2014-10-27 20:36 CodeS: Hi
2014-10-27 20:36 M o k o r i: hi~
2014-10-27 20:36 CodeS: M4M ?
2014-10-27 20:36 CodeS: wanna?
2014-10-27 20:36 CodeS: I saw your request on mod req
2014-10-27 20:36 M o k o r i: sure :3
2014-10-27 20:37 M o k o r i: np please
2014-10-27 20:37 CodeS: wanna do IRC? I have some time before Walking Dead starts lol
2014-10-27 20:38 CodeS: o.o
2014-10-27 20:38 M o k o r i: i'll go out soon, so maybe i cant finish moddin yours._.
2014-10-27 20:39 CodeS: ah no no
2014-10-27 20:39 CodeS: you can mod mine later
2014-10-27 20:39 CodeS: I preffer modding first then
2014-10-27 20:39 CodeS: if you find my mod usefull you can mod later
2014-10-27 20:39 CodeS: ok?
2014-10-27 20:39 M o k o r i: oh, i got it
2014-10-27 20:39 M o k o r i: im so poor at eng xD
2014-10-27 20:39 CodeS: Ok
2014-10-27 20:39 CodeS: I'm used to speak to japanese
2014-10-27 20:40 CodeS: will keep simple
2014-10-27 20:40 CodeS: ACTION is editing [http://osu.ppy.sh/b/520261 Petit Rabbit's - Daydream cafe (you Remix) [Easy]]
2014-10-27 20:40 CodeS: First of all
2014-10-27 20:40 CodeS: let me check something
2014-10-27 20:40 M o k o r i:
2014-10-27 20:41 CodeS: ok first of all
2014-10-27 20:41 CodeS: This is OPTIONAL
2014-10-27 20:41 CodeS: but
2014-10-27 20:41 CodeS: you might want to add 1000 audio lead in
2014-10-27 20:41 CodeS: just in case
2014-10-27 20:41 CodeS: but
2014-10-27 20:41 CodeS: time is fine
2014-10-27 20:42 CodeS: starting time I mean, some BAT's like to see maps with audio lead in
2014-10-27 20:42 CodeS: others don't bother
2014-10-27 20:42 M o k o r i: fmfm
2014-10-27 20:42 M o k o r i: you means its short time before start song?
2014-10-27 20:42 M o k o r i: mean lol
2014-10-27 20:42 CodeS: not really
2014-10-27 20:42 CodeS: but
2014-10-27 20:42 CodeS: like I say
2014-10-27 20:42 CodeS: optional
2014-10-27 20:43 CodeS: some BAT's like to see 1500 audio lead in always xd
2014-10-27 20:43 CodeS: others don't mind
2014-10-27 20:43 CodeS: so it's up to you
2014-10-27 20:43 M o k o r i: oh
2014-10-27 20:43 M o k o r i: i didnt know it, i consider to edit mp3
2014-10-27 20:43 CodeS: oh no no no
2014-10-27 20:43 CodeS: is not in MP3
2014-10-27 20:43 CodeS: go to File
2014-10-27 20:44 CodeS: "open osu in notepad"
2014-10-27 20:44 M o k o r i: sure
2014-10-27 20:44 CodeS: notepadis open
2014-10-27 20:44 CodeS: in [General]
2014-10-27 20:44 CodeS: AudioFilename: Daydream cafe(you Remix).mp3
2014-10-27 20:44 CodeS: AudioLeadIn: 0
2014-10-27 20:44 CodeS: that one
2014-10-27 20:44 CodeS: if you want, you can add 1000
2014-10-27 20:44 CodeS: but again, optional, you're fine without it
2014-10-27 20:45 CodeS: you found it?
2014-10-27 20:45 M o k o r i: sure, understand
2014-10-27 20:45 CodeS: okas
2014-10-27 20:45 CodeS: now
2014-10-27 20:45 M o k o r i: yes
2014-10-27 20:45 CodeS: 00:02:341 (3) -
2014-10-27 20:45 CodeS: why didn't you make blanket with 00:03:713 (1) - ?
