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xi - Valhalla [OsuMania]

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Topic Starter
Remillion Cross
All fixed. orz i'm tired with this lolol
Harbyter

Remillion Cross wrote:

All fixed. orz i'm tired with this lolol


do you think i enjoy orz


now need a full recheck for those hitsound baby
Topic Starter
Remillion Cross
okay then, do as you want lolol
Harbyter
[All diff]


00:28:107 - 1/6

00:39:141 - 1/6

02:08:495 - 02:08:581 - remove nothing


[Asgard]

add a note here 00:30:865 - feel strange empty here
Topic Starter
Remillion Cross

Harbyter wrote:

[All diff]


00:28:107 - 1/6

00:39:141 - 1/6

02:08:495 - 02:08:581 - remove nothing


[Asgard]

add a note here 00:30:865 - feel strange empty here
All diffs updated
Arzenvald
Topic Starter
Remillion Cross
wth where are you raika
Harbyter
first all http://puu.sh/gPcbC/71c49ec3af.zip

switch the LR_RevCyCCR and LR_RevCyRDW with those , even if those hitsound are for a special purpose there is too much delay

[Asgard]

00:01:383 - add keysound soft-finish

00:12:245 - add key sound soft-hitclap

00:13:279 - soft-clap

00:28:107 (28107|4,28164|3,28222|2,28279|5) - add soft-hitfinish

00:30:348 (30348|0) - i think you can remove this note then adding a 1/8 stair here ,like in other diff ,then add soft-hitfinish

00:32:589 - soft hitclap

00:41:383 (41383|0) - remove keysound and add here 00:41:555 (41555|1) -

00:43:710 (43710|3) - remove ghost

00:43:538 (43538|1,43624|2) - add soft hitclap

00:48:451 - LR_cymbalSSF

01:03:624 - soft-hitclap

01:06:900 - add soft-hitclap

01:07:130 (67130|2) - same

01:07:589 (67589|6) - remove keysound

01:09:314 - soft hitclap

01:10:348 - LR_CymbalSSF

01:10:865 (70865|2,70951|5,71038|3) - soft hitclap

01:11:727 - LR_cymbalSSF

01:12:158 (72158|5,72245|6,72331|4,72503|6,72589|4,72676|5) - soft Hitclap

01:13:107 - LR_CymbalSSF

01:16:210 - soft-hitfinish

01:25:693 - soft hitclap

01:28:279 - same

01:29:658 - same

01:30:865 - same

01:32:934 -

01:33:624 -

[Hyper]

00:01:383 - add keysound soft-finish

00:11:727 - add key sound soft-clap

00:23:451 - LR Clap Lound L

00:30:693 - soft hitfinish

00:44:658 - soft hitclap

00:45:779 - soft hitclap

00:48:279 - soft hitclap

01:06:900 - soft hitclap

01:09:486 - soft hitclap

01:11:038 - soft hitclap

01:17:762 - soft hitclap

01:18:279 - soft hitclap

01:18:969 - soft hitfinish

01:28:451 - soft hitclap

01:29:141 - same

01:30:003 - LR_CymbalSSF

01:31:727 - soft hitclap

01:32:762 - same

01:33:451 -




---------


milly fix all the incosistence with those keysound in the rest of the diff :V check the standard and beginner too
Topic Starter
Remillion Cross
All diffs were fixed.

Keysounded added as your want

Fixed the in-consistent things
Topic Starter
Remillion Cross
Harbyter
you didn't fix all the keysound ,just saying :V

[Asgard]

and remove those 02:08:495 (128495|1,128581|3) - i think this is the third time that i said to remove those ghost xD
Topic Starter
Remillion Cross
can you just point out all of those ? that's your job, in the case (or you can asking the other BAT for hitsound help, but don't ask Raika because he's busy)

for me, i already fixed it in my 4 Diff, and i don't see any problem (if you point out it, i bet that it will probably not so many fix to do)

if you see that the hitsounding in raika and usagi were a little bit different than mine, it's just because they had own hitsound, and i don't follow them
Raika use his personal hitsound (LR_blabla) in his GD, and usagi use raika hitsound. I only use kick normal finish cymbal and clap, because it's enough for me

EDIT : will fix your latest mod later
Harbyter

Remillion Cross wrote:

can you just point out all of those ? that's your job, in the case (or you can asking the other BAT for hitsound help, but don't ask Raika because he's busy)

