m.o.v.e - Around the World (TV Size)

posted
Total Posts
12
Topic Starter
Kiloechovin
This beatmap was submitted using in-game submission on Thursday, October 15, 2015 at 9:38:11 PM

Artist: m.o.v.e
Title: Around the World (TV Size)
Source: Initial D
Tags: move first stage opening 1 initial d
BPM: 120
Filesize: 9691kb
Play Time: 01:26
Difficulties Available:
  1. Hard (3.06 stars, 225 notes)
  2. Insane (3.83 stars, 291 notes)
  3. Normal (1.82 stars, 116 notes)


Download: m.o.v.e - Around the World (TV Size)
Download: m.o.v.e - Around the World (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Initial D first opening

This is my first beatmap. Please let me know what might need fixing (timing, difficulty, prettiness, etc).
Any help is greatly appreciated.
Namki
bpm looks good
offset is 2020
gl<3
Topic Starter
Kiloechovin

Namki wrote:

bpm looks good
offset is 2020
gl<3
If I make the offset 2020, is it OK that the first spinner starts before the offset time?

Thanks for the help!
Luccyous

Hi, from Newcomer Modding Queue



General
Offset is 2020. It's okay if the spinner starts before the offset.

00:54:020 - Preview Point should be here. (ofc all diff)

Uncheck this.
Normal
00:20:520 - You can make like this.

00:54:020 ~ 01:10:020 - I think the volume here should be 50 %.
Just that. XD
Hard
00:10:020 - New Combo
00:54:020 ~ 01:10:020 - Volume 50 %

I don't have much to say. Old mapping style, stick to it. :)

Good luck!
Topic Starter
Kiloechovin

ChiLynn wrote:

Hi, from Newcomer Modding Queue



General
Offset is 2020. It's okay if the spinner starts before the offset.

00:54:020 - Preview Point should be here. (ofc all diff)

Uncheck this.
Normal
00:20:520 - You can make like this.

00:54:020 ~ 01:10:020 - I think the volume here should be 50 %.
Just that. XD
Hard
00:10:020 - New Combo
00:54:020 ~ 01:10:020 - Volume 50 %

I don't have much to say. Old mapping style, stick to it. :)

Good luck!
Thank you very much for your help!
TheMattrix
01:10:520 (1,2,3) - should all be moved 1/4 earlier to match the music
01:12:520 (3,4,5) - ^
01:14:895 (5,6) - ^
01:19:020 (3,4,5) - ^

01:18:020 - The first two notes of every combo past this point should have an extra note one quarter after them

Hope this helps!
Topic Starter
Kiloechovin

TheMattrix wrote:

01:10:520 (1,2,3) - should all be moved 1/4 earlier to match the music
01:12:520 (3,4,5) - ^
01:14:895 (5,6) - ^
01:19:020 (3,4,5) - ^

01:18:020 - The first two notes of every combo past this point should have an extra note one quarter after them

Hope this helps!
Thanks for your help!
Yahuri
From my queue~

General
-change combo colors
-this map kinda just has that feel like an old osu map. idk how to explain it but you could try using more creative patterns.

Hard
-not required, but the circle size can be bigger.
-the circle-slider ratio is quite high. I think the map would look better if you replaced some circles with some sliders.
00:07:270 (4,5,6) - move this set so that it stacks under 00:09:520 (7,8)
00:10:020 (1) - try a finish for more important hits (applies to entire map, re-check it)
00:08:020 (1) - ^
00:10:020 (1,2,3,4) - awkwardly close when everything else was so spacy
00:40:770 (1,2) - try not to overlap
00:41:770 (5,6,7,8) - doesn't seem to flow well cuz of slider shape
00:47:770 (6,3) - stack
00:58:020 (1,2,1) - slider velocity too fast
01:01:520 (1,2,3) - don't overlap with green combo
01:02:020 (3,4,1) - improve blanket
01:03:770 (4,3) - stack
01:15:270 (7,1) - ^
01:16:020 (1,2,3) - overlap looks weird
01:17:520 (5,4) - ^

Insane
00:17:270 (7) - make this a reverse slider so that it matches the music
00:18:770 (4,1) - stack might look better
00:27:770 (7,8,9) - you can move 8 and 9 farther distance away from 7 to prevent overlap
00:26:270 (1,2,3,4,5,6,7) - don't have to change but personally i feel that fast slider stacking is harder to read
00:30:520 (5) - move further down
00:29:520 (3) - don't overlap with the hexagon
00:37:020 (3,4,5) - i think rhythms like this are better separated than on the same spot
00:39:020 (3,4,5) - ^
00:42:020 (6) - blanket can be improved a little bit
00:44:270 (2,3) - maybe you could move these to the left of the last green combo , incorporating it into part of the design?
00:54:770 (4) - stack
01:04:020 (1) - overlap
01:16:020 (1) - improve blanket
-i think you can find the rest of the possible design issues by yourself. hope I didn't sound rude :/

Good luck!
Topic Starter
Kiloechovin

Yahuri wrote:

From my queue~

General
-change combo colors
-this map kinda just has that feel like an old osu map. idk how to explain it but you could try using more creative patterns.

Hard
-not required, but the circle size can be bigger.
-the circle-slider ratio is quite high. I think the map would look better if you replaced some circles with some sliders.
00:07:270 (4,5,6) - move this set so that it stacks under 00:09:520 (7,8)
00:10:020 (1) - try a finish for more important hits (applies to entire map, re-check it)
00:08:020 (1) - ^
00:10:020 (1,2,3,4) - awkwardly close when everything else was so spacy
00:40:770 (1,2) - try not to overlap
00:41:770 (5,6,7,8) - doesn't seem to flow well cuz of slider shape
00:47:770 (6,3) - stack
00:58:020 (1,2,1) - slider velocity too fast
01:01:520 (1,2,3) - don't overlap with green combo
01:02:020 (3,4,1) - improve blanket
01:03:770 (4,3) - stack
01:15:270 (7,1) - ^
01:16:020 (1,2,3) - overlap looks weird
01:17:520 (5,4) - ^

Insane
00:17:270 (7) - make this a reverse slider so that it matches the music
00:18:770 (4,1) - stack might look better
00:27:770 (7,8,9) - you can move 8 and 9 farther distance away from 7 to prevent overlap
00:26:270 (1,2,3,4,5,6,7) - don't have to change but personally i feel that fast slider stacking is harder to read
00:30:520 (5) - move further down
00:29:520 (3) - don't overlap with the hexagon
00:37:020 (3,4,5) - i think rhythms like this are better separated than on the same spot
00:39:020 (3,4,5) - ^
00:42:020 (6) - blanket can be improved a little bit
00:44:270 (2,3) - maybe you could move these to the left of the last green combo , incorporating it into part of the design?
00:54:770 (4) - stack
01:04:020 (1) - overlap
01:16:020 (1) - improve blanket
-i think you can find the rest of the possible design issues by yourself. hope I didn't sound rude :/

Good luck!
Thank you for the help! I'll probably make all of these changes soon.
LittlePigRMX
Hello from queue, Everything looks perfect, but some minor stuff

Normal
Approach rate must not be higher than 5
Topic Starter
Kiloechovin

LittlePigRMX wrote:

Hello from queue, Everything looks perfect, but some minor stuff

Normal
Approach rate must not be higher than 5
Thanks for pointing that out.
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