there a reason why it’s doubled? O.o

~Muzukashi ~
just suggestions
00:26:345 (x) – add a note here and stack it on top off the slider?
00:27:913 (x) - ^
00:31:443 (8,1) - The blank space in between feels a bit awkward – map it?
00:26:345 (2,3,5,6) – If you added the notes to sliders before, do it here too

Love this song <3

~Twinkle twinkle little star~
Topic Starter
arien666

Haneii wrote:

~General~
BPM on Oni is different from the rest of the diffs. Is there a reason why it’s doubled? O.o As talked on chat, it's just issue due to Taiko slider converting system ;_;

~Muzukashi ~
just suggestions
00:26:345 (x) – add a note here and stack it on top off the slider?
00:27:913 (x) - ^
00:31:443 (8,1) - The blank space in between feels a bit awkward – map it?
00:26:345 (2,3,5,6) – If you added the notes to sliders before, do it here too Sorry for all but since it's Taiko-authentic, there's no need of doing these things sorry ;_;

Love this song <3

~Twinkle twinkle little star~
Sorry for ignoring ;_;
Colin Hou
[Oni]:
  1. AR7, the spacing is too close for AR8 orz
oh taiko skin gone, that's all
Topic Starter
arien666

Colin Hou wrote:

[Oni]:
  1. AR7, the spacing is too close for AR8 orz Done :3
oh taiko skin gone, that's all
meow :3
Kilala
Ahh, I love this map! -stars-
jericho2442
nit picky recheck lol

Kantan
01:23:600 (2) - kinda think a new combo would go nice here

Futsuu
01:22:423 (4) - new combo suggestion again ;p
01:25:168 (4) - i would new combo here, that makes the pattern (1,2,3,1,2,3,1,2,3,)

Muzukashii
00:22:815 (1,2) - would flow better is this was a slider rather than 2 notes tbh
00:45:756 (4,5,6,7) - tbh the stack in the middle of this pattern aint that good, something abit more like this maybe?

01:00:462 (5) - new combo to flow with your current pattern ;p
01:15:560 (4,5,6) - i would say turn this into a repeating slider like the others, the 1/4 notes just felt out of place

lepidon! - Taiko Inner Oni
looks fine

Oni
the map is fine i guess, but there is one thing i wanna say, patterns like 00:25:952 (1,2,3,4,5) try to stay away from doing this kind thing with small spacing and fast timing, when a pattern is going into itself so much it can make it extremely blind to play and thus it can make it feel really bad, you dont have to change it but the bit of advise i would give you is to go through this map and try to spread it out abit, atleast in the way of stopping the patterns from going into themselfs so much, feel free to pm me if you dont fully understand what i mean ;)
Topic Starter
arien666

jericho2442 wrote:

nit picky recheck lol

Kantan
01:23:600 (2) - kinda think a new combo would go nice here Fixed :3

Futsuu
01:22:423 (4) - new combo suggestion again ;p Fixed :3
01:25:168 (4) - i would new combo here, that makes the pattern (1,2,3,1,2,3,1,2,3,) Fixed :3

Muzukashii
00:22:815 (1,2) - would flow better is this was a slider rather than 2 notes tbh Fixed :3
00:45:756 (4,5,6,7) - tbh the stack in the middle of this pattern aint that good, something abit more like this maybe? Fixed :3

01:00:462 (5) - new combo to flow with your current pattern ;p Fixed :3
01:15:560 (4,5,6) - i would say turn this into a repeating slider like the others, the 1/4 notes just felt out of place Fixed :3

lepidon! - Taiko Inner Oni
looks fine

Oni
the map is fine i guess, but there is one thing i wanna say, patterns like 00:25:952 (1,2,3,4,5) try to stay away from doing this kind thing with small spacing and fast timing, when a pattern is going into itself so much it can make it extremely blind to play and thus it can make it feel really bad, you dont have to change it but the bit of advise i would give you is to go through this map and try to spread it out abit, atleast in the way of stopping the patterns from going into themselfs so much, feel free to pm me if you dont fully understand what i mean ;) Some changed so orz
Okay, thanks for checking orz
Noobita
aru i really miss your taiko diff T_T
pkhg
Great Map!
Star!
PotsBreaker
8-) 8-) star
Lizbeth
Ranked...!! oh wait

bubbled~~<3

ps. sorry for the delay ;_;
whymeman
Modding this was amusing indeed...... Anyways, ranked.
Weez
Was wondering when this was gonna get ranked. Nice :)
Topic Starter
arien666
Anyway, finished authentic TaikOsu of Gintama yay!!!
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