Change the Title of the song to: " 永遠の春夢 "
Thank you for the mod! All changes applied.Tomori Hikari wrote:
a little mod:Easy00:07:119 (2) - thats confuse move a little up
00:12:483 (2) - not so nearNormal00:08:460 (1) - move to right side of the slider of 00:08:795 (2) -
00:13:488 (4,5,6) - same
00:21:198 (1) - move at le left side of the slider of 00:20:192 (3) -
00:20:192 (3) - move that circle like thisHard00:31:924 (1,2,3,4) - make that
01:07:455 (3) - same
01:39:633 (1,2,3,4,5,6,7,8,9) - make thisLunatic Dream00:13:823 (11) - change the combo color in that slider
Thank you! All offscreens fixed and other problems will be resolved soon.kabmi wrote:
SPOILERHi!
[Easy]
00:09:131 - Offscreen
00:12:483 - Offscreen
00:16:505 - Offscreen
00:17:846 - Offscreen
00:33:935 - Offscreen
Man, you're killing me with theese offscreens D
00:56:058 - Move circle to another place, its confusing newbies
01:08:795 - Offscreen
Make shorter combo, 10+ combo doesn't fit easy-diff
01:54:382 - Offscreen
01:55:723 - Offscreen
01:56:393 - Offscreen
01:58:404 - Offscreen
02:29:354 - Replace spinner on white tick
[Normal]
00:02:427 - Offscreen
00:08:125 - Offscreen
00:14:159 - Offscreen
00:15:499 - Offscreen
00:17:510 - Offscreen
00:18:181 - Offscreen
00:22:874 - Offscreen
00:23:209 - Offscreen
00:25:220 - Offscreen
00:25:890 - Offscreen
On every dificult you have the same mistakes. Make combo shorter to 5-7. 10+ combo are bad for normal difficult
00:31:924 - Offscreen
00:36:617 - Offscreen
00:37:622 - Offscreen
I won't tell about offscren anymore, but there's a lot of them — find them yourself
[Hard]
Sliders are always the same, try to change their shape. It's annoying near to the end
Don't make big sliders, they are don't match the hard-diff. Make 2 small or 1 repeating
02:05:443 - Make the same combo-numbers, but less than 10
[Lunatic Dream]
Too many objects are superposing each other, do something with this
00:25:890 - Non-obvious slider, confusing
Don't make combo large than 20 and do the same combo numbers
01:20:862 - Em... Map breaks off from this moment... OK
[Other:]
P.s.: Good luck and check my beatmap p/5021479#p5021479
Thank you for modding! All changes were applied!SherryCherry wrote:
yo from my qe
LunaticGl~00:30:670 (9,10) - can you blank better?
00:12:737 (9,10,1,2) - shitty overlaps
00:16:424 (2,3,4) - it’s not a good idea to ignore snare sounds
00:25:474 (6) - nc
00:26:815 (2) - nc
00:28:156 (10) - nc
00:29:497 (3) - ^
00:30:837 (10) - ^
00:32:178 (4) - ^
00:34:189 (11,1) - to small distance between sliders
00:35:865 (6,8,9,10) - The slight overlap looks a bit meh
01:40:558 (7) - nc
01:53:295 (3,5) - same as above
Thank you for modding! Most of the mods to the Easy difficulty have been applied, and other issues will be resolved soon.100bit wrote:
Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
If you change little things from my mod - do not give kudosu. My english is bad, so sorry for googletranslate.ModGood luck!Song and beatmaps
- I guess Offset~-10 here.
Easy
- AR1 -> AR2?
- 00:08:715 (2,4) - this notes is overlapping, remap 00:08:044 (1,2,3,4) a bit
- 00:16:089 (1,2) - you can make this sliders identical like in 00:10:726 (1,2)
- 00:25:474 (6) - yep, i know that 1/2 is allowed in Easy-diff but in this track it's looks awful, you can make 1/1 repeat here instead
- 00:38:882 (3) - slider looks a bit untidy, you can make like in %image% - it's more beautiful
- 00:40:893 (5) - and this slider is confusing a lot of new players. Really, better to make 1/1 slider instead
- 00:48:268 (1,1) - you should have at least 3 white ticks after spinner for continue mapping
- 00:55:642 (3,1) - idk why but this stack in Easy-diff looks strange
- 01:07:039 (4,5,6) - imo making triangle here make this diff better
- 01:33:854 (1,1) - same as in 0:48:268
- 01:39:217 (3,4,5) - pls fix this blankets
- 02:03:351 (3) - why this object is unsnapped?
- 02:04:692 (4,5) - you can make blanket here too
- 02:08:715 (1,2,3,4,5,6,7,8) - easy-diffs should have a lot of sliders so you can make repeat sliders instead
- 02:24:804 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ^
- 02:28:994 (1) - why this object is unsnapped?
