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Ke$ha - Animal

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Topic Starter
hawkzor
This beatmap was submitted using in-game submission on 09 August 2010 at 05:36:35 PM

Artist: Ke$ha
Title: Animal
Tags: kesha Teara Kaneko
BPM: 139
Filesize: 7657kb
Play Time: 02:44
Difficulties Available:
  1. Easy (0.71 stars, 84 notes)
  2. Imitation Stage (4.72 stars, 373 notes)
  3. Kaneko & hawkzor collab (4.46 stars, 336 notes)
  4. Kaneko's Normal (3.08 stars, 208 notes)
Download: Ke$ha - Animal
Information: Scores/Beatmap Listing
---------------
I tried to impersonate some on my favorite mappers, tried mapping like them, Almost like a collab, exept everything mapped by me.
Mappers Imitated: DJPop, Lesjuh, Darri, osuplayer111, Larto, EEeee, v2b, Nharox, Agent Spin Here, Kaneko(Teara)

Thanks Skyripper for SB help!
Andrea
Lol you have used my old style on my imitation part T_T

I want you on mapping my new style :3
NotShinta
Now where is m980
Teara
Here you go.. :3

Last Part is DONE!

Also

where is m980?

Download: Ke$ha - Animal (hawkzor) [Teara & hawkzor collab].osu
aRiskOfRain
That's a horrible quality of mp3. Here, have a 320 kbps version. http://www.mediafire.com/?udgjwmjxqjn

This is a cool concept but where's m980. I'll mod later.
Luvdic
Collab:

Consider taking out audio lead in. You are only making the wait longer. Also note that the audio lead in should be the same on all difficulties, exceptions can be made, but this is not the case
01:05:608 (11) - Unrankable slider, make sure that the starting and ending point are visible, and the direction on which they go is clear.



Imitation

Consider taking out audio lead in. You are only making the wait longer. Also note that the audio lead in should be the same on all difficulties, exceptions can be made, but this is not the case

00:44:889 (6) - The lenght of this slider sounds bad imo. Consider having it 1/1 long (make slider end at 00:45:320, and at repeat)

DJPop style's part - Not that theres anything wrong with it, but i have always related the use of claps with DJPop, i haven't checked his maps lately though... (not exactly a big fun of his maps)
01:05:608 (5) - Im sure that DJPop would have wanted this slider to be symmetric

01:20:068 (4,5) - I was like... what the hell happened? Lol. Consider deleting one of the repeats for each of them :x

Darri's part so not felt like his style... I know that he may exaggerate a bit, but at least they make sense... These does not, and i remmeber that he have good uses with hitsounds too, these are... well x:
For instance... 01:26:543 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6) - No finish hitsounds please, except for maybe 01:28:701 (6) -
01:29:996 (1,2,3,4,5,6,7) - Tell me which map on which Darri uses this style.

02:14:672 (1) - Was it necessary the use of so many dots for this slider? Im sure you could get almost the same result with only 4 dots

03:13:592 (1) - This is a bit too nazi but... More circlish please? Make sure that when you do horizontal flip, you wouldnt notice that it had moved a lot though. Same for the others i suppose

Also in general: the hitsounds technique is soooooo not like them >_> Imo though.
Also it would be a great idea to have those people to mod their own styles Lol

Also god. Consider using Loops next time for your storyboard
When you finish all your difficulties, call me again, next time ask for mod when the map IS done >_>
Also, 2 images of "style" and "hawkzor" is not necessary, delete one of them, and adjust sb if necessary
Topic Starter
hawkzor

osuplayer111 wrote:

Lol you have used my old style on my imitation part T_T

I want you on mapping my new style :3
I copied from older maps that I like , that's why ;p
Some of my favorites of you like: day after day, your night, barbie girl, all about us, and some Gunther ones

ErufenRito wrote:

DJPop style's part - Not that theres anything wrong with it, but i have always related the use of claps with DJPop
Claps doesn't sound good on this map , i have added ones temporarily ,but i think I'm going to remove them soon

ErufenRito wrote:

Darri's part so not felt like his style...
01:29:996 (1,2,3,4,5,6,7) - Tell me which map on which Darri uses this style.
BeautifulDay - Fiesta
Other maps i looked at from him was Sonata, oblivion, his part in boundary of space, and some others

ErufenRito wrote:

02:14:672 (1) - Was it necessary the use of so many dots for this slider? Im sure you could get almost the same result with only 4 dots
Probably not? but why does this matter?


