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The Lonely Island - Jizz In My Pants

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Total Posts
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Topic Starter
Kytoxid
This beatmap was submitted using in-game submission on November-01-09 at 11:10:55 PM

Artist: The Lonely Island
Title: Jizz In My Pants
Tags: snl saturday night live
BPM: 122
Filesize: 19671kb
Play Time: 01:55
Difficulties Available:
  1. Easy (0.77 stars, 90 notes)
  2. Hard (4.69 stars, 271 notes)
  3. Insane (4.94 stars, 412 notes)
  4. Normal (2.84 stars, 151 notes)
Download: The Lonely Island - Jizz In My Pants
Download: The Lonely Island - Jizz In My Pants (no video)
Information: Scores/Beatmap Listing
---------------
This is my first beatmap, tried to get the timing and stuff down as well as I could. Any advice would be nice. =)

- Kytoxid
jericho2442
mod time
when i say (move one click left/right/up/down) im saying to move that spacific not one square on the map in the given direction

[Easy]

00:16:11 (3) - turn distance snap on a move one click up so that it goes into postion of the distance snap
00:18:08 (1,2,3) - turn on distance snap and line the biginning of this combo up with the top of the end of the slider before it
00:22:50 (1,2,3) - move this combo a full white tick back on the timeline then add a new note at 00:23:98 -
00:43:16 (2) - this note feels to be a bit too low to the bottom of the map, move this up a bit then fix the next combo's to suit this change
00:51:52 (1) - turn on distance snap then move this up untill it dont overlap with the combo before, then move 00:53:49 (1,2) - to suit this change
01:55:71 (1) - end the map after this, any longer and it starts getting too long for a easy
_________________________________________

[Normal]
ok first off prettty much all this map just feels like its mapped the same as easy, go through the map, make it a lil harder and a lil more different than easy

after you have done that you want to go through the whole song again with disatnce snap on, there quite a few places where the spacing makes no sence do that will sort that out

it will be quite a bit of work but it will be worth it ;)
___________________________________________

[Hard]

again this is a very easy hard......but i guess it'l do ;)

00:49:55 (1) - move this a few clicks down so that it lines up with the combo before, fix rest of combo and following combo to suit this change
01:13:16 (6) - new combo
02:23:50 (5) - put at the end of the slider before

then go through the song again and see if you can make it a lil more fun and a lil more harder

___________________________________________

[insane]

00:39:14 (10) - this is out of time, move it back on the timeline onto the blue tick behind it, then fix the spacing to be the same as the rest of this stream
01:19:31 (1,2,3,4,5,6,7) - this combo's spacing is way too close to the combo before and thus feels horrid, respace the beggining of this combo to fix this
01:40:33 (1,2,3,4,5,6) - some inconsistant spacing in this combo, please respace
01:48:20 (1,2,3,4,5,6,7,8,9,10,11) - ugly bad combo please remap this
02:05:55 (1) - reverse this slider
___________________________________________
they was all the big problems i could find, after them i would advise going through the map and seeing if theres any little things what you want to change or any little problems,

there nice maps :) they just have a little way to come yet
anyway enjoy your first star ;)
Topic Starter
Kytoxid
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Kytoxid
Alright, more time has been spent on Hard and Normal, although I feel like Insane is a bit easy now, lol.
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Easy]
No problems found :)

[Normal]
00:49:18 (8) - This throws me off more than if it were placed 1/2 a beat sooner, so could this be placed at 00:48:94?
01:00:37 (8) - fix spacing (just select 8,9 and 10 and drag them left)
01:15:37 (3) - Note here?


[Hard]
00:28:65 (3) - I'd move the end point of this up a few grid squares so that it looks more rounded and flows to (4) smoother
No problems found :)

[Insane]
00:16:11 (1) - This combo should be moved further away from the previous beat
00:39:35 (11) - Maybe a note here?

A few problems here and there, but it's well on it's way. Starred
Topic Starter
Kytoxid

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[Easy]
No problems found :)

[Normal]
00:49:18 (8) - This throws me off more than if it were placed 1/2 a beat sooner, so could this be placed at 00:48:94? Oops! It was supposed to be.
01:00:37 (8) - fix spacing (just select 8,9 and 10 and drag them left) Done. :)
01:15:37 (3) - Note here? Added.

