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Envy - Uprise [Taiko|Osu]

posted
Total Posts
186
Topic Starter
Aldwych
This beatmap was submitted using in-game submission on dimanche 29 novembre 2015 at 10:54:34

Artist: Envy
Title: Uprise
Tags: dance house electronic edm Gezo Totoro le Pacha Natsu Newgrounds
BPM: 130
Filesize: 3844kb
Play Time: 03:34
Difficulties Available:
  1. Gezo's Muzukashii (1,94 stars, 383 notes)
  2. Hard (3,34 stars, 549 notes)
  3. Insane (4,17 stars, 672 notes)
  4. Natsu's Easy (1,44 stars, 198 notes)
  5. Normal (2 stars, 275 notes)
  6. Oni (2,78 stars, 729 notes)
  7. Pacha's Inner Oni (3,37 stars, 1058 notes)
Download: Envy - Uprise
Information: Scores/Beatmap Listing
---------------
New enV map,
Gezo said : #Uprise2015
I said : #Uprise2016

Who will win this? Let's teh battle begin! \o/

Spécial Thanks :
- Gezo for his Muzukashii diff : https://osu.ppy.sh/u/_Gezo_
- Totoro le Pacha for his Inner Oni diff : https://osu.ppy.sh/u/Totoro%20le%20Pacha
- Natsu for his easy diff : https://osu.ppy.sh/u/1953876
Major changes, need to download again :
- 04 / 08 / 14 : Normal clap hitsound changed.
- 13 / 12 / 14 : Changed Author EnV as Envy.
- 19 / 12 / 14 : Deleted Envy as tag
- 28 / 11 / 15 : Added natsu's Easy & Move source to tags.
Yuzeyun
DEVINE CE QUE JE VAIS DEMANDER BITCH
Topic Starter
Aldwych
do it bitch. :>
Yuzeyun
SPOILER
osu file format v12

[General]
AudioFilename: EnV - Uprise.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 7522,58526
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 32
TimelineZoom: 0.4999999

[Metadata]
Title:Uprise
TitleUnicode:Uprise
Artist:EnV
ArtistUnicode:EnV
Creator:Aldwych
Version:FutsuuZoda
Source:Newgrounds
Tags:dance house electronic edm
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:2
OverallDifficulty:3
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"uprise.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
142,461.538461538462,4,1,0,100,1,0
22289,-100,4,1,0,100,0,1
22295,-100,4,1,0,100,0,0
51834,-100,4,1,0,100,0,1
81372,-100,4,1,0,100,0,0
125680,-100,4,1,0,100,0,1
153372,-100,4,1,0,100,0,0
155218,-100,4,1,0,100,0,1
184763,-100,4,1,0,100,0,0


[Colours]
Combo1 : 255,179,64
Combo2 : 229,229,229
Combo3 : 215,179,217
Combo4 : 150,152,150

