forum

Ke$ha - Animal

posted
Total Posts
72
show more
Shulin
General:

-- BPM 139, not 139.001
-- The uninherited slow down sections change the tick order, and it's not the same for each diff, so you might want to make it consistent. (Compare the end of each diff for example)
-- Better quality mp3?
-- Maybe try to fins some custom hitsounds? The soft finish clashes with the song at times imo.
-- Make kiai the same on all diffs?
-- Could probably do with a normal.

Easy:

-- Map to the end?
-- Too much copy paste, you could have at least vertical flipped the second half or something.
-- Remove audio lead in?

Teara & hawkzor collab:

-- Capitalize "collab"
-- Yeah, the spacing is a bit confusing.
-- Tick rate 0.5 imo, or at least use a silent tick.
-- Remove audio lead in?

00:47:047 (3,1,2,3) - This bit is really weird, the spacing I mean.
01:16:615 (1) - Remove new combo?
01:35:608 (1,2,3,4) - Awkward after a spinner.
01:56:543 (5) - New combo.
02:10:356 (1,1,1) - Remove new combos? kinda pointless =/
02:43:160 (1) - Silence? Sounds odd.
02:56:326 (1) - Remove new combo.
03:01:506 (1,2,3,1,2) - The spacing change felt a bit weird, especially after what came before.
03:05:390 (2,3,1,2) - ^
03:09:707 (2) - Silence imo, finish sounds out of place.
03:13:592 (4) - New combo.

I managed to FC but I think a bit of consistency in the spacing might help.

Imitation Stage:

-- Add a spinner! (03:11:002 might be a nice place)

00:44:889 (6) - Finish at the end sounds weird imo.
00:51:363 (6) - ^
00:57:622 (2) - Remove either the finish or clap? Both together sounds =/
01:26:543 - 01:32:370 ~ Don't think the streams suit the song, but I guess it's okay.
01:52:442 (1) - Sounds a bit weird landing on 1/4, 01:52:874 is better imo.
02:21:794 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Idk, this huge stack sounds bad.
02:51:146 (5) - New combo.
03:10:139 (5) - Silence the end, sounds odd.
03:21:901 (1) - Remove new combo.
03:22:441 (x) - Note.
03:27:405 (6) - New combo. + Finish the start.
03:29:131 (1) - Remove new combo.
03:30:858 (1) - Really ugly <_<

Nice concept, the streams I wasn't that fond of.

Bit more modding needed but it's okay ^_^
Linox_old
this song is amazing, starred *-*
Teara
Infinity_old
i love this song *_*


nice map
DaRRi
haha cute idea on imitations

DJPop Style:

you should at least place all the notes and slider endpoints onto MEDIUM GRIDS, or that's no way DJPop Style!!

Darri Style:

i kinda like doing pattern repetitions on similar parts rather than mapping them in a totally different way :lol:




no James Style?? :D
VelperK
Star
Sakura
[General]
Incoherent Mapping, please make sure all your diffs are around the same length.

[osz File Scan!]
There's too much unnecessary transparency in a few of the images in the SB folder

[Imitation Stage]
Pretty fun to play, however im not sure if it's good to be imitating others like that o.o
01:39:924 (1) - Burai Slider...
01:59:349 (1,2,3,4,1,2,3,4) - Would be better if both squares are concentric

[Teara & hawkzor COLLAB]
Pretty fun map, i didnt find anything wrong with it.

[Teara's Normal]
This diff is too short =/
Other than that is fine.

[Easy]
This diff is too short =/

Ehh i dont give stars to incoherent difficulty lengths, if you decide to finish them, then forum PM me for a remod
Roddie
Hi :3

Blue: Suggestions
Purple: Should be fixed in my opinion.
Red: Must be fixed.

Easy:

Good.

Teara's Normal:

Good.

Teara & hawkzor COLLAB:

00:44:025 (1)-Remove new combo?
02:10:786 (1)-Remove new combo?
02:11:218 (1)-Remove new combo?
02:13:161 (4)-New combo?

02:16:830 (1)-For end of spinner, place this on 02:17:909.
02:18:340 (x)-Add note.

03:02:585 (1)-Remove new combo.
03:06:038 (1)-^


Imitation Stage:

Good.

Nice song. 8-)

Good luck getting this ranked! :P

Nice job imitating other player's mapping style. First time someone has done that. 8-)

Star!
Sekuyi
Heyho, some mods^^

[Easy]
Everthing fine!

