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Krewella - Come & Get It

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Topic Starter
wuzzat
This beatmap was submitted using in-game submission on 24 Nopember 2014 at 6:35:49

Artist: Krewella
Title: Come & Get It
Tags: dubstep electronic drum and bass fort
BPM: 174
Filesize: 4729kb
Play Time: 03:26
Difficulties Available:
  1. Easy (1,7 stars, 184 notes)
  2. Fxtra (5,34 stars, 639 notes)
  3. Hard (3,38 stars, 437 notes)
  4. Insane (4,64 stars, 558 notes)
  5. Normal (2,15 stars, 256 notes)
Download: Krewella - Come & Get It
Information: Scores/Beatmap Listing
---------------
Finally~3rd Beatmap for Rank
Please Redownload if you downloading it before 3/09/14
more updates to go....
urrrgg.... i need my free time to fix my map D: !! NEED SPARTA here D:
Thanks to
  1. Pishifatfor fixing the offset
  2. ZZHBOYFor fixing the unsnapped kiai Time
  3. Ringating For the BG (again) and Truonant for resizing the new BG
  4. Timorisu DS issues and antijumps
  5. Nozhomi <3
  6. HinsvarFor the Ultimate Mod
  7. Loli -[Koinuri]For all
  8. Kenterz <for noticing some errors and unrankable sliders
  9. deejaydray for M4M :3
  10. Mao ♥ ♥ ♥
    And many more..
pishifat
i noticed your timing was wrong, so here you go:

BPM: 174.00
Offset: 14390


some other comments:
- the combos in your map seem really random. under most circumstances it's best to have combos keep a certain pattern, like 1 new combo every large white tick.
- the slider velocity change at 00:47:504 (1) - is way too sudden. either make it more predictable of a change or lower it completely (i think the second option would be better. it seems a bit too extreme imo)
- combo colors are too similar to each other. you can still keep the grey theme if you want, but i have a feeling it would be better with just some low saturation colors
- gonna need at least one difficulty below 3 stars and another difficulty below insane-level for rank

well anyways good luck with the map :D
Ringating
bg mod:

your bg was pretty low quality, so i googled around and found an HD version then made it 1366x768 and losslessly compressed it. Here is the new bg:
Topic Starter
wuzzat

pishifat wrote:

i noticed your timing was wrong, so here you go:

BPM: 174.00
Offset: 14390


some other comments:
- the combos in your map seem really random. under most circumstances it's best to have combos keep a certain pattern, like 1 new combo every large white tick.
- the slider velocity change at 00:47:504 (1) - is way too sudden. either make it more predictable of a change or lower it completely (i think the second option would be better. it seems a bit too extreme imo)
- combo colors are too similar to each other. you can still keep the grey theme if you want, but i have a feeling it would be better with just some low saturation colors
- gonna need at least one difficulty below 3 stars and another difficulty below insane-level for rank

well anyways good luck with the map :D
Thank you~ It was pretty helping me out :D
Pollka_old
not bad...i like your beatmaps...
i hope you make other diffs ;)
Ciyus Miapah
Mod time
[General]
- umm lumayan, Mapset bisa dikatakan belum selesai, jadi ganbatte!
- Menurut saya diff ini bisa dikatakan insane (menurut AI mod juga), tapi saya gak tau org lain nyebut diff ini apa. yg jelas nama diff mu sepertinya unrankable
- Sebaiknya di Insane diff disediakan Combo colour warna yg mencolok (kaya Merah atau Biru tua, atau ungu) buat indikator penambahan SV di kiai time
disaat kiai, masih terlihat labil. feeling pemain terhadap kiai masih kurang, saya rasa kurangi Kiai time dapat mencegah ini.
- Perhatikan gambar ini http://puu.sh/8qI59.png. masih banyak objek yang belum tersusun rapi, mungkin karena pergantian offset BPM kamu jadi lupa buat nge geser circle2 & slider nya

[Insane]
00:24:045 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - wow kerenl! 8-)
00:30:855 - add circle
00:36:372 - add circle
00:43:527 (3) - pindahin ke 00:43:355 terus tambah circle di 00:43:700 (stack dengan slider 4)

langkah-langkah:
1. 00:47:838 (2) - NC
2. 00:48:355 (5) - hapus slider
3. 00:47:838 (1,2,3,4,5) - buat pattern seperti ini http://puu.sh/8qHcN.jpg
4. 00:48:872 (1,2,3,4,5,6,7) - buat pattern seperti ini http://puu.sh/8qHed.jpg
5. 00:52:665 (2,3) - tambah hitcircle dan geser slider sampai seperti pattern kaya gini http://puu.sh/8qHi5.png

00:59:563 (5) - kayanya reverse slider nya hapus deh, pake slider + hitcircle aja

langkah-langkah 2:
1. 01:00:769 (5) - NC , lalu Ctrl + G
2. 01:00:941 (6) - move to x228, y92
3. 01:01:114 (7) - ctrl + G, terus pindahin ke x192, y120

