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BanYa & Warak - Beethoven Influenza [OsuMania]

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Critical_Star
yep it is cool now , good luck! :)
[ A v a l o n ]
I miss cancer diff ;)
Feerum
When
Akasha-
It's already 84 years
When Pew?
Topic Starter
ExPew
don't ask me, it's already bubbled state. leave to other BN to decide it.

right now i'm busy, not gonna hunt any BN yet but soon i think.
SpectorDG
pew <3
Maxus
a bit mod i guess

[General]
You might wanna increase the HS volume from 30% > 50% just to be safe.

[Infection]
00:30:469 - I think this part can be made so it reflects the pitch that gets progressively higher. i will suggest http://puu.sh/zBwit/a58bc40c7e.png (started from 00:29:763 - )

00:36:469 (36469|2,36469|6) - Shouldn't these 2 notes at the same column as 00:36:292 (36292|5,36292|3,36645|3,36645|5) - ? felt a bit odd they are the one that's different alone in those 3 chord jacks.

00:54:292 (54292|1,54469|0) - Shouldn't these 2 notes be jacked together? since you did it at 00:53:763 (53763|5,53939|5) - when both those sounds are essentially exact same. i will suggest this pattern: http://puu.sh/zBwHF/17416f4186.png , imo it will be more neater.

01:06:822 (66822|2) - try move to col 2? just a bit aesthetic there.

01:23:410 (83410|5) - Move this note to col 4 here? the stack at 01:22:439 (82439|5,82616|5,82792|5,83057|5,83233|5,83410|5) - felt a bit inconsistent with the map structured imo, and started at 01:23:410 - already a new "Stanza" , so makes it at col 4 is alright.

01:53:233 (113233|3,113410|2,113410|6) - Try move to 5 [46]? because you do jack at 01:53:057 (113057|2,113057|6,113410|2,113410|6) - while in 01:54:469 (114469|1,114469|5,114822|4,114822|0) - you didn't.

[Insane]
00:53:675 (53675|0,53675|4) - Try move to col 2 and col 6? since the pitch already quite different here, so the pattern can have some differentiation a bit.

01:12:116 (72116|1) - Shouldn't this LN end at 01:12:645 - ? From what I saw in 01:06:469 (66469|6) - , it's supposed to be.

01:51:998 (111998|6,111998|2,112086|4,112086|0) - Try move to col [26] and [37] here? the crash sound already really different with the one at 01:51:822 (111822|6,111822|2,111910|4,111910|0) -

02:09:822 (129822|5,129998|5) - Having these jack in this area kinda inconsistent imo, try http://puu.sh/zBycS/fda5075c06.png

02:16:704 (136704|5) - Move to col 7 here? not really sure what the jack for.

Other diff is alright.
tatatat
hi
Topic Starter
ExPew
update for moving modding v2

@Maxus can u move ur mod to latest thread?
Topic Starter
ExPew
oh yee back... some mod from maxus fixed tgt irc mod too


EDIT 2 : last jack part was revert back again with 12 note jack (1/4) right and left after.
Shinsekai-
:OOOO ma favorite SV map ♥ GO GO
Topic Starter
ExPew
updated new BG and HP/OD rate reworked
Arzenvald
may take a look also holysh the BG is fabulous

folder usage okay, the sp 1|8 file though, its kinda too loud compared with other hitsound, consider to reduce the hitsound level to 30%
and maybe :

[Hard]
02:19:175 (139175|2) - use 1/4 here, Hard to Insane has quiet a huge gap (so you can use that weird SP hitsound too lol)
Topic Starter
ExPew

Arzenvald wrote:

may take a look also holysh the BG is fabulous

folder usage okay, the sp 1|8 file though, its kinda too loud compared with other hitsound, consider to reduce the hitsound level to 30%
and maybe :

[Hard]
02:19:175 (139175|2) - use 1/4 here, Hard to Insane has quiet a huge gap (so you can use that weird SP hitsound too lol)
yeah noisy af, try reducing bit vol.

about hard i can't make 1/4 due sounds obviously like 1/8. Emphasize them to 1/4 doesn't look good too. if about difficulty gap, kinda nonsense when it says difficult gap due ignore 1/8 notes
Akasha-
This is so cancer, alexa plays beethoven influenza
richardfeder
???
Feerum
👀
Shima Rin
When?
Starry-
~ ♥
Unpredictable
soon? (ʘᗩʘ’)
Topic Starter
ExPew
final update.

fixed snapping issue on HD/IN/INF

rename old diff and download latest if you want check difference

Unpredictable wrote:

soon? (ʘᗩʘ’)
too soon

Starry- wrote:

~ ♥
is this startear??? :ehhh:

Tofu1222 wrote:

When?

Feerum wrote:

👀
👀

now
Critical_Star
We mainly discussed about snap issue and rework some pattern. Let's give it a go again :ehhh: :tea:
Akasha-


Please no more startear
Unpredictable
oh boy this is exciting! good luck!
-Shintarou
👀
AchsanLovers

Kuo Kyoka wrote:

This is so cancer, alexa plays beethoven influenza
Maxus
Having minor fixes and now should be fine, qualified!
Halogen-
initially DQ'd because of unplayability of chordjacks, only to be requalified with the chordjacks after they were initially removed

nice lol
lemonguy
Couldn't get it ranked with the jacks, let's wait a while so we can try again!
Feerum
Finally <3
Love that map. Gratz PewPew!
Akasha-
Congratulations, well deserved!
Topic Starter
ExPew

Gekido- wrote:

Couldn't get it ranked with the jacks, let's wait a while so we can try again!
explain why cannot be ranked with those jack. i guess they breaking long jack a month ago i think you know already the map but why now suddenly appeared this?

EDIT : with current music good for jack style i guess, and i do limit it the amount of jack used to prevent massive abuse chordjack and may unplayable
richardfeder
!!
Gratz!
Unpredictable
THIS IS IT CHIEF
FAMoss
cyberpunk 2077

gratz!
tatatat
hi
Scotty
hi

something i find to be kinda weird is the hitsounding. there's a lot of inconsistency in hitsounding between difficulties which is fine, maybe the diffs are following different sounds with their layering or something. but there's a lot of instances in which the layering and hitsounding are following the same sounds, but different samples are used which comes off as rather strange.

these are from insane diff compared to infection
00:44:233 - https://osu.ppy.sh/ss/11830030 both diffs are following percussion, but why are both snare_D and snare_L used in insane but only snare_L is used in infection?

00:54:292 - https://osu.ppy.sh/ss/11830184 in insane kick_D is followed by kick_L but its the opposite in infection.

01:21:998 - https://osu.ppy.sh/ss/11830333 both difficulties are following percussion again, but according to the hs in infection a kick and crash plays here but in insane only a crash plays even though insane is also following the kick sounds since 01:22:704 (82704|0) - has kick_L applied to it

this isn't only limited to these 2 diffs and these examples, but it'd be cool to know the reasoning behind these hitsound choices
Arzenvald
inb4 incoming new ruleset about longest allowed amount of jackhammer
Noch Einen
New world of jack in 2018 :think:
Scotty
jackhammers the new meta
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