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Depeche Mode - Wrong

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Topic Starter
gyt
This beatmap was submitted using in-game submission on 23 февраля 2011 г. at 21:02:34

Artist: Depeche Mode
Title: Wrong
Tags: synthpop alternative dance
BPM: 163,79
Filesize: 4950kb
Play Time: 03:09
Difficulties Available:
  1. CrossWise (1,58 stars, 155 notes)
  2. Down to Up (3,39 stars, 196 notes)
  3. Right to Left (4,82 stars, 364 notes)
Download: Depeche Mode - Wrong
Information: Scores/Beatmap Listing
---------------
This is a wrong beatmap, 15.5 months in pending. Too long.
Inspired by the official clip.

CounterClockwise diff
It's very experimental. All circles and sliders repeat the background pattern. (place both files in"10855 Depeche Mode - Wrong" folder) Download: 10855 Depeche Mode - Wrong.rar

History:
28.11.09 - some changes in Down to Up (better spacing); delete some annoying kiai times.
...
01.12.09 - xxheroxx's fixes
03.12.09 - some Kytoxid's fixes
05.12.09 - more spacing work with Down to Up and Right to Left
10.12.09 - tmokb93's fixes
19.12.09 - AImod's great spacing changes
20.12.09 - some Gens's fixes; Down to Up became easier
13.01.10 - Big update! More Gens's fixes! Wrong to Wrong remaked. Down to Up greatly changed.
17.01.10 - VanMoNky's fixes
21.01.10 - mrtn's fixes
23.02.10 - mini Sushi fix and some placement changes (Wrong to Wrong)
02.03.10 - Derekku Chan's Great Fixes. Thanks, man! Some storyboard added.
21.03.10 - Oh, it's WIP map now. I delete Wrong to Wrong diff and add WIP CounterClockwise diff,
29.03.10 - pending, bump.
15.05.10 - delete CounterClockwise diff :( Maybe now this map more rankable. Sallad4ever's fixes. Map Down to Up to the end.
12.06.10 - some RandomJibberish's fixes + Xgor's mini-fix
12.09.10 - fixed muted slider ends (I think).
14.09.10 - epilepsy warning
02.11.10 - YAY BIG UPDATE. New easy diff + remaked Down to Up (again) + K2J's and Garven's fixes of course
04.11.10 - Blue Dragon's fixes
10.11.10 - jericho2442's cool fixes
15.02.11 - oh well, some James2250's fixes.
20.02.11 - bubbled by Xgor. Thanks!
23.02.11 - Krisom's mini-fixes
15.03.11 - Ranked by Card N'FoRcE! Hooray!
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
gyt
And too many sections, Too many silenced notes, that's bad
It's not a bug - it's a feature! If it sounds bad for you, I'm sorry. Spacing and kiai times are features too. So... :(
Thanks anyway.
Another beatmap for the graveyard?
Diasios
Mod Infos:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

All seems ok.

[Down to up]

Add breaks.
00:50:081 (8) - New combo
01:25:098 (8) - ^


[Right to Left]

Resnap all notes.
Add breaks.

00:49:071 (6) - Hidden slider D:
00:50:081 (8) - New combo
01:24:088 (6) - Hidden slider D:
01:25:098 (8) - New combo
02:22:040 (2) - Hidden slider D:
02:25:034 (1) - :lol: nice, but it's a bit confusing :S
02:31:020 (1) - ^
02:37:006 (1) - ^

02:44:002 (3) - Hidden circle D:

[Wrong to Wrong]

Resnap all notes.
Add breaks.

00:27:055 (5) - Hidden slider D:
00:45:013 (4) - ^

00:50:081 (8) - New combo
01:03:082 (11) - Hidden circle D:
01:25:098 (8) - New combo
02:25:034 (1) - Confusing :S
03:05:082 (4) - Hidden slider D:

Btw nice map, i like it :3
Starred~
Topic Starter
gyt
All fixed without new combo suggestion. I don't want to completely remake Wrong to Wrong difficulty! ;)
Kytoxid
[General]

Needs an easier difficulty.
Consider using custom combo colours.

