forum

MY FIRST STORY - Fukagyaku Replace

posted
Total Posts
102
show more
Topic Starter
kunka
Green : change
Red : no change
Orange : change a little.


sheela901 wrote:



Hello kunkakunkakunkakunka! Sorry for the delay, but I have this time to mod your map! I’ve been expecting you.:D

Hard

  1. 00:08:846 (1,1) - It's highly recommended you add at least one beat in-between for little recovery when it comes to average and low difficulties, but it also applies to hard difficulties. How about ending the spinner on 00:11:560 ? fixed.
Honestly, I couldn't find anything else! Great job! Thank you.

Insane

  1. 00:05:530 to 00:08:695 - The rhythms in this part sounds quite weird, especially the short sliders 00:05:982 (3,3) . They end on half of the syllables instead of fully, and this is what I think sounds weird. Later, bizarrely, 00:07:942 (3,4,5) doesn't also sound nice but for the first time I've heard it, like it sounded empty. Though, this follows the vocals good, in my opinion, it could be arranged.
    1. Firstly, 00:05:982 (3,3) should be extended by a beat in order to get the vocals fully. I don't really the point to have the sliders half a beat to be honest. I switched to 1/1 slider.
    2. Secondly, 00:07:942 (3,4) could be changed to only a 1/1 slider. This would also follow that one syllable. In my opinion, the hitcircle doesn't currently touch anything that could be emphasized. hmm,,okay. fixed.
  2. 00:19:463 (2,5) - Try improving the blanket pattern. Currently it doesn't look neat. It is difficult even if claimed to be improvement lol. I improved a flow to go to the left. Please confirm it.
  3. 00:47:986 - It would be better if you start slider here instead of the downbeat, because the red tick has a strong beat which could be emphasized with a clickable object. I must change rhythm of the 00:48:136 (1) - , when I change it as you are said. Because the 00:48:136 (1) - takes the rhythm of the lyrics, I don't change it. Therefore I changed the 00:47:836 (5) - to 2 circles.
  4. 00:49:337 to 00:50:238 - You might want to fill this part with more objects since the 1/1 rhythm makes the previous rhythm stop, and doesn't make a consistency and same density if there's other beats you could touch. I made a change moderately.
  5. 00:58:046 (2,3) - Switching the objects would sound better in my opinion. That way, the drum beat could be emphasized on 00:58:346 by a clickable object instead of the tail. The 00:58:196 (3) - is follow of the vocalists. I think that this is most suitable personally. However, there must change it if it take the drumbeat. I was considerably troubled,,, but change it.
  6. 01:01:949 (3) - A little symmetric could make slider look neater. fixed.
  7. 01:16:814 to 01:18:015 - I mod the last difficulty first, so I sometimes want to say the same reason depending on the "thing" without recopying. In this case, you might want to search the timestamps at the beginning of this sentence in the Concerto mod below. It is not a copy lol. It's coincidence. I change the slider of the "Concerto diff" to 2 circles if I make a change. Please confirm it.


Concerto

  1. 00:05:530 to 00:08:695 - Please read what I've typed in Insane. fixed.
  2. 00:25:919 (5) - The flow with 00:25:769 (4) felt unnatural for me. 00:25:319 (1,2,3,4) goes to the left, but 00:25:919 (5) is on the right of (4) with a repeat going left, like the 1/2 hitcircles rhythm. I suggest you make the slider straight, and make it rotating to get a diagonal. Moving the node on the tail to x:91 y:143 should be good. I made modifications like that, but do not like this placement personally. Therefore I moved the 00:25:319 (1) - 00:25:919 (5) - .
  3. 00:30:048 - How about you add a hitcircle on that tick? The sound is noticeable to me. fixed. However, a change of the big placement was necessary because I added it. It is 00:32:826 (2) - from 00:30:124 (1) - mainly.
  4. 00:30:574 (4) - Move this a little up, like x:205 y:68? This would make a little variation with the movement since 00:30:124 (1,2,3,4) currently go lower. Please confirm it by the contents mentioned above.
  5. 00:47:986 (5,6) - The triplet here doesn't mean anything here in my opinion, as the strong beat stands on 00:47:986 -, and it felt like another measure of the song. I suggest you switch the objects 00:47:986 (5,1) in the timeline, so slider first and circle second. This would also stay on the same path with the rhythm. hmm,,I removed 00:48:061 (6) - . I don't change the 00:47:986 (5,1) -
  6. 00:48:962 (4) - There's literally no beat in this tick, so that hitcircle is useless and should be removed. fixed.
  7. 00:58:196 (3) - I suggest you break that slider into objects that follow the drum. I feel that the drums should be emphasized since it gets louder and repetitive there. I also think that it brings a little intensity before the stream. Try a circle and a 1/2 slider on a 1/2 rhythm. I made modifications like "Insane diff"
  8. 01:03:751 (1) - A little symmetric could make slider look neater. fixed.
  9. 01:11:108 (2) - The blanket pattern was noticeable off to me. Move this down to y:219 to get a pretty blanket. fixed.
  10. 01:16:814 to 01:18:015 - Honestly, I wouldn't go follow the vocals. There's a mix of vocals and drums, but the current rhythms sounds bad with the drums, which I recommend you to follow. They don't emphasize at the correct place, like 01:17:414 (3) with the tail on the strong beat. I also think that having a hitcircle on 01:16:814 (5) instead of the slider sounds weird when you have 01:16:964 (1,2,3,4,5) after. Try this instead: As you said, I made modifications. However, I feel a sense of incongruity very much. I'm very sorry, but I can't make modifications along the indication. Instead, I removed all the sliders. (all hitcircle) If it is this, I can understand.
  11. 01:23:570 (5) - I think only hitcircle on the downbeat is enough. I don't see why you would add a kickslider here, as it doesn't follow anything. Because this was "Extra diff", I liked it personally and put it. I make modifications if you must not use it.
Either call BeatofIke or me back for a rebubble! okay. Thank you sheela-san ;) I call to you.
sheela
Recheck, so no kudosu!