DiamondCrash wrote:

That's a horrible quality of mp3. Here, have a 320 kbps version. http://www.mediafire.com/?udgjwmjxqjn
I have to 320kbps ones, I edited the mp3 to make the size smaller, since we pay for the amount of bandwidth we use here. But anyway I might change it, if it doesn't effect the timing
Luvdic

hawkzor wrote:

Claps doesn't sound good on this map , i have added ones temporarily ,but i think I'm going to remove them soon That was just an opinion.

BeautifulDay - Fiesta No wonder, i dont have this map of him.
Other maps i looked at from him was Sonata, oblivion, his part in boundary of space, and some others It was very clear to me that part of Boundat of Space (my fav map btw), and thats why i suggested removing finishes except for the last one, but add some hitsounds to these 01:26:543 (1,2,3,4,5,6,7,8,9,10,11,12,13) - >_> they felt so fucking silent (you may use soft whistles, but please use them well... x:)

Probably not? but why does this matter? Absolutely nothing, just a subjective opinion, as well as it adds up innecesary weight to the file. You dont have to change it.
roflninja
Hi,
please do a full submission, i don't get easy :(

[collab]
02:21:794 (2-8) - maybe http://up.ppy.sh/files/sdfghjhg.jpg insted of stacking all of them?

all good for me
Topic Starter
hawkzor

roflninja wrote:

Hi,
please do a full submission, i don't get easy :(

[collab]
02:21:794 (2-8) - maybe http://up.ppy.sh/files/sdfghjhg.jpg insted of stacking all of them?

all good for me
Good Suggestion, but I would rather not make that part a bit jumpy, so instead I just did something else.
I also felt that the second stack was maybe a bit too much, the first one can stay I guess.

Did full submission, please mod easy too :)
LaunchedthousandShip
Star first
roflninja
back again :)

easy seems fine to me, but turn the OD and hp drain down a bit if you want it to be easy
you could probably add some notes, increase the slider velocity and call it a normal if you wanted to

good luck ;)
Tatsuo
Hai, here's my mod~

[Overall]
I suggest you add the "epilepsy warning" to your beatmap due to your storyboard. Go to Song Setup -> Storyboard -> and click the box for the epilepsy warning.

[Easy]
Fine~

[Collab]
Great~

[Imitation]
How fun~~

Not much to comment on. Have a star~
*star*
aRiskOfRain
Why have you not replaced the mp3 with http://www.mediafire.com/?udgjwmjxqjn this?

Imitation;
Lesjuh -
01:10:788 (1) - Lesjuh never has any overlaps.
01:12:083 (3,4,5) - No stack, 2x spacing?
01:14:888 (4,1) - More of a jump here.
Larto -
01:50:284 - I would start the Larto part here.
EEeee -
I don't think this is like EEeee at all...
Agent Spin Here-
This is nothing like ASH's maps. What map did you use as a reference?
03:27:405 (1) - This repeat makes no sense.

I can't comment on the rest of the mappers, as I haven't played enough of their maps to know.

Teara and hawkzor collab;

How on earth am I supposed to read this spacing. It is SO uninintuitive. I am not even going to bother even trying to understand what is going on here. Some of the choruses have 0.5x spacing, some have 1x, how are you supposed to tell? As I said, this is terribly unintuitive, and really, will be the reason this map isn't getting a star from me. The HP drain is too high, just so you know.

Easy;

00:44:673 (4) - 1/2 later, 1/2 shorter.
Lissette
add Teara in Tag of all difficulties ^^

Imitation Stage
02:56:757 (1) - the middle and end point of this slider sounds bad, make it 1/2 longer
imitation of v2b <3

Teara & hawkzor collab
00:47:479 (4,5,6) - spacing?
00:50:932 (2,3,4) - ^
01:04:097 (8) - new combo
01:10:572 (1,2,3,4,5,6) - @.@ confusing, can you put new combo on 4?
01:24:601 (6) - end it half beat later
01:28:054 (5) - same
01:29:996 (3,4,5,6,7,8,9,10,1) - i see ppl complaining about thiss x.x
02:06:903 (5) - spacing?
02:14:241 (5) - same

Star!
Teara
Fixed most of my parts

Also to DC

nevermind

Download: Ke$ha - Animal (hawkzor) [Teara & hawkzor collab].osu
deepsea
Teara & hawkzor collab
Some spacings are naughty but fine with rhythm, I suggest you put some new combo in sudden spacing change in first chorus to make plater notice that.