:?

indeed ,our job is to work on beatmap that looks ready for the rank.


aswer me honestly ,do you think this was really ready when i started to work on this?I think you can understand why other BN didn't started the qualify job here ,and i don't know how KK bubbled this with so many errors and hitsound incosistence


Remillion Cross wrote:

for me, i already fixed it in my 4 Diff, and i don't see any problem (if you point out it, i bet that it will probably not so many fix to do) you're right ,just few things xD

if you see that the hitsounding in raika and usagi were a little bit different than mine, it's just because they had own hitsound, and i don't follow them
Raika use his personal hitsound (LR_blabla) in his GD, and usagi use raika hitsound. I only use kick normal finish cymbal and clap, because it's enough for me yep i understand that you didnn't followed they're hitsound, what i've checked was the hitsound in your diff ,and those are all the incosistence
SPOILER
[Asgard]

00:46:900 (46900|5,46986|5,47158|4,47331|4) - soft-hitclap

00:47:503 - soft hitclap

00:51:038 - LR_CymbalSSF

01:06:383 - 01:06:555 - soft-hitclap

01:24:486 (84486|6,84486|2) - remove keysound

01:30:865 - add soft-hitclap

01:39:543 (99543|3,99773|3) - switch with soft-hitfinish

01:40:003 (100003|3) - switch with LR_CymbalSSF

01:44:831 - add LR_CymbbalSSF and soft-hitfinish

01:45:520 (105520|4) - LR_CymbalSSF

01:46:210 - LR_CymbalSSF

01:48:451 - soft hitclap

01:48:969 - soft hitclap

01:49:745 - LR_CymbalSSf

01:51:727 - soft hitclap

01:52:503 - LR_CymbalSSF

02:02:762 (122762|4) - switch with LR_Clap_Loud_L

02:06:038 - soft hitclap

02:08:538 - soft hitclap

02:09:314 (129314|0,129400|1) - soft hitclap

02:17:589 - soft hitclap

02:20:693 (140693|3) - switch with LR_CymbalSSf

02:24:831 - LR_CymbalSSF

02:26:426 (146426|1) - remove keysound

02:27:245 (147245|2) - remove keysound

[Hyper]


00:41:555 - add soft-hitfinish

00:46:900 - 00:46:986 - 00:47:158 - 00:47:331 - 00:47:503 - soft hitclap

00:51:038 - LR_cymbalSSF

01:06:383 - 01:06:555 - soft-hitclap

01:13:107 - LR_CymbalSSF

01:24:486 - add soft-hitfinish

01:36:038 - soft-hitclap

01:38:451 - soft hitclap

01:39:543 - 01:39:773 - add soft-hitfinish

01:45:089 - soft-hitclap

01:45:348 - soft-hitclap

01:45:520 - LR_cymbalSSF

01:47:158 - soft-hitclap

01:48:107 - soft hitclap

01:48:969 - soft hitclap

01:51:727 - soft hitclap

01:52:503 - LR_CymbalSSF

02:06:038 - soft hitclap

02:11:210 - soft-hitclap

02:11:555 (131555|0,131612|1,131670|2,131727|3) - soft hitfinish

02:13:796 - soft hitfinish

02:13:969 - soft hitfinish

02:15:951 - soft-hitclap

02:16:814 - soft hitclap

02:16:900 - soft hitclap

02:18:969 - soft hitclap

02:19:141 - soft hitclap

02:20:693 (140693|2) - switch with LR_CymbalSSF

02:22:762 - soft-hitclap

02:24:141 - soft hitclap

02:24:572 - soft hitclap


[beginner]

00:46:900 - soft hitclap

01:08:796 - soft hitclap

01:24:486 - soft-hitfinish


01:29:141 - soft hitclap

01:36:038 - soft hitclap

01:39:543 - 01:39:773 - switch with soft-hitfinish

01:45:348 - soft-hitclap

01:46:210 (106210|0) - switch keysound with LR_CymbalSSF

01:48:107 - soft-hitclap

01:48:969 - soft hitclap

01:49:745 (109745|1) - switch with LR_CymbalSSF

02:03:451 - soft hitclap

02:03:710 - soft hitclap

02:03:969 - soft-hitclap

02:07:417 - soft hitclap

02:08:279 - soft hitclap

02:09:314 - soft hitclap

02:11:210 - softhitclap

02:11:727 - soft hitfinish

02:13:969 - soft hitfinish

02:19:141 - soft hitclap

02:20:003 - 02:20:262 - 02:20:520 - soft hitclap

02:26:900 - soft hitclap




will recheck the standard after you apply those
Topic Starter
Remillion Cross

Harbyter wrote:

