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posted
This beatmap was submitted using in-game submission on Tuesday, April 14, 2015 at 1:15:14 AM

Artist: HappyDragonite
Title: Treasure Town no Theme
Tags: 時の探検隊 闇の探検隊 空の探検隊 Toki no Tankentai Yami Sora YouTube [_lost_] 飯吉新 Iiyoshi Arata 坂本英城 Sakamoto Hideki いとうけいすけ Itou Keisuke
BPM: 170
Filesize: 2368kb
Play Time: 01:25
Difficulties Available:
  1. Hard (2.53 stars, 112 notes)
  2. Insane (3.38 stars, 180 notes)
  3. Lost's Insane (3.25 stars, 180 notes)
  4. Normal (1.61 stars, 83 notes)


Download: HappyDragonite - Treasure Town no Theme
Information: Scores/Beatmap Listing
---------------
Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky
Original (in-game) : https://www.youtube.com/watch?v=CfcE7hPESjo&
Reorchestrated Version (by HappyDragonite) : https://www.youtube.com/watch?v=YEb9j6daVG4
This is too catchy ._.
Arata Iiyoshi, Hideki Sakamoto, Keisuke Ito, Ryoma Nakamura, Ken-ichi Saito (Original)
HappyDragonite (this version)
Metadata checked by : KSHR and CelsiusLK Thanks ! :)

Guest diff by Lost
Bubbled by : Hollow Wings Thanks for my first bubble :)
Qualified by : Gray Veyron First map qualified !! :)
posted
Irc mod
#ลืมเซฟ chat :(
posted

P_KunG wrote:

Irc mod
#ลืมเซฟ chat :(
แตร้งมากๆ พี :)
posted
O_O สู้ๆจ้า
posted

P A N wrote:

O_O สู้ๆจ้า
ขอบคุณครัช :D
posted
Hey there! Raiden from my mod queue.


  1. Overall: Change AR to 7,0 or 7,5?
  2. 00:25:927 - Add a circle to keep flow?
  3. 00:28:751 - ^
  4. 00:31:574 - ^
  5. 01:07:574 - ^
  6. 01:12:515 - ^
  1. Remove 01:15:604 (2) and 01:16:310 (4) ?


Normal diff was just fine by my point of view. Really nice map :) GL on getting approved!!
posted

Raiden wrote:

Hey there! Raiden from my mod queue.


  1. Overall: Change AR to 7,0 or 7,5?
  2. 00:25:927 - Add a circle to keep flow?
  3. 00:28:751 - ^
  4. 00:31:574 - ^
  5. 01:07:574 - ^
  6. 01:12:515 - ^ I think all of these are fine, there is no beat there so... I wouldn't like overmapping especially in hard
  1. Remove 01:15:604 (2) and 01:16:310 (4) ? I like them :)


Normal diff was just fine by my point of view. Really nice map :) GL on getting approved!! Thanks !! :D
Thank you for modding ;)
posted
This mod was requested in bigfeh's 24h Modding Queue.

I like how happy this song is, lol

Normal

• Overall, love how this map flows.
• 00:41:104(1) - What about making this slider's turn less sharp? I think gameplay would feel smoother here (check pic related)

• 00:45:339(1,2,3) - Maybe draw a pattern here?
• 01:16:398(1) - Same as 00:41:104(1)
• 01:19:221(1) - Same as the other two sliders, though I don't feel as strongly about this one. It's fine as it is

Hard

• I also like how the Hard difficulty plays
• 00:35:457(4,5) - For a hard diff, you'll probably want to give the player a 1/2 note instead of only a 1/4th between two notes
• 00:38:280(1,2) - Same as above
• 00:38:280(1) - Consider making slider less sharp, as in pic related or similar

• 00:41:104(1,2,3,4) - Same note time spacing "issue" here. This could be too hard for players of this skill level
• 00:43:927(2,3,4,6,1,2,3) - ^
• 00:46:751(5,6) - Even though I suggest changing the timing of other sliders/circles, I feel like this shouldn't be modified. The occasional 1/4th note is okay in a hard diff and this is in good timing
• 01:03:692(3,4,5) - Same timing difficulty issue here
• 01:06:515(1,2,5,6) - I feel like this shouldn't be changed either - just emphasizing the good parts of the map

Insane

• This is a very good difficulty. I like it
• The map flows well, but I think you should add more patterns (square patterns, triangle patterns, star patterns - whatever you like the most.). This is too "flowy" for an Insane diff
• I would suggest decreasing the spacing between the doubles throughout the map
• Lastly, I think it's worth noting that it it also probably a good idea to actually increase the note spacing elsewhere. Make it more jumpy and place slider ends farther away from the next slider start. This is a bit too easy for an Insane difficulty

You make that Insane difficulty a little bit insaner and you'll have a great mapset here. Congrats on your work!
posted

bigfeh wrote:

This mod was requested in bigfeh's 24h Modding Queue.