Other notices
- In Normal you have wrong balance between Circles and Sliders too so you should to fix it
- Fix all stacks in all diffs. Also you can fix flow in some moments. Guide about flow.
- Aaalso you have a lot of wrong blankets so you really should fix it. Guide about blanket and another sliders.
- One of main rules of osu!mapping - don't make overlaps. You have a lot of overlaps in this maps.
- Look in another ranked mapsets and make like it.
{end of mod}
Thank you very much for the mod! All changes have been applied!Jonis221 wrote:
Hey, ijiemoKirotaS, I have little improvmentEasy00:24:140 (4) - 00:29:503 (4) - 00:34:866 (4) - 00:40:229 (4) - 00:59:000 (3) - 01:07:045 (4) - 01:12:408 (4) - 01:17:771 (4) - 01:23:134 (4) - 01:25:816 (1,2,3,4) - 01:42:575 (4) - 01:55:313 (5) - 02:11:402 (4) - 02:14:084 (7) - 02:16:765 (10) - 02:22:128 (4) - 02:24:810 (7) - 02:27:492 - How about activate new combo on these notes
02:23:469 (6) - You can make this slider shorter to 02:23:972 - if you want
02:28:832 (1) - Spinner end is not full beat, snap this spinner on white, also you can add "finish" hitsound to be cool
01:52:631 (3) - Try this slider make more identical with this 01:53:972 (4) - if you want https://osu.ppy.sh/ss/5997246Normal00:13:413 (5) - 00:23:804 (6) - 00:29:168 (6) - 00:39:894 (6) - 01:22:799 (7) - 01:49:950 (3) - 01:52:631 (6) - 02:00:341 (5) - 02:05:704 (5) - 02:27:156 (6) - Maybe new combo
00:24:810 (8,10) - Try move slider a bit upwards
01:51:290 (5) - 01:59:335 (4) - Try make all outlines visible on this slider
02:22:799 (3) - Slider a bit overlapping this circle, you can try move those circles 02:22:799 (3,4) - a bit leftHard00:15:424 (9) - If you want keep this silder, try snap red ticks more evently, use grid snap (maybe like this http://i.imgur.com/ohEq8dU.jpg)
00:25:145 - How about this rhythm here http://i.imgur.com/WH1Hcaq.png
01:16:095 (5) - maybe try make this slider more curved like 3,4 https://osu.ppy.sh/ss/5998258
01:48:274 - how about this rhythm here http://i.imgur.com/bMzcprh.png. And also here you can map some more stuff 01:52:296 - 01:53:637 - 01:54:978 - 01:56:318 -
02:07:380 (8) - 02:20:788 (6) - also you can make greater slider with grid https://osu.ppy.sh/ss/5998208LunaticGood luck01:23:804 (4,5,6) - ctrl+g
01:54:810 (13) - you can remove this circle
02:16:095 (9) - you can replace this slider into circle
Thank you for your mod! Most changes applied and other changes will be made soon.Nexikhu wrote:
ModEasy
01:25:810 (1,1,1,1) - I don't think you should have this many perfectly straight sliders. It's always more fun to give them style, or at least curve them a little.
Normal
01:36:536 (5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,7,8,1,2) - The sound used here is used way too excessively. It makes hearing that sound anywhere else in the map from this point plain obnoxious. Try having the sound play ever two or four beats instead of every single one.
Hard
General note: Too many straight sliders and linear patterns! It's good to use patterns because they're aesthetically pleasing, but using the same pattern through almost the entire song is a no-no. It makes the song, well, boring. And you're able to use Bezier curves to make interesting sliders - so make use of the feature! Playing this map felt like playing a map that would have been OK about 4-5 years ago.
General note: It's called "Hard" for a reason. This is when you can start using jumps without feeling bad for being mean to newbies. The patterns as they are now are like, 1.5* with a higher AR and smaller CS than an actual 1.5* map.
01:35:530 (8) - I strongly dislike sliders like these. They're not interesting and it's very easy for them to throw you off.
01:14:581 (1) - Same deal as that. ^
01:35:530 (8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4) - Same problem here as in Normal.
Lunatic Dream
-The first general note for the Hard difficulty applies here as well.
00:14:748 (5) - This beat doesn't really make sense to me, especially in the middle of almost entirely hitcircles... Why is it here?
00:57:653 (5,6,7,8,9,10,11,12) - Yas. Jumps like these are what you need a lot more of than straight lines. These make the jumps actually fun.
02:07:374 (8) - I think a little mini stream to follow the drumming would work better here.
I hope I helped. <3
Sorry if I seem a little picky or mean.
Thank you for your mod! I was mostly just looking for opinions from the mods. I do not know many people who are good enough to play the maps, not to mention being experienced enough to give an educated opinion.Miryle wrote:
From my queue.~Lunatic DreamInsane
- 00:25:139 (5,1) – Change this please, it’s really hard to predict with this overlap.
