Mod requested. o/
[General]
- Your bg is unrankable. It need to be either 1024x768 or 1366x768. Please try to find something larger.
- Are you sure you can't find a better quality audio? I mean 128kbps is accepted but 192 is better.
- Turn off the Widescreen support. You don't have SB to begin with.
- Just start the kiai at 00:56:135. The previous part is just the intro.
[Cup]
00:05:118 - Add a note here. This sounds is pretty loud.
00:12:553 (8,1) - Just use one slider please. (1) is not too loud and as a circle it blends too much into the next pattern.
00:18:193 (1) - The drum at 00:19:218 is kinda loud which can distract players. I suggest you to end your spinner here and just add a circle to 00:19:731. Or change the spinner into a longer slider.
00:33:062 (1,2,3,4) - Add bigger distance to these. It would be nice.
00:35:113 (1,2) - I'm not a big fan of 1/4 on the easiest level. It can be really hard. I think you should just end (1) on red tick.
00:51:008 (8) - Please just curve this slider. Having an edge on the easiest level is very weird.
00:54:597 (1,2,3,4,5) - Degrease the distance a bit. Just a few grid is enough. I know its catchable but catching the first note right after the spinner is hard enough.
01:00:237 - Leaving this part out is weird since it got a loud drum sound. I suggest you to make the previous slider a bit longer.
01:01:006 (2,3) - Now this is totally weird. There is nothing to follow at 01:01:006 tho you started you slider there instead of the stronger beat at 01:01:262. And (3) totally ignores the drum at 01:01:775. I suggest you to shorten (3) to an 1/1 slider and start (2) 1/2 later at the white tick.
01:08:953 (2,3,4) - Just one long slider as you did it before. The sound at (3) is not too loud to begin with.
01:11:004 (2,1) - Too close the spinner. The acceptable distance is 1/2 tho sometimes even that is blend too much. And if you listen closely the sound you followed with the spinner is starts at 01:11:773, 1/4 later.
01:12:799 (1,2,3) - Why there is 2 circle first then a short slider? The rhythm is the same so your timeline can be the same too. And you can add a little movement between the two circle.
I want to see some more improvement on the timeline. Seems a little weird to me. I'm not saying its bad but at some part is seems it can be much better. Well, I think a few more mod and this should be fine. Also take a look at you NCs, they are too long sometimes. 4-5 is fine but 8 is too much with this circle size.
[Salad]
This is Salad AR/OD should be higher than 7 and HP should be under 6. That means you need to lower each by 1 at least.
CS 3,8 why? Just use 3 or 3,5 but 4 should only be used above Platter.
00:06:143 (7,8) - It would be nice if you can add a little jump here.
00:07:169 (1) - To be honest this beat is not really important. It would be better as a little break on your cluttered timeline.
00:07:425 (2,3,4,5,6,7,8,9) - This is a bit boring since you only used circles here. I'm sure you can add some 1/2 repeat slider as well.
00:13:322 (1,2,3) - This is again a weird timeline. Strong beats are at 00:13:578, 00:14:091 and 00:14:604 yet you mapped them as slider end. These points have a potential to be jumps but you can't add jumps to sliderends. Please move these slider 1/2 later.
00:16:398 (2,3) - Flip them on the timeline. First the circle then the slider.
00:17:680 (5,1) - Too close. Start your spinner at red tick.
00:21:141 (2) - You can delete this. Its useless to map it.
00:21:782 (4,5) - I personally think having blue tick on Salad is too early. And this is sounds bad if you ask me since the drum on 00:22:295 is much stronger than the vocal. I suggest you to end (4) on white tick and just add a repeat to it.
00:23:576 (1,2,3) - I already mentioned this but here you can use a circle at 00:23:576 after you moved the sliders 1/2 later.
00:36:907 (4,5,6,7,8) -
00:44:342 (5) - NC
00:52:546 (4,5,6,7) - Why? These are following nothing. Just use a spinner or a long slider.
00:57:417 (4) - This is weird. There is a stronger beat at 00:57:673 yet that is just a repeat. Please use a circle+short slider with a jump between them.
01:01:519 (5,6) - Jump
01:02:544 (7,8) - This is very weird as stacked since (8)is on main beat. Please add a jump here.
01:09:210 (4,5) -
01:10:748 (7,1) - Nope. The repeat slider sounds strange, divide it to circle+slider. And start the spinner 1(4 later on white tick.
01:13:568 (3) - Just what is this note doing here? I know you followed the drum with it but it makes the rhythm strange. Delete it.
01:17:670 (1) - ^
01:19:336 (6) - Delete
01:21:772 (4) - ^
The sliders here are starting at the wrong tick. Its okay to start slider on red tick when there is a stronger beat or nothing else to follow but with this song none of them works. The strong beats are always on white ticks yet you started your sliders on red. Its impossible to make good jump patterns this way since sliderend can't be jump. Move the sliders which happens to start on red tick (I pointed out most of them) 1/2 later to the white tick. In the case of repeat sliders just divide them into circle+slider.
[]
I want to see more improvement on both diff's timeline. On Salad you should use a bit more jump at stronger beats (mainly drums). Comparing with the two diff Cup is more or less fine but the Salad is just like Cup but with more notes. Please, we are allowing jump on Salad only to be able to make difference between the two easiest diff so use it. Make Salad a bit more jumpy but be careful, it shouldn't be too jumpy.
I would like to give a star but a Platter is missing I think. There should be a hardest diff than these. Well, I'm not forcing you or anything. Just saying.
Good luck.