2014-10-27 20:46 CodeS: I feel it could look better if you make a blanket
2014-10-27 20:46 CodeS: like this
2014-10-27 20:46 CodeS:
http://osu.ppy.sh/ss/21789212014-10-27 20:47 M o k o r i: ok i fix it
2014-10-27 20:47 CodeS: mostly because is better if every opportunity you find on Easy to make blanket
2014-10-27 20:47 CodeS: they're easy to fin
2014-10-27 20:47 CodeS: play*
2014-10-27 20:47 M o k o r i: fmfm
2014-10-27 20:48 M o k o r i:
http://gyazo.com/2220e12a69194d7d151e57f33330cec9 2014-10-27 20:49 CodeS: 00:06:113 -
2014-10-27 20:49 CodeS: you could add a note here, to continue the entire segment as one pattern and then the player can rest in the next segment before this 00:07:827 (2) -
2014-10-27 20:49 CodeS:
https://osu.ppy.sh/ss/21789232014-10-27 20:50 CodeS: why?, because it feels weird that there is an space there, and then slider, and then ANOTHER space
2014-10-27 20:50 CodeS: right when the song just started
2014-10-27 20:50 CodeS: it can confused new players with the Distance snap
2014-10-27 20:50 CodeS: and perfect blanket
2014-10-27 20:51 CodeS: 00:16:056 (3) -
2014-10-27 20:52 CodeS: rotate -20 to create better blanket and more simmetry, it will look good!.
2014-10-27 20:52 CodeS: (remember to fix DS after you rotate it)
2014-10-27 20:52 CodeS:
https://osu.ppy.sh/ss/21789292014-10-27 20:52 M o k o r i: cool!
2014-10-27 20:53 M o k o r i: the best position, i think
2014-10-27 20:53 CodeS: 00:20:170 (4) -
2014-10-27 20:53 CodeS: remove combo
2014-10-27 20:53 CodeS: 00:21:541 (5) -
2014-10-27 20:53 CodeS: add combo
2014-10-27 20:54 CodeS: about 00:21:541 (5) - <<< , the distance snapping is a bit low, but, if you want to keep it near, you better add new combo
2014-10-27 20:54 CodeS: so new players can understand the distance is different, if you don't add new combo, they will probably miss the reverse arrow
2014-10-27 20:54 CodeS: thinking they must click right away
2014-10-27 20:56 M o k o r i:
http://gyazo.com/d832bace9640279dfeed4595cabffd2f2014-10-27 20:56 M o k o r i: i fixed like this
2014-10-27 20:56 CodeS: mmmm
2014-10-27 20:56 CodeS: I would personally not do that, the 2 reverse arrow play better in my opinion
2014-10-27 20:56 CodeS: but
2014-10-27 20:56 CodeS: up to you
2014-10-27 20:57 CodeS: 00:22:913 (1) - rotate this?, so the arrow flows to the next note,
https://osu.ppy.sh/ss/21789382014-10-27 20:58 CodeS: 1 is in line with 2 now, so the same slider keeps the movement to the next note
2014-10-27 20:59 CodeS: 01:06:799 (1) - slider out of grid
2014-10-27 20:59 CodeS: to some BAT's > unrankeable
2014-10-27 20:59 CodeS: to others > dangerous
2014-10-27 20:59 CodeS: so better be carefull with taht
2014-10-27 21:00 M o k o r i: sure, then i fix it in grid
2014-10-27 21:00 CodeS: 01:08:170 (3) - how about this?, right now it breaks flow, I feel like this could player better and looks cleaner
2014-10-27 21:00 CodeS:
https://osu.ppy.sh/ss/21789422014-10-27 21:01 CodeS: if you want to keep blanket, you can o this too
2014-10-27 21:01 CodeS: do this too*
https://osu.ppy.sh/ss/21789432014-10-27 21:02 CodeS: 01:23:256 (1) - fix blanket >
https://osu.ppy.sh/ss/21789492014-10-27 21:02 M o k o r i: i've done like yours :FD
2014-10-27 21:02 CodeS:
2014-10-27 21:03 M o k o r i:
lol
2014-10-27 21:04 CodeS: 01:46:570 (3) - nazi, move to x 460 y 252
2014-10-27 21:05 CodeS: 02:07:313 (2) - this slider should start in 02:07:141 - , that's where the voice start
2014-10-27 21:07 CodeS: 02:40:056 (2) - maybe a little big up?, right now it's touching this 02:41:256 (1) -, because the AR, it will appear overlapped at some point
2014-10-27 21:07 CodeS: like this
https://osu.ppy.sh/ss/21789532014-10-27 21:08 M o k o r i: fixed like yours
2014-10-27 21:08 CodeS: 03:11:427 (1) - new combo
2014-10-27 21:08 CodeS: 03:14:170 (1) - new combo
2014-10-27 21:09 M o k o r i: done~
2014-10-27 21:10 CodeS: just remember something
2014-10-27 21:10 CodeS: if your spacing is 1.0 x
2014-10-27 21:10 CodeS: EVERYTHING must be at 1.0x
2014-10-27 21:10 CodeS: if you see a
2014-10-27 21:10 CodeS: for example
2014-10-27 21:10 M o k o r i: fmfm
2014-10-27 21:10 CodeS: 0.6
2014-10-27 21:10 CodeS: 0.7
2014-10-27 21:10 CodeS: add new combo
2014-10-27 21:10 CodeS: but
2014-10-27 21:10 CodeS: most of the time those distance on Easy, are unrankeables
2014-10-27 21:11 CodeS: but some you can fix by adding new combo, so new players understand the distance is different!