01:01:458 (1) - kayanya enak stream
01:06:113 (4,1) - stack circle 4 ke slider 1
01:06:631 (2) - gimana klo pattern nya kaya gini? http://puu.sh/8qHyR.jpg
01:34:389 (9,1) - circle 9 stack ke slider 1 (jumpstream!~)
01:37:493 (1,2,3,4,5,1,2,3,4,5,6,7,8) - crap, pls beb. ini 1/4 slider susah kebaca. jadi, mending pakai ini aja http://puu.sh/8qHJc.jpg (contoh doang)
01:40:424 (2,3,4,5,6,7) - gimana klo gini pattern nya? http://puu.sh/8qHL2.jpg
02:27:838 (3,4) - ubah jadi slider
02:28:872 (3,4) - ^
02:31:998 (2) - geser ke 02:31:890
02:46:226 (2,3,1,2,3,4,5,6,7,8,1,2,3) - coba gunakan pattern yg lebih simple disini, susah saya menjelaskannya, suggestion: pake 1/4 slider + stream saja


[Hard]
Checking soon, finish your map first :)
Topic Starter
wuzzat

Fort wrote:

Mod time
[General]
- umm lumayan, Mapset bisa dikatakan belum selesai, jadi ganbatte!
- Menurut saya diff ini bisa dikatakan insane (menurut AI mod juga), tapi saya gak tau org lain nyebut diff ini apa. yg jelas nama diff mu sepertinya unrankable
- Sebaiknya di Insane diff disediakan Combo colour warna yg mencolok (kaya Merah atau Biru tua, atau ungu) buat indikator penambahan SV di kiai time
disaat kiai, masih terlihat labil. feeling pemain terhadap kiai masih kurang, saya rasa kurangi Kiai time dapat mencegah ini.
- Perhatikan gambar ini http://puu.sh/8qI59.png. masih banyak objek yang belum tersusun rapi, mungkin karena pergantian offset BPM kamu jadi lupa buat nge geser circle2 & slider nya

[Insane]
00:24:045 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - wow kerenl! 8-)
00:30:855 - add circle
00:36:372 - add circle
00:43:527 (3) - pindahin ke 00:43:355 terus tambah circle di 00:43:700 (stack dengan slider 4)

langkah-langkah:
1. 00:47:838 (2) - NC
2. 00:48:355 (5) - hapus slider
3. 00:47:838 (1,2,3,4,5) - buat pattern seperti ini http://puu.sh/8qHcN.jpg
4. 00:48:872 (1,2,3,4,5,6,7) - buat pattern seperti ini http://puu.sh/8qHed.jpg
5. 00:52:665 (2,3) - tambah hitcircle dan geser slider sampai seperti pattern kaya gini http://puu.sh/8qHi5.png

00:59:563 (5) - kayanya reverse slider nya hapus deh, pake slider + hitcircle aja

langkah-langkah 2:
1. 01:00:769 (5) - NC , lalu Ctrl + G
2. 01:00:941 (6) - move to x228, y92
3. 01:01:114 (7) - ctrl + G, terus pindahin ke x192, y120

01:01:458 (1) - kayanya enak stream
01:06:113 (4,1) - stack circle 4 ke slider 1
01:06:631 (2) - gimana klo pattern nya kaya gini? http://puu.sh/8qHyR.jpg
01:34:389 (9,1) - circle 9 stack ke slider 1 (jumpstream!~)
01:37:493 (1,2,3,4,5,1,2,3,4,5,6,7,8) - crap, pls beb. ini 1/4 slider susah kebaca. jadi, mending pakai ini aja http://puu.sh/8qHJc.jpg (contoh doang)
01:40:424 (2,3,4,5,6,7) - gimana klo gini pattern nya? http://puu.sh/8qHL2.jpg
02:27:838 (3,4) - ubah jadi slider
02:28:872 (3,4) - ^
02:31:998 (2) - geser ke 02:31:890
02:46:226 (2,3,1,2,3,4,5,6,7,8,1,2,3) - coba gunakan pattern yg lebih simple disini, susah saya menjelaskannya, suggestion: pake 1/4 slider + stream saja


[Hard]
Checking soon, finish your map first :)
Makasih om :) sy benerin lagi BMnya ;)
ZZHBOY
sorry for delay
for pm req
[General]
if this map is for rank, you should add a diff under 3 stars.
arrangement is not good enough in my opinion.see more other mapper's map to know how to arrange well.
[Hard]
od6 may be enough.it's just a Hard
00:19:562 (2) - it's ugly.straight slider may be better.
00:30:769 (5) - consider to deleave into two circle.Accent on slider's end will make it less rhythm
00:36:803 (2) - make next ds the same as prev ds
00:49:562 (8) - ^
00:52:321 - empty here is not good.consider to add a circle here
01:28:872 (7) - nc
01:42:665 - break is so long.add a spinner here?
02:24:734 (3) - slider end should move to right a little to blanket well
02:35:079 (5) - nc
03:10:941 - add break time after here
03:16:458 - ^
[HS]
please open AImod then you will find there still exist some unsnapped KIAI green line.fix them.
00:16:976 (4) - consider to keep prev and next ds the same
00:20:252 (1) - unnecessary nc should be removed
00:30:942 (3) - swap prev nc to here
nc generally suit to set at the longest white line.check this problem and i won't say about this.
00:55:769 (1,2,3) - make prev ds the same as next ds
01:07:838 (1) - here can set a stream right?
02:31:286 (4) - should move to 02:31:200
for your map, there is plenty of room for improvement.learn more and make it better.
that's all.
Topic Starter
wuzzat