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256,192,163526,1,0,0:0:0:0:
256,192,163757,1,0,0:0:0:0:
256,192,163988,1,8,0:0:0:0:
256,192,164449,1,0,0:0:0:0:
256,192,164911,1,8,0:0:0:0:
256,192,165142,1,0,0:0:0:0:
256,192,165603,1,0,0:0:0:0:
256,192,165834,1,8,0:0:0:0:
256,192,166295,1,0,0:0:0:0:
256,192,166757,1,8,0:0:0:0:
256,192,167218,1,0,0:0:0:0:
256,192,167449,1,0,0:0:0:0:
256,192,167680,1,8,0:0:0:0:
256,192,168142,1,0,0:0:0:0:
256,192,168603,1,8,0:0:0:0:
256,192,169065,1,0,0:0:0:0:
256,192,169526,1,8,0:0:0:0:
256,192,169988,1,4,0:0:0:0:
256,192,170449,1,8,0:0:0:0:
256,192,170680,1,0,0:0:0:0:
256,192,170911,1,0,0:0:0:0:
256,192,171142,1,0,0:0:0:0:
256,192,171372,1,8,0:0:0:0:
256,192,171834,1,0,0:0:0:0:
256,192,172295,1,8,0:0:0:0:
256,192,172526,1,8,0:0:0:0:
256,192,172757,1,8,0:0:0:0:
256,192,173218,1,8,0:0:0:0:
256,192,173680,1,0,0:0:0:0:
256,192,174142,1,8,0:0:0:0:
256,192,174603,1,0,0:0:0:0:
256,192,174834,1,0,0:0:0:0:
256,192,175065,1,8,0:0:0:0:
256,192,175526,1,0,0:0:0:0:
256,192,175988,1,8,0:0:0:0:
256,192,176218,1,8,0:0:0:0:
256,192,176449,1,8,0:0:0:0:
256,192,176911,1,8,0:0:0:0:
256,192,177142,1,8,0:0:0:0:
256,192,177372,1,0,0:0:0:0:
256,192,177834,1,8,0:0:0:0:
256,192,178295,1,0,0:0:0:0:
256,192,178526,1,0,0:0:0:0:
256,192,178757,1,8,0:0:0:0:
256,192,179218,1,0,0:0:0:0:
256,192,179680,1,8,0:0:0:0:
256,192,179911,1,0,0:0:0:0:
256,192,180372,1,0,0:0:0:0:
256,192,180603,1,8,0:0:0:0:
256,192,181065,1,0,0:0:0:0:
256,192,181526,1,8,0:0:0:0:
256,192,181988,1,0,0:0:0:0:
256,192,182218,1,0,0:0:0:0:
256,192,182449,1,8,0:0:0:0:
256,192,182911,1,0,0:0:0:0:
256,192,183372,1,8,0:0:0:0:
256,192,184295,1,8,0:0:0:0:
256,192,184757,1,4,0:0:0:0:
256,192,185680,1,0,0:0:0:0:
256,192,186142,1,8,0:0:0:0:
256,192,186603,1,0,0:0:0:0:
256,192,187065,1,8,0:0:0:0:
256,192,187526,1,0,0:0:0:0:
256,192,188449,1,0,0:0:0:0:
256,192,189372,1,8,0:0:0:0:
256,192,189834,1,8,0:0:0:0:
256,192,190295,1,0,0:0:0:0:
256,192,190757,1,8,0:0:0:0:
256,192,191218,1,0,0:0:0:0:
256,192,192142,1,0,0:0:0:0:
256,192,193065,1,0,0:0:0:0:
256,192,193526,1,8,0:0:0:0:
256,192,193988,1,0,0:0:0:0:
256,192,194218,1,0,0:0:0:0:
256,192,194449,1,8,0:0:0:0:
256,192,194911,1,0,0:0:0:0:
256,192,195834,1,0,0:0:0:0:
256,192,196757,1,0,0:0:0:0:
256,192,196988,1,0,0:0:0:0:
256,192,197218,1,8,0:0:0:0:
256,192,197680,1,0,0:0:0:0:
256,192,198142,1,8,0:0:0:0:
256,192,198603,1,0,0:0:0:0:
256,192,199526,1,4,0:0:0:0:
256,192,199988,1,8,0:0:0:0:
256,192,200449,1,0,0:0:0:0:
256,192,200911,1,8,0:0:0:0:
256,192,201142,1,8,0:0:0:0:
256,192,201372,1,0,0:0:0:0:
256,192,201834,1,8,0:0:0:0:
256,192,202295,1,0,0:0:0:0:
256,192,203218,1,0,0:0:0:0:
256,192,203680,1,8,0:0:0:0:
256,192,204142,1,0,0:0:0:0:
256,192,204603,1,8,0:0:0:0:
256,192,204834,1,8,0:0:0:0:
256,192,205065,1,0,0:0:0:0:
256,192,205526,1,8,0:0:0:0:
256,192,205988,1,0,0:0:0:0:
256,192,206911,1,0,0:0:0:0:
256,192,207372,1,8,0:0:0:0:
256,192,207834,1,0,0:0:0:0:
256,192,208295,1,8,0:0:0:0:
256,192,208526,1,8,0:0:0:0:
256,192,208757,1,0,0:0:0:0:
256,192,209218,1,8,0:0:0:0:
256,192,209680,1,0,0:0:0:0:
256,192,210603,1,0,0:0:0:0:
256,192,211065,1,8,0:0:0:0:
256,192,211526,1,0,0:0:0:0:
256,192,211988,1,8,0:0:0:0:
256,192,212218,1,8,0:0:0:0:
256,192,212449,1,0,0:0:0:0:
256,192,212911,1,8,0:0:0:0:
256,192,213372,1,0,0:0:0:0:
256,192,214295,1,0,0:0:0:0:

also Muzukashii pour le nom de ta diff.
Topic Starter
Aldwych
Thanks gezo, i'll change my diff's name later. I did some shiet about it my map.
SkinnyJommy
Hello, here's the mod from my queue!

