Mod finished~
[Hard]
00:01:807 (3) - overlap
00:04:307 (4) - feels a little bit chopped off. go with slider-slider-circle instead
00:19:307 (8) - make it flatter
00:20:557 (2,3,4,5) - make it rounder
00:29:307 (2,3,4,5) - this looks strange
00:30:735 (6) - overlap
00:33:593 (1,2,3) - go with slider-slider-circle. also no need to perfectly stack here, would be to small distances imo.
00:43:503 (6) - either make slider end on white tick or add a circle between 5 & 6
01:02:521 (3,5) - distances seem to be a bit shorter than, 01:01:807 (1,3) - , try to make it equal
01:21:093 (6,2) - overlap. also, improve blanket to fit 6-approachcircle
01:21:985 (3,4) - end them on white tick, sounds more natural
[Insane]
00:05:200 - consider adding a circle here
00:21:807 (1,2,3) - this seems to be a bit slow im comparison to the previous jumps. also, improve blankets to fit 6-approachcircle better.
00:35:914 (1) - this is confusing, consider putting the note below the circle 5.
00:42:700 (1) - weird blanket, try to improve it (see below)
00:43:593 (1) - this is some weird blanket, try this out https://osu.ppy.sh/ss/1833732
00:47:700 (7,8,9) - bigger distance would improve the flow.
01:06:985 (5,7) - try to avoid these kinds of overlap
01:15:021 (1,2,3) - you can improve pattern and flow by making it like this https://osu.ppy.sh/ss/1833710
01:17:164 (2,3) - consider making these to sliders instead of circles.synergizes better with the upbeat on 4.
01:21:807 (4) - this sounds offbeat, go with circle + backslider instead, slider starting at 01:21:985 -
[Clyine's Extra]
Consider changing HP to 7 & OD to 8 so some people can play with harder mods on this diff. Atm, these values are too high.
00:05:200 - consider adding a circle here
00:00:736 (3) - improve the blanket, too curvy sliders don't look nice in this map imo.
00:24:843 (5) - make this stack perfectly on circle 3, you can use a finer grid level for this.
00:26:450 (1) - it would sound more naturally if you let these sliders end at the white tick instead of blue one, despite the fact being more 'challenging' to play
This should be done for all theaw sliders, incl. thw ones at 00:27:879 (1) - , 00:30:736 (1) - , 00:37:879 (1) - ,00:39:307 (1) -
00:32:163 (1,1,1,1,1,1) - you should change position of each 1 circle so it is 1. easier to read and 2. funnier to play.
00:36:807 (2) - indicate that you are going to change flow to the right by making the slider more curvy
00:40:736 (1,1,1) - you could make the distances between the sliders bigger
00:54:129 (6,1,2,3) - you should change the order to 1-2-3-6
01:17:878 - this is nice, but it may be to much of a velocity change to get ranked. Consider making it slower.
01:26:271 (6,2,2,2,2) - same as above 00:32:163 (1,1,1,1,1,1) -
Good song, good map, keep your work up and pray for the BATs to get this map ranked!
Greetings,
paseli
[Hard]
00:01:807 (3) - overlap
00:04:307 (4) - feels a little bit chopped off. go with slider-slider-circle instead
00:19:307 (8) - make it flatter
00:20:557 (2,3,4,5) - make it rounder
00:29:307 (2,3,4,5) - this looks strange
00:30:735 (6) - overlap
00:33:593 (1,2,3) - go with slider-slider-circle. also no need to perfectly stack here, would be to small distances imo.
00:43:503 (6) - either make slider end on white tick or add a circle between 5 & 6
01:02:521 (3,5) - distances seem to be a bit shorter than, 01:01:807 (1,3) - , try to make it equal
01:21:093 (6,2) - overlap. also, improve blanket to fit 6-approachcircle
01:21:985 (3,4) - end them on white tick, sounds more natural
[Insane]
00:05:200 - consider adding a circle here
00:21:807 (1,2,3) - this seems to be a bit slow im comparison to the previous jumps. also, improve blankets to fit 6-approachcircle better.
00:35:914 (1) - this is confusing, consider putting the note below the circle 5.
00:42:700 (1) - weird blanket, try to improve it (see below)
00:43:593 (1) - this is some weird blanket, try this out https://osu.ppy.sh/ss/1833732
00:47:700 (7,8,9) - bigger distance would improve the flow.
01:06:985 (5,7) - try to avoid these kinds of overlap
01:15:021 (1,2,3) - you can improve pattern and flow by making it like this https://osu.ppy.sh/ss/1833710
01:17:164 (2,3) - consider making these to sliders instead of circles.synergizes better with the upbeat on 4.
01:21:807 (4) - this sounds offbeat, go with circle + backslider instead, slider starting at 01:21:985 -
[Clyine's Extra]
Consider changing HP to 7 & OD to 8 so some people can play with harder mods on this diff. Atm, these values are too high.
00:05:200 - consider adding a circle here
00:00:736 (3) - improve the blanket, too curvy sliders don't look nice in this map imo.
00:24:843 (5) - make this stack perfectly on circle 3, you can use a finer grid level for this.
00:26:450 (1) - it would sound more naturally if you let these sliders end at the white tick instead of blue one, despite the fact being more 'challenging' to play
This should be done for all theaw sliders, incl. thw ones at 00:27:879 (1) - , 00:30:736 (1) - , 00:37:879 (1) - ,00:39:307 (1) -
00:32:163 (1,1,1,1,1,1) - you should change position of each 1 circle so it is 1. easier to read and 2. funnier to play.
00:36:807 (2) - indicate that you are going to change flow to the right by making the slider more curvy
00:40:736 (1,1,1) - you could make the distances between the sliders bigger
00:54:129 (6,1,2,3) - you should change the order to 1-2-3-6
01:17:878 - this is nice, but it may be to much of a velocity change to get ranked. Consider making it slower.
01:26:271 (6,2,2,2,2) - same as above 00:32:163 (1,1,1,1,1,1) -
Good song, good map, keep your work up and pray for the BATs to get this map ranked!
Greetings,
paseli