I like how happy this song is, lol

Normal

• Overall, love how this map flows.
• 00:41:104(1) - What about making this slider's turn less sharp? I think gameplay would feel smoother here (check pic related) fixed

• 00:45:339(1,2,3) - Maybe draw a pattern here? I would like to stack 2,3 with each other, and I think this is okay
• 01:16:398(1) - Same as 00:41:104(1) I want it to flow with (2) slider
• 01:19:221(1) - Same as the other two sliders, though I don't feel as strongly about this one. It's fine as it is It's for blanketing (2)

Hard

• I also like how the Hard difficulty plays
• 00:35:457(4,5) - For a hard diff, you'll probably want to give the player a 1/2 note instead of only a 1/4th between two notes It's the rhythm of the song
• 00:38:280(1,2) - Same as above
• 00:38:280(1) - Consider making slider less sharp, as in pic related or similar Fixed

• 00:41:104(1,2,3,4) - Same note time spacing "issue" here. This could be too hard for players of this skill level I think this is fine for hard, and I think its timing is stable for hard
• 00:43:927(2,3,4,6,1,2,3) - ^
• 00:46:751(5,6) - Even though I suggest changing the timing of other sliders/circles, I feel like this shouldn't be modified. The occasional 1/4th note is okay in a hard diff and this is in good timing
• 01:03:692(3,4,5) - Same timing difficulty issue here
• 01:06:515(1,2,5,6) - I feel like this shouldn't be changed either - just emphasizing the good parts of the map

Insane

• This is a very good difficulty. I like it
• The map flows well, but I think you should add more patterns (square patterns, triangle patterns, star patterns - whatever you like the most.). This is too "flowy" for an Insane diff I think this song deserves a flowy map
• I would suggest decreasing the spacing between the doubles throughout the map It's the thing that makes this diff more insaner ;)
• Lastly, I think it's worth noting that it it also probably a good idea to actually increase the note spacing elsewhere. Make it more jumpy and place slider ends farther away from the next slider start. This is a bit too easy for an Insane difficulty This map is a easy mapset and, I think I have enough jumps
I wouldn't like a sudden jump in this map, it would disturb the flow, a little far spacing is better :D

You make that Insane difficulty a little bit insaner and you'll have a great mapset here. Congrats on your work! Thanks!
Thanks for modding ! :)
Additional Feedback
Your modding is good, actually, even though I reject most of it, but mostly I reject it with my personal reason :) It's just my style of mapping
Have a good day ! ;)
posted
Hi!From my queue
[General]
  1. offset should be 24162 cuz you don't map before this time
  2. Slow sliders won't cause so many problems but,relatively speaking,it makes me feel bored to play your map.


[Normal]
  1. There ‘s a big problem on NC.I suggest nc begins on Every two long white line.For example

    plz refer to my example and adjust them :)
  2. a relaxing song...and rhythm is quite easy,I suggest to add some variety.There's few problems in your diff except NC,well done!

[Hard]
  1. suggest OD+1 to keep a good spread with other diffs
  2. 00:25:221 (2,1) - bad spacing cuz00:25:221 (2,1) - is 1/1 and 00:26:280 (1,2) - is1/2,why they are further than former
  3. 00:51:957 (4) - remove this ,cuz it is a little weird
  4. 00:54:515 (5) -
  5. 00:44:633 (2,3,4) - so crowded try this

[Insane]
  1. 00:45:339 (1,2,3) - I don't think it's a good time to use anti jump
  2. 00:51:339 (5,1) - bad spacing,plz separate them
  3. 00:55:927 (1,2) - why slider slow down here?keep previous speed plz
  4. 01:17:721 (1,2) - ctrl+g
  5. 01:05:721 (4,5) - ctrl+g
GL :)
posted

zj0924 wrote:

Hi!From my queue
[General]
  1. offset should be 24162 cuz you don't map before this time eh? isn't it the same?
  2. Slow sliders won't cause so many problems but,relatively speaking,it makes me feel bored to play your map.