[Teara's Normal]
- only finetuning but, what about turning up the volume for the following?:
-- 01:55:895 ~ (1,2,3,4) max volume on (4)? After (4) normalize. just some finetuning :)
Rest is fine!

[Collab]
- 02:27:405 ~ (5,6) that's mean :D
- 02:41:218 ~ (5,6) ^

[Imitation Stage]
Now that's kewl :D


Nice playing with the slidertick by the way ;)
Get your star and get it ranked! *
Kurai
Hi~


[T&H Collab]
01:05:608 (4) - Reduce by 1/1
01:47:910 (4) - Bad jump, Use Flip Horizontally ?

[Imitation Stage]

00:49:853 (10) - add finish?
00:51:795 (7) - Delete finish at the end
01:33:234 (2) - Remove and the next spinner must begin here
02:31:074 (1,2) - Sound off
02:34:743 (1,2) - ^
03:04:959 (3) - add finish ?

Star~
Lunah_old
star <2
dkun
Well now... Excuse me for not finding much.
Feel free to disregard anything I say below, as most are just preferences.

Easy
Nothing to report here~

Teara's Normal
01:16:183 (6) - Shouldn't new combo start here, in accordance to vocals?
01:16:615 (1-4) - Sliders seems a bit too... short?
No kiai times? I know the SB does a fabulous job with expressing kiai, but Easy features them.

Teara & hawkzor COLLAB
01:00:428 (1-6) - You could flip this vertically so it doesn't seem repetitive from the last one.
Same kiai remark as above.

Imitation Stage
I was blown away by how these "imitations" are extremely similar to who you are imitating.
Superb job!
Same kiai remark as above.

Side notes
God damn, this is an amazing map.
Looking forward to seeing this get ranked soon.

❤ = ★ !~
anonymous_old
General
Move the offset 1/2 forward or backward so the metronome/osu!cookie tick properly.

Storyboard
Mostly not in beat with the music. =S

02:52:804 - Everything past this is only in the two harder difficulties. Move the rest into those difficulties (and out of the .osb) so Easy and Normal don't have those parts of the SB.

Easy
Hey, look, a Easy which is labelled as a Easy! Good job.

00:50:214 (1,2,3) - Spacing.
01:00:574 (1,2,3) - Spacing
01:16:113 (3) - Extend 1/2 per repeat? =S I really don't like when this slider ends.
01:35:106 (1) - Replace with four notes.
02:13:092 (1,2,3) - Spacing.

Teara's Normal
Hey, look, a Normal which is labelled as a Normal! Good job.

No complaints; not my style of map, but it's not bad or 'wrong'.

Teara & hawkzor
I really don't like this map. It's like, screen symmetry hell. Ick.

Imitation Stage
Very interesting concept.

00:53:668 - Notice is too short time-wise for me to read while playing. Put it before the map.

Also, "I" is kinda bad ... I would put "hawkzor".

00:51:725 (7) - This is definitely you. ;P

Your lesjuh section isn't very lesjuh-like, mostly because it doesn't change direction often. It's completely horizontal (except the end). lesjuh is very vertical AND horizontal. I'm also not sure if 01:18:703 (9,10,11) is lesjuh-like.

01:28:739 - Another triple? ;P

01:53:667 (1,2) - Larto wouldn't map this. The end aligns horizontally too much.
01:57:552 (5) - Not symmetrical.
01:59:279 (1,2,3,4,1,2,3,4) - I don't think Larto does much of this, either.
02:06:401 (3,4) - Same as 01:53:667 (1,2), though it's less annoying.
02:07:696 (6) - Top is too flat or something. I dunno; I don't like this slider.

02:47:623 - Of course; the moment the map becomes shitty, it's Nharox mapping. I'm serious. I guess that means you pulled it off well. =]

03:13:522 - I instantly thought "ASH" before reading the style text.
Matma Rex
Whyyyy does message.png look so awful D:

You did really good job on [Imitation] :D But, place all of 00:49:783 (10,6,7) nicely above each other. (stack 10 and endpoints of both sliders in the same place).

Consider hiding style.png when message.png is displayed.