Imitation Stage

DJPOP style need to have all kiai and Larto part need to be absolutely symmetrical lol
This diff is good for me.


Also, I think diff gap between Easy and others are too big, I suggest a diff between them.

Star.
LaunchedthousandShip
Well, fun idea in Imitation Stage, impressive.

To me, all three diffs are ok to be ranked.

Im not a bat, so cant tell to much. For collab, its a good diff but not fit the song to me. For this song, too jumpy. Anyway, just IMO.

Also, like deepsea said, you should make a diff like normal/hard to make the whole map better, and I think better make both of them. If you dont want that, then make normal would be ok.

Sry cant help to much, nice map, good luck with it.
Garven
Sorry I took so long to get to this...
As per your request:

[General]
After I download this, I had to update all difficulties. Try doing a full submission and see if that fixes it.
Hit the epilepsy warning, please.
The points when it does pulse compared to when it doesn't feels odd to me. Then again, if you pulsed the whole time, it'd just be headache-inducing. Eh.

[Easy]
Do slider tick rate 1. .5 sounds awful.
01:49:852 - What a weird spot for a break.
After the map is done, the player is just left sitting there wondering what's going on. The skip button wasn't appearing for me after it was done. :/

[Teara/hawkzor]
This spacing is :/
01:23:090 (4) - That red anchor makes the end of this slider kinda goofy lookin' Applies to copy/pasted iterations later on
01:35:608 (1,2,3,4) - Meh, corner jumps. At least make them equidistant.
Why is it that the big blasting chorus has tiny spacing, and the mellow bridge has jumps all over? Doesn't fit the song at all, to me.
Didn't really like this map much. It doesn't feel like I'm playing the song at all.

[Imitation]
I... really don't know everyone's styles at all, so I don't know how I can mod this effectively.
01:46:183 (4) - The rhythm on this doesn't fit at all.
01:55:895 (1) - Have this bow the other direction - the way this is cutting doesn't look so good to me.
02:56:757 (1) - Did you mean to have this repeat on the white tick instead?
03:27:405 (1) - The rhythm produced by this slider is just bad. :/
Teara's style didn't have much lime light there, haha. Though I guess with a collab...

The collab diff is kinda eh to me, sorry.
I also agree with Deepsea with this begging for a normal diff.
Teara
Faust
Yes, I totally agee with a Normal Difficulty on this. The current mapset just has this invisible gap.

On Collab: Generally, very good consistent spacing here. Well-timed jumps. It feels and looks good. I noticed it's very centrifugal. Most of the patterns are centre-based. It gives a sense of comfort and equality, it makes gameplay fun.
- 01:01:076 - lol, circle 4 is not properly spaced.
- 01:05:608 - make sure this slider is properly shaped, it's curved towards the lower-left side. Cute.
- 02:00:644 - Shift 3 & 4 1 grid towards the leftside, they're further apart by 1 grid.
- 02:56:326 - Shift 4 somewhere else.
- 03:04:959 - Whoa, huge leap. Lighten this up.

On Imitation Stage: Can't really lift my finger on this. It's up to you how you want to base your patterns and mapping in accordance to the various mapper styles. It's an interesting difficulty.

One of the better maps I've seen in a while. You have a star.
Shulin
General:

-- BPM 139, not 139.001
-- The uninherited slow down sections change the tick order, and it's not the same for each diff, so you might want to make it consistent. (Compare the end of each diff for example)
-- Better quality mp3?
-- Maybe try to fins some custom hitsounds? The soft finish clashes with the song at times imo.
-- Make kiai the same on all diffs?
-- Could probably do with a normal.

Easy:

-- Map to the end?
-- Too much copy paste, you could have at least vertical flipped the second half or something.
-- Remove audio lead in?

Teara & hawkzor collab:

-- Capitalize "collab"
-- Yeah, the spacing is a bit confusing.
-- Tick rate 0.5 imo, or at least use a silent tick.
-- Remove audio lead in?