- 00:32:513 (2,3) – Blanket. And this isn’t the only one. Recheck your whole map for blankets because I’ve found a lot of bad ones.
- 00:34:525 (1,2,3) – Make these all the same slider using copy-paste and transformative tools. (ctrl+g/h/j)
- 00:55:474 (9,1) – Stack opportunity. If you’re gonna place things in the same place, at least have them stack properly. This isn’t the only time I’ve seen it. So recheck the rest of the map to fix these instances.
- I think I’ll stop here. I’ll only be pointing out things that are really obvious. If you’re not sure how to go about mapping just look at ranked maps and try to see what constitutes a good map. Look at your favorite maps and try to take bits of their style and create your own sort of style that’s both playable and aesthetically pleasing (the former of which is questionable and the latter of which rarely exists.)
In fact, since this probably wasn’t super helpful. You don’t even have to kudos this. I’m just saying that you should just map more before asking people to mod your songs. Have friends look over them or something often and they’ll tell you what they don’t like and you can fix them.
Usually people will say okay to “test my map” if you’re friends. #modhelp also has good people (sometimes) that can help if you have questions.
Anyways, that’s all for the mod. Again, sorry for being “that guy.” But I felt it needed to be said.
Thank you for the mod! All changes applied!Jayde wrote:
ModdingEasy02:24:804 (1,2,3,4,5,6) - Have a little bigger spacing (at least overlapping onto each note [even though it is the fastest part of the song, but could prove difficult and maybe confusing for newbies])Normal01:05:363 (4) - Make this slider a double reverse (add a reverse)
01:16:089 (4) - Make this the same as 01:05:363 (4) (a double reverse)Hard00:28:826 (8,1) - Try greater spacing between these two hit circles or at least, not on top of each other
00:37:877 (4,5,6) - Why greater spacing between slider 5 and 6, why not 4 the same spacing as slider 4 & 5
00:50:949 (1,2,3,4,5,6,7,8,9,10,11,12) - It's always nice to make sure that combo numbers don't go above 10 (since the extra digit can be more distracting than single digits, as they take up more space). So to fix that, make 3 separate combos for the the pattern you're using (hit circle, hit circle, slider) for 1,2,3,4 and 5,6,7,8 and 9,10,11,12
02:23:463 (7,8) - The 8th hit circle is timed correctly with the music, but it should NOT be placed directly ontop of the end of the 7th slider but slightly next to it (to show that it exists (especially for HD users)Lunatic Dream00:02:011 (10,11,12) - Even though the patterns are the same, you could try and have the combo size be lower than 11 (normally 10 should be max combo), in this case for this harder difficulty, it's perfectly fine
01:57:653 (1,2) - Woah, these sliders become super fast without any warning (since the song doesn't leave much to prompt the sudden fast sliders, I would at least recommend a storyboard warning (e.g. 2x speed ahead) or just gradually speed up sliders
Overall I really like your lunatic Dream and Hard (great cogency in general)
Hope this helps!
Thank you again for the mod! All changes applied!Jayde wrote:
Modding:Lunatic Dream00:51:117 (5,6,7) - Make the same spacing as notes 5 to 6
02:21:452 (9,1) - Have a bigger spacing to show the pauseHard00:11:396 (4) - NC here
00:12:067 (7) - NC here
00:12:737 (10) - NC here
^^(unless you can't make a combo with 3 beats, then don't change it)
00:13:407 (1) - Don't directly stack
00:37:877 (4,5,6) - I mentioned this before, have the same spacing (personally when playing it, its not really noticeable so it is fine regardless)
Other diffs are good
Basically ready to go imo!
Thank you for the mod! All changes were applied!ululululu_one wrote:
A little mod :Lunatic Dream00:30:142 (6) - NC here
00:51:594 (4) - ^
01:15:728 (7) - ^
Thank you for your mod! Changes were made to resolve the issues.xXOsuPersonXx wrote:
ooo more modding v1 owoGeneralIs this entire mapset grid snapped? You don't need to use grid snap to rank your map.Hard00:03:326 (1,2,3,4,5,6,1,2,3,4,5,6,1) - This is very inconsistent compared to 00:00:645 (1,2,3,1,2,3) - both are used to represent the same intensity of music.
00:16:063 (3) - This doesn't look very aesthetically pleasing.Lunatic Dream00:54:946 (4) - This should be curved like 00:54:276 (1) -
00:57:293 (2) - Ctrl+G
00:57:963 (5) - This note isn't represented at all by the music.
01:03:661 (1,2,3,4,5,6,7,8,9) - rip ears, maybe don't use whistle that much .-.
01:08:186 (3,4) - This might be readable on your skin. Osu! isn't built on such skins and is not very readable on the default skin that osu! is built on.
01:10:868 (3,4) - ^
This mod smaller than cs7 .-.