[Insane]

00:08:911 (5,6,7,8,9,10,11) - I think these jumps are a bit to extreme, there's no change in the song that would allow for those kind of jumps
00:36:834 (1) - Remove NC
00:37:065 (1) - I think the SV change is a bit to fast, this will surely break people's combos if they've never played this before
02:20:218 (1) - Remove NC

Well that's it for my mod

really cool song, and map. Hopefully this helped you out a bit :D

GL
Topic Starter
Aldwych

skinnyjimmy wrote:

Hello, here's the mod from my queue!

[Insane]

00:08:911 (5,6,7,8,9,10,11) - I think these jumps are a bit to extreme, there's no change in the song that would allow for those kind of jumps I reduce the whole jump size.
00:36:834 (1) - Remove NC Ok
00:37:065 (1) - I think the SV change is a bit to fast, this will surely break people's combos if they've never played this before it's is not really so fast, and i consider this SV as a boost because there's a little kiai here. But if some people notce it too, i'll reduce it.
02:20:218 (1) - Remove NC Ok

Well that's it for my mod

really cool song, and map. Hopefully this helped you out a bit :D

GL
Thanks you, take your cookie! :D
Everything
Hello, thanks for commenting on my queue. As requested I will do a mod for "FuutsuZoda" taiko difficulty.

*First time modding taiko(modding the way from how I mod on standard osu maps)*
d = regular/small don
k = regular/small katsu
D = Big Don
K = Big Katsu

This is self explanatory. All of the things I pointed out are all dons. It should be fairly easy to find the combo numbers on taiko editor lol. I thought these had needed a big don.

00:25:993(21) change d to D
00:29:751(32) change d to D
00:33:393(41) change d to D
00:44:430(70) change d to D
00:48:171(80) change d to D
00:55:574(99) change d to D
00:59:295(111) change d to D
01:10:316(142) change d to D
01:14:054(153) change d to D
01:17:666(163) change d to D
01:54:600(205) change d to D
01:58:360(212) change d to D
02:09:393(234) change d to D
02:13:072(244) change d to D
02:27:840(287) change d to D
02:38:926(315) change d to D
02:46:298(337) change d to D
02:53:662(357) change d to D
02:57:379(368) change d to D
03:01:099(378) change d to D

Hope this helped, and wish you best of luck! (:
Yuzeyun
None of these make any sense... I mean it's okay to have big notes but I don't want a whole spam of them. All the current big notes have a link to the song, having any of these in make the whole chart weird to play.
Topic Starter
Aldwych
It seems that because nothing have been change i'm not really able to give a kudosu here unless it's for the effort. :<
Sorry. :x
Soldsaga KunG
Hi ~ M4M :D

d = don
D = Big Don
k = kat
K = Big Kat

FutsuuZoda
00:58:295 (108) - remove
01:12:834 (148) - k
02:10:526 (236) - k

Muzukashii
00:03:488 (12,15) - Ctrl + G
00:31:988 (40,41,42,43,44,45) - dk dk kk
01:21:488 - to 01:36:026 - Do not have a break Unrankable

Good Luck :) :)
Topic Starter
Aldwych

Soldsaga KunG wrote:

Hi ~ M4M :D

d = don
D = Big Don
k = kat
K = Big Kat

Muzukashii
00:03:488 (12,15) - Ctrl + G Ok
00:31:988 (40,41,42,43,44,45) - dk dk kk prefer dk dd kk
01:21:488 - to 01:36:026 - Do not have a break Unrankable Fixed

Good Luck :) :)
THank you! :D
SkyDevil
from my modding queue

Normal
00:02:449 (4) - cant really say that i like that many repeats but idk,,, dont really like it ;A;
00:26:911 (2,3,4) - lets align them nicely 00:55:526 (5) - 10 combo at normal,,, put nc here
01:10:065 (5) - >super nazi< move 1 grid down pls
01:38:911 - cant you create a soft-slidertick file and use it here ;_;? its annoying whenever it suddenly gets cut off,,, I dont have a file like that though, I tried to find one for my own map but I couldn't..
02:09:372 (5) - nc here as well, 10 combo