[Normal]
  1. There ‘s a big problem on NC.I suggest nc begins on Every two long white line.For example

    plz refer to my example and adjust them :)Fixed some
  2. a relaxing song...and rhythm is quite easy,I suggest to add some variety.There's few problems in your diff except NC,well done!

[Hard]
  1. suggest OD+1 to keep a good spread with other diffs Fixed
  2. 00:25:221 (2,1) - bad spacing cuz00:25:221 (2,1) - is 1/1 and 00:26:280 (1,2) - is1/2,why they are further than former It's an anti-jump
  3. 00:51:957 (4) - remove this ,cuz it is a little weird no, to keep the rhythm
  4. 00:54:515 (5) -
    I like mine more ;)
  5. 00:44:633 (2,3,4) - so crowded try this
I want a stable spacing in hard

[Insane]
  1. 00:45:339 (1,2,3) - I don't think it's a good time to use anti jump It's slowing down from previous sliders, I think it's fine
  2. 00:51:339 (5,1) - bad spacing,plz separate them Its an anti-jump, it shouldn't be a problem since it's consistent from previous
  3. 00:55:927 (1,2) - why slider slow down here?keep previous speed plz I think it's fine
  4. 01:17:721 (1,2) - ctrl+g no, to keep consistency with following notes
  5. 01:05:721 (4,5) - ctrl+g why?
GL :)
Thanks for modding :)
posted
Hello!

The artists for this song are Arata Iioyoshi and Atsuhiro Ishizuna. Ask someone else about metadata - for their names and for double-checking the source.

Because this is a remix as well, you should change the info to below (Ignore English names if you prefer using the Japanese names):

Artist: Arata Iioyoshi and Atsuhiro Ishizuna
Title: Treasure Town (HappyDragonite Remix)
Source: Pokémon Mystery Dungeon: Explorers of Time / Darkness / Sky
Tags: Nintendo (Add English names here if you use the Japanese names above)

I'll come back and mod this later - I really like PMD stuff.
posted

jtd1 wrote:

Hello!

The artists for this song are Arata Iioyoshi and Atsuhiro Ishizuna. Ask someone else about metadata - for their names and for double-checking the source.

Because this is a remix as well, you should change the info to below (Ignore English names if you prefer using the Japanese names):

Artist: Arata Iioyoshi and Atsuhiro Ishizuna
Title: Treasure Town (HappyDragonite Remix)
Source: Pokémon Mystery Dungeon: Explorers of Time / Darkness / Sky
Tags: Nintendo (Add English names here if you use the Japanese names above)

I'll come back and mod this later - I really like PMD stuff.
How about other composers (according to wiki) and I think having the series' name for source is fine, I will put the games in tags.
about the name, I will ask someone to confirm that. Thank you for checking ! :)
posted
Hi ! from my modding queue. Excuse me if my mod isn't very helpful, this is one of my first. Also, such an amazing song *o*

[Normal]
00:49:221 (2,1) - Add a circle between these two, flows better.
00:52:398 (1) - Shorten the slider to the previous white tick and add a circle for a better flow ?
01:06:515 (1,2) - Same as 0:49
01:11:810 (2,1) - ^

[Hard]
This is where is gets trickier to mod. My general opinion about this diff is that it's too slow. The intro feels like a normal diff, I think you could add some 1/2 sliders to make it more lively. To me, you should also boost sliders velocity which is way too slow and AR (slightly)
00:49:574 (1) - add a double here, it would definitely fit.
01:03:692 (1,2) - add a circle between those two
01:07:221 (2) - shorten to the blue tick just before and add a slider like 3 and 4
01:13:574 (3) - a double here would fit
00:55:221 (1) - ^ here too. If you map doubles then be sure not to skip beats where doubles would fit
So my general feeling about this map is that it should be faster, it's like a hard with the speed of a normal. The map would be way more enjoyable if it was faster.

[Insane]
I tried my best to mod this but I can't. The problem is that I can understand the way you wanted to map this but honestly I can't play it, so modding it would be pointless. I can't find a consistent flow in this map and the alternance of doubles and sliders is very confusing to me. Also a problem with the sliders is that it's really easy to break on those because the spacing is inconsistent and it's hard for the player to know where to go, at which speed. The map is based exclusively on doubles and I think it's a shame, cause I think you could do better with this song. You should also increase AR to 8 at least I think. So I'm not saying that the map is bad, some people must probably enjoy these kind of maps but this is not my taste and I don't want to mod it because I wouldn't be able to tell you precisely what's right or wrong, sorry about that. :(

Good luck !
posted

Aleycks wrote:

Hi ! from my modding queue. Excuse me if my mod isn't very helpful, this is one of my first. Also, such an amazing song *o*

[Normal]
00:49:221 (2,1) - Add a circle between these two, flows better.
00:52:398 (1) - Shorten the slider to the previous white tick and add a circle for a better flow ?
01:06:515 (1,2) - Same as 0:49
01:11:810 (2,1) - ^
ahh, for normal the reason is I want many "rest spots" for beginners. Not a parade of notes so... no change here.