[Collab]
00:51:725 (4) - silence the ticks omg D: or turn this into spinner.
01:05:538 (4) - ^
01:47:840 (4) - ugly :(
02:07:695 (2,2) - ticks land on 1/2 and sound awful.
02:14:601 (1) - silence ticks blahblah?
02:27:335 (5,6) - no. Bad overlap is bad.
02:41:148 (5,6) - ^
03:28:845 (4) - consider shortening by 1/4 to make it look better (you might want to silence tick after)
03:32:299 (4) - ^

[Normal]
1/2 streams in choruses are a sudden difficulty jump compared to the rest of this diff. Breaking them with slider like you did at 02:18:919 (4) is a good idea, use it more :)
00:51:725 (5) - silence ticks?
01:05:538 (5) - ^

[Easy]
Lower tick rate? Also, silence the same ticks I pointed in other diffs?


Nice map.
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Add "DJPop Lesjuh Darri osuplayer111 Larto EEeee v2b Nharox Agent Spin Here" to Tags.
    • The SB images contains unnecessary trasparency
    • Remove letterbox during breaks
[Teara & Hawkzor COLLAB] (rename this diff "Teara & hawkzor's Collab")

[Imitation Stage]

  • • HP Drain Rate: 7
Krisom
Modding as requested on queue

[General]
Maybe the gray combocolour is not a great idea on a gray background?

[Imitation]
Hitsounds hitsounds hitsounds *_*
There are lots of sliderwhistles that seem out of place imo (ex: 00:51:725 (7), 01:04:027 (6), 01:58:415 (6)... etc)
Also, it's dangerous to go alone, use this:

Follow that ^, at least on the Kiai times
Aside from that, nothing wrong here. Heh, nice imitations, though I feel that DJpop's one could be more jumpy.

[Collab]
It's ok, though I thinik that the mapping style you both used doesn't fit the song well...
...that's just me though

[Teara's]
No kiai here?
02:07:480 (5) - This looks weird. If it doesn't stack under (4), then move it away.

[Easy]
01:05:106 (1) - This spiner is weird. Make it start at 01:05:754, and add a note at 01:05:106

Nice.
v2b
nice map :)
Natteke
Hehe, the same idea has been used by inorethis here http://osu.ppy.sh/s/17274 :3

Under the spoilerbox there is some stuff you might find interesting but it's not really important :D
SPOILER
Ok, so in [Imitation Stage] the only part that really looked familiar to me is Larto's D:
I think lesjuh uses more switch-back and reversed sliders (same as happy30 does).
osuplayer111's part must be..err...more symmetrical and jumpy I think and 01:38:543 (1,2,3,4,5,6,1) - looks pretty ugly D: but meh...

Try checking these maps to see the styles used:

lesjuh - http://osu.ppy.sh/b/44963 Check Hard diff and pay attention on the way he uses sliders
osuplayer111 - http://osu.ppy.sh/b/59823 [My Rock Beats] diff. See, most objects are in perfect symmetry

Guess I'll just star it
Kecco
•Overall•
03:19:764 - Since there the BG enlarge itself, look and you will understand. Fix the SB.

•Imitation--•
Why I'm not here? ç_ç
No problems lol.

•Collab•
03:18:253 (8) - New combo?

•Normal•
OD and HPDR -1?
01:23:003 (4) - New combo?
02:26:457 (4) - ^
02:27:320 (6) - ^
02:28:183 (8) - ^

•Easy•
01:19:765 (1) - I think this spinner is too quick for an Easy, please consider to fix it or make it longer.

+Star
choche_old
Hi! :D I'm going to start with the mod ^^ (I think my mod it isn't going to be helpful because your map has 25 stars o.O)

Things you must do
Suggestions (If you don't agree with me, you don't have to change it)

[General]

I see it very good. I don't see anything wrong on the song folder.
I love the song <3
The soryboard it's so pretty :D (You have to teach me about storyboards, i'm not good with that xD)

[Easy]

00:53:651 - Why don't add something in this break? something like this (for example).
I don't see mistakes, good spacing and good rhythm ;)

[Teara's Normal]

Perfect ;)

[Collab]

Perfect too. T.T I'm not being useful with this mod... xD

[Imitation Stage]

OMG, I love this difficult <3 It's perfect ^^

I'm very sorry, I couldn't mod this, for me it's complete and ready for be ranked ;)

*star*
Mystearica
I guess.
Skyripper
[Storyboard]
animalBGcolor.jpg should be 640x480 and it will need to be to work with my SB modifications.
I found alot of issues with your SB... so I've attached a new .osb file with modifications. Backup your old one and try this one out

[All]
More volume, more hitsounds

I will mod the rest after those changes. Also, I didn't have a chance to go through the difficulty specific background stuff, but I guess it's ok, for now at least... Your SB for the diff specifics won't work atm because they are scaled differently. Unfortunately, all SB elements have to be below 640x480 (with few exceptions)

Download: Ke$ha - Animal (hawkzor).osb
Topic Starter
hawkzor
(v2b kudosu for timing help in IRC)

Skyripper wrote:

animalBGcolor.jpg should be 640x480 and it will need to be to work with my SB modifications.