00:47:047 (3,1,2,3) - This bit is really weird, the spacing I mean.
01:16:615 (1) - Remove new combo?
01:35:608 (1,2,3,4) - Awkward after a spinner.
01:56:543 (5) - New combo.
02:10:356 (1,1,1) - Remove new combos? kinda pointless =/
02:43:160 (1) - Silence? Sounds odd.
02:56:326 (1) - Remove new combo.
03:01:506 (1,2,3,1,2) - The spacing change felt a bit weird, especially after what came before.
03:05:390 (2,3,1,2) - ^
03:09:707 (2) - Silence imo, finish sounds out of place.
03:13:592 (4) - New combo.

I managed to FC but I think a bit of consistency in the spacing might help.

Imitation Stage:

-- Add a spinner! (03:11:002 might be a nice place)

00:44:889 (6) - Finish at the end sounds weird imo.
00:51:363 (6) - ^
00:57:622 (2) - Remove either the finish or clap? Both together sounds =/
01:26:543 - 01:32:370 ~ Don't think the streams suit the song, but I guess it's okay.
01:52:442 (1) - Sounds a bit weird landing on 1/4, 01:52:874 is better imo.
02:21:794 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Idk, this huge stack sounds bad.
02:51:146 (5) - New combo.
03:10:139 (5) - Silence the end, sounds odd.
03:21:901 (1) - Remove new combo.
03:22:441 (x) - Note.
03:27:405 (6) - New combo. + Finish the start.
03:29:131 (1) - Remove new combo.
03:30:858 (1) - Really ugly <_<

Nice concept, the streams I wasn't that fond of.

Bit more modding needed but it's okay ^_^
Linox_old
this song is amazing, starred *-*
Teara
Infinity_old
i love this song *_*


nice map
DaRRi
haha cute idea on imitations

DJPop Style:

you should at least place all the notes and slider endpoints onto MEDIUM GRIDS, or that's no way DJPop Style!!

Darri Style:

i kinda like doing pattern repetitions on similar parts rather than mapping them in a totally different way :lol:




no James Style?? :D
VelperK
Star
Sakura
[General]
Incoherent Mapping, please make sure all your diffs are around the same length.

[osz File Scan!]
There's too much unnecessary transparency in a few of the images in the SB folder

[Imitation Stage]
Pretty fun to play, however im not sure if it's good to be imitating others like that o.o
01:39:924 (1) - Burai Slider...
01:59:349 (1,2,3,4,1,2,3,4) - Would be better if both squares are concentric

[Teara & hawkzor COLLAB]
Pretty fun map, i didnt find anything wrong with it.

[Teara's Normal]
This diff is too short =/
Other than that is fine.

[Easy]
This diff is too short =/

Ehh i dont give stars to incoherent difficulty lengths, if you decide to finish them, then forum PM me for a remod
Roddie
Hi :3

Blue: Suggestions
Purple: Should be fixed in my opinion.
Red: Must be fixed.

Easy:

Good.

Teara's Normal:

Good.

Teara & hawkzor COLLAB:

00:44:025 (1)-Remove new combo?
02:10:786 (1)-Remove new combo?
02:11:218 (1)-Remove new combo?
02:13:161 (4)-New combo?

02:16:830 (1)-For end of spinner, place this on 02:17:909.
02:18:340 (x)-Add note.

03:02:585 (1)-Remove new combo.
03:06:038 (1)-^


Imitation Stage:

Good.

Nice song. 8-)

Good luck getting this ranked! :P

Nice job imitating other player's mapping style. First time someone has done that. 8-)

Star!
Sekuyi
Heyho, some mods^^

[Easy]
Everthing fine!

[Teara's Normal]
- only finetuning but, what about turning up the volume for the following?:
-- 01:55:895 ~ (1,2,3,4) max volume on (4)? After (4) normalize. just some finetuning :)
Rest is fine!

[Collab]
- 02:27:405 ~ (5,6) that's mean :D
- 02:41:218 ~ (5,6) ^

[Imitation Stage]
Now that's kewl :D


Nice playing with the slidertick by the way ;)
Get your star and get it ranked! *
Kurai
Hi~


[T&H Collab]
01:05:608 (4) - Reduce by 1/1
01:47:910 (4) - Bad jump, Use Flip Horizontally ?

[Imitation Stage]

00:49:853 (10) - add finish?
00:51:795 (7) - Delete finish at the end
01:33:234 (2) - Remove and the next spinner must begin here
02:31:074 (1,2) - Sound off
02:34:743 (1,2) - ^
03:04:959 (3) - add finish ?