[Hard]
This is where is gets trickier to mod. My general opinion about this diff is that it's too slow. The intro feels like a normal diff, I think you could add some 1/2 sliders to make it more lively. To me, you should also boost sliders velocity which is way too slow and AR (slightly)
00:49:574 (1) - add a double here, it would definitely fit.
01:03:692 (1,2) - add a circle between those two Here's what I mention in normal, the rest spots.
01:07:221 (2) - shorten to the blue tick just before and add a slider like 3 and 4
01:13:574 (3) - a double here would fit
00:55:221 (1) - ^ here too. If you map doubles then be sure not to skip beats where doubles would fit
So my general feeling about this map is that it should be faster, it's like a hard with the speed of a normal. The map would be way more enjoyable if it was faster. I skip tons of potential doubles in hard for better spreading for the set :D

[Insane]
I tried my best to mod this but I can't. The problem is that I can understand the way you wanted to map this but honestly I can't play it, so modding it would be pointless. I can't find a consistent flow in this map and the alternance of doubles and sliders is very confusing to me. Also a problem with the sliders is that it's really easy to break on those because the spacing is inconsistent and it's hard for the player to know where to go, at which speed. The map is based exclusively on doubles and I think it's a shame, cause I think you could do better with this song. You should also increase AR to 8 at least I think. So I'm not saying that the map is bad, some people must probably enjoy these kind of maps but this is not my taste and I don't want to mod it because I wouldn't be able to tell you precisely what's right or wrong, sorry about that. :(I think I understand your point here, but I love my insane :D

Good luck ! Thanks !
About boosting the slider velocity in hard, I understand that most of you feel comfortable with much faster hard than mine. Here's the point, this song is so relaxing but yet the BPM is high. So, I want an easy and relaxing mapset to fit with the song, so I don't have any plan to increase the slider velocity at this point

Thanks for modding !
posted
Hello from Jloughman14's and DahplA's Modding Team!
Awesome looking normal, nothing I seen necessary to change
HP 5.5
AR 7.0-8.0
OD 6.0
00:56:986 (3,5,7) - Perhaps do this with those notes 0.00x spacing doubles are irritating imo
AR 8-9
00:58:045 (1,2,3) - Maybe change this a bit, seems pretty difficult and odd
01:15:604 (2,4) - Delete these?

Bancho died for awhile when I was modding this Odd song for a beatmap but really good looking, not many things I found! :D Please vote on how good my modding was on my queue page. My Modding Queue
posted

jloughman14 wrote:

Hello from Jloughman14's and DahplA's Modding Team!
Awesome looking normal, nothing I seen necessary to change
HP 5.5
AR 7.0-8.0 fixed to 6.5
OD 6.0 I think HP and OD are fine
00:56:986 (3,5,7) - Perhaps do this with those notes 0.00x spacing doubles are irritating imo I think they are also fine
AR 8-9 I think 7.5 is fast enough
00:58:045 (1,2,3) - Maybe change this a bit, seems pretty difficult and odd I love this set of sliders :D
01:15:604 (2,4) - Delete these? Why? they fit perfectly

Bancho died for awhile when I was modding this Odd song for a beatmap but really good looking, not many things I found! Thanks ! :D Please vote on how good my modding was on my queue page. My Modding Queue
Thanks for modding :)
posted


[General]
Is this map 1/3 or 1/4? The way it sounds (constant doublets) feels like 1/3, but it both fits in some part. Can you please check what the correct one is?
I have a feeling it's 1/3 due to te way it sounds, but I can hear it good enough ;-;

[Normal]
00:26:633 (2,3) - Blanket needs slight improvement (but it is probably fine the way it is now)
00:35:104 (2,3) - Improve blanket a little
00:40:751 (2,3) - Blanket needs some improvement, I recommend putting (2) at 136:44
00:45:339 (1,2,3) - Stacking like this should be avoided in lower diffs (Easy/Normal)
00:45:692 (2,3) - The claps feel so loud ;-;
01:04:398 (1) - Remove NC, as it breaks consistency. It's better to keep it constant. Here you have it every 4 beats, but here it is suddenly 2 beats. You are better of fixing that