solid normal

Hard
00:05:680 (6,7,8) - kind of a flow killer to have a triple stack after a jump :|
00:25:526 (7) - im almost sure peppy banned these sliders (just make them slightly wiggle, peppy just didnt want to have unreadable sliders)
00:32:911 (5) - ^
00:36:603 (4,5,1) - might confuse players since it looks exactly like those triplets (dunno how to call them)
00:40:295 (4) - errr ill stop mentioning them
00:49:295 (5,6,7,8) - eh dont really like whenever people stack a circle after a stream, doesnt play very well imo
01:08:680 (2,3) - I dont see how people are supposed to be able to read this :I
01:37:065 - the same thing as in normal
02:11:449 (7,8,9) - doesnt fit that well tbh
02:14:449 (8) - nc pls
02:19:988 (10,11,1) - same as the other
02:49:526 (1) - the sv change is a bit too big imo, its unlike the wiggly sliders rankable but eh kind of a super flow killer

hard is.. too hard xD more like an easy insane, nicely mapped tho

Insane
ooh cs 5
00:11:218 (1,2,3,4) - im almost sure people will click (4) immediatly after (3)
00:14:911 (1 to 8) - no whistle sounds here somewhere?
00:18:603 (11) - nc? i just hate seeing long combos
00:40:757 (1,2,3,4) - same as with the other one i mentioned, its kinda confusing
00:49:295 (5,6,7,8) - same as with hard aa pls no stack
01:39:372 - same as other diffs
02:29:103 (6,7) - I let most of the spacing problems slide but this one should really be spaced out
02:44:911 (2,3,4,5,6,7,8) - yeah i doubt this will work
02:49:526 (1) - super flow killer *A*)/
03:04:295 (1) - ^ tho i guess youre kinda excused here since the sv after this turns back to normal, tho i want the kiai to end there not 03:04:757 -

sv is soooo mixed so idk what to say it looks kinda cool i guess

nice mapset on overall
-Sh1n1-
Hi~ from M4M (I mod you map yesterday u.u But my network is bad :c)

[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[FutsuuZoda]

  1. 00:39:372 (56,57,58,59) - Try to make the same pattern like: 00:43:065 (66,67,68,69) -
  2. 00:50:449 (86) - change to d
  3. 01:19:988 (169) - ^
  4. 02:48:603 (343,344) - continue with your pattern, add d and make ddk
  5. 02:52:757 (355) - move to 02:52:988 -
  6. 02:54:834 (360) - move to 02:54:372 -
  7. 03:01:757 (380) - move to 03:01:295 -
  8. 03:03:603 - add d and add d here - 03:03:834 - too
  9. 03:14:218 (402) - delete
  10. 03:16:988 (407) - ^
[Muzukashii]

  1. 00:00:142 (1,2,3,4,5,6,7,8,9) - I was thinking in this pattern and why you don't try it? kkdkddkdkkd
  2. 00:26:911 (18,19,20) - change to d
  3. 00:28:526 (25) - move to 00:28:295 - and 00:28:757 (26) - move to 00:28:642 -
  4. 00:30:834 (35,36,37) - change to ddd, if you this <- 00:30:949 (36) - move to 00:31:295 -
  5. 00:34:180 (49) - kat? change to k please.
  6. 00:39:834 (73) - move to 00:39:718 - and change to d if you this <- delete 00:39:949 (74) -
  7. This triplet is not here 00:54:372 (12,13,14) -. So... 00:54:488 (13) - move to 00:54:257 -
  8. 01:03:488 - add k here
  9. 02:43:642 (37,38,39,40) - I don't like this part, Try with this pattern: delete 02:43:642 (37) - and delete 02:44:103 (40) -
    and 02:43:988 (39) - move to 02:44:218 - (This patern sounds better)
  10. 02:52:642 (77) - move to 02:52:526 - and 02:52:758 (78) - move to 02:52:988 -
  11. 03:19:757 (183) - k?
GL :)
Topic Starter
Aldwych
Hi SkyDevil! o/

SkyDevil wrote:

from my modding queue

Normal
00:02:449 (4) - cant really say that i like that many repeats but idk,,, dont really like it ;A; I know, me too but i really wanted to follow the music without mapping else than 1.0 tick spacing. T_T, I may change it if other people will notice it.
00:26:911 (2,3,4) - lets align them nicely Now the DS is the same, hope it's correctly align (yes an image is cool but if i don't have the exact position i can only do an approximation ;)00:55:526 (5) - 10 combo at normal,,, put nc here Awww my bad.
01:10:065 (5) - >super nazi< move 1 grid down pls Wow such nazi! Nvm i just go up the 6th and align it it's better.
01:38:911 - cant you create a soft-slidertick file and use it here ;_;? its annoying whenever it suddenly gets cut off,,, I dont have a file like that though, I tried to find one for my own map but I couldn't.. I know that feel bro, actually i do not have it, i'll try also.
02:09:372 (5) - nc here as well, 10 combo Mewwwwww.