2014-10-27 21:11 CodeS: just a tip
2014-10-27 21:11 CodeS: done with Easy
2014-10-27 21:11 CodeS: very creative easy
2014-10-27 21:11 CodeS: I liked it
2014-10-27 21:11 M o k o r i: its very useful tip for me xD
2014-10-27 21:11 CodeS: ACTION is editing [http://osu.ppy.sh/b/519308 Petit Rabbit's - Daydream cafe (you Remix) [Normal]]
2014-10-27 21:13 CodeS: 00:39:370 (1) -
2014-10-27 21:13 CodeS: dangerous out of grid
2014-10-27 21:13 CodeS: just be careful
2014-10-27 21:13 M o k o r i: sure, move it!
2014-10-27 21:13 CodeS: 00:40:741 (3) - same with this, problem with this one is, the position, with small resolution
2014-10-27 21:13 CodeS: it will touch big HP bars
2014-10-27 21:14 CodeS: so it can be annoying
2014-10-27 21:14 CodeS: 00:54:284 (2,2) - mmmmm, better to stack,
2014-10-27 21:15 CodeS:
http://osu.ppy.sh/ss/21789672014-10-27 21:16 CodeS: 01:05:599 (1) - same problem as easy, the voice stars here 01:05:427 - (the "pyon" "pyon")
2014-10-27 21:17 M o k o r i: fmfm
2014-10-27 21:17 CodeS: 01:58:913 (3) - move more to the center, fix blanket, it will looks cleaner
https://osu.ppy.sh/ss/21789692014-10-27 21:19 CodeS:
https://osu.ppy.sh/ss/2178969 new combo
2014-10-27 21:20 CodeS: 03:32:170 (1) - move to x=80 y 132 for better blanket and positioning
2014-10-27 21:21 CodeS: one small fixing
2014-10-27 21:21 CodeS: 00:54:113 (1,2,1,2) -
2014-10-27 21:21 CodeS: remember I say to stack this?
2014-10-27 21:21 CodeS: I asked a QAT in my friendlist
2014-10-27 21:21 CodeS: is better to not stack, stacks are not allowed on normals
2014-10-27 21:21 CodeS: sorry about that one
2014-10-27 21:21 M o k o r i: oh
2014-10-27 21:22 M o k o r i: then i refix not stacked
2014-10-27 21:22 CodeS:
2014-10-27 21:23 CodeS: 04:09:199 (1) - rotate -3 with "selection center" activated
2014-10-27 21:23 CodeS: ACTION is editing [http://osu.ppy.sh/b/517631 Petit Rabbit's - Daydream cafe (you Remix) [Hard]]
2014-10-27 21:24 CodeS: OD 5.5
2014-10-27 21:25 M o k o r i: sure
2014-10-27 21:25 M o k o r i: is OD6 is high for hard in your opinion?
2014-10-27 21:25 CodeS: mmm
2014-10-27 21:25 CodeS: not really
2014-10-27 21:25 CodeS: I can see your point of Easy OD 2, Normal OD 4
2014-10-27 21:26 CodeS: Hard OD 6, a +2 OD every diff.