Neat diff

[Hard]
00:45:339 (4,5) - The claps feel so loud ;-;
00:47:457 (2,3) - The 3/4 feels weird as there is no sound at the 3/4. Make the first slider 1/2
00:56:898 (2,3,4,5,6,7) - This part might be a little too hard, considering the spacing and the BPM of the song
01:05:104 (3,4) - The 3/4 feels weird as there is no sound at the 3/4. Make the first slider 1/2

Neat diff as well

[Insane]
00:42:515 (7,1) - It probably is better to get a smapp spacing between this, as it feels weird w/o spacing
00:45:692 (2,3) - The claps feel so loud ;-;
01:25:225 (2,3) - ^^
Another neat diff
Get a star :3
Good luck!
posted

baraatje123 wrote:



[General]
Is this map 1/3 or 1/4? The way it sounds (constant doublets) feels like 1/3, but it both fits in some part. Can you please check what the correct one is?
I have a feeling it's 1/3 due to te way it sounds, but I can hear it good enough ;-;

[Normal]
00:26:633 (2,3) - Blanket needs slight improvement (but it is probably fine the way it is now) Fixed
00:35:104 (2,3) - Improve blanket a little Fixed
00:40:751 (2,3) - Blanket needs some improvement, I recommend putting (2) at 136:44 It's fine as it is
00:45:339 (1,2,3) - Stacking like this should be avoided in lower diffs (Easy/Normal) I want it to stack, anyway if others mention this I would probably fix it.
00:45:692 (2,3) - The claps feel so loud ;-; Fixed
01:04:398 (1) - Remove NC, as it breaks consistency. It's better to keep it constant. Here you have it every 4 beats, but here it is suddenly 2 beats. You are better of fixing that It's for beginners, I got a mod telling that beginner might have missed it so I put nc there.

Neat diff

[Hard]
00:45:339 (4,5) - The claps feel so loud ;-; Fixed
00:47:457 (2,3) - The 3/4 feels weird as there is no sound at the 3/4. Make the first slider 1/2 There's a sound there and it fits
00:56:898 (2,3,4,5,6,7) - This part might be a little too hard, considering the spacing and the BPM of the song I think it's fine
01:05:104 (3,4) - The 3/4 feels weird as there is no sound at the 3/4. Make the first slider 1/2^

Neat diff as well

[Insane]
00:42:515 (7,1) - It probably is better to get a smapp spacing between this, as it feels weird w/o spacing It's fine for insane, I think
00:45:692 (2,3) - The claps feel so loud ;-; Fixed
01:25:225 (2,3) - ^^ ^
Another neat diff
Get a star :3
Good luck!
Thanks for star and mod :D
posted
hi there!
from my m4m reverse queue! t/304087/start=60
easy?-no?-ok
normal
[list=]
00:35:104 (2,3) - fix blanket
00:39:339 (4) - fix DS
00:40:751 (2,3) - fix blanket
00:45:339 (1,2,3,4) - this is just not good for normal cause 1-a lot of stacked notes 2. this is very weird that 4 is far away and 1,2,3 arent
00:47:457 (2,1) - fix blanket
00:52:045 (3,1) - swap NC
00:59:104 (4,1) - fix blanket
01:04:398 (1) - remove NC
01:09:339 (1,2) - fix blanket
01:13:221 (2,3) - ^^
[/list]
hard -ar 7

  • 00:25:221 (2) - wtf DS
    00:26:633 (2,3) - fix blanket
    00:29:810 (3,5,1) - ^^
    00:33:339 (4,5) - ^^
    00:43:927 (1,2) - ^^
    00:53:457 (3,4) - ^^
    00:53:810 (4,5) - not flowing well -try this http://prntscr.com/6n8et9
    00:59:810 (5,7) - fix blanket
    01:05:457 (4,5) - ^^
    01:17:457 (6,1,2) - ^^

insane
  • 00:39:339 (6,1) - fix blanket
    00:41:810 (5,6) - ^^
    00:41:810 (5,7) - ^^
    00:47:104 (2,3) - ^^
    00:48:868 (2,3) - ^^
    00:55:574 (2,1) - ^^
    01:05:104 (1) - 169 25
    01:05:721 (4) - y232
    01:23:810 (3,4) - fix blanket

gl!
ill send you my map in PM
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