Concerto

  1. 00:30:124 (1) - I personally think that stacking the hitcircles makes a movement that doesn't you go further, so it feels stopping you. And the strong beat is handled by (1), so "freeing" this note would fit better instead of stacking it.
Only this suggestion, and call me back again!
Topic Starter
kunka

sheela901 wrote:

Recheck, so no kudosu!

Concerto

  1. 00:30:124 (1) - I personally think that stacking the hitcircles makes a movement that doesn't you go further, so it feels stopping you. And the strong beat is handled by (1), so "freeing" this note would fit better instead of stacking it. fixed. I excluded stack.
Only this suggestion, and call me back again! okay!
sheela
Re-bubbled! I want to have another BN to check this just to ensure the beatmap.
Topic Starter
kunka

sheela901 wrote:

Re-bubbled! I want to have another BN to check this just to ensure the beatmap.
Thank you very much \(^o^)/
I understand. I'll see how it goes for a while. ;)
Ipas
This song is totally GREAT ><
I'm sorry If I was trouble you, but consider my suggestions here~

[Easy]
  1. 00:25:319 (3,4,1) - For me, rhythm pattern like this, really confusing for an Easy . People sometimes hit it faster than it must be and gets 100 on their hits . Maybe try to follow another sound beside than this, how about try this rhythm? 1/1 is more acceptable in my opinion, rather than doing 2/1 with circles
    1. 00:34:328 (2,3,4,1) -
  2. 00:29:823 - Don't leave it empty please, it's rather loud and noticeable and really capable for being hit
  3. 00:55:043 (1) - After saw so many 3/2 gaps, I'd rather to play this slider on 00:55:193 - , because there's more support by the vocals and than strong sound here, which bad for being ignored at all . It goes same with the next slider, try to move them 1/2 afterwards and use this pattern ((00:57:145 (3) - Delete this circle first)
    SPOILER
    http://puu.sh/k8A9N/ca6a1f45b8.jpg
  4. 00:58:796 (2) - It looks more better if you could fix the blanket
  5. 01:23:870 - Map this beat is nice to make up a build-up rhythm over there
  6. 01:27:624 (3) - Rearrange it like this (below), to make 01:28:224 - being clickable and end the diff like the others here
[Normal]
  1. 00:40:334 (4) - Since it's a Normal, I would like to make a nice build-up here, by mapping out these beat too 00:40:484 - 00:40:784 -
[Hard]
  1. 00:17:811 (3) - Better to replace this circle by 1/2 slider, so that this 00:17:961 - will get a little enough emphasis to leave the section less awkward since 00:19:163 (4) - sounded similar, but in fact it's more louder
  2. 00:40:634 (8,9) - Fix spacing, I know it must not be supposed to be like this
[Insane]
  1. 00:16:835 - It's going better to fill and map this 1/4 beat, it's really clear and sounds nice for being mapped
  2. 00:49:262 - I couldn't hear anything here, and here too 00:49:337 - . I recommend you to replace them all 00:49:187 (4,5,1) - with 1/1 slider like image below, because the only thing that really prominent here over the sequence is the long sound that appears on 00:49:187 - If you're planned to follow this suggestion, make sure you put NC on 00:49:638 (5) - later
[Concerto]
  1. 00:02:515 (7) - Because of vocals pronounced clearly at this slider body, rather to emphasis it by rearrange this slider into 1/2 pattern
  2. 00:49:938 (4,5,1) - Placement is weird and make this circle which relies the guitar sound feel bad 00:50:313 (5) - . Deleting this circle would be nice too, but if you don't want it, do the another placement things
  3. 00:52:791 (6) - Finish on head, find the same stuff because this beat carry out rather similar to cymbal
  4. 00:55:193 (1) - ^
  5. 01:08:180 - 01:08:331 - Still connected to each others in 01:07:355 (1,2,3,4,5,6,7,8,9,10,11) - , so better to fill them out to make nice pattern across the song
[]
Woah, the whole diffs are nice!
Good Luck!
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


Ipas wrote:

This song is totally GREAT ><
I'm sorry If I was trouble you, but consider my suggestions here~ I accept you. However, bubble has faded away again lol. My HP is 0