ZZHBOY wrote:

sorry for delay
for pm req
[General]
if this map is for rank, you should add a diff under 3 stars.This warning motivates myself to make the normal diff :3
arrangement is not good enough in my opinion.see more other mapper's map to know how to arrange well.Yeah,i think i must fix the arrangement
[Hard]
od6 may be enough.it's just a HardChanged!
00:19:562 (2) - it's ugly.straight slider may be better.Fixed!
00:30:769 (5) - consider to deleave into two circle.Accent on slider's end will make it less rhythmFixed!
00:36:803 (2) - make next ds the same as prev dsFixed!
00:49:562 (8) - ^Fixed!
00:52:321 - empty here is not good.consider to add a circle here?Yeah,it's sounds better now!
01:28:872 (7) - ncFixed!
01:42:665 - break is so long.add a spinner here?Added!
02:24:734 (3) - slider end should move to right a little to blanket wellFixed!
02:35:079 (5) - nc Fixed!
03:10:941 - add break time after hereAdded!
03:16:458 - ^Added!
[HS]
please open AImod then you will find there still exist some unsnapped KIAI green line.fix them.Fixed!
00:16:976 (4) - consider to keep prev and next ds the sameFixed!
00:20:252 (1) - unnecessary nc should be removedFixed!
00:30:942 (3) - swap prev nc to hereFixed!
nc generally suit to set at the longest white line.check this problem and i won't say about this.
00:55:769 (1,2,3) - make prev ds the same as next dsFixed!
01:07:838 (1) - here can set a stream right?Yeah~!
02:31:286 (4) - should move to 02:31:200
Fixed!
for your map, there is plenty of room for improvement.learn more and make it better.
that's all.
Thanks ! it helps me alot ~ :D
-i didn't keep any,because i think you mod it right ;)
Ciyus Miapah

Fort wrote:

Mod time
[General]
- umm lumayan, Mapset bisa dikatakan belum selesai, jadi ganbatte!
- Menurut saya diff ini bisa dikatakan insane (menurut AI mod juga), tapi saya gak tau org lain nyebut diff ini apa. yg jelas nama diff mu sepertinya unrankable
- Sebaiknya di Insane diff disediakan Combo colour warna yg mencolok (kaya Merah atau Biru tua, atau ungu) buat indikator penambahan SV di kiai time
disaat kiai, masih terlihat labil. feeling pemain terhadap kiai masih kurang, saya rasa kurangi Kiai time dapat mencegah ini.
- Perhatikan gambar ini http://puu.sh/8qI59.png. masih banyak objek yang belum tersusun rapi, mungkin karena pergantian offset BPM kamu jadi lupa buat nge geser circle2 & slider nya

[Insane]
00:24:045 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - wow kerenl! 8-)
00:30:855 - add circle
00:36:372 - add circle
00:43:527 (3) - pindahin ke 00:43:355 terus tambah circle di 00:43:700 (stack dengan slider 4)

langkah-langkah:
1. 00:47:838 (2) - NC
2. 00:48:355 (5) - hapus slider
3. 00:47:838 (1,2,3,4,5) - buat pattern seperti ini http://puu.sh/8qHcN.jpg
4. 00:48:872 (1,2,3,4,5,6,7) - buat pattern seperti ini http://puu.sh/8qHed.jpg
5. 00:52:665 (2,3) - tambah hitcircle dan geser slider sampai seperti pattern kaya gini http://puu.sh/8qHi5.png

00:59:563 (5) - kayanya reverse slider nya hapus deh, pake slider + hitcircle aja

langkah-langkah 2:
1. 01:00:769 (5) - NC , lalu Ctrl + G
2. 01:00:941 (6) - move to x228, y92
3. 01:01:114 (7) - ctrl + G, terus pindahin ke x192, y120

01:01:458 (1) - kayanya enak stream
01:06:113 (4,1) - stack circle 4 ke slider 1
01:06:631 (2) - gimana klo pattern nya kaya gini? http://puu.sh/8qHyR.jpg
01:34:389 (9,1) - circle 9 stack ke slider 1 (jumpstream!~)
01:37:493 (1,2,3,4,5,1,2,3,4,5,6,7,8) - crap, pls beb. ini 1/4 slider susah kebaca. jadi, mending pakai ini aja http://puu.sh/8qHJc.jpg (contoh doang)
01:40:424 (2,3,4,5,6,7) - gimana klo gini pattern nya? http://puu.sh/8qHL2.jpg
02:27:838 (3,4) - ubah jadi slider
02:28:872 (3,4) - ^
02:31:998 (2) - geser ke 02:31:890
02:46:226 (2,3,1,2,3,4,5,6,7,8,1,2,3) - coba gunakan pattern yg lebih simple disini, susah saya menjelaskannya, suggestion: pake 1/4 slider + stream saja