Remillion Cross wrote:

can you just point out all of those ? that's your job, in the case (or you can asking the other BAT for hitsound help, but don't ask Raika because he's busy)

:?

indeed ,our job is to work on beatmap that looks ready for the rank.


aswer me honestly ,do you think this was really ready when i started to work on this?I think you can understand why other BN didn't started the qualify job here ,and i don't know how KK bubbled this with so many errors and hitsound incosistence
Because i want to avoiding drama, so i won't reply this, but if you want to answer, i will say if this map is both ready or not ready, and that's it, you and the other BNs, was created for help make the map better, right ? Human will never perfect, anyways, but that's the way for me or the other to improve as many as we can.

EDIT : and i will fixed the things you mentioned in latest reply soon.
Topic Starter
Remillion Cross

Harbyter wrote:

SPOILER
[Asgard]

00:46:900 (46900|5,46986|5,47158|4,47331|4) - soft-hitclap

00:47:503 - soft hitclap

00:51:038 - LR_CymbalSSF

01:06:383 - 01:06:555 - soft-hitclap

01:24:486 (84486|6,84486|2) - remove keysound

01:30:865 - add soft-hitclap

01:39:543 (99543|3,99773|3) - switch with soft-hitfinish

01:40:003 (100003|3) - switch with LR_CymbalSSF

01:44:831 - add LR_CymbbalSSF and soft-hitfinish

01:45:520 (105520|4) - LR_CymbalSSF

01:46:210 - LR_CymbalSSF

01:48:451 - soft hitclap

01:48:969 - soft hitclap

01:49:745 - LR_CymbalSSf

01:51:727 - soft hitclap

01:52:503 - LR_CymbalSSF

02:02:762 (122762|4) - switch with LR_Clap_Loud_L

02:06:038 - soft hitclap

02:08:538 - soft hitclap

02:09:314 (129314|0,129400|1) - soft hitclap

02:17:589 - soft hitclap

02:20:693 (140693|3) - switch with LR_CymbalSSf

02:24:831 - LR_CymbalSSF

02:26:426 (146426|1) - remove keysound

02:27:245 (147245|2) - remove keysound

[Hyper]


00:41:555 - add soft-hitfinish

00:46:900 - 00:46:986 - 00:47:158 - 00:47:331 - 00:47:503 - soft hitclap

00:51:038 - LR_cymbalSSF

01:06:383 - 01:06:555 - soft-hitclap

01:13:107 - LR_CymbalSSF

01:24:486 - add soft-hitfinish

01:36:038 - soft-hitclap

01:38:451 - soft hitclap

01:39:543 - 01:39:773 - add soft-hitfinish

01:45:089 - soft-hitclap

01:45:348 - soft-hitclap

01:45:520 - LR_cymbalSSF

01:47:158 - soft-hitclap

01:48:107 - soft hitclap

01:48:969 - soft hitclap

01:51:727 - soft hitclap

01:52:503 - LR_CymbalSSF

02:06:038 - soft hitclap

02:11:210 - soft-hitclap

02:11:555 (131555|0,131612|1,131670|2,131727|3) - soft hitfinish

02:13:796 - soft hitfinish

02:13:969 - soft hitfinish

02:15:951 - soft-hitclap

02:16:814 - soft hitclap

02:16:900 - soft hitclap

02:18:969 - soft hitclap

02:19:141 - soft hitclap

02:20:693 (140693|2) - switch with LR_CymbalSSF

02:22:762 - soft-hitclap

02:24:141 - soft hitclap

02:24:572 - soft hitclap


[beginner]