Source? Tags?
Consider setting background colour to black.

Hitsounds are too loud when you use normal hitsounds, please soften them.

I dunno, this map just felt weird playing through it. I'll come back to it later, I guess.
Topic Starter
gyt
Needs an easier difficulty.
Oh, I'm not very good with easy difficulties. I have tried to reduce the complexity of "Down to Up" difficulty.
Consider using custom combo colours.
Do you play "Wrong to Wrong" difficulty? I use background image colours for it. I will consider for other difficulties.
Source ? Tags?
I have added some tags.
Consider setting background colour to black.
OK, I have change this setting,
Hitsounds are too loud when you use normal hitsounds, please soften them.
I have reduce normal sound to 75%. How do you like it?
Jarby
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
gyt
use distance snap
Ok, I make some work with spacing. Is it better for you? I think, "Right to Left" will be more difficult now.

I don't change anything in "Wrong to Wrong" so far. It is insane difficulty with many jumps (my first :D ). If jumps are too annoying, I delete them...
Mok
Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
I'll just mod the beats in your map, in all its forms, will not tell you to add or remove the beat <3
Remember to fix spacing after all modfiy :3

[General]
Use Grid Level 3.
In Source, write "Depeche Mode".
In Tags, write the name of the album too.
Reduce the hitsounds volume.
Choose some colors. Auto-colors aren't so beautiful.

[Down to Up]
01:06:204 (1) Seems to be offscreen, move it!
01:16:829 (1) ^
01:19:760 (1) Move it 2/4 before.
01:33:315 (8) Seems to be offscren, move it.

[Right to Left]
00:32:682 (1) Seems to be offscreen.
00:33:964 (6) ^
00:36:162 (6) ^
00:40:558 (9) ^
00:44:222 (1) ^
00:46:787 (10) ^
01:05:105 (1) ^
01:11:333 (2) ^
01:16:829 (2) ^
01:21:958 (9) ^
01:50:168 (7) ^
01:54:565 (1) ^
03:07:472 (10) ^

[Wrong to Wrong]
00:30:300 (3) The end of the slider seems offscreen.
00:58:517 (2) Seems offscreen.
01:16:829 (2) The end of the slider seems offscreen.
01:18:294 (5) ^
01:21:958 (9) The beginning of the slider seems offscreen.
01:25:255 (7) ^
01:25:988 (8) New Combo.
01:31:850 (5) ^
01:33:315 (8) ^
01:49:069 (4) The end of the slider seems offscreen.
01:56:030 (7) ^
The rest of the long sliders are like the upper ones, but the map is ok!

That's all! I love this map <3 star!
Topic Starter
gyt
Almost all fixed. Thanks.
Use Grid Level 3.
I use it only in "Wrong to Wrong", sorry.
Reduce the hitsounds volume.
I don't want to reduce it! But.. Tell me, which concrete volume you like (for soft and normal) and I try it.
NoHitter
Please check your spacing with AImod (Ctrl +Shift +A)

Also there are three huge empty spaces in the start of the difficulties. Use breaks to fill them please.

Wrong to Wrong
02:19:478 (1) - Storyboard a Warning that tells people that this section is x2 BPM?

Other than that very unique use of silenced timing sections
Topic Starter
gyt
First, thanks for AImod! I didn't know about it. I made big work with spacing and now it looks good.
Also there are three huge empty spaces in the start of the difficulties. Use breaks to fill them please.
I don't understand why, but insertion breaks strongly increase difficulty level. For example, for "Down to Up" 3.75 -> 4.27. So I don't want it.
02:19:478 (1) - Storyboard a Warning that tells people that this section is x2 BPM?
There isn't any x2 BPM sections. All sliders are faster in "Wrong to Wrong".
Gens
[General]
  1. Sorry to say it, but you need an easier difficulty.
  2. Replace current Source for "Sounds of the Universe".
  3. You need to delete the underlines in the tags. Also, "Depeche Mode" and "Sounds of the Universe" are already used in other fields, so you should delete them.
[Timing]
  1. I got this:

    BPM: 163.79
    Offset: 24,080

    Use this if you wish.
[All Difficulties]
  1. Yes, you need to fill those places with breaks in order to get it ranked. The fact that it makes it harder is just a bug. :?
00:54:048 (1) - You used Kiai Time at 00:48:061 (4), so why not here?
01:34:048 - I don't think a Kiai fountain fits here.
01:56:030 - Same.