solid normal

Hard
00:05:680 (6,7,8) - kind of a flow killer to have a triple stack after a jump :| It's because there's no really change on the sounds. :<
00:25:526 (7) - im almost sure peppy banned these sliders (just make them slightly wiggle, peppy just didnt want to have unreadable sliders) Oké oké
00:32:911 (5) - ^ Hue
00:36:603 (4,5,1) - might confuse players since it looks exactly like those triplets (dunno how to call them) Ye stream, i know it's a trap.
00:40:295 (4) - errr ill stop mentioning them fiejfeofizfegfgreta
00:49:295 (5,6,7,8) - eh dont really like whenever people stack a circle after a stream, doesnt play very well imo Meh you don't like trap skill. :'(
01:08:680 (2,3) - I dont see how people are supposed to be able to read this :I Me neither xD
01:37:065 - the same thing as in normal hue
02:11:449 (7,8,9) - doesnt fit that well tbh I would like to make something different and not make it boring, how does it not fit? Rythm? Pattern? dçzjfz?
02:14:449 (8) - nc pls On the 9th so
02:19:988 (10,11,1) - same as the other Same
02:49:526 (1) - the sv change is a bit too big imo, its unlike the wiggly sliders rankable but eh kind of a super flow killer Mew ok.

hard is.. too hard xD more like an easy insane, nicely mapped tho Ye, like my previous map hard map on Paladin, i would like to make it challengin' and prepare people to the insane.


Insane
ooh cs 5 Ye, i know that people will talk about, i keep notice on it and will adjust if necessary.
00:11:218 (1,2,3,4) - im almost sure people will click (4) immediatly after (3) Maybe, but i'll keep staying like that
00:14:911 (1 to 8) - no whistle sounds here somewhere? Added some.
00:18:603 (11) - nc? i just hate seeing long combos At 11thmy bad.
00:40:757 (1,2,3,4) - same as with the other one i mentioned, its kinda confusing Just reversed the 4th. But same as above
00:49:295 (5,6,7,8) - same as with hard aa pls no stack :>
01:39:372 - same as other diffs
02:29:103 (6,7) - I let most of the spacing problems slide but this one should really be spaced out I agree for this now.
02:44:911 (2,3,4,5,6,7,8) - yeah i doubt this will work CHanged.
02:49:526 (1) - super flow killer *A*)/ Co-co-combo breaker!
03:04:295 (1) - ^ tho i guess youre kinda excused here since the sv after this turns back to normal, tho i want the kiai to end there not 03:04:757 - I will notice it, because the finish after shows the end of the part. So i notice it.

sv is soooo mixed so idk what to say it looks kinda cool i guess I can accept that my insane is really strange. :D

nice mapset on overall
Thank you! :D

[Muzukashii]

00:00:142 (1,2,3,4,5,6,7,8,9) - I was thinking in this pattern and why you don't try it? kkd kdd kdk k d I follow it to 11 because you notice 11 notes.
00:26:911 (18,19,20) - change to d Right.
00:28:526 (25) - move to 00:28:295 - and 00:28:757 (26) - move to 00:28:642 - Ok and i add a "d" after to not confuse the player.
00:30:834 (35,36,37) - change to ddd, if you this <- 00:30:949 (36) - move to 00:31:295 - I won't, and i will for the second.
00:34:180 (49) - kat? change to k please. Ok
00:39:834 (73) - move to 00:39:718 - and change to d if you this <- delete 00:39:949 (74) - ok
This triplet is not here 00:54:372 (12,13,14) -. So... 00:54:488 (13) - move to 00:54:257 - Right
01:03:488 - add k here ok
02:43:642 (37,38,39,40) - I don't like this part, Try with this pattern: delete 02:43:642 (37) - and delete 02:44:103 (40) -
and 02:43:988 (39) - move to 02:44:218 - (This patern sounds better) Ok
02:52:642 (77) - move to 02:52:526 - and 02:52:758 (78) - move to 02:52:988 - Right
03:19:757 (183) - k? Noop
I also deleted 2 useless notes to respect the 777 combo.
THanks -Sh1n1 :D
Luvdic
Hello

[Timing]

I am getting an offset of 150, might just be me, it's been so long since I timed, but I do noticed that timing might be a bit wrong while modding, so at least get someone else to double check that.