[Easy]
  1. 00:25:319 (3,4,1) - For me, rhythm pattern like this, really confusing for an Easy . People sometimes hit it faster than it must be and gets 100 on their hits . Maybe try to follow another sound beside than this, how about try this rhythm? 1/1 is more acceptable in my opinion, rather than doing 2/1 with circles fixed.
    1. 00:34:328 (2,3,4,1) - ^
  2. 00:29:823 - Don't leave it empty please, it's rather loud and noticeable and really capable for being hit ^^
  3. 00:55:043 (1) - After saw so many 3/2 gaps, I'd rather to play this slider on 00:55:193 - , because there's more support by the vocals and than strong sound here, which bad for being ignored at all . It goes same with the next slider, try to move them 1/2 afterwards and use this pattern ((00:57:145 (3) - Delete this circle first) hm,,okay.
    SPOILER
    http://puu.sh/k8A9N/ca6a1f45b8.jpg
  4. 00:58:796 (2) - It looks more better if you could fix the blanket Because I have a bad eyesight, I cannot carry out a delicate activity lol. I revised it a little.
  5. 01:23:870 - Map this beat is nice to make up a build-up rhythm over there I changed the 01:23:570 (2) - to 1/1slider.
  6. 01:27:624 (3) - Rearrange it like this (below), to make 01:28:224 - being clickable and end the diff like the others here
[Normal]
  1. 00:40:334 (4) - Since it's a Normal, I would like to make a nice build-up here, by mapping out these beat too 00:40:484 - 00:40:784 - I feel it to be difficult personally (Because BPM is fast). In addition, I feel like placement was clogged. I changed it to 2hit.
[Hard]
  1. 00:17:811 (3) - Better to replace this circle by 1/2 slider, so that this 00:17:961 - will get a little enough emphasis to leave the section less awkward since 00:19:163 (4) - sounded similar, but in fact it's more louder fixed.
  2. 00:40:634 (8,9) - Fix spacing, I know it must not be supposed to be like this This is faithful to DS. Because BPM changes here, it becomes like this. However, I trust you and make a change.
[Insane]
  1. 00:16:835 - It's going better to fill and map this 1/4 beat, it's really clear and sounds nice for being mapped fixed.
  2. 00:49:262 - I couldn't hear anything here, and here too 00:49:337 - . I recommend you to replace them all 00:49:187 (4,5,1) - with 1/1 slider like image below, because the only thing that really prominent here over the sequence is the long sound that appears on 00:49:187 - If you're planned to follow this suggestion, make sure you put NC on 00:49:638 (5) - later hm,,,okay.
[Concerto]
  1. 00:02:515 (7) - Because of vocals pronounced clearly at this slider body, rather to emphasis it by rearrange this slider into 1/2 pattern I thought a little. I made 1/2 slider double.
  2. 00:49:938 (4,5,1) - Placement is weird and make this circle which relies the guitar sound feel bad 00:50:313 (5) - . Deleting this circle would be nice too, but if you don't want it, do the another placement things I hear the sound of the guitar to some extent. and, I'm the most favorite point of this map. I'm sorry but I couldn't change it.
  3. 00:52:791 (6) - Finish on head, find the same stuff because this beat carry out rather similar to cymbal I feel have a big sound in the cymbals...hmmmmmmmmmmmmm..okay lol
  4. 00:55:193 (1) - ^ ^
  5. 01:08:180 - 01:08:331 - Still connected to each others in 01:07:355 (1,2,3,4,5,6,7,8,9,10,11) - , so better to fill them out to make nice pattern across the song I don't feel the need. There is no sound to respond to here. and It's the jump placement that could make up for it.
[]
Woah, the whole diffs are nice!
Good Luck! Thank you ;)
sheela
Be-boop.
Ipas
Good Luck~
Topic Starter
kunka
Thank you sheela-san :)
Len
good. awesome. thats all i can say
Topic Starter
kunka

Fast wrote:

good. awesome. thats all i can say
Thank you ;)
Ipas
Okay, recheck, so don't give me kudos again
I had discuss this map with sheela901, this is our conclusion~

[Easy]
  1. 00:21:565 (1,2,3,4) - Are you really don't want to reconsider those pattern? They might be slight difficult to read for beginners . If you agree with this, you need to delete (2) and (4), then add reverse to (1) and (2) instead
  2. 00:25:319 (3,4) - You can rework on this pattern too . You can try to delete (4) and extend (3) to 00:26:069 - to cover the guitar so that the weird gap will be removed automatically
  3. 00:30:124 (3) - It can be work too here, by extend this slider until 00:30:874 - to cover the guitar
  4. 00:31:175 (1,2,3,4) - See first suggestion again
  5. 00:34:928 (3,4) - See my second suggestion again
  6. 00:51:439 - How about you add a circle on this tick or 00:51:139 (2) turns into a slider that ends on 00:51:439?
  7. 01:08:255 (2) - Maybe turn this into a 1/2 slider in order to get the final beat of the measure on 01:08:406 before the chorus commences
  8. 01:25:071 - With the same reason as above suggestion, this tick could have a filling to it to cover up the vocals and drum
  9. 01:28:224 (4) - This slider could be extended by 1/2 as well to cover up the guitar and the vocals more clearly (This is also applied to all diffs below)
[Normal]
  1. 00:20:964 (1) - Currently, the start sounds weird, and the stronger beat holds on 00:21:115 which holds a long note after. It would be good if you start a slider on 00:21:115 to get the long note and you can add a circle 00:20:964 .
  2. 01:01:949 (4,1) - You can improve the blanket to make looks more neater
[Hard]
  1. 00:22:766 (4,5) - 00:32:376 (4,5) - Switch the rhythm between them? Currently the slider start on a weak parts and it sounds weird . With switching the rhythm, you can catch both of strong and weak guitar sound here
  2. 00:56:244 (3,4) - These two could play better with the same pattern as 00:55:043 (7,1) - , because you mostly follow the vocals and this section vocals are getting prominent as well
  3. 01:16:814 - You kind of miss an essential beat. It would be great if you do something with it. I suggest you do add a circle on 01:16:814 and a 1/1 slider on 01:16:964 . That way the circle hits the cymbal sound and still follow the vocals with the slider.
[Insane]
  1. 00:16:910 (1,2) - 00:18:112 (1,2) - I see no reason to use this kind of spacing . They could be considered as 3/4 if they placed like this . Also, each of (2) represent the strong beat so why don't you consider to put a jump as well?
  2. 00:46:335 (4) - I found this circle isn't really intuitive to follow from previous object . How about move this circle to somewhere around y:240 to follow the previous object direction as well? You can think about the x coordinate as well as soon you apply this one
[Concerto]
  1. 00:23:967 (1) - To emphasis the beat, spacing to this slider should be higher than this, since there are few of the strong beat too which have larger emphasis in this sequence, 00:23:667 (5,6) - , so keeping it like this feels unbalanced
  2. 00:49:938 (4,5,1) - I don't like how they placed as I state in my last mod . Perhaps do something like this would be more greater and awesome!
  3. 00:52:190 (3,4,5,6) - I think the big spacing feels out of blue. The vocals and instruments are not that "loud" until 00:52:791 has gone thorough. Currently, I'm not sure what the big distances emphasize with in this part. I suggest you stick the same distance for 00:52:190 (3,4,5) and make a jump to 00:52:641 (5,6) because a stronger beat is held on 00:52:791 . A jump would emphasize better
  4. 00:56:244 (5,6,1) - It could be done better in my opinion . I don't really like how the curve near the head is short : it kind of makes a weird movement . Also, the overlap is a little bad
[]
That's all from us, I will rebubble once you get fix all mentioned things above
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