Also, I didn't have a chance to go through the difficulty specific background stuff, but I guess it's ok, for now at least... Your SB for the diff specifics won't work atm because they are scaled differently.
Wow thanks ! I used the new .osb now, and updated it a bit.
Also I have fixed the issue with the diff specific stuff myself (miraculously ,because I haven't tried learning SB loops yet until now).
But it seems fine. And did some changes to the names in the imitation diff
Derekku
[General]
*Why doesn't hawkzor.png or djpop.png have an exclamation mark? =x
*Offset isn't on the downbeat of the measure. Use 1,852 instead.
*When the storyboard stops strobing and stays with the rainbow bg in the choruses, I think that it'd look better that the last pulse faded into the rainbow rather than abruptly stopping. =x

[Easy]
*Maybe rename this to "hawkzor's Easy"?
*Why are you using uninherited timing sections for volume/etc changes? x__x
*No kiai?
*I suppose I don't see any other "problems", but I'd like to see a bit more out of this difficulty. There are a lot of empty spaces where at least sliders could be used..

[Teara's Normal]
*Why is 0.5x slider speed used the entire song? Why not make it 1x and just halve the slider velocity? :/
*I see some empty spots, but I suppose they're fine (comparing to Easy).

[Teara and hawkzor COLLAB]
*Is the "COLLAB" in the name really needed? Why not do like... "Teara and hawkzor's Hard"?
*Why does this diff have an audio lead-in?
*Third offset: 126,168
*Second offset: Fine, but see the Imitation notes below.
03:28:828 (4) - extend to the white tick (ending on the blue sounds weird)
03:32:282 (4) - ^
*If you're going to split the kiai up into sections, at least have it run while the bg strobes. (i.e., half of the sections end during the strobing which is pretty odd)

[Imitation Stage]
*Second uninherited timing section should be at 134,586 (was 1-2ms off; always place sections like these backwards (e.g., third one first, then the second one) to make sure timing doesn't get screwed up). Also, 139/4 = 34.75, so use that bpm instead.
*Third uninherited timing section should be at 138,255 to keep the measures correct. (Resnap after all of this btw)
*Most kiai sections aren't starting on white ticks like they should
*Also, same kiai suggestions as in the collab diff
00:50:198 (1,2,3,4,5,6,7) - I like this, but the overlapping might be deemed unrankable (especially with snaking sliders turned off).
01:39:838 (1) - (nazi) Perhaps move the last anchor down a bit so that the repeat arrow isn't almost upside-down? :c
02:24:297 (1,2,3,4,5,6) - <33

Again, I really don't see any mapping "issues", but spots in all diffs feel a bit empty. I'd like to see a bit more excitement from this mapset than just the storyboard. ):
Daerren
Goku Modding!

[Easy]:
00:49:550 (1): 2 grids up (size 3)
01:00:552 (1): 2 grids down (^)
do the same with the repeats with that pattern
(looks, kinda, more even xD :D )

[Teara's Normal]:
00:51:708 (5): slider looks kinda lopsided
note: I don't think normal should really have jumps, even the tiny ones.

[Teara and hawkzor COLLAB]:
00:51:708 (4): slider looks kinda funny.
01:07:680 (b): break really isn't needed.
01:37:032 (b): ^

[Imitation Stage]:
everything looks good.

All of these are suggestions. No need to mod them.
I love the song. star.
Roddie
Hi again.

Don't kudosu me, but you forgot to add preview points to all difficulties. :P
Xgor
Late mod.

[All difficulites]
Kinda wished that the map started at 00:15:664 (1) as I find it starting on a kinda weird spot right now.
If you just removed those circles after 01:35:521 it would be a pretty good break there.
Why is 00:51:923, 01:05:953 and 02:14:801 silenced? It's pretty unfitting imo.

[Easy]
The verse is very hard to follow for an easy due to all the 1/2s :(
02:06:168 - Please add a 2/1 long slider here... or at least something.


[Normal]

This difficulty just screams for claps.. They would make it so much better

[Collab]
The high OD is unfitting and the HP drain is pretty high.
Also maybe make the circles bigger?