[Insane]

00:45:611 (5,6) - Is not that clear that these two notes are separated by 1/2 imo.

00:52:880 - I would take out this beat away (as in delete the slider, and put a circle at 00:52:996 - or a slider starting at 00:52:765 - and ending at 00:52:996 - whatever is better for you)

Actually, on a related note, it sounds much sexier if you delete all the beats located in similar places, such as 00:54:726 - 01:02:111 - 01:03:957 - etc etc etc. I know that you already done it for some places, but imo it would be better if you do it on all of them. Or at least use them in parts, as in first kiai skip that beat, second kiai dont skip, do it wouldnt look so random

01:48:611 (8) - New combo maybe?
02:08:457 - Considering that you added a note at 02:06:611 (5) - maybe you should add one in here too, to keep consistency
02:23:111 - This spot needs a beat
02:41:226 (9,10,11,12,13) - Stream should be where the slider is... not the other way around

02:49:303 (12) - I would move it away from the slider (avoid touching) its less confusing this way imo
02:53:919 (4) - Same as above

03:00:611 (7) - Maybe take away the repeat, and then add notes at 03:00:957 - and 03:01:073 -

[Hard]

00:36:603 (4) - Maybe new combo here instead of the next slider
00:52:872 - Same comment as insane, as in, consider deleting all these beats
00:54:718 (3) - Im sorry, but this slider is simply not working as intended imo.
01:44:334 (4) - Its not that obvious that this note is in blue tick. I recommend remapping this whole part: 01:43:526 (1,2,3,4,5) - . Just to give an example: 01:40:065 (1,2,3,4,5,6) - this part is pretty clear that 01:40:642 (2) - is in a blue tick, so try something like that as well?
02:19:988 (10) - New combo here instead of next slider
02:53:795 (1) - Slider should start at 02:53:680 - Cant see any reason at all to start it here...
02:53:680 - Should not skip this note

[Normal]

The beginning part... is kinda hard to follow imo, specially for a normal, I would try to simplify things as much as I can. Not sure what to suggest... without having to completely destroy what you have done so far....

I guess Normal is good enough for me, if it werent for the beginning ;)
Topic Starter
Aldwych
Hi Xanandra!

Xanandra wrote:

Hello

[Timing]

I am getting an offset of 150, might just be me, it's been so long since I timed, but I do noticed that timing might be a bit wrong while modding, so at least get someone else to double check that. Ok i'll try to find someone for a timing check and we'll see if it's wrong or not.

[Insane]

00:45:611 (5,6) - Is not that clear that these two notes are separated by 1/2 imo. No it's 1/4 but i reverse the 5th.

00:52:880 - I would take out this beat away (as in delete the slider, and put a circle at 00:52:996 - or a slider starting at 00:52:765 - and ending at 00:52:996 - whatever is better for you) I just reverse the slider to make it more clean to read, but i won't delete the slider, there's no real reason.

Actually, on a related note, it sounds much sexier if you delete all the beats located in similar places, such as 00:54:726 - 01:02:111 - 01:03:957 - etc etc etc. I know that you already done it for some places, but imo it would be better if you do it on all of them. Or at least use them in parts, as in first kiai skip that beat, second kiai dont skip, do it wouldnt look so random. That sound interesting but i don't really know what you wanted to, if you mean bu put soft sound during 1/4 on these part ok, but i hear nothing different.

01:48:611 (8) - New combo maybe? Right
02:08:457 - Considering that you added a note at 02:06:611 (5) - maybe you should add one in here too, to keep consistency No, it breaks the whole pattern, and the previous one is to help the player with a spacing of 0.5tick before a stream.
02:23:111 - This spot needs a beat Let's try it.
02:41:226 (9,10,11,12,13) - Stream should be where the slider is... not the other way around It also works, and it will break the pattern.

02:49:303 (12) - I would move it away from the slider (avoid touching) its less confusing this way imo Ok
02:53:919 (4) - Same as above Ok

03:00:611 (7) - Maybe take away the repeat, and then add notes at 03:00:957 - and 03:01:073 - Why not.