[Down to Up]
  1. I understand why so many sliders, but the problem is that, almost all the notes aren't far from the center. It may seem a bit boring for other people.
  2. You can try to go and delete all unused inherited timing sections here, since it can bring lag to other people's machines (like mine).
02:21:310 - This difficulty should end here, at least in my opinion.

[Right to Left]

02:44:757 - Starting from here, most combo markers are kinda messed up. Recheck them if you can.
02:25:034 (1) - The start point of this slider is hidden.
02:43:065 (1) - Hidden.
02:59:096 (4,1) - Kind of confusing, I think it's unrankable.

[Wrong to Wrong]
  1. Woah, be careful with this difficulty. I think I understand why "Wrong to Wrong", but everything looks like a complete mess. o_o;
00:46:005 (8) - Hidden for me.

~ ~ ~

I really like the hitsounds. Great job. :)
The song is catchy too.
Topic Starter
gyt
All fixed without
01:34:048 - I don't think a Kiai fountain fits here.
and
00:46:005 (8) - Hidden for me.
Sorry to say it, but you need an easier difficulty.
I made "Down to Up" easier again. I start to get tired of making this beatmap, so I don't will make another difficulty.

[Down to Up]
I understand why so many sliders, but the problem is that, almost all the notes aren't far from the center. It may seem a bit boring for other people.
Notes in "Right to Left" and "Wrong to Wrong" aren't far from the center too.

[Wrong to Wrong]
Woah, be careful with this difficulty. I think I understand why "Wrong to Wrong", but everything looks like a complete mess. o_o;
Lol, I was inspired by the background image. Look at it and notes - complete mess, yes, but I think it's cool.
aRiskOfRain
Right then.

General:

Whoever timed this is a god.

Down To Up:

Fine.

Right To Left:

2 19 478/ Spinner instead?
And the same for those other odd ones.

Wrong to Wrong:


Right, I don't this difficulty. I hate to be so blunt, but the other two were so incredibly stylish, this map kind of puts it all off. There's nothing wrong with it technically, but it doesn't have the same finessé the others had.

Anyway, star.
Lokamp
Your map has an original style of mapping, changing from mode to mode!
Unfortunatly, these modes's spacing isn't always so awesome...
Especially, I'm talking about slider on other sliders, that make maps harder to understand and to play [examples on Wrong to Wrong mode: 00:44:588 (3,4) , 00:47:886 (2,3)]
But I've seen a good hitsound-placing for this map, and that's enough to lend you my star ;3
Just try to create an easier mode, as previous (and more skilled) modders said...
I'll be back again when overall spacing is fixed ;3
Vanmonky
As your request.

Read this first for the icon explanation.
- [?] Asking for the second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. Why don't you use the custom hitsound? Use hitnormal-normal as hitsoft-clap.
2. The kiai times are kinda odd.
3. Some inherited timing points are est right on notes. Move them a little off lately since players click early.

[Down to Up.]
01:02:174 (4) - This slider is odd. Change the red point to white point. [!]
01:07:486 (1) - Move one small grid up.
02:09:219 (6) - This hidden slider will be kinda hard for an easy diff. [?]

[Right to Left]
1. A little boring. Consider using other pattern?
2. These dark colors are hiding the notes to the background. [!]
02:24:973 (10) - This slider is like a note. Move it somewhere. [!]
02:25:340 (1) - Overlapping slider IMO. [!]
02:31:201 (1) - ^ [!]
02:37:063 (1) - A little hard to analyze with these slider stacks and the long slider. [!]
02:48:787 (1) - Overlapping slider IMO. [!]
02:50:069 (1) - No sudden jump like this. Spacing error! [!]
02:53:916 (7,8,9,1,1) - Confusing stacks. [!]
03:09:304 (1) - Make the sound soft.