2014-10-27 21:26 CodeS: but
2014-10-27 21:26 CodeS: the next diff, is OD 7
2014-10-27 21:26 M o k o r i: oh. i see
2014-10-27 21:26 CodeS: to keep the diff spread more balanced, I would recomend better a 1.5 between each diff
2014-10-27 21:28 CodeS: 00:17:684 (2) - just personal opinion
2014-10-27 21:28 CodeS: but these 3/4 stacks are REAAALLY hard to play
2014-10-27 21:28 M o k o r i: fmfm
2014-10-27 21:29 CodeS: I would recommend removing, BUT, you better wait for a more experienced mapper
2014-10-27 21:29 CodeS: for confirmation
2014-10-27 21:29 CodeS: you don't have to remove now, but just to keep in mind
2014-10-27 21:29 M o k o r i: sure, then i keep in mind your advice
2014-10-27 21:30 CodeS: 00:42:627 (2) - move a bit higher so the note doesn't touch the body of the slider, fix the next slider DS to make it look cleaner
2014-10-27 21:30 CodeS:
https://osu.ppy.sh/ss/21789842014-10-27 21:30 CodeS: 00:43:313 (4) - fix this stack if you fix the note before
2014-10-27 21:32 M o k o r i: ok
2014-10-27 21:33 CodeS: 01:41:084 - add note to keep the flow going, the stop there is kinda ankward
2014-10-27 21:33 CodeS: 01:42:970 (4) - new combo
2014-10-27 21:34 M o k o r i: both fixed
2014-10-27 21:34 CodeS: 01:42:970 (4) - another recomendation << you haven't used jumps in your map
2014-10-27 21:34 CodeS: well
2014-10-27 21:34 CodeS: not big jumps
2014-10-27 21:34 CodeS: using jumps there can catch offguard players for no reason
2014-10-27 21:34 CodeS: so again
2014-10-27 21:35 CodeS: keep in mind to fix those jumps
2014-10-27 21:35 CodeS: but wait for more experience modder
2014-10-27 21:35 M o k o r i: all right
2014-10-27 21:37 CodeS: 02:55:656 (4) - new combo
2014-10-27 21:38 CodeS: 03:46:399 (4) - new combo
2014-10-27 21:39 M o k o r i: sure
2014-10-27 21:40 CodeS: mostly to keep consistency in combos
2014-10-27 21:40 CodeS: you've been using a lot of New combos i just change of voice
2014-10-27 21:40 CodeS: so to keep them equal
2014-10-27 21:40 M o k o r i: fmfm
2014-10-27 21:41 CodeS: ACTION is editing [http://osu.ppy.sh/b/517633 Petit Rabbit's - Daydream cafe (you Remix) [ExtRabbit's]]
2014-10-27 21:41 M o k o r i: i made combos by my nonsense feelings, so will change them with consistency
2014-10-27 21:42 CodeS: 00:36:799 (2) - stack with 00:36:456 (9) -
2014-10-27 21:42 CodeS:
http://osu.ppy.sh/ss/21789992014-10-27 21:42 M o k o r i: sure
2014-10-27 21:43 CodeS: 00:33:199 (1) - new combo to enphasis on the stream start
2014-10-27 21:44 CodeS: 00:43:656 - seeing as the extra is really hard
2014-10-27 21:44 CodeS: why not add an spinner here?
2014-10-27 21:44 CodeS: it could use the "psyyyyyyy" xD sound there
2014-10-27 21:45 M o k o r i: thats good!
2014-10-27 21:46 CodeS: 01:24:284 (1) - new combo, to note more the stop there
2014-10-27 21:46 CodeS: and the distance
2014-10-27 21:47 M o k o r i: sure
2014-10-27 21:47 CodeS: 02:15:027 (1) - same as before, I would add new combo here to make enphasis on the big jump there
2014-10-27 21:50 M o k o r i: done
2014-10-27 21:50 CodeS: I don't have much to say, this map is REAALLY GOOD, but, you will need more experience modders
2014-10-27 21:50 CodeS: for the Extra
2014-10-27 21:50 CodeS: to fix posible overmappings and patterns