[Hard]
00:28:65 (3) - I'd move the end point of this up a few grid squares so that it looks more rounded and flows to (4) smoother
No problems found :)

[Insane]
00:16:11 (1) - This combo should be moved further away from the previous beat Tried my best to fix this, although kinda ehh on how it turned out.
00:39:35 (11) - Maybe a note here? Hm, nah. That line doesn't follow the music very well. I added a note afterwards just because it makes it sound interesting though.

A few problems here and there, but it's well on it's way. Starred
Thanks! :)
anonymous_old
easy
SPOILER

No visible faults.
normal
SPOILER

00:12:17 (1) : Too close to the edge.
00:49:06 (8) : Move back by 1 tick.
hard
SPOILER

02:09:48 (4) : Make this slider longer by 2 ticks.
Topic Starter
Kytoxid
Fixed, thanks for helping. :)
Mashley
Your preview point is pretty bad. Get a better one.

Easy
All good

Normal
00:29:76 (5) - get rid of this note
00:30:74 (2,4,6) - move these ones back 1/4
02:00:62 (1,2,3) - uneven spacing
02:14:16 (3) - lengthen by 1/2
02:25:96 (1) - lengthen by 1/1

Hard
00:45:00 (1,2) - space these further away from 00:44:63 (6) and stack them
01:09:22 (1) - could you make this slider look a little prettier?
02:25:96 (1) - lengthen by 1/1

Insane
02:25:96 (1) - lengthen by 1/1

Good map.
Topic Starter
Kytoxid
All fixed. Thanks. :)
Lizbeth
Suggestions

Insane
00:04:31 (2) - replace for a single circle
00:07:50 - add note
how about a slider from here: 00:21:39 to 00:21:89. fits very well the vocals
00:22:38 (5) and 00:22:63 (7) - remove
00:22:99 - add note
00:39:22 - add note
01:07:13 (1) - remove
01:11:31 (3) - move 1/4 beat later
01:53:49 (1) - move the start of the spinner 1/4 later and add note here
02:29:88 (1) - remove

Hard
01:44:63 (1) - repeat one more time
01:53:49 (1) - move 1/4 the star of the spinner and add note here

Normail
Avoid notes on 1/4 beats
low HP drain and overall diff... My recommendation: 2 ticks each
other that that good map

Easy
01:23:98 (1,2,3,1,2,3) - hard for an easy... try not to use 1/2 beat
low the HP drain

good luck :)
Tanmak
[Easy]
Fine.

[Normal]
00:47:589 (5) move left 2 grid

[Hard]
00:21:277 (4) Clap sound is strange. Remove clap in start of slide note.
00:38:613 (4) 1 (0.5?) grid up for adjusting same height 'note 3'
00:45:007 (1) Remove clap.
00:48:818 (6) ^

[Insane]
01:35:949 (9) move 1/6 early and replace it.

Nice beatmap!
Starred!
Lokamp
[General] All the modes have got different break spots... For example, Normal and Hard modes have got too much break time, and Insane mode hasn't got enough... try to set similar break time on all the modes!

Easy
00:12:17 (5) - new beat (if you set it, new combo on it and remove new combo from the next one)
00:38:24 (1) - new beat

Normal
[General] like upper...
00:10:21 (5,6,7) - remove 6th blue and create a new slider starting from 5th blue to the 7th blue (new combo on it)
02:08:49 (1,2,3) - check spacing

Hard
See General upper...

Insane
like upper...

Star 4 you ^^
Armin
O_O

[Easy]

00:38:244 (x) Add a hitcircle, then add a clap
00:39:228 Whistle
00:40:212 Clap
00:41:195 Whistle
00:42:179 Clap
00:44:146 Add a clap instead
00:45:621 (1,3) Whistles
00:50:294 (reverse arrow) remove the whistle
00:51:523 Add whistles at the start and at the end
01:55:704 Remove this slider. Then paste and make a vertical reflection of the slider at 01:55:704

[Normal]

00:14:146 Make a perfect triangle
00:51:031 Clap at the end
00:55:703 ^
00:57:917 Clap

[Hard]

00:08:736 (2,4) Whistles
00:10:212 Remove whistle
01:28:900 (1,3) Claps

[Insane]

00:16:605 (3,8) Claps
00:19:064 1 square down
00:57:425 Whistle at the start
01:24:843 Spacing
01:48:081(x) Put a hitcircle here or prolong the spinner
02:12:425 Make better this slider, maybe using the lvl2 grid
Topic Starter
Kytoxid