[Wrong to Wrong]
1. It's hard for me to follow those odd-shaped sliders.
02:30:835 (9) - Move it somewhere.
02:31:201 (1) - Overlapping slider. [!]
03:03:075 (4) - Hidden note. orz
Star.
Topic Starter
gyt
Why don't you use the custom hitsound? Use hitnormal-normal as hitsoft-clap.
Maybe I use it. Next time.

All fixed without overlapping sliders. They not so overlapped, I think.
mrtn
set offset to 1724 on all diffs.
set the same preview time on all diffs

[wrong to wrong]
02:19:478 (1) - ugly slider, you might want to change it to a spinner or something
02:25:340 (1) - ^
02:31:201 (1) - ^
02:37:063 (1) - ^
03:00:511 (3) - ugly slider
Topic Starter
gyt
@mrtn
Thanks for star! :)

Spinners are ugly for me, but I change these sliders a bit.
Sushi
[Down to Up]
00:48:619 (4) -1i grid up for perfect diamond

[Right to left]
Fine

[Wrong to Wrong]
01:01:991 (2,5) - stack?


I Like the concept of the 2 first diffs, I feel that the last one is a little random.
Star~
Derekku
[General]
*I don't see that White.png is being used, so please delete it from the folder and do a full submission.
*I see a silent sectionpass.wav in the folder (awesome, by the way), but what about sectionfail.png? Silent pass sounds great, but I think that either regular or silent fail would be okay. It just depends on what you'd like to do. :P
*Downbeat is on the wrong note. Try 624ms offset.
*BPM seems to get a tiny bit slow towards the end. Try using 163.80 instead and remember to resnap all notes.

[Down to Up]
Looks pretty good!

[Right to Left]
00:39:276 (4,5,6,7,8) - This pattern is a bit difficult to read. I advise changing it.
00:45:138 (4,5,6,7,8) - ^
00:49:719 (6) - This slider is a tiny bit hidden under the previous ones, even though this is such a nice pattern that you have going on. =X
01:01:625 (4) - I'd stack this with (1) so that the sliderhead isn't hard to see.
01:14:447 (3,4,5,6,7) - hard to read (again)
01:20:309 (3,4,5,6,7) - ^
01:24:889 (6) - a bit hidden (again)
02:09:219 - Perhaps add this kiai fountain to the other two diffs? (Unless it was unintentional)
02:19:111 (1,2) - I really advise against overlapping these like this.
02:25:340 (1) - ^ Also, I'm pretty sure that this type of overlapping slider would be unrankable.
02:31:201 (1) - ^
02:37:063 (1) - ^
03:03:075 (4,2) - Don't overlap xp
03:04:541 (3,3) - ^
03:05:823 (4,5,6,7,8) - hard to read
03:07:105 (9,10) - Stack 9 on the end.

[Wrong to Wrong]
*I'd change the aqua/light blue hit color to perhaps lavender or yellow to match the background better. :P
00:01:723 (1) - (nazi) I'd try to make this more circular.
01:22:691 (1,1,1) - (nazi) Try to stack the endpoints better (same with the others like this)
02:10:685 (2) - circularrrrr (plus the circles or half circles after this)
*I really don't see anything "wrong" with this diff, but parts of it seem a little bit sloppy. There are overlapping circles/sliders that are kinda messy and I would like to see some better patterns out of everything.

By the way, nice job with the hitsounds in this map! I enjoyed them. :)
Topic Starter
gyt
I don't see that White.png is being used
Now I use it for mini storyboard section.
I see a silent sectionpass.wav in the folder (awesome, by the way), but what about sectionfail.png?
You mean sectionfail.wav? I don't use it, so standart sectionfail sound appears.

Thanks for timing. I change BPM to 163.79 from Gens.
03:03:075 (4,2) - Don't overlap xp
03:04:541 (3,3) - ^
I don't understand what's wrong with it. :?