[Hard]
Checking soon, finish your map first :)
mod sudah telat berminggu-minggu jadi maaf sebesar" nya :(
[Normal]
00:16:458 (4,5,6) - pattern enaknya kaya gini dulu http://puu.sh/8YTik.jpg
00:19:217 (4,5) - ^
00:24:045 (4,5) - pattern kayanya enak begini deh http://puu.sh/8YTmo.jpg
00:30:079 (2) - hapus circle, karena jika ada circle 00:30:941 (1) susah kebaca
00:38:183 (3) - pakai 1 circle aja
00:44:734 (1,2) - ganti sama circle saja + Jump sedikit
00:58:872 (2,3) - pattern yg cocok :) http://puu.sh/8YTxf.jpg
00:59:907 (4,5,6) - umm kayanya kaya gini http://puu.sh/8YTCp.jpg
01:02:665 (1,2) - slider seharusnya harus terlihat jelas, contoh patternya seperti ini http://puu.sh/8YTGc.jpg
01:04:390 (1,2) - pattern http://puu.sh/8YTIx.jpg
01:09:562 (1,2,3,4,5) - kita buat pattern ini lebih menantang untuk diff normal,http://puu.sh/8YTLG.jpg ( dengan catatan tidak ada slider atau circle yg terhalang/stack)
02:06:286 (4) - hapus circle
02:06:458 (5) - jadikan 1/2 beat slider
02:06:976 - add circle
02:07:321 (7) - hapus slider
02:07:148 (7) - jadikan slider
02:07:838 - tambah circle
02:09:562 (5) - newcombo
02:09:907 (6) - hapus circle, tambah panah 1/4 reverse slider sampai 02:10:252
02:30:769 (6,1,2,1) - pattern ini gak pusing dilihat apa? http://puu.sh/8YU5n.jpg (sarani saya aja)
02:32:321 - add slider 1/1 beat Newcombo
02:33:010 (2) - ganti sama slider 1/1
02:39:045 (3) - ganti circle aja deh, kayanya terlalu susah, atau gunakan pattern kaya gini http://puu.sh/8YUdT.jpg
02:43:700 (3,4) - 2008 style, mendingan ganti slider
02:48:872 (2,3,4,5,6,7) - pattern membingungkan, gunakan 1/1 beat

[Hard]
wow perubahan yg sangat besar, mapmu sudah benar patternnya, flow nya pun lumayan lah

01:17:321 (4) - umm ubah jadi 2 circle?
sebaiknya hindari pattern 1/8, okay. terlihat aneh menurut saya, enakan pakai pattern reverse slider 1/4 :)

setidaknya mod saya sudah selesai, sebagai gantinya tidak usah ngasih kudos deh
niat mau bikin GD xD

http://puu.sh/90EaI.osu > :D
Topic Starter
wuzzat

Fort wrote:

Fort wrote:

Mod time
[General]
- umm lumayan, Mapset bisa dikatakan belum selesai, jadi ganbatte!
- Menurut saya diff ini bisa dikatakan insane (menurut AI mod juga), tapi saya gak tau org lain nyebut diff ini apa. yg jelas nama diff mu sepertinya unrankable
- Sebaiknya di Insane diff disediakan Combo colour warna yg mencolok (kaya Merah atau Biru tua, atau ungu) buat indikator penambahan SV di kiai time
disaat kiai, masih terlihat labil. feeling pemain terhadap kiai masih kurang, saya rasa kurangi Kiai time dapat mencegah ini.
- Perhatikan gambar ini http://puu.sh/8qI59.png. masih banyak objek yang belum tersusun rapi, mungkin karena pergantian offset BPM kamu jadi lupa buat nge geser circle2 & slider nya

[Insane]
00:24:045 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - wow kerenl! 8-)
00:30:855 - add circle
00:36:372 - add circle
00:43:527 (3) - pindahin ke 00:43:355 terus tambah circle di 00:43:700 (stack dengan slider 4)

langkah-langkah:
1. 00:47:838 (2) - NC
2. 00:48:355 (5) - hapus slider
3. 00:47:838 (1,2,3,4,5) - buat pattern seperti ini http://puu.sh/8qHcN.jpg
4. 00:48:872 (1,2,3,4,5,6,7) - buat pattern seperti ini http://puu.sh/8qHed.jpg
5. 00:52:665 (2,3) - tambah hitcircle dan geser slider sampai seperti pattern kaya gini http://puu.sh/8qHi5.png

00:59:563 (5) - kayanya reverse slider nya hapus deh, pake slider + hitcircle aja

langkah-langkah 2:
1. 01:00:769 (5) - NC , lalu Ctrl + G
2. 01:00:941 (6) - move to x228, y92
3. 01:01:114 (7) - ctrl + G, terus pindahin ke x192, y120

01:01:458 (1) - kayanya enak stream
01:06:113 (4,1) - stack circle 4 ke slider 1
01:06:631 (2) - gimana klo pattern nya kaya gini? http://puu.sh/8qHyR.jpg
01:34:389 (9,1) - circle 9 stack ke slider 1 (jumpstream!~)
01:37:493 (1,2,3,4,5,1,2,3,4,5,6,7,8) - crap, pls beb. ini 1/4 slider susah kebaca. jadi, mending pakai ini aja http://puu.sh/8qHJc.jpg (contoh doang)
01:40:424 (2,3,4,5,6,7) - gimana klo gini pattern nya? http://puu.sh/8qHL2.jpg
02:27:838 (3,4) - ubah jadi slider
02:28:872 (3,4) - ^
02:31:998 (2) - geser ke 02:31:890
02:46:226 (2,3,1,2,3,4,5,6,7,8,1,2,3) - coba gunakan pattern yg lebih simple disini, susah saya menjelaskannya, suggestion: pake 1/4 slider + stream saja


