How playable is Shoegazer's Gengaozo_Foon?iJinjin wrote:
I already sent a bunch of maps ranging from 3.5* to 7+* (playable ones, not those cancer inducing weird patterned maps) hopefully we'll see a very challenging mappool for the finals ^^
How playable is Shoegazer's Gengaozo_Foon?iJinjin wrote:
I already sent a bunch of maps ranging from 3.5* to 7+* (playable ones, not those cancer inducing weird patterned maps) hopefully we'll see a very challenging mappool for the finals ^^
It's a little spiky but it's more than playable. I'd like to consider all of my charts playableBobbias wrote:
How playable is Shoegazer's Gengaozo_Foon?iJinjin wrote:
I already sent a bunch of maps ranging from 3.5* to 7+* (playable ones, not those cancer inducing weird patterned maps) hopefully we'll see a very challenging mappool for the finals ^^
haelequin INF patterns really involve luck as much as it requires skill; i didn't include it since it's not really a good map to gauge one's 4k abilityEtdah wrote:
HAELEQUIN?iJinjin wrote:
I already sent a bunch of maps ranging from 3.5* to 7+* (playable ones, not those cancer inducing weird patterned maps) hopefully we'll see a very challenging mappool for the finals ^^
so...iJinjin wrote:
haelequin INF patterns really involve luck as much as it requires skill; i didn't include it since it's not really a good map to gauge one's 4k ability
that being said, haelequin INF iswayytoo easy for the finals
I don't think there are any viable 7* maps, but there are certainly some in the 6* range that can make some pretty solid candidates. As Tidek said, the only way to even make a somewhat playable 7* map is if you put some jumptrill patterns at high speeds. So while we won't see any 7* maps in the world cup, we'll certainly still see some rather challenging maps.Etdah wrote:
so...iJinjin wrote:
haelequin INF patterns really involve luck as much as it requires skill; i didn't include it since it's not really a good map to gauge one's 4k ability
that being said, haelequin INF iswayytoo easy for the finals
Which map that have 7+ SR and playable
Exactly, 7* maps are certainly viable if there are high speed vibro maps. Like Nijuu for example (althouigh that can't be submitted because it's converted from sm). I believe the one i submitted was fullerene's peace breaker mixEtienneXC wrote:
As Tidek said, the only way to even make a somewhat playable 7* map is if you put some jumptrill patterns at high speeds.
Well hi there.StaiainFanBoys wrote:
https://osu.ppy.sh/s/193512
That was one of the songs that I suggested actuallyEtienneXC wrote:
Well hi there.StaiainFanBoys wrote:
https://osu.ppy.sh/s/193512
minus the SM reason, its actually a IIDX song, so its double disqualified lmaoiJinjin wrote:
Exactly, 7* maps are certainly viable if there are high speed vibro maps. Like Nijuu for example (althouigh that can't be submitted because it's converted from sm). I believe the one i submitted was fullerene's peace breaker mixEtienneXC wrote:
As Tidek said, the only way to even make a somewhat playable 7* map is if you put some jumptrill patterns at high speeds.
there you go, haha -- that's better :pEtienneXC wrote:
I said barely and I'll admit I'm being biased, but it's just my opinion. I'm fine with having SV heavy maps to spice things up.
Also going to throw in suggestions for maps btw for group stage, finals, etc tomorrow or something.
Maybe you should bold, enlargen and colour this bright neon green/purple at the top of the thread.Spy wrote:
(Suggestions filled in as a reply to this thread will not be considered - you must use the form.)
- Bad Apple - wrote:
"totally not suggesting his own map*
https://osu.ppy.sh/s/283727
i agree!ATTan wrote:
how about changin this competition as a teevee size acc worldcup?
+1:30ATTan wrote:
how about changin this competition as a teevee size acc worldcup?
AncuL wrote:
dudeSpy wrote:
You can access the form for your suggestion here!
(Suggestions filled in as a reply to this thread will not be considered - you must use the form.)
thanks for the map suggestionSawell122 wrote:
aphixia wrote:
what about the possibility of converting a map over or is there a way to manually make a already exisiting o!m map play at say 1.1x the speed, i dont think its nessecary with the amount of beatmaps around but if we want to avoid going into stepmania it could definetly work for 4k to a degree, randomly popping in hi!
Agreed on it being a feature at the very least. Some songs I would love to speed up but DT makes it too fast ;-;Bobbias wrote:
There's a tool that's supposed to let you speed songs up like that, but I've heard it doesn't work well with mania. Honestly, custom playback rates should really be part of the client anyway.
i agreeATTang wrote:
how about changin this competition as a teevee size acc worldcup?
Meme wrote:
can we remove all holds
Meme wrote:
can we remove all holds
Meme wrote:
can we include all noodles
Tidek wrote:
RiP USA on LN maps vs korea