Ipas wrote:

Okay, recheck, so don't give me kudos again
I had discuss this map with sheela901, this is our conclusion~ okay. Thank you~ ;)

[Easy]
  1. 00:21:565 (1,2,3,4) - Are you really don't want to reconsider those pattern? They might be slight difficult to read for beginners . If you agree with this, you need to delete (2) and (4), then add reverse to (1) and (2) instead fixed
  2. 00:25:319 (3,4) - You can rework on this pattern too . You can try to delete (4) and extend (3) to 00:26:069 - to cover the guitar so that the weird gap will be removed automatically fixed
  3. 00:30:124 (3) - It can be work too here, by extend this slider until 00:30:874 - to cover the guitar fixed
  4. 00:31:175 (1,2,3,4) - See first suggestion again fixed
  5. 00:34:928 (3,4) - See my second suggestion again fixed
  6. 00:51:439 - How about you add a circle on this tick or 00:51:139 (2) turns into a slider that ends on 00:51:439? I added a circle.
  7. 01:08:255 (2) - Maybe turn this into a 1/2 slider in order to get the final beat of the measure on 01:08:406 before the chorus commences fixed
  8. 01:25:071 - With the same reason as above suggestion, this tick could have a filling to it to cover up the vocals and drum I added a circle.
  9. 01:28:224 (4) - This slider could be extended by 1/2 as well to cover up the guitar and the vocals more clearly (This is also applied to all diffs below) hmm,,What do you mean? Could you clarify your question? I set the end point of the slider in 01:28:675 as a cover of the vocal. If it is a guitar, I will set it in 01:28:825 - . I think that 01:28:675 is proper now.
[Normal]
  1. 00:20:964 (1) - Currently, the start sounds weird, and the stronger beat holds on 00:21:115 which holds a long note after. It would be good if you start a slider on 00:21:115 to get the long note and you can add a circle 00:20:964 . fixed
  2. 01:01:949 (4,1) - You can improve the blanket to make looks more neater fixed
[Hard]
  1. 00:22:766 (4,5) - 00:32:376 (4,5) - Switch the rhythm between them? Currently the slider start on a weak parts and it sounds weird . With switching the rhythm, you can catch both of strong and weak guitar sound here I made modifications in ctrl+G.
  2. 00:56:244 (3,4) - These two could play better with the same pattern as 00:55:043 (7,1) - , because you mostly follow the vocals and this section vocals are getting prominent as well I switched to the same rhythm. The basis is 00:55:043 (7,1) -
  3. 01:16:814 - You kind of miss an essential beat. It would be great if you do something with it. I suggest you do add a circle on 01:16:814 and a 1/1 slider on 01:16:964 . That way the circle hits the cymbal sound and still follow the vocals with the slider. fixed
[Insane]
  1. 00:16:910 (1,2) - 00:18:112 (1,2) - I see no reason to use this kind of spacing . They could be considered as 3/4 if they placed like this . Also, each of (2) represent the strong beat so why don't you consider to put a jump as well? lol okay. fixed
  2. 00:46:335 (4) - I found this circle isn't really intuitive to follow from previous object . How about move this circle to somewhere around y:240 to follow the previous object direction as well? You can think about the x coordinate as well as soon you apply this one fixed
[Concerto]
  1. 00:23:967 (1) - To emphasis the beat, spacing to this slider should be higher than this, since there are few of the strong beat too which have larger emphasis in this sequence, 00:23:667 (5,6) - , so keeping it like this feels unbalanced hmm,,It has resistance that a figure(pentagon) is broken...okay. I let 00:23:967 (1) - jump.
  2. 00:49:938 (4,5,1) - I don't like how they placed as I state in my last mod . Perhaps do something like this would be more greater and awesome! ...okay. you’re the boss. However, please understand that I liked this point most in this MAP.
  3. 00:52:190 (3,4,5,6) - I think the big spacing feels out of blue. The vocals and instruments are not that "loud" until 00:52:791 has gone thorough. Currently, I'm not sure what the big distances emphasize with in this part. I suggest you stick the same distance for 00:52:190 (3,4,5) and make a jump to 00:52:641 (5,6) because a stronger beat is held on 00:52:791 . A jump would emphasize better fixed. However, the jump is small because I don't want to change a flow.
  4. 00:56:244 (5,6,1) - It could be done better in my opinion . I don't really like how the curve near the head is short : it kind of makes a weird movement . Also, the overlap is a little bad fixed
[]
That's all from us, I will rebubble once you get fix all mentioned things above I changed it as much as possible. Thank you for re-check.
Additional correction : I changed the 00:58:346 (4) - to 2 circles. This is superior obviously.
Ipas
Okay, the changes really nice!