00:46:900 - soft hitclap

01:08:796 - soft hitclap

01:24:486 - soft-hitfinish


01:29:141 - soft hitclap

01:36:038 - soft hitclap

01:39:543 - 01:39:773 - switch with soft-hitfinish

01:45:348 - soft-hitclap

01:46:210 (106210|0) - switch keysound with LR_CymbalSSF

01:48:107 - soft-hitclap

01:48:969 - soft hitclap

01:49:745 (109745|1) - switch with LR_CymbalSSF

02:03:451 - soft hitclap

02:03:710 - soft hitclap

02:03:969 - soft-hitclap

02:07:417 - soft hitclap

02:08:279 - soft hitclap

02:09:314 - soft hitclap

02:11:210 - softhitclap

02:11:727 - soft hitfinish

02:13:969 - soft hitfinish

02:19:141 - soft hitclap

02:20:003 - 02:20:262 - 02:20:520 - soft hitclap

02:26:900 - soft hitclap




will recheck the standard after you apply those
all fixed, and the previous mod, has already fixed too
Harbyter
ok ,fixed all


waiting for kuo... xd
Topic Starter
Remillion Cross
Kuo Kyoka..
Akasha-
xi - Valhalla [Osu!Mania Modding]


[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: No Problem
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: Doesnt have
- Hitsound: No Delay
- Timing: Good

Wow, rebubble so much!

Rebubbled

Waiting for qualified

Well, i think you changed the mp3

EDIT for another rebubble .-. ~
Harbyter
after some recheck and fixing some hitsound


here my heart
Jinjin
Grats :D
Topic Starter
Remillion Cross
yey thanks <3
Tristan97
Grats Remillion it was worth the wait :D
[ Mephisto ]
Grats RC O/
Rido
Gratzzz RC
Shinzo-
FINALLY ! ^.^
Grats RC ^^
Hype !! Hype !!
Kyousuke-
woohoo! finally xDD
hypee /o/ grats er ce!
Roxas
I'm sorry but I have to disqualify this map. As other people pointed me out, there are some incorrect snapping.

[ Asgard]
  1. 00:55:865 (55865|0,55865|4) - Since they're following the piano, this snapping isn't correct. They should be moved in 00:55:908 - (you can leave a note on 00:55:865 - for the bells if you prefer).
  2. 01:02:762 (62762|0,63020|2) - This is wrongly snapped. This is how it should be (since you follow the piano) http://puu.sh/h2J5z/2186953705.png
  3. 01:08:279 (68279|0,68509|1,68566|3,68566|4) - This pattern doesn't have pretty sense for me. I mean, 01:08:566 (68566|4) - this LN follows... nothing. 01:08:509 (68509|1,68566|3) - those notes should be piano notes, and there are kicks. Okay, you can create the kicks, it's good, but at least put another note where the kick is present 01:08:624 - . Consider to repattern this part... The *minimal requirement* for me is to do something like this http://puu.sh/h2ILk/c433b127ab.png
Then, other things:
00:24:314 (24314|6) - This part should be checked better. I tried to check the correct snapping with Audacity, but I couldn't hear correctly the notes (I can't find the correct frequency of the notes, lol). Surely that isn't 1/8 since the piano goes faster...
00:52:417 (52417|4,52417|6) - I think you might need a grace note like 00:52:460 - here.
00:55:176 (55176|2,55176|0,55176|5) - What about putting a grace note 00:55:147 - here?

Lastly, in LordRaika's diff, delete this green line http://puu.sh/h2JQY/43a466afaf.png, it seems it makes kiai buggy lol

And I hope think I said everything about this...
Harbyter
roxino biricchino
AncuL
Only fix major errors
[Asgard]
00:55:693 - The snapping isnt correct, if the left note is the bells and the right notes is the pianos, it will be like this

more to be added soon as i find more errors
Topic Starter
Remillion Cross

Roxas wrote:

I'm sorry but I have to disqualify this map. As other people pointed me out, there are some incorrect snapping.