[Imitation]
03:20:089 (4) - I think ASH would more like place this 3 grids to the right and one grid down..
03:29:046 (3,4) - Bad stacking
Well I dunno how to mod this difficulty much more, the best way if the imitations are correct is to ask every mapper to say if they think you mapped correct.

Well not that bad map and Imitaion stage is a cool idea (I had it too but got bored of it after 5s..)
*star*
ouranhshc
gave SB suggestions for the Imitaiton Stage,

awesome map :DDDDD
Gonzvlo
Hey


[Imitation Stage]
  1. Suggetion: 03:41:132 (7) - Whistle
That's all :o , Star
Derekku
Imitation diff's offset is still incorrect (should be 1,852 instead of 2,716).

Aside from that though, I have a suggestion for the storyboard. I love the rainbow pulsing during the chorus, but the static rainbow background seems a bit strange by itself once the pulsing/strobing stops. My suggestion is to add a few (slower) pulses to those parts.

The first section of slower strobes would be at offsets: 76097,76744,77608,78471,79334,81277 to follow the rhythm that Ke$ha is singing.

I hope that you'll like my suggestion :p
blissfulyoshi
Easy:
Normal mod: (I don't really like the copy and pasting)
00:56:888 (1,2,1,2,3) - since this pattern is almost an exact copy of the pattern right before the break and since this pattern is copied later on, can you please this pattern to be a little different?

Combo mod:
02:07:463 (1) - remove new combo to follow the lyrics?

Timing section mod:
02:18:254 - a quarter note before this timing section, add a timing section with the same hitsound settings but no kiai (for the change in hitsound volume)

Teara's Normal:
Normal mod:
00:58:615 (6) - it would probably look better if the start and end are at even vertical heights
01:02:068 (6) - ^

Combo mod:
00:44:586 (1) - remove new combo to follow the lyrics and be consistent with the next 2 combos
01:15:233 (4) - new combo to be consistent with 01:13:506 (1)

Timing section mod:
01:56:240 - unneeded timing section, please remove
01:56:887 - ^
01:57:319 - ^ (you could alternatively remove 01:57:751 here)

Teara & hawkzor COLLAB:
Timing section mod:
02:07:462 - move back a quarter note (for the change in hitsound volume)
02:56:670 - ^
03:11:994 - unneeded timing section, please remove
02:59:692 - move back a quarter note (for the change in hitsound volume)

Imitation Stage: (Not going to really comment on the style of the song since I don't know the mappers' styles that well. As a result, I was very lenient on both normal and combo modding for this diff. Still, your idea was very interesting)
Why is the offset in a different location in this song? Trying to line up the notes, the offset in this diff is 1ms off so either -1 to the offset or set it to 1852 like the other diffs

Timing section mod:
01:23:003 - a quarter note before this timing section, add a timing section with the same hitsound settings but no kiai (for the very slight change in hitsound volume)
02:18:255 - ^
02:47:607 - move back a quarter note (for the slight change in hitsound volume)
03:10:052 - ^
03:41:562 - unneeded timing section, please remove

Nice map overall. I mostly found a lot of minor timing section problems, but besides that, your map looks fairly nice. Star.
Arusha Shuna
i think it's ok, but about the imitation stage, it have some issues with the imitating styles, some parts are uhh... never mind, maybe the real mappers style are like that.

star

i'll take another look later
Mafiamaster
Call me back once you've finished fixing above posts.
Topic Starter
hawkzor
All mods done now, thanks who modded so far!

Thanks Derekku for SB suggestion,
I've done chorus 1 out of 3, so people can see how it looks, going to do the rest when I get time, pretty busy now ;/

should be done by the end of the weekend
Beuchi
Hi!~

Remember these are just suggestions that you can totally ignore :P

~All Diffs~
Storyboard:
145160ms: The strobe goes backwards and the image stays still at the rainbow =x
158973ms: Hmmm maybe this thing is intentional? I'm not sure because in the first chorus it has another strobe following the vocals =x
199656ms: There's no strobe and the image remains there =x
213037ms: Same as before. If these things are intentional just ignore this xP

~Easy~
00:44:154 (x) - Add a note here? it feels a bit empty oxo

~Teara's Normal~
No problems here~

~Teara & hawkzor COLLAB~
- I don't think having COLLAB in caps is that necessary, it looks weird imo oxo

02:21:707 (2,3,4,5,6,7,8) - What do you think about making this a little bit prettier? Suggestion: http://osu.ppy.sh/ss/20227
02:32:066 (1,2,3,4,5,6,7,8) - Same with this? Suggestion: http://osu.ppy.sh/ss/20228 (8) is stacked behind (4). (Either this or maybe you can leave the pattern you have but making the "path" a bit more even like in the screenshot)
02:35:519 (1,2,3,4,5,6,7) - Same as before x:
03:35:519 (4,5,6) - Flip these horizontally?