Lizbeth wrote:

Suggestions

Insane
00:04:31 (2) - replace for a single circle Removed 3 and extended 2 instead.
00:07:50 - add note Done.
how about a slider from here: 00:21:39 to 00:21:89. fits very well the vocals Good idea. :)
00:22:38 (5) and 00:22:63 (7) - remove Removed 3 too.
00:22:99 - add note Done.
00:39:22 - add note Eh, I kinda like it like this.
01:07:13 (1) - remove Vocals have a pickup, so I mirrored it here.
01:11:31 (3) - move 1/4 beat later I like it like this, lol.
01:53:49 (1) - move the start of the spinner 1/4 later and add note here Done.
02:29:88 (1) - remove Nah.

Hard
01:44:63 (1) - repeat one more time Done.
01:53:49 (1) - move 1/4 the star of the spinner and add note here Okies.

Normail
Avoid notes on 1/4 beats
low HP drain and overall diff... My recommendation: 2 ticks each Alright.
other that that good map

Easy
01:23:98 (1,2,3,1,2,3) - hard for an easy... try not to use 1/2 beat I'll keep it for now, and see what happens later.
low the HP drain done

good luck :)
Thanks! :)

Tanmak wrote:

[Easy]
Fine.

[Normal]
00:47:589 (5) move left 2 grid Okay.

[Hard]
00:21:277 (4) Clap sound is strange. Remove clap in start of slide note. Done.
00:38:613 (4) 1 (0.5?) grid up for adjusting same height 'note 3' Mmkay.
00:45:007 (1) Remove clap. Sure.
00:48:818 (6) ^

[Insane]
01:35:949 (9) move 1/6 early and replace it. Changed it a bit differently.

Nice beatmap!
Starred!
Thanks to you too. :)

Lokamp wrote:

[General] All the modes have got different break spots... For example, Normal and Hard modes have got too much break time, and Insane mode hasn't got enough... try to set similar break time on all the modes! I tried to have Insane with less break time, but the others I'll take a look at.

Easy
00:12:17 (5) - new beat (if you set it, new combo on it and remove new combo from the next one) Alright.
00:38:24 (1) - new beat Hm. I like it as-is.

Normal
[General] like upper...
00:10:21 (5,6,7) - remove 6th blue and create a new slider starting from 5th blue to the 7th blue (new combo on it) Done, although the slider looks a bit weird, lol.
02:08:49 (1,2,3) - check spacing Don't really see any problems...

Hard
See General upper...

Insane
like upper...

Star 4 you ^^
Thanks a lot!

Armin wrote:

O_O

Ran out of synonyms for "done." Sorry. :P
[Easy]

00:38:244 (x) Add a hitcircle, then add a clap Fine, lol.
00:39:228 Whistle Done.
00:40:212 Clap Done.
00:41:195 Whistle Done.
00:42:179 Clap Done.
00:44:146 Add a clap instead Done.
00:45:621 (1,3) Whistles Done.
00:50:294 (reverse arrow) remove the whistle Done.
00:51:523 Add whistles at the start and at the end Done.
01:55:704 Remove this slider. Then paste and make a vertical reflection of the slider at 01:55:704 Done.

[Normal]

00:14:146 Make a perfect triangle Got changed from an earlier suggestion, made it into a perfect trapezoid though. XD
00:51:031 Clap at the endDone.
00:55:703 ^
00:57:917 Clap Done.

[Hard]

00:08:736 (2,4) Whistles Done.
00:10:212 Remove whistle Done.
01:28:900 (1,3) Claps Done.

[Insane]

00:16:605 (3,8) Claps Done.
00:19:064 1 square down Done.
00:57:425 Whistle at the start Done.
01:24:843 Spacing Fixed.
01:48:081(x) Put a hitcircle here or prolong the spinner Done.
02:12:425 Make better this slider, maybe using the lvl2 gridDone. I think.
And....thank you too. :) (I shall try to be better at hitsounds.)
Andrea
Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

All seems fine.

[Easy]

00:16:11 (4) - Too close from (3).
01:23:98 (1,2,3,1,2,3,1,2,3,1,2,3) - These patterns are a bit hard for an easy.

[Normal]

Seems good.

[Hard]

Seems good too!

[Insane]

I suggest to use slidertick 2.

00:39:72 (1,2,3,4,5,6) - All the sliders are hidden. Adjust this.
01:35:78