Star~
Lunah_old
star <2
dkun
Well now... Excuse me for not finding much.
Feel free to disregard anything I say below, as most are just preferences.

Easy
Nothing to report here~

Teara's Normal
01:16:183 (6) - Shouldn't new combo start here, in accordance to vocals?
01:16:615 (1-4) - Sliders seems a bit too... short?
No kiai times? I know the SB does a fabulous job with expressing kiai, but Easy features them.

Teara & hawkzor COLLAB
01:00:428 (1-6) - You could flip this vertically so it doesn't seem repetitive from the last one.
Same kiai remark as above.

Imitation Stage
I was blown away by how these "imitations" are extremely similar to who you are imitating.
Superb job!
Same kiai remark as above.

Side notes
God damn, this is an amazing map.
Looking forward to seeing this get ranked soon.

❤ = ★ !~
anonymous_old
General
Move the offset 1/2 forward or backward so the metronome/osu!cookie tick properly.

Storyboard
Mostly not in beat with the music. =S

02:52:804 - Everything past this is only in the two harder difficulties. Move the rest into those difficulties (and out of the .osb) so Easy and Normal don't have those parts of the SB.

Easy
Hey, look, a Easy which is labelled as a Easy! Good job.

00:50:214 (1,2,3) - Spacing.
01:00:574 (1,2,3) - Spacing
01:16:113 (3) - Extend 1/2 per repeat? =S I really don't like when this slider ends.
01:35:106 (1) - Replace with four notes.
02:13:092 (1,2,3) - Spacing.

Teara's Normal
Hey, look, a Normal which is labelled as a Normal! Good job.

No complaints; not my style of map, but it's not bad or 'wrong'.

Teara & hawkzor
I really don't like this map. It's like, screen symmetry hell. Ick.

Imitation Stage
Very interesting concept.

00:53:668 - Notice is too short time-wise for me to read while playing. Put it before the map.

Also, "I" is kinda bad ... I would put "hawkzor".

00:51:725 (7) - This is definitely you. ;P

Your lesjuh section isn't very lesjuh-like, mostly because it doesn't change direction often. It's completely horizontal (except the end). lesjuh is very vertical AND horizontal. I'm also not sure if 01:18:703 (9,10,11) is lesjuh-like.

01:28:739 - Another triple? ;P

01:53:667 (1,2) - Larto wouldn't map this. The end aligns horizontally too much.
01:57:552 (5) - Not symmetrical.
01:59:279 (1,2,3,4,1,2,3,4) - I don't think Larto does much of this, either.
02:06:401 (3,4) - Same as 01:53:667 (1,2), though it's less annoying.
02:07:696 (6) - Top is too flat or something. I dunno; I don't like this slider.

02:47:623 - Of course; the moment the map becomes shitty, it's Nharox mapping. I'm serious. I guess that means you pulled it off well. =]

03:13:522 - I instantly thought "ASH" before reading the style text.
Matma Rex
Whyyyy does message.png look so awful D:

You did really good job on [Imitation] :D But, place all of 00:49:783 (10,6,7) nicely above each other. (stack 10 and endpoints of both sliders in the same place).

Consider hiding style.png when message.png is displayed.

[Collab]
00:51:725 (4) - silence the ticks omg D: or turn this into spinner.
01:05:538 (4) - ^
01:47:840 (4) - ugly :(
02:07:695 (2,2) - ticks land on 1/2 and sound awful.
02:14:601 (1) - silence ticks blahblah?
02:27:335 (5,6) - no. Bad overlap is bad.
02:41:148 (5,6) - ^
03:28:845 (4) - consider shortening by 1/4 to make it look better (you might want to silence tick after)
03:32:299 (4) - ^

[Normal]
1/2 streams in choruses are a sudden difficulty jump compared to the rest of this diff. Breaking them with slider like you did at 02:18:919 (4) is a good idea, use it more :)
00:51:725 (5) - silence ticks?
01:05:538 (5) - ^

[Easy]
Lower tick rate? Also, silence the same ticks I pointed in other diffs?


Nice map.
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Add "DJPop Lesjuh Darri osuplayer111 Larto EEeee v2b Nharox Agent Spin Here" to Tags.
    • The SB images contains unnecessary trasparency
    • Remove letterbox during breaks
[Teara & Hawkzor COLLAB] (rename this diff "Teara & hawkzor's Collab")

[Imitation Stage]

  • • HP Drain Rate: 7
Krisom
Modding as requested on queue

[General]
Maybe the gray combocolour is not a great idea on a gray background?