~Imitation Stage~
- So original idea o: (best ones are imo Larto, EEeee and Nharox :P)

I like this song pretty much o: and the map is nice and fun so yeah, good luck!!
*star*
minyeob
Well it's so minor thing but you need to add Kaneko on tag lol

Well sorry for long delay and I'll back with bubble maybe
EEeee
HYE, that does look like my mapping :D

also nice map in play
Mafiamaster
Oops, forgot. Everything looks good to me.
Bubbled!

~
Andrea
After finishing the download of this map the game told me to update all the difficulties.

This means that the map is wrong submitted.

Do a full submission again and contact me.
Topic Starter
hawkzor
Just to make it clear that everyone knows:
There is some kind of a bug I with using the character "$" in the title,
If you download it you have to update all diffs again.

It's the same with all other ke$ha maps (or at least the ones I have checked)

People have also said it earlier in this thread and I have done many re-full submissions, hasn't helped

:D

Thanks to all who have have helped with modding and checking this map, hope it gets ranked soon!
:P
Andrea
Alright, then.

[Imitation Stage]

This difficulty have a different offset from the others. Change the offset to 1.852 and resnap all notes. (Don't forget to adjust other red lines as well)


02:14:369 (x) - Place the 2nd offset here after timing change. Remember to resnap again.
02:17:822 (x) - Place the 3rd offset here after timing change. Remember to resnap again.


Fix and I'll rank!
Topic Starter
hawkzor
fixed :D
Andrea
Perfect!

Ranked~
Keksi
♥ Congratulations ♥
Teara
Congrats on your first ranked map Hawk :3

-sheds a tear-

This is such a memorable moment :~
Derekku

osuplayer111 wrote:

02:17:822 (x) - Place the 3rd offset here after timing change. Remember to resnap again.
I believe you meant 02:18:253. Also, kiai currently starts at the incorrect spot and screws up.

Plus, I'm pretty sure that 02:14:800 (1) was supposed to start 1/8th back, but was moved by the resnap.

Uninherited sections should be one of the most important things to double check before ranking, but I'm still finding issues like these in maps post-rank. :/
aRiskOfRain
It wasn't like that when I modded it.
Shohei Ohtani

Kaneko wrote:

Congrats on your first ranked map Hawk :3

-sheds a tear-

This is such a memorable moment :~
and then suddenly.

Derekku wrote:

osuplayer111 wrote:

02:17:822 (x) - Place the 3rd offset here after timing change. Remember to resnap again.
I believe you meant 02:18:253. Also, kiai currently starts at the incorrect spot and screws up.

Plus, I'm pretty sure that 02:14:800 (1) was supposed to start 1/8th back, but was moved by the resnap.

Uninherited sections should be one of the most important things to double check before ranking, but I'm still finding issues like these in maps post-rank. :/
Great job killing the moment, Derekku ;~;.
Topic Starter
hawkzor
I did talk to osuplayer111 , he did recheck

Derekku wrote:

Plus, I'm pretty sure that 02:14:800 (1) was supposed to start 1/8th back, but was moved by the resnap.
There is nothing "wrong" with this slider, it is a new combo and it sounds right, could have been 1/8 back or like it is now

The kaia thing I probably just forgot in my haste, but I guess it's not the end of the world? I didn't even notice it with the background flashing ;p
But ok it's one timing section that needs kaia - -
Derekku

hawkzor wrote:

I did talk to osuplayer111 , he did recheck

Derekku wrote:

Plus, I'm pretty sure that 02:14:800 (1) was supposed to start 1/8th back, but was moved by the resnap.
There is nothing "wrong" with this slider, it is a new combo and it sounds right, could have been 1/8 back or like it is now

The kaia thing I probably just forgot in my haste, but I guess it's not the end of the world? I didn't even notice it with the background flashing ;p
But ok it's one timing section that needs kaia - -
The uninherited section on the wrong white tick messes up the osu! metronome as well (pulses on the main menu and such), but whatever...

EDIT: Plus I don't know why osuplayer111 told you to change them in the first place, since I had already given you the correct spots. :/
Roddie
It's a late congrats but whatever.

Nice job getting this ranked, dude! 8-)
Please sign in to reply.

New reply