[Hard]
Checking soon, finish your map first :)All Clear!no keep :3


mod sudah telat berminggu-minggu jadi maaf sebesar" nya :( Tidak apa kok :3
[Normal]
00:16:458 (4,5,6) - pattern enaknya kaya gini dulu http://puu.sh/8YTik.jpghmm.. boleh juga
00:19:217 (4,5) - ^Sip!
00:24:045 (4,5) - pattern kayanya enak begini deh http://puu.sh/8YTmo.jpgSuch pattern!,accepted
00:30:079 (2) - hapus circle, karena jika ada circle 00:30:941 (1) susah kebacamy bad :o
00:38:183 (3) - pakai 1 circle ajasip!
00:44:734 (1,2) - ganti sama circle saja + Jump sedikitPas sama beatnya,boleh
00:58:872 (2,3) - pattern yg cocok :) http://puu.sh/8YTxf.jpgoke
00:59:907 (4,5,6) - umm kayanya kaya gini http://puu.sh/8YTCp.jpgoke
01:02:665 (1,2) - slider seharusnya harus terlihat jelas, contoh patternya seperti ini http://puu.sh/8YTGc.jpgit now make sense wkwk
01:04:390 (1,2) - pattern http://puu.sh/8YTIx.jpgoke2 aja :3
01:09:562 (1,2,3,4,5) - kita buat pattern ini lebih menantang untuk diff normal,http://puu.sh/8YTLG.jpg ( dengan catatan tidak ada slider atau circle yg terhalang/stack)super sekali
02:06:286 (4) - hapus circleTerhapus!
02:06:458 (5) - jadikan 1/2 beat slideroke
02:06:976 - add circleadded!
02:07:321 (7) - hapus sliderTerhapus!
02:07:148 (7) - jadikan slideroke!
02:07:838 - tambah circleoke!
02:09:562 (5) - newcomboMy bad
02:09:907 (6) - hapus circle, tambah panah 1/4 reverse slider sampai 02:10:252 akhirnya ada solusinya :lol:
02:30:769 (6,1,2,1) - pattern ini gak pusing dilihat apa? http://puu.sh/8YU5n.jpg (sarani saya aja)Keep!
02:32:321 - add slider 1/1 beat Newcombodone!
02:33:010 (2) - ganti sama slider 1/1oke!
02:39:045 (3) - ganti circle aja deh, kayanya terlalu susah, atau gunakan pattern kaya gini http://puu.sh/8YUdT.jpgchange pattern!
02:43:700 (3,4) - 2008 style, mendingan ganti sliderawkowka oke!
02:48:872 (2,3,4,5,6,7) - pattern membingungkan, gunakan 1/1 beat oke!

[Hard]
wow perubahan yg sangat besar, mapmu sudah benar patternnya, flow nya pun lumayan lah

01:17:321 (4) - umm ubah jadi 2 circle?no *pls don't hit me >~<
sebaiknya hindari pattern 1/8, okay. terlihat aneh menurut saya, enakan pakai pattern reverse slider 1/4 :) sy usahakan

setidaknya mod saya sudah selesai, sebagai gantinya tidak usah ngasih kudos deh Mod Diff normal udah sangat berarti bagiku :v sy kasih aja gapapa ;)
niat mau bikin GD xD:3
Ciyus Miapah
Topic Starter
wuzzat

Fort wrote:

GD complete xD
http://puu.sh/90KEL.osu
\O/ praise the Internet
Ciyus Miapah
update HS
http://puu.sh/9hx2R/40739f1fa4.osu
Topic Starter
wuzzat

Fort wrote:

update HS
http://puu.sh/9hx2R/40739f1fa4.osu
Thank you >.< b
Timorisu
[Normal]

00:16:458 (4) - This blanket could be better

00:19:217 (4) - ^

00:17:148 (5) - Correctly distance snap this

00:19:907 (1) - ^

00:27:838 (5) - Place where 3 was and rotate a bit?

00:29:562 (1) - Blanket's off

00:32:665 (4) - ^

00:33:700 (1) - ^

00:35:079 (3) - Remove and paste the fixed 00:33:700 (1) - and add a repeat

00:37:493 (2) - Start where 4 was and rotate a bit

00:38:183 (3,4) - Huuuuuge distance snap issue

00:43:700 (6) - Start where 4 was

00:44:734 (1,2,3) - Please don't put jumps in Normals x_x

00:48:872 (4,5) - Keep consistent spacing

00:54:390 (7) - Blanket could be better

00:59:562 (4) - ^

00:59:562 (4) - Move the very last point down by a notch and the third last point a bit to the right

01:04:045 (4,1) - Spacing issues

01:05:079 (2,3) - Antijumps in Normals might be confusing for new players since they'll see an object and click it immediately

01:10:769 (4) - Start where 2 was

01:13:355 (5) - Blanket is off

01:14:045 (6) - Place where 4 was

01:20:252 (4,1,2) - Inconsistent spacing

01:22:665 (6) - Blanket is off

01:22:665 (6,1,2,3,1) - Spacing issues and antijumps :S

01:24:390 (1,2,3) - All these could be better blankets

01:26:803 (4,5,6,1) - Spacing issues

01:34:390 (4) - Not perfectly under the end of 3 (or just place it elsewhere, that'd be even better)

01:37:493 (1,2,3,4,5,6) - Everything here is either an antijump or wrong spacing

02:05:079 (2) - Move further to the left

02:08:010 (1) - Put on white tick instead

02:08:183 (2) - Blanket could need some improvement

02:10:596 (1) - Place where previous 1 was

02:12:321 (7) - Move to next white tick and place a circle where this was previously

02:15:769 (1,2) - Yeah, antijumps

02:20:941 (4,5) - ^

02:38:700 (2) - Not perfectly under the end of 2 (or just place it elsewhere, that'd be even better)

02:39:045 (3,4) - Spacing issue

02:41:114 (8,9,1) - ^

02:43:355 (2,3,4,5,1) - ^

02:49:907 (5) - A simple 2 point wave would do

03:21:976 (1) - Mute the end of this




I don't feel like modding more, this mapset has quite some issues and I'd point out nearly every single objects on the higher diffs. Please read up on the following:

Active/Passive sliders and hitsounds (In short active=white tick, passive=red tick)
Distance spacing (The thing that keeps consistent spacing, should be kept to 1x)
AiMod (The thing you get by pressing CTRL+Shift+A)
Timing and Control Points (The F6 thing)
Topic Starter
wuzzat

Timorisu wrote:

[Normal]

00:16:458 (4) - This blanket could be better Done!