[Imitation]
Hitsounds hitsounds hitsounds *_*
There are lots of sliderwhistles that seem out of place imo (ex: 00:51:725 (7), 01:04:027 (6), 01:58:415 (6)... etc)
Also, it's dangerous to go alone, use this:

Follow that ^, at least on the Kiai times
Aside from that, nothing wrong here. Heh, nice imitations, though I feel that DJpop's one could be more jumpy.

[Collab]
It's ok, though I thinik that the mapping style you both used doesn't fit the song well...
...that's just me though

[Teara's]
No kiai here?
02:07:480 (5) - This looks weird. If it doesn't stack under (4), then move it away.

[Easy]
01:05:106 (1) - This spiner is weird. Make it start at 01:05:754, and add a note at 01:05:106

Nice.
v2b
nice map :)
Natteke
Hehe, the same idea has been used by inorethis here http://osu.ppy.sh/s/17274 :3

Under the spoilerbox there is some stuff you might find interesting but it's not really important :D
SPOILER
Ok, so in [Imitation Stage] the only part that really looked familiar to me is Larto's D:
I think lesjuh uses more switch-back and reversed sliders (same as happy30 does).
osuplayer111's part must be..err...more symmetrical and jumpy I think and 01:38:543 (1,2,3,4,5,6,1) - looks pretty ugly D: but meh...

Try checking these maps to see the styles used:

lesjuh - http://osu.ppy.sh/b/44963 Check Hard diff and pay attention on the way he uses sliders
osuplayer111 - http://osu.ppy.sh/b/59823 [My Rock Beats] diff. See, most objects are in perfect symmetry

Guess I'll just star it
Kecco
•Overall•
03:19:764 - Since there the BG enlarge itself, look and you will understand. Fix the SB.

•Imitation--•
Why I'm not here? ç_ç
No problems lol.

•Collab•
03:18:253 (8) - New combo?

•Normal•
OD and HPDR -1?
01:23:003 (4) - New combo?
02:26:457 (4) - ^
02:27:320 (6) - ^
02:28:183 (8) - ^

•Easy•
01:19:765 (1) - I think this spinner is too quick for an Easy, please consider to fix it or make it longer.

+Star
choche_old
Hi! :D I'm going to start with the mod ^^ (I think my mod it isn't going to be helpful because your map has 25 stars o.O)

Things you must do
Suggestions (If you don't agree with me, you don't have to change it)

[General]

I see it very good. I don't see anything wrong on the song folder.
I love the song <3
The soryboard it's so pretty :D (You have to teach me about storyboards, i'm not good with that xD)

[Easy]

00:53:651 - Why don't add something in this break? something like this (for example).
I don't see mistakes, good spacing and good rhythm ;)

[Teara's Normal]

Perfect ;)

[Collab]

Perfect too. T.T I'm not being useful with this mod... xD

[Imitation Stage]

OMG, I love this difficult <3 It's perfect ^^

I'm very sorry, I couldn't mod this, for me it's complete and ready for be ranked ;)

*star*
Mystearica
I guess.
Skyripper
[Storyboard]
animalBGcolor.jpg should be 640x480 and it will need to be to work with my SB modifications.
I found alot of issues with your SB... so I've attached a new .osb file with modifications. Backup your old one and try this one out

[All]
More volume, more hitsounds

I will mod the rest after those changes. Also, I didn't have a chance to go through the difficulty specific background stuff, but I guess it's ok, for now at least... Your SB for the diff specifics won't work atm because they are scaled differently. Unfortunately, all SB elements have to be below 640x480 (with few exceptions)

Download: Ke$ha - Animal (hawkzor).osb
Topic Starter
hawkzor
(v2b kudosu for timing help in IRC)

Skyripper wrote:

animalBGcolor.jpg should be 640x480 and it will need to be to work with my SB modifications.