*I'd change the aqua/light blue hit color to perhaps lavender or yellow to match the background better
.
Why?? Blue sliders stays on blue lines in background.
*I really don't see anything "wrong" with this diff, but parts of it seem a little bit sloppy. There are overlapping circles/sliders that are kinda messy and I would like to see some better patterns out of everything.
Soooooo. Probably I delete this diff. Nobody loves this. :(
Real1
Heey why are the patterns going up and down and left to---- AAAAAAH, nice idea Gyt! You could get a star just from that.

I get some wrong timed hits, but I can't figure out what's wrong with timing.

[Down to up]
Maybe decrease overall diff. and HP drain with a tick or two, so that the noobs will have an easier time. Noobs I spectate have a hard time on sliders.

[Right to left]
Really cool.

[Wrong to wrong]
While cool, because it's all wrong, a mess, if you will... It lacks the charm of the other two diffs. But it's alright
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

[Down to Up]
Fine.

[Right to Left]
  1. 02:37:053 (9) - New combo here.
[CounterClockwise]
  1. These counter-clockwise sliders, are not curved so well.
  2. Too many new combos. It's annoying.
General
  1. Storyboard elements (after [Down to Up] ends). I would set them diff. specific for [Right to Left], and [CounterClockwise]. Reason is simple - these elements, are useless in [Down to Up].
Starrr'd :D
Real1
Kudosu starred for originality and boost!
Chacha17
Woah awesome, but one thing. please remove Sounds of the Universe from the source and put it in the tags~
AdRon Zh3Ro
Well, i can only say, sometimes some circles are hidden and the harder diff can confuse a little but other than that all is fine.
YGOkid8
General:
- Delete .osb file in Song Folder and Full Submit
- Preview time in Down to Up is different from the other diffs.
- I'm... pretty sure silent beats/sliders are unrankable... :|
Sallad4ever
What an original map, this is very cool :)

[General]
- Your hitsound usage is great, make the song very deep cool

[Down to up]
Combo mod
SPOILER
00:48:612 (4) - NC to make it consistent with 01:29:640 (1)
01:03:265 (5) - NC
01:23:779 (4) - ^

[Right to Left]
How about decreasing the circle size by 1?
01:56:931 (1) - this one is partially hidden by 01:55:832 (6) 100/300 hitburst, it took me 3 times until I know this is a slider :o
Combo mod
SPOILER
01:10:408 (5) - NC
01:10:957 (1) - remove NC
02:24:955 (11) - NC to make it consistent with 02:19:093 (1) then remove NC on 02:25:321 (1)
02:30:816 (11) - ^ and remove NC from 02:31:182 (1)
02:36:677 (9) - ^
02:42:538 (9) - ^ right, remove NC from 02:42:904 (1)
02:48:399 (6) - if you following the " Too long" from the lyric then NC this and y know the next one
02:54:260 (9) - ^
03:00:122 (5) - ^

[CounterClockwise]
- Decrease circle size by1/2, I think there aren't many people that like small circle maybe
Combo mod
SPOILER
I took the liberty to change the combo in this diff, cause the current one is to short
ATTACH[Depeche Mode - Wrong (gyt) [CounterClockwise Combo Fix].osu]
Right to left is very challenging because of those hidden note and CounterClokcwise is very fun :)
Great Map
Double Star~

Download: Depeche Mode - Wrong (gyt) [CounterClockwise].osu
NotShinta
General
Why's there different BGs for each diff? I know it's quite common but still
Took a while for me to get the concept, but when I did, I thought the map was quite brilliant.

Right to Left
00:33:776 (5,6) - Move 6 to where 2 is.

...Yeah, that's it. Aha.
Topic Starter
gyt
Why's there different BGs for each diff?
Why not? :D
RandomJibberish
Clever map

General
An easier diff might be nice, but not neccesary
I think the hitsounds should be slightly quieter
I think you should skin away the pass and fail images as well as the sounds

The only problem I have with the mapping is the silenced notes in Right to Left. Silenced notes give the impression that they shouldn't be there, and most of yours wouldn't sound bad if they were just softer. It'd be less confusing and sound better like that IMO

Great map otherwise~
Topic Starter
gyt
The only problem I have with the mapping is the silenced notes in Right to Left. Silenced notes give the impression that they shouldn't be there, and most of yours wouldn't sound bad if they were just softer. It'd be less confusing and sound better like that IMO
Change silenced slider ends to soft? I will think about it..
Xgor
[Right to left]
00:33:959 (6) - Can you please this under (5) instead of over it, I find it very confusing right now and tend to press on that one first.