For the last slider, I mean, you can try to end it on 01:28:825 - to cover the guitar with faded vocal sound more precise because it sounded more better in my opinion

For Normal, you're stacking them 00:56:244 (3,4) - , so why don't you do the same stuff to 00:15:409 (2,3) - and 00:56:244 (3,4) - ? With this, the same pattern will receive the consistency through the map

Call me back again later :D
Topic Starter
kunka

Ipas wrote:

Okay, the changes really nice!

For the last slider, I mean, you can try to end it on 01:28:825 - to cover the guitar with faded vocal sound more precise because it sounded more better in my opinion oh.I understood. okay.fixed

For Normal, you're stacking them 00:56:244 (3,4) - , so why don't you do the same stuff to 00:15:409 (2,3) - and 00:56:244 (3,4) - ? With this, the same pattern will receive the consistency through the map I was stacked both 00:15:409 (2,3) - and 00:56:244 (3,4) -

Call me back again later :D okay :D
Ipas
Everything looks fine~
Rebubbled!
Topic Starter
kunka

Ipas wrote:

Everything looks fine~
Rebubbled!
Thank you very much ;)
sheela
Since Ipas re-bubbled the map, I'm going to take care of the qualification. Here you go!
Topic Starter
kunka

sheela901 wrote:

Since Ipas re-bubbled the map, I'm going to take care of the qualification. Here you go!
Thank you very muuuuuuuuuuuuch!! :D
P o M u T a
長かったですね、お疲れ様
-Nanaka-
個人的な意見を言えば200BPMでNormal AR4のHard AR8は難易度的にどうだろうと思いますた!
HardのODも6でいいと思うし、NormalはCS以外+1していいかも?
まあとにかくおめでとう :)
Irreversible
Hello! I would like to discuss some things about the map.

I feel like that this map has potential, but you have yet to polish it further. Let me point out few examples:

Concerto

  1. 00:00:706 (1,2,3) - The flow is rather broken here, because it's being so sharp. I see you have a nice triangle here and a nice blanket, yet I'd change it somehow for the sake of flow / playability.
  2. 00:04:927 (5) - I don't understand this repeat slider, as it represents nothing important in the song.
  3. 00:03:118 (1,2,3,4) - Pretty subjective, but I would really like to see some more thought behind this pattern, right now it just looks like "something".
  4. 00:15:484 (6) - Not in the song, hence why I suggest deleting this circle.
  5. 00:16:910 (1,2,3,4,5,6) - For exmample here, you got a lot of heavy beats (even emphasized with finishes), but the spacing is pretty plain. Maybe you could get some variation here, and increase it at times.
  6. 00:28:772 (1) - Should theoretically have more spacing to emphasize the strong beat - you did that really well beforehand.
  7. 00:30:048 (6,1,2,3) - This straight flow completely threw me off and I believe there are better things to play - optional, but I would try out different patterns. Even a shift in the angle will help a lot.
  8. 00:31:175 (1) - Same with emphasis as above.
  9. 00:55:643 (2,3,4,5,6,1,2,3,4,5,1) - Spacing here seems a bit all over the place, would appreciate if you could have a bit more structure here as well.
..and so on. The lower diffs aren't affected too much by structure problems, because the spacing there is pretty decent.

As you can see, it's generally small things, but affect the map as a whole very much. I would go over the map again and clear things up, why not even finding some more mods? In this state, it would not hurt at all. Your map would take a huge benefit out of it, rather.

Good luck with further processing!
Topic Starter
kunka

Irreversible wrote:

Hello! I would like to discuss some things about the map.

I feel like that this map has potential, but you have yet to polish it further. Let me point out few examples:

Concerto

  1. 00:00:706 (1,2,3) - The flow is rather broken here, because it's being so sharp. I see you have a nice triangle here and a nice blanket, yet I'd change it somehow for the sake of flow / playability. I switched to a circular flow. Similarly, I changed it because the 00:01:610 (4,5,6) - was the same rhythm.
  2. 00:04:927 (5) - I don't understand this repeat slider, as it represents nothing important in the song. hmm,,okay. I removed this. Instead, I added 1/2 slider in two.
  3. 00:03:118 (1,2,3,4) - Pretty subjective, but I would really like to see some more thought behind this pattern, right now it just looks like "something". I was consideration by other patterns. I greatly made modifications.
  4. 00:15:484 (6) - Not in the song, hence why I suggest deleting this circle. I removed it.
  5. 00:16:910 (1,2,3,4,5,6) - For exmample here, you got a lot of heavy beats (even emphasized with finishes), but the spacing is pretty plain. Maybe you could get some variation here, and increase it at times. okay. This phrase changed it to the placement to greatly jump.
  6. 00:28:772 (1) - Should theoretically have more spacing to emphasize the strong beat - you did that really well beforehand. I enlarged the space by moving 00:28:472 (5) - . Similarly the 00:35:979 (1) - and 00:38:382 (1) - and 01:04:952 (1) - moved because it was the same reason.
  7. 00:30:048 (6,1,2,3) - This straight flow completely threw me off and I believe there are better things to play - optional, but I would try out different patterns. Even a shift in the angle will help a lot. I switched to simple placement. I think that it became easy to judge it.
  8. 00:31:175 (1) - Same with emphasis as above. fixed
  9. 00:55:643 (2,3,4,5,6,1,2,3,4,5,1) - Spacing here seems a bit all over the place, would appreciate if you could have a bit more structure here as well. Because I understood that you were said, I greatly changed the placement here.
..and so on. The lower diffs aren't affected too much by structure problems, because the spacing there is pretty decent.