00:19:217 (4) - ^Done!

00:17:148 (5) - Correctly distance snap thisYeah!thanks

00:19:907 (1) - ^Done!

00:27:838 (5) - Place where 3 was and rotate a bit?Seems okay to me!

00:29:562 (1) - Blanket's offMy Bad :3

00:32:665 (4) - ^ :S

00:33:700 (1) - ^ :S

00:35:079 (3) - Remove and paste the fixed 00:33:700 (1) - and add a repeat Nice!thanks

00:37:493 (2) - Start where 4 was and rotate a bit Okay!

00:38:183 (3,4) - Huuuuuge distance snap issue fixed!

00:43:700 (6) - Start where 4 was Done!

00:44:734 (1,2,3) - Please don't put jumps in Normals x_x I'm won't do it again D:

00:48:872 (4,5) - Keep consistent spacing Fixed!

00:54:390 (7) - Blanket could be better Yeah!thanks

00:59:562 (4) - ^ Done!

00:59:562 (4) - Move the very last point down by a notch and the third last point a bit to the right Done!

01:04:045 (4,1) - Spacing issues Seems i got a lot of spacing issues X_X fixed!

01:05:079 (2,3) - Antijumps in Normals might be confusing for new players since they'll see an object and click it immediately Remove The Circle and add a reverse :3

01:10:769 (4) - Start where 2 was Done!

01:13:355 (5) - Blanket is off Fixed!

01:14:045 (6) - Place where 4 was Done!

01:20:252 (4,1,2) - Inconsistent spacing Fixed

01:22:665 (6) - Blanket is off fixed!

01:22:665 (6,1,2,3,1) - Spacing issues and antijumps :S Sorry my bad

01:24:390 (1,2,3) - All these could be better blankets Okay! done

01:26:803 (4,5,6,1) - Spacing issues Fixed!

01:34:390 (4) - Not perfectly under the end of 3 (or just place it elsewhere, that'd be even better) done!

01:37:493 (1,2,3,4,5,6) - Everything here is either an antijump or wrong spacing Whoops,Fixed

02:05:079 (2) - Move further to the left DOne!

02:08:010 (1) - Put on white tick instead Winning Suggestion!

02:08:183 (2) - Blanket could need some improvement Opps My Bad :'3

02:10:596 (1) - Place where previous 1 was Done!

02:12:321 (7) - Move to next white tick and place a circle where this was previously This is nice suggestion pattern

02:15:769 (1,2) - Yeah, antijumps Please,Just 1 Anti-jump, cuz this part looks cool imo B^)

02:20:941 (4,5) - ^ Done!

02:38:700 (2) - Not perfectly under the end of 2 (or just place it elsewhere, that'd be even better) Never been better :D

02:39:045 (3,4) - Spacing issue Fixed!

02:41:114 (8,9,1) - ^ Fixed!

02:43:355 (2,3,4,5,1) - ^ Fixed!

02:49:907 (5) - A simple 2 point wave would do Sorry,Keep D:

03:21:976 (1) - Mute the end of this Okey!




I don't feel like modding more, this mapset has quite some issues and I'd point out nearly every single objects on the higher diffs. Please read up on the following:

Active/Passive sliders and hitsounds (In short active=white tick, passive=red tick)
Distance spacing (The thing that keeps consistent spacing, should be kept to 1x)
AiMod (The thing you get by pressing CTRL+Shift+A)
Timing and Control Points (The F6 thing)
Thank You for Modding Timo~
Looks like i've got a big issues on the map D: don't worry i'll fix in all diff in no time ^^
'


EDIT:change the keep color D: forgot that it was green at first
Nozhomi
Hi wuzzat-kun, i'm finally here <3
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game (ofc :D).