That's all.
Sexy map.
*Double star*
Mashley
Well, there isn't really much *cough* wrong with this map, but to me the song sounds very 1/3 and you mapped it in 1/2, which sucks. Also, the muted slider ends in left to right feel out of place and awkward.
Topic Starter
gyt
1/3?!
Which BPM/offset would you suggest with this? :?

Also, the muted slider ends in left to right feel out of place and awkward.
fixed, I think.
Mashley
The BPM doesn't need to be changed to use 1/3 snap, but you'll probably need to remap. Listen to the beat of the song.
Topic Starter
gyt
Beats follow 1/1, I think. Voice (which I maped in general) - 1/2.
So can you map small part of the song in 1/3? (Show me how do it. I tried, but without result). Otherwise I will wait other opinions.
wmfchris
I think you need to turn on the elipsy warning for such flashy SB.

For the arranging, I think the spacing is fine enough for me, star~
LesTrucsRoses
[Down to Up]
SPOILER
01:56:931 (1) - Make the beginning of the slider soft.

[Right to Left]
SPOILER
00:32:677 (1,2,3,4,5,6) - Kind of confusing. (suggestion)
01:49:971 (6,7) - Switch where 6 and 7 are.
02:48:399 (1) - Delete this slider, then add a beat at 02:48:582. (Clap)

Excellent map.

Excellent.
braian5234
star ! lucky.. :lol:
K2J
[Down to Up]
Reconsider your third color combo - it sort of blends with the background. Just a touch lighter, I think, would be OK, e.g.,

Combo1 : 100,100,100
Combo2 : 192,192,192
Combo3 : 128,128,128

(Note that for whatever reason the .osu file has them in a different order).

[Right to Left]
I'd also check your combo colors here.
02:17:995 (5,1) - Spacing is too close for the timing.

Looks pretty good. Star'd.
Garven
Sorry I took so long to get to this. -_-

[General]
With the way you chose to switch between sound sets on sliders, it sounds really weird hearing parts of the slider slide half-there, then gone, and back again. Unless this is your intention, in which I would propose that it sounds rather wrong to m- ooooh.
Please add epilepsy warnings to both maps.

[Down to Up]
Remove countdown. It sticks out really bad compared to the song.
02:41:073 (5) - New combo

[Right to Left]
Pretty neat.

Rather interesting maps here. Kudos for that.
Topic Starter
gyt
With the way you chose to switch between sound sets on sliders, it sounds really weird hearing parts of the slider slide half-there, then gone, and back again. Unless this is your intention, in which I would propose that it sounds rather wrong to m- ooooh.
I didn't quite understand you. Can you give me a couple examples?
Garven
Open up Down to Up

00:38:721 (2) - Just listen to the slider. It starts with that "shh" noise to it, then it just disappears and is relatively silent.
00:41:285 (1) - Another one where it's nice and slientish at first, then right before you hit the end, you get a sudden "shh" noise again.

This is mostly because you didn't snap the green timing sections right on the beat (which is now possible from bug fixes). Another thing that might help you is if you make custom sound sets with only one of the two slider slide sounds (I prefer the soft one). Let me know if you need help doing this, if you choose to pursue this.

Don't kudosu this, of course.
Mismagius
CrossWise
00:34:875 (1) - Extend by 1/2, it fits better IMO. Also maybe add a whistle to the end? (soft hitsounds)
00:39:820 (2,3,4) - This is NOT friendly for newbies since it's the easiest diff of mapset >.<
01:09:858 (Timing Section) - Shouldn't this timing section be 1/2 or 1/4 earlier? Because of that hitsound lag problem :/
01:15:170 (3) - Same as 00:39:820 (2,3,4)
02:55:543 (1) - Extend this slider by 1/2
03:00:671 (3) - Same as 00:39:820 (2,3,4)

Down to Up
Nicce difficulty.