As you can see, it's generally small things, but affect the map as a whole very much. I would go over the map again and clear things up, why not even finding some more mods? In this state, it would not hurt at all. Your map would take a huge benefit out of it, rather.

Good luck with further processing! The contents which you point out by the above have many similar things. I performed a review in consideration of it. I don't think about getting MOD newly. In this regard I talk with BN. Thank you.
Topic Starter
kunka

P o M u T a wrote:

長かったですね、お疲れ様
長い森を抜けたら、森がありました「なん、、、だと!?」

-Nanaka- wrote:

個人的な意見を言えば200BPMでNormal AR4のHard AR8は難易度的にどうだろうと思いますた!
HardのODも6でいいと思うし、NormalはCS以外+1していいかも?
まあとにかくおめでとう :)
無事ゴールしたしいっかと思ったり(数日前の私)
Ipas
Okay, you called me back haha
I will try to look at higher diffs again, the lower diffs seems to be fine for me

[Insane]
  1. 00:17:811 (3) - 00:19:012 (3) - Because you made changes to (2) before these two, you may want to enlarge the spacing a bit, as they remain hold the strong beat like the previous
  2. 00:19:313 (1) - For emphasis, I guess this circle needs large spacing too . It seems likely an usual spacing to this circle, even with that clear beat . You also need to apply it on 00:20:214 (1) -
  3. 00:58:196 (3,4) - Because you mostly following the vocals, switching rhythm between these two feels way more fits for the vocals appeared here
[Concerto]
  1. 00:06:434 (1,2,3) - I guess they still have the broken flow here . I feel movement to (3) is sharp
  2. 00:19:313 (1) - You might want to enlarge the spacing here as well
  3. 00:29:823 (5,6,1) - Just my personal preferences, but I think the 1/4 will ply much better if they're stacked to (5)'s end rather than being overlapped by using DS
  4. 00:30:124 (1,2,3,4,5,6,7) - They feel a bit plain, yeah, because you can add some sort of jump to them, to build a nice build-up here . How about make a star flow here? Swap (3) with (5), swap (4) with (5), swap (5) with (6)
  5. 00:33:427 (5) - Maybe, because of emphasis, this may needs more larger spacing than this . This beat supported by guitar and drum, and stronger than 00:33:277 (4) - , so this flow could be questionable since spacing to (4) is more larger than to (5)
  6. 00:34:027 (3,4,5,1,2,3,4,5) - Same with what Irre wrote, this may need some large spacing because of the finishes . I know it's not strong as the previous section, so if you intend to enlarge the spacing, don't make them exaggerate than it should be . I think 1.70x will suits nicely
  7. 00:39:583 (1) - I guess this 1/1 doesn't catch the beat entirely . As you see that there's a beat skipped on 00:39:733 - . For what I see, you mostly trying to catch all the beats entirely with patterns that fits nicely with the rhythm behind . So, for this slider, shorten it by 1/2 and end it on 00:39:733 - may work a bit (don't forget to add circle to this beat if you follow my suggestion later 00:39:883 - )
  8. 00:50:313 (5) - Need to be consistent for the spacing, because it's clearly seen bad with inconsistency
  9. 01:02:400 (6) - I think there's no need to have such large spacing here, 00:58:346 (4,5) - like this should be work
[]
Okay, you can call me back again for recheck :D
Topic Starter
kunka

Ipas wrote:

Okay, you called me back haha
I will try to look at higher diffs again, the lower diffs seems to be fine for me

[Insane]
  1. 00:17:811 (3) - 00:19:012 (3) - Because you made changes to (2) before these two, you may want to enlarge the spacing a bit, as they remain hold the strong beat like the previous okay.It was changed the same interval as 00:17:361 (2) - .
  2. 00:19:313 (1) - For emphasis, I guess this circle needs large spacing too . It seems likely an usual spacing to this circle, even with that clear beat . You also need to apply it on 00:20:214 (1) - fixed
  3. 00:58:196 (3,4) - Because you mostly following the vocals, switching rhythm between these two feels way more fits for the vocals appeared here It is the point that I revised many times here. Probably, I thought that this became the strange rhythm when I performed the follow of the vocal. I changed the 00:58:346 (4) - to 2 circle.
[Concerto]
  1. 00:06:434 (1,2,3) - I guess they still have the broken flow here . I feel movement to (3) is sharp I changed placement of the 00:08:394 (4) - from 00:05:530 (1) - .
  2. 00:19:313 (1) - You might want to enlarge the spacing here as well okay. However, There is no good point (Next has many points where a flow worsens.) I moved this phrase overall.
  3. 00:29:823 (5,6,1) - Just my personal preferences, but I think the 1/4 will ply much better if they're stacked to (5)'s end rather than being overlapped by using DS Because stack had indication before, I removed it. Similarly, Because 00:30:048 (6) - had indication before, I added it. I think that stack does not match because I'm the strong beat a 00:30:124 (1) - .
  4. 00:30:124 (1,2,3,4,5,6,7) - They feel a bit plain, yeah, because you can add some sort of jump to them, to build a nice build-up here . How about make a star flow here? Swap (3) with (5), swap (4) with (5), swap (5) with (6) I don't like flows of the 00:31:175 (1) - from 00:30:874 (6) - when I make the flow...I made modifications in a feeling similar to your indication. Please confirm it.
  5. 00:33:427 (5) - Maybe, because of emphasis, this may needs more larger spacing than this . This beat supported by guitar and drum, and stronger than 00:33:277 (4) - , so this flow could be questionable since spacing to (4) is more larger than to (5) fixed
  6. 00:34:027 (3,4,5,1,2,3,4,5) - Same with what Irre wrote, this may need some large spacing because of the finishes . I know it's not strong as the previous section, so if you intend to enlarge the spacing, don't make them exaggerate than it should be . I think 1.70x will suits nicely fixed
  7. 00:39:583 (1) - I guess this 1/1 doesn't catch the beat entirely . As you see that there's a beat skipped on 00:39:733 - . For what I see, you mostly trying to catch all the beats entirely with patterns that fits nicely with the rhythm behind . So, for this slider, shorten it by 1/2 and end it on 00:39:733 - may work a bit (don't forget to add circle to this beat if you follow my suggestion later 00:39:883 - ) fixed
  8. 00:50:313 (5) - Need to be consistent for the spacing, because it's clearly seen bad with inconsistency hmm,,,I changed it a little. I changed the 00:49:938 (4) - to 1/2. And I added a circle to 00:50:238 - . I enlarged the space here because it was a strong beat.
  9. 01:02:400 (6) - I think there's no need to have such large spacing here, 00:58:346 (4,5) - like this should be work I changed the 01:02:400 (6) - from 01:01:949 (3) - at equal interval.
[]
Okay, you can call me back again for recheck :D okay. Thank you :D
Ipas
I'm sorry...
I need you to hear more about experienced people opinions (Try to ask with some of BNs and QATs), to make sure this map is ready to go
If you really sure for this map later, you can call me again for recheck!
Topic Starter
kunka