- General :
  1. Your kiai time are really inconsistant during the song (example : at 01:09:562- i don't know why you use it here). Also at 02:15:769- you use it when it's a calm part (proved by your lower SV). So re-think about it.
  2. Remove Widescreen Support if you don't use SB, and remove osb file too.
- High Speed :
  1. Dunno why this diff name. Use Insane no ?
  2. 00:16:286 (2,3)- Make them same (copy/paste).
  3. 00:19:217- Remove NC here and add it at 00:19:907-
  4. 00:27:838 (2,4)- Not stacked correctly.
  5. 00:55:769 (1,2,3,1,2,3,1,2,3)- Why different spacing for each triplet ? Make DS constant.
  6. 00:57:321 (1,2,3,4,5,6)- This pattern is not symetric. I know you want to stack (1) and 00:56:803 (1)- but it looks weird. So consider to change it.
  7. 01:00:079 (1,2,3,4,1,2,3)- Why for first one they are spaced and after they overlap ? Also I would CTRL + G 01:00:769 (1,2,3)-.
  8. 01:04:907 (4,5)- Improve this blanket.
  9. 01:08:183 (1,2,3,4,5,6,7,8,9)- DS inconstant in this stream. Use 'convert slider to stream to get beautiful stream with constant spacing.
  10. 01:19:217 (1,2,3,4,5,6,7,8,9)- Same as 01:08:183-
  11. 01:30:252- Same as 01:08:183-
  12. 01:41:286- ^
  13. 01:42:665- NC
  14. 02:35:079 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8)- Like 01:08:183-
  15. 02:36:545 (1,2,3,4,5,6,7,8)- ^
  16. 02:49:562 (3,4,5)- This pattern is really messy, and you break flow with (4). Consider to change it.
  17. 03:25:079- The sound at the end is too loud.
- Fortune :
  1. Dunno if this name diff is rankable. Check it.
  2. Generally on this diff, NC are pretty messy (especially at first part), and i don't agree with a lot of SV change (and too many jumps). Listen closely to music and see where it fit better.
  3. 02:14:907 (1)- I don't find this reverse silder so good here. My suggestion : http://puu.sh/9zlB0/3dc24d612d.jpg.
  4. 02:51:631 (2)- Unsnaped slider.
  5. 02:57:838- 5% volume is too low. Better to start it at 03:10:941-
- Hard :
  1. SV 1.8 is a little to high, and normal is 0.9 it's pretty a big jump so maybe lower it a little ?
  2. 00:15:252 (3,1)- This DS here is so low for this timing.
  3. 00:38:527 (3,4)- Blanket them or adjust placement of them.
  4. 00:47:493 (1)- Don't use 1/8 on hard diff ! Also 1/4 fit better with music.
  5. 00:50:252 (1)- ^
  6. 00:53:010 (1)- ^
  7. 00:58:527 (1)- ^
  8. 01:04:045 (1)- ^
  9. 01:07:148 (2,3)- Make them more like this : http://puu.sh/9AN3U/c9cebf3316.jpg
  10. 01:10:596 (5,1,2)- Bad stacking.
  11. 01:31:631 (1)- 1/8 bad ^^ (check other pls won't point them all too long XD).
  12. 01:34:734 (2,3,4,5)- Make a square.
  13. 01:42:148- Don't understand this spinner here. Why not a slider art who finish at 01:42:665- ?
  14. 02:07:838- Add circle here.
  15. 02:40:596 (1,2)- It's really hard to read ! Check other like this one.
- Normal :
  1. First, your DS need to be constant for Normal and Easy diff, so check it (AiMod) !
  2. Some combo are too long. Check it.
  3. 00:28:872 (7,1)- Blanket ?
  4. 00:30:252 (2,1)- Improve blanket.
  5. 00:48:527 (3,4)- Blanket ?
  6. 01:20:941 (2,3)- ^
  7. 01:22:665 (6,1,2,3)- Found this a little hard to read for news players.
  8. 02:09:907 (2)- Avoid to use more than one back for a reverse slider. It's hard to read for news.
  9. 03:20:596 (2)- Make it horizontal.
- Easy :
  1. Like normal, check your DS, need to be constant !
  2. 00:19:217- Don't like rhythm here. Try this : http://puu.sh/9AQkC/4a00a2168b.jpg.
  3. 00:21:976- And here like this http://puu.sh/9AQyz/437efebd8d.jpg.
  4. 01:17:838 (1,2,3)- Little overlap here, and blanket pls ^^
  5. 01:30:252 (1,2)- Nazi stack.
  6. 01:39:907 (3)- No more than one back on reverse slider.
  7. 02:07:493- NC ?
  8. 02:18:183- NC ?
  9. 02:24:390- NC ?
  10. 02:39:217 (2)- like 01:39:907-
  11. 02:46:458- NC ?
  12. 02:47:493 (7,8,1)- Nazi stack.
  13. 03:26:114- Make volume lower pls.

You've got a lot of work here ^^
Hope it help you and good luck wuzzat-kun :)
Fuuyu
From xLoupGarou's Modding Queue


How about setting your Preview Time Here - 02:15:079

Normal
01:06:458 move the spinner here 01:06:803 then end it here 01:08:872
01:06:458 add a note
01:09:562 Remove the Kiai in this part ( also remove on the other diffs )
02:13:183 End the Spinner here 02:15:079

Hard
Maybe AR 8 is too fast for a HD change it to 7

Nothing much to Mod anymore
Good Luck~
Topic Starter
wuzzat

xLoupGarou wrote:

From xLoupGarou's Modding Queue


How about setting your Preview Time Here - 02:15:079 Sorry no, but i know that part was epic ;w;

Normal
01:06:458 move the spinner here 01:06:803 then end it here 01:08:872 Okay
01:06:458 add a note Done!
01:09:562 Remove the Kiai in this part ( also remove on the other diffs ) I can't cuz its epic \o/ dunno why
02:13:183 End the Spinner here 02:15:079 Done!

Hard
Maybe AR 8 is too fast for a HD change it to 7
But ar 7 is hard to DT D: (for some people)

Nothing much to Mod anymore Thank you for modding Garou~
Good Luck~

Nozhomi wrote:

Hi wuzzat-kun, i'm finally here <3 \o/
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game (ofc :D).