Right to Left
00:50:077 (7) - Whistle at start?
00:51:542 (3) - ^
00:53:008 (6) - ^
01:26:709 (3) - ^
01:28:175 (6) - ^
01:31:105 (4) - ^
01:32:571 (3) - ^
03:07:082 (9,10) - Stack (9) properly at the end of (10)?

This is a pretty good map. Star.
jericho2442
weird mapping style done in a lazy way.......srry just a lot of not needed copy paste

i get the feels some of this map is meant to be 1/3 (1/6) but meh i guess it still plays fine

first off i totally agree with Garven, the way the slider works at parts like [crosswise] 00:38:721 (1) - sounds HORRID, having half a slider normal then half of it silent no thanks >_>

CrossWise

get rid of the not used timing points please 00:54:748, 00:55:114, 00:55:480 .......ok there is LOADS of timing sections you need to delete, please go through the whole map and get rid of all the ones you dont use

01:54:916 (4) - newcombo, your breaking your pattern

Down to Up

Combo Colours are too close, make them a bit more different

02:19:093 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2) - come on dude, dont you think this is taking copy paste a bit TOO far, i understand the style your doing, but still at least make your patterns change a little bit >_>

Right to Left

00:50:077 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are following
00:51:542 (3) - same here
00:53:008 (6) - same here
00:54:473 (1) - this spinner plays BAD, it just dont suit having to spin here, a slider insted suits much better
01:17:918 (3) - newcombo, your breaking the pattern you used last time
01:25:244 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are followin
01:26:709 (3) - same here
01:28:175 (6) - same here
01:31:105 (4) - same here
01:32:571 (3) - same here

(suggestion) i think this suits better
02:22:390 (4) - newcombo
02:28:252 (4) - newcombo
02:34:113 (4) - newcombo
02:39:974 (4) - newcombo

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kudo for trying something new ;) although with more original patterns this could of been epic, as it is its great
Topic Starter
gyt
Thanks for great mod! :)

jericho2442 wrote:

weird mapping style done in a lazy way.......srry just a lot of not needed copy paste

i get the feels some of this map is meant to be 1/3 (1/6) but meh i guess it still plays fine

first off i totally agree with Garven, the way the slider works at parts like [crosswise] 00:38:721 (1) - sounds HORRID, having half a slider normal then half of it silent no thanks >_> I tried to highlight the "WROoooNG" phrase. But OK, I fixed it. Redownload map.

CrossWise

get rid of the not used timing points please 00:54:748, 00:55:114, 00:55:480 .......ok there is LOADS of timing sections you need to delete, please go through the whole map and get rid of all the ones you dont use ok

01:54:916 (4) - newcombo, your breaking your pattern ok

Down to Up

Combo Colours are too close, make them a bit more different I don't think so. Changed a bit.

02:19:093 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2) - come on dude, dont you think this is taking copy paste a bit TOO far, i understand the style your doing, but still at least make your patterns change a little bit >_> :lol: ok. I remaked this place.

Right to Left

00:50:077 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are following I enlarged sliders instead of this
00:51:542 (3) - same here
00:53:008 (6) - same here
00:54:473 (1) - this spinner plays BAD, it just dont suit having to spin here, a slider insted suits much better ok
01:17:918 (3) - newcombo, your breaking the pattern you used last time ok
01:25:244 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are followin
01:26:709 (3) - same here
01:28:175 (6) - same here
01:31:105 (4) - same here
01:32:571 (3) - same here

(suggestion) i think this suits better ok
02:22:390 (4) - newcombo
02:28:252 (4) - newcombo
02:34:113 (4) - newcombo
02:39:974 (4) - newcombo

---------------------------------------------
kudo for trying something new ;) although with more original patterns this could of been epic, as it is its great sorry, I'm very bad mapper for any original patterns :(
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