[Hard]

00:36:603 (4) - Maybe new combo here instead of the next slider No.
00:52:872 - Same comment as insane, as in, consider deleting all these beats Same as insane.
00:54:718 (3) - Im sorry, but this slider is simply not working as intended imo. Why? We don't here the beats between us and the spacing is 0.5 tick so there's no confusion
01:44:334 (4) - Its not that obvious that this note is in blue tick. I recommend remapping this whole part: 01:43:526 (1,2,3,4,5) - . Just to give an example: 01:40:065 (1,2,3,4,5,6) - this part is pretty clear that 01:40:642 (2) - is in a blue tick, so try something like that as well? I Prefer changing the 2 circles by a slider, because it sound different on your example so we cannot follow this aswell.
02:19:988 (10) - New combo here instead of next slider Same
02:53:795 (1) - Slider should start at 02:53:680 - Cant see any reason at all to start it here... Ups, you're right but i prefer starting at 02:53:911, sounds better
02:53:680 - Should not skip this note It's not skiped, just an end of slider

[Normal]

The beginning part... is kinda hard to follow imo, specially for a normal, I would try to simplify things as much as I can. Not sure what to suggest... without having to completely destroy what you have done so far.... Hmmm, i know it will cause some problems (for me too imo), i replace all the big reverse sliders by big one and single reverse, by this way the player cannot be really confused and it follows the rythm

I guess Normal is good enough for me, if it werent for the beginning ;)
Thanks you very much take your cookie! :D
ts8zs
Hey。
offset 155
[Insane]
00:05:680 (7) - Ctrl+G,better flow
00:07:526 (1) - 100,156,blanket
00:25:526 (7) - https://osu.ppy.sh/ss/1927771 show music's shake
00:32:911 (6) - ^other same
00:30:488 - missed a sound?
00:41:449 (4) - Ctrl+G better flow
00:46:065 (7) - 416,144 better flow?
00:46:065 (7) - Ctrl+G better flow
00:49:757 (8) - 152,356 to show downbeat
01:00:603 (9) - Ctrl+G better flow
01:41:449 (1) - Ctrl+G better flow
01:42:372 (3,5) - swap,better flow
[Pacha's Taiko Oni]
00:18:142 (77,78,79) - dkk fits more
00:21:372 - volume too low here XD
01:57:142 (597,598,599,600) - dk dk fits more?
03:10:295 (1010) - d fits more
a good map
[Hard]
Nothing found:D
03:04:065 (3) - this needs more point
[Muzu]
a little difficult as muzu XD
[FutsuuZoda]
Oh,this is muzu XD
[Normal]
Did a quick check,nothing found:D

Make insane better then try to find a BAT:D
Topic Starter
Aldwych

ts8zs wrote:

Hey。
offset 155 Ok, it fits well
[Insane]
00:05:680 (7) - Ctrl+G,better flow Yep
00:07:526 (1) - 100,156,blanket That was a mistake its position, so i changed.
00:25:526 (7) - https://osu.ppy.sh/ss/1927771 show music's shake I would agree with you, but by the previous mod, these kind of sliders may be too much messy.
00:32:911 (6) - ^other same ^
00:30:488 - missed a sound? Yes but for the pattern, no.
00:41:449 (4) - Ctrl+G better flow Ok
00:46:065 (7) - 416,144 better flow? I see what you did there so i tried.
00:46:065 (7) - Ctrl+G better flow ^
00:49:757 (8) - 152,356 to show downbeat uH?
01:00:603 (9) - Ctrl+G better flow Ok
01:41:449 (1) - Ctrl+G better flow I will try not for pattern.
01:42:372 (3,5) - swap,better flow For symettry, no.
[Pacha's Taiko Oni]
00:18:142 (77,78,79) - dkk fits more
00:21:372 - volume too low here XD
01:57:142 (597,598,599,600) - dk dk fits more?
03:10:295 (1010) - d fits more
a good map
[Hard]
Nothing found:D
03:04:065 (3) - this needs more point For what? Slidertoo strage?
[Muzu]
a little difficult as muzu XD
[FutsuuZoda]
Oh,this is muzu XD
[Normal]
Did a quick check,nothing found:D

Make insane better then try to find a BAT:D
Thank you! :D
Everything

_Gezo_ wrote:

None of these make any sense... I mean it's okay to have big notes but I don't want a whole spam of them. All the current big notes have a link to the song, having any of these in make the whole chart weird to play.

Ah sorry, I've never really done taiko modding but still, best of luck on this map
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