Also, I didn't have a chance to go through the difficulty specific background stuff, but I guess it's ok, for now at least... Your SB for the diff specifics won't work atm because they are scaled differently.
Wow thanks ! I used the new .osb now, and updated it a bit.
Also I have fixed the issue with the diff specific stuff myself (miraculously ,because I haven't tried learning SB loops yet until now).
But it seems fine. And did some changes to the names in the imitation diff
Derekku
[General]
*Why doesn't hawkzor.png or djpop.png have an exclamation mark? =x
*Offset isn't on the downbeat of the measure. Use 1,852 instead.
*When the storyboard stops strobing and stays with the rainbow bg in the choruses, I think that it'd look better that the last pulse faded into the rainbow rather than abruptly stopping. =x

[Easy]
*Maybe rename this to "hawkzor's Easy"?
*Why are you using uninherited timing sections for volume/etc changes? x__x
*No kiai?
*I suppose I don't see any other "problems", but I'd like to see a bit more out of this difficulty. There are a lot of empty spaces where at least sliders could be used..

[Teara's Normal]
*Why is 0.5x slider speed used the entire song? Why not make it 1x and just halve the slider velocity? :/
*I see some empty spots, but I suppose they're fine (comparing to Easy).

[Teara and hawkzor COLLAB]
*Is the "COLLAB" in the name really needed? Why not do like... "Teara and hawkzor's Hard"?
*Why does this diff have an audio lead-in?
*Third offset: 126,168
*Second offset: Fine, but see the Imitation notes below.
03:28:828 (4) - extend to the white tick (ending on the blue sounds weird)
03:32:282 (4) - ^
*If you're going to split the kiai up into sections, at least have it run while the bg strobes. (i.e., half of the sections end during the strobing which is pretty odd)

[Imitation Stage]
*Second uninherited timing section should be at 134,586 (was 1-2ms off; always place sections like these backwards (e.g., third one first, then the second one) to make sure timing doesn't get screwed up). Also, 139/4 = 34.75, so use that bpm instead.
*Third uninherited timing section should be at 138,255 to keep the measures correct. (Resnap after all of this btw)
*Most kiai sections aren't starting on white ticks like they should
*Also, same kiai suggestions as in the collab diff
00:50:198 (1,2,3,4,5,6,7) - I like this, but the overlapping might be deemed unrankable (especially with snaking sliders turned off).
01:39:838 (1) - (nazi) Perhaps move the last anchor down a bit so that the repeat arrow isn't almost upside-down? :c
02:24:297 (1,2,3,4,5,6) - <33

Again, I really don't see any mapping "issues", but spots in all diffs feel a bit empty. I'd like to see a bit more excitement from this mapset than just the storyboard. ):
Daerren
Goku Modding!

[Easy]:
00:49:550 (1): 2 grids up (size 3)
01:00:552 (1): 2 grids down (^)
do the same with the repeats with that pattern
(looks, kinda, more even xD :D )

[Teara's Normal]:
00:51:708 (5): slider looks kinda lopsided
note: I don't think normal should really have jumps, even the tiny ones.

[Teara and hawkzor COLLAB]:
00:51:708 (4): slider looks kinda funny.
01:07:680 (b): break really isn't needed.
01:37:032 (b): ^

[Imitation Stage]:
everything looks good.

All of these are suggestions. No need to mod them.
I love the song. star.
Roddie
Hi again.

Don't kudosu me, but you forgot to add preview points to all difficulties. :P
Xgor
Late mod.

[All difficulites]
Kinda wished that the map started at 00:15:664 (1) as I find it starting on a kinda weird spot right now.
If you just removed those circles after 01:35:521 it would be a pretty good break there.
Why is 00:51:923, 01:05:953 and 02:14:801 silenced? It's pretty unfitting imo.

[Easy]
The verse is very hard to follow for an easy due to all the 1/2s :(
02:06:168 - Please add a 2/1 long slider here... or at least something.


[Normal]

This difficulty just screams for claps.. They would make it so much better

[Collab]
The high OD is unfitting and the HP drain is pretty high.
Also maybe make the circles bigger?

[Imitation]
03:20:089 (4) - I think ASH would more like place this 3 grids to the right and one grid down..
03:29:046 (3,4) - Bad stacking
Well I dunno how to mod this difficulty much more, the best way if the imitations are correct is to ask every mapper to say if they think you mapped correct.

Well not that bad map and Imitaion stage is a cool idea (I had it too but got bored of it after 5s..)
*star*
ouranhshc
gave SB suggestions for the Imitaiton Stage,

awesome map :DDDDD
Gonzvlo
Hey


[Imitation Stage]
  1. Suggetion: 03:41:132 (7) - Whistle
That's all :o , Star
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