- General :
  1. Your kiai time are really inconsistant during the song (example : at 01:09:562- i don't know why you use it here). Also at 02:15:769- you use it when it's a calm part (proved by your lower SV). So re-think about it. I used it here because it's seems like the best instrumental part,you know .. like a decisive battle theme at the old games.and a 02:15:769 i used that time because it has a same lyric reff as 00:36:458
  2. Remove Widescreen Support if you don't use SB, and remove osb file too.Okey! -w-
- High Speed :
  1. Dunno why this diff name. Use Insane no ? Yes! i changed it to "Insane"
  2. 00:16:286 (2,3)- Make them same (copy/paste).Done!
  3. 00:19:217- Remove NC here and add it at 00:19:907-Done!
  4. 00:27:838 (2,4)- Not stacked correctly. Fixed!
  5. 00:55:769 (1,2,3,1,2,3,1,2,3)- Why different spacing for each triplet ? Make DS constant.Done!
  6. 00:57:321 (1,2,3,4,5,6)- This pattern is not symetric. I know you want to stack (1) and 00:56:803 (1)- but it looks weird. So consider to change it.Fixed the pattern and removed the stack
  7. 01:00:079 (1,2,3,4,1,2,3)- Why for first one they are spaced and after they overlap ? Also I would CTRL + G 01:00:769 (1,2,3)-.okay fixed! it was the old suggestion.. i'll use yours then :3
  8. 01:04:907 (4,5)- Improve this blanket.Done!
  9. 01:08:183 (1,2,3,4,5,6,7,8,9)- DS inconstant in this stream. Use 'convert slider to stream to get beautiful stream with constant spacing.Thank's for the info! fixed!
  10. 01:19:217 (1,2,3,4,5,6,7,8,9)- Same as 01:08:183- ^
  11. 01:30:252- Same as 01:08:183- ^
  12. 01:41:286- ^ ^
  13. 01:42:665- NC ^
  14. 02:35:079 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8)- Like 01:08:183- ^
  15. 02:36:545 (1,2,3,4,5,6,7,8)- ^^
  16. 02:49:562 (3,4,5)- This pattern is really messy, and you break flow with (4). Consider to change it.I changed the pattern :D
  17. 03:25:079- The sound at the end is too loud.okay fixed!
- Fortune :
  1. Dunno if this name diff is rankable. Check it.Okay~ i'll ask fort about it,but i think the GD's name fits fort's ID .3.
  2. Generally on this diff, NC are pretty messy (especially at first part), and i don't agree with a lot of SV change (and too many jumps). Listen closely to music and see where it fit better.
  3. 02:14:907 (1)- I don't find this reverse silder so good here. My suggestion : http://puu.sh/9zlB0/3dc24d612d.jpg.
  4. 02:51:631 (2)- Unsnaped slider.
  5. 02:57:838- 5% volume is too low. Better to start it at 03:10:941-
- Hard :
  1. SV 1.8 is a little to high, and normal is 0.9 it's pretty a big jump so maybe lower it a little ?I can't sorry D:
  2. 00:15:252 (3,1)- This DS here is so low for this timing.Okay~ i moved them :3
  3. 00:38:527 (3,4)- Blanket them or adjust placement of them.i'd prefer blanket
  4. 00:47:493 (1)- Don't use 1/8 on hard diff ! Also 1/4 fit better with music.I'll use a 1 normal slider for exchange :3
  5. 00:50:252 (1)- ^ fixed!
  6. 00:53:010 (1)- ^fixed!
  7. 00:58:527 (1)- ^fixed!
  8. 01:04:045 (1)- ^fixed!
  9. 01:07:148 (2,3)- Make them more like this : http://puu.sh/9AN3U/c9cebf3316.jpg Done! nice blanket
  10. 01:10:596 (5,1,2)- Bad stacking.fixed! i move them away
  11. 01:31:631 (1)- 1/8 bad ^^ (check other pls won't point them all too long XD).:3
  12. 01:34:734 (2,3,4,5)- Make a square.Okay! that was challenging
  13. 01:42:148- Don't understand this spinner here. Why not a slider art who finish at 01:42:665- ?i'll use zzboy kun's suggestion back then because i dunno how to make slider art,same now ^^'
  14. 02:07:838- Add circle here.Okey!
  15. 02:40:596 (1,2)- It's really hard to read ! Check other like this one.I deleave it to 1 hit circle
- Normal :
  1. First, your DS need to be constant for Normal and Easy diff, so check it (AiMod) Thanks for the info
  2. Some combo are too long. Check it.fixed!
  3. 00:28:872 (7,1)- Blanket ?done!
  4. 00:30:252 (2,1)- Improve blanket.Improved!
  5. 00:48:527 (3,4)- Blanket ?Done!
  6. 01:20:941 (2,3)- ^^
  7. 01:22:665 (6,1,2,3)- Found this a little hard to read for news players.done with moving combo 1 away
  8. 02:09:907 (2)- Avoid to use more than one back for a reverse slider. It's hard to read for news.Done!
  9. 03:20:596 (2)- Make it horizontal.Your welcome
- Easy :
  1. Like normal, check your DS, need to be constant !Nailed it
  2. 00:19:217- Don't like rhythm here. Try this : http://puu.sh/9AQkC/4a00a2168b.jpg.Done
  3. 00:21:976- And here like this http://puu.sh/9AQyz/437efebd8d.jpg.Done
  4. 01:17:838 (1,2,3)- Little overlap here, and blanket pls ^^ Done!
  5. 01:30:252 (1,2)- Nazi stack.fixed!
  6. 01:39:907 (3)- No more than one back on reverse slider.fixed!
  7. 02:07:493- NC ?Yea
  8. 02:18:183- NC ?^
  9. 02:24:390- NC ?^
  10. 02:39:217 (2)- like 01:39:907- Done!
  11. 02:46:458- NC ? Done!
  12. 02:47:493 (7,8,1)- Nazi stack.Fixed!
  13. 03:26:114- Make volume lower pls.
Done!

You've got a lot of work here ^^ \o/
Hope it help you and good luck wuzzat-kun :)
It Helps me alot :3
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