[ Asgard]
  1. 00:55:865 (55865|0,55865|4) - Since they're following the piano, this snapping isn't correct. They should be moved in 00:55:908 - (you can leave a note on 00:55:865 - for the bells if you prefer).
  2. 01:02:762 (62762|0,63020|2) - This is wrongly snapped. This is how it should be (since you follow the piano) http://puu.sh/h2J5z/2186953705.png
  3. 01:08:279 (68279|0,68509|1,68566|3,68566|4) - This pattern doesn't have pretty sense for me. I mean, 01:08:566 (68566|4) - this LN follows... nothing. 01:08:509 (68509|1,68566|3) - those notes should be piano notes, and there are kicks. Okay, you can create the kicks, it's good, but at least put another note where the kick is present 01:08:624 - . Consider to repattern this part... The *minimal requirement* for me is to do something like this http://puu.sh/h2ILk/c433b127ab.png
Then, other things:
00:24:314 (24314|6) - This part should be checked better. I tried to check the correct snapping with Audacity, but I couldn't hear correctly the notes (I can't find the correct frequency of the notes, lol). Surely that isn't 1/8 since the piano goes faster...
00:52:417 (52417|4,52417|6) - I think you might need a grace note like 00:52:460 - here.
00:55:176 (55176|2,55176|0,55176|5) - What about putting a grace note 00:55:147 - here?

Lastly, in LordRaika's diff, delete this green line http://puu.sh/h2JQY/43a466afaf.png, it seems it makes kiai buggy lol

And I hope think I said everything about this...
Thank you, but sorry i'm afraid if i can't continue with this beatmap anymore (probably not going to be re-qualified)

i had so many problem

will fix anyway soon
akebono
lmao rip
Kamikaze
You will be missed RC.
Harbyter

-Kamikaze- wrote:

You will be missed RC.


:( :(
Sorarei
sudahlah pat, bukan karena beatmapnya unrankable, belum waktunya aja.
Rido
omgomgomgomgomg
Topic Starter
Remillion Cross

Roxas wrote:

I'm sorry but I have to disqualify this map. As other people pointed me out, there are some incorrect snapping.

[ Asgard]
  1. 00:55:865 (55865|0,55865|4) - Since they're following the piano, this snapping isn't correct. They should be moved in 00:55:908 - (you can leave a note on 00:55:865 - for the bells if you prefer). didn't really realise it, fixed
  2. 01:02:762 (62762|0,63020|2) - This is wrongly snapped. This is how it should be (since you follow the piano) http://puu.sh/h2J5z/2186953705.png i don't know about this, but i think you already re-think about it, so i think i will fix this
  3. 01:08:279 (68279|0,68509|1,68566|3,68566|4) - This pattern doesn't have pretty sense for me. I mean, 01:08:566 (68566|4) - this LN follows... nothing. 01:08:509 (68509|1,68566|3) - those notes should be piano notes, and there are kicks. Okay, you can create the kicks, it's good, but at least put another note where the kick is present 01:08:624 - . Consider to repattern this part... The *minimal requirement* for me is to do something like this http://puu.sh/h2ILk/c433b127ab.png
this makes the pattern more sense, thanks !

Then, other things:
00:24:314 (24314|6) - This part should be checked better. I tried to check the correct snapping with Audacity, but I couldn't hear correctly the notes (I can't find the correct frequency of the notes, lol). Surely that isn't 1/8 since the piano goes faster...so what i do ? delete the note as Spy said because the snap ?
00:52:417 (52417|4,52417|6) - I think you might need a grace note like 00:52:460 - here. added
00:55:176 (55176|2,55176|0,55176|5) - What about putting a grace note 00:55:147 - here? added

Lastly, in LordRaika's diff, delete this green line http://puu.sh/h2JQY/43a466afaf.png, it seems it makes kiai buggy lol raika already make the same mistake earlier, sorry, fixed

And I hope think I said everything about this...
Thanks, and i dunno what should i do, i don't have a time for ask rebub and requal and also i'm sick and need recovery time
will continue this when i'm ready
Topic Starter
Remillion Cross

Reikosaka wrote:

sudahlah pat, bukan karena beatmapnya unrankable, belum waktunya aja.
sebenarnya ga ada masalah sih cuma masalah irl kadang nyebeliin :c
dionzz99
'-' RC kita sama senasib :')
Sorarei

Remillion Cross wrote:

Reikosaka wrote:

sudahlah pat, bukan karena beatmapnya unrankable, belum waktunya aja.
sebenarnya ga ada masalah sih cuma masalah irl kadang nyebeliin :c
jangan dibawa ke osu! lah :/
Topic Starter
Remillion Cross

Reikosaka wrote:

jangan dibawa ke osu! lah :/
iya makanya kembali lagi meski ga bisa terlalu aktif, lagi sakit sih wkwk
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