Ipas wrote:

I'm sorry...
I need you to hear more about experienced people opinions (Try to ask with some of BNs and QATs), to make sure this map is ready to go
If you really sure for this map later, you can call me again for recheck!
oh,,,, okay. I collect MOD if I can keep motivation. :(
Ipas
Haha
I was being sure again for this map :D
Topic Starter
kunka

Ipas wrote:

Haha
I was being sure again for this map :D
Thank you :)
I made some modifications before a bubble was given.
It is the correction of the flow mainly.
I think that I improved by this correction very much. :D
sheela
Oh boo. It got disqualified. Welp, here I am again! I'll try to give more doubts when it comes to flow.

[Concerto]
  1. 00:04:474 (2,4) - Any reason to have those circles? It's a little overmapped, as they are no beat that could make a trigger to the objects. Perhaps a 1/1 slider on 00:04:324 would go better, and remove 00:04:776 (4) . The slider would follow the vocals like 00:03:118 (1,2,3,4) .
  2. 00:07:640 (2,3) - Maybe a jump would be more funner to play. The downbeat has a pretty strong beat as for the vocal, so the jump could emphasize the sound.
    This is also applicable to 00:05:228 (6,1) .
  3. 00:18:112 (4) - How about a straight slider? I think it flows better when 00:18:562 (5) is on the left. Currently, 00:18:112 (4) instead shoot to the right.
  4. 00:19:463 (2,3) - I had a little weird feeling when I go to the stream. I don't think the short distance suits after 00:16:910 where the spacing gets higher, so 2.0x and up, so it kind of makes an uncomfortable movement. My suggestion is that you move the stream somewhere else to get the 2.0x distance, however you may need to redo the pattern. You can also move 00:19:463 (2) but I like the triangle movement, so that's why I chose to move the stream in the first place.
  5. 00:25:919 (5,1) - Honestly, this pattern doesn't flow good. You made the slider (1) go up, yet the its previous slider was already up. Well, I can't really give a reason, I kind of have lost words. But I suggest you make the slider (1) go to the right, and I was thinking of having it placed on 00:25:469 (2) .
  6. 00:54:142 (1,2) - In my opinion the shapes could be more polished. Right now, it doesn't look that good to me. I made something random. You can try mine if you want. You can yours of course.
    Patterns and codes

    97,239,54142,2,0,B|69:293|86:343|86:343|110:316|143:314,1,154.000004699707
    215,219,54592,2,0,B|227:242|207:283|207:283|223:324|223:324|223:366,1,154.000004699707
  7. 01:01:349 (1,2) - The spacing got a little high, although this part sounds the same as 01:00:148 (1,2) and 01:00:748 (3,4) -, so perhaps you want the same distance as the ones I mentioned to get some consistency.
  8. 01:25:222 (1) - Switch the head and tail (Ctrl + G) maybe? The movement was kind of weird when I got to 01:25:071 (4,1) . The flow on 01:24:171 (1,2,3,4) keeps a returning movement, which means right and left repeatedly. So maybe break that flow if you switched the head and tail of the long slider to get 01:24:771 (3,4,1) a fluid flow, and I think it works better.
  9. 01:27:624 (1) - Remove the node in the middle of the slider? It's going down, but the following object is up, resulting a "broken" flow.
Call me back!
Topic Starter
kunka

sheela901 wrote:

Oh boo. It got disqualified. Welp, here I am again! I'll try to give more doubts when it comes to flow.

[Concerto]
  1. 00:04:474 (2,4) - Any reason to have those circles? It's a little overmapped, as they are no beat that could make a trigger to the objects. Perhaps a 1/1 slider on 00:04:324 would go better, and remove 00:04:776 (4) . The slider would follow the vocals like 00:03:118 (1,2,3,4) . It is return before a correction lol. okay.
  2. 00:07:640 (2,3) - Maybe a jump would be more funner to play. The downbeat has a pretty strong beat as for the vocal, so the jump could emphasize the sound. fixed
    This is also applicable to 00:05:228 (6,1) . okay
  3. 00:18:112 (4) - How about a straight slider? I think it flows better when 00:18:562 (5) is on the left. Currently, 00:18:112 (4) instead shoot to the right. I thought that same was good here because it was a phrase same as 00:16:910 (1) - . Well, It does not have the objection to change this.
  4. 00:19:463 (2,3) - I had a little weird feeling when I go to the stream. I don't think the short distance suits after 00:16:910 where the spacing gets higher, so 2.0x and up, so it kind of makes an uncomfortable movement. My suggestion is that you move the stream somewhere else to get the 2.0x distance, however you may need to redo the pattern. You can also move 00:19:463 (2) but I like the triangle movement, so that's why I chose to move the stream in the first place. hmm,,Because this did not have a good movement point at all, I rebuilt it. Please confirm it.
  5. 00:25:919 (5,1) - Honestly, this pattern doesn't flow good. You made the slider (1) go up, yet the its previous slider was already up. Well, I can't really give a reason, I kind of have lost words. But I suggest you make the slider (1) go to the right, and I was thinking of having it placed on 00:25:469 (2) . fixed
  6. 00:54:142 (1,2) - In my opinion the shapes could be more polished. Right now, it doesn't look that good to me. I made something random. You can try mine if you want. You can yours of course. okay. I use the following code. Thank you.
    Patterns and codes

    97,239,54142,2,0,B|69:293|86:343|86:343|110:316|143:314,1,154.000004699707
    215,219,54592,2,0,B|227:242|207:283|207:283|223:324|223:324|223:366,1,154.000004699707
  7. 01:01:349 (1,2) - The spacing got a little high, although this part sounds the same as 01:00:148 (1,2) and 01:00:748 (3,4) -, so perhaps you want the same distance as the ones I mentioned to get some consistency. fixed
  8. 01:25:222 (1) - Switch the head and tail (Ctrl + G) maybe? The movement was kind of weird when I got to 01:25:071 (4,1) . The flow on 01:24:171 (1,2,3,4) keeps a returning movement, which means right and left repeatedly. So maybe break that flow if you switched the head and tail of the long slider to get 01:24:771 (3,4,1) a fluid flow, and I think it works better. Nice! This is good!!
  9. 01:27:624 (1) - Remove the node in the middle of the slider? It's going down, but the following object is up, resulting a "broken" flow. fixed
Call me back! okay :D
sheela
Sorry for the delay!

[Insane]
  1. 00:43:632 (3,4) - I think this is me, but the distance between 00:43:632 (3,4) and 00:43:932 (4,5) looks quite similar to me. You might want to move 00:43:632 (3) somewhere else, like x:408 y: 65, to keep the consistency to 00:43:632 (3,4) because 00:40:930 (1,2) - 00:46:034 (3,4) - and others have it like that.
[Concerto]
  1. 00:26:370 (1) - Having the slider upside down (Ctrl + J) will I think make a more natural flow.
  2. 00:46:785 (1) - I would turn this into two circles. The slider makes me want to go to 00:47:235 (2) more early. With two circles, it would keep the same pattern you used earlier, like 00:40:784 (4,1,2,3) - 00:43:332 (1,2,3,4) -, so it would keep the movement of the player.
  3. 01:01:949 (3,4,5,6) - The square isn't a good flow to me. Maybe switch 01:02:100 (4,5) to have a little more intensity to the flow? This also emphasize a little the guitar.
I think that should be it. Call me again!
Topic Starter
kunka

sheela901 wrote:

Sorry for the delay!

[Insane]
  1. 00:43:632 (3,4) - I think this is me, but the distance between 00:43:632 (3,4) and 00:43:932 (4,5) looks quite similar to me. You might want to move 00:43:632 (3) somewhere else, like x:408 y: 65, to keep the consistency to 00:43:632 (3,4) because 00:40:930 (1,2) - 00:46:034 (3,4) - and others have it like that. You're right. I moved 00:43:632 (3) - to x:408 y:65
[Concerto]
  1. 00:26:370 (1) - Having the slider upside down (Ctrl + J) will I think make a more natural flow. hmm,,,,This was troubled very much lol. Because 00:26:670 (2) - is placed under, I think that it is natural now...OK, you’re the boss.
  2. 00:46:785 (1) - I would turn this into two circles. The slider makes me want to go to 00:47:235 (2) more early. With two circles, it would keep the same pattern you used earlier, like 00:40:784 (4,1,2,3) - 00:43:332 (1,2,3,4) -, so it would keep the movement of the player. okay. fixed
  3. 01:01:949 (3,4,5,6) - The square isn't a good flow to me. Maybe switch 01:02:100 (4,5) to have a little more intensity to the flow? This also emphasize a little the guitar. fixed. In addition, I added NC. The reason is a place to emphasize here, And it becomes easy to see it.
I think that should be it. Call me again! okay :)
sheela
[Conccerto]
  1. 01:01:949 (1,2,3,4) - Mmm. I don't really this flow either. How about this instead:
This should be the last one!
Topic Starter
kunka

sheela901 wrote:

[Conccerto]
  1. 01:01:949 (1,2,3,4) - Mmm. I don't really this flow either. How about this instead: It is the form that I Created a while ago lol. okay :D
This should be the last one! Yes!
sheela
I hope this goes. Be-boop!
Topic Starter
kunka

sheela901 wrote:

I hope this goes. Be-boop!
THANK YOU VERY MUCH!! :)
-Maruk-
おお2連続!!
おめでとー :)
show more
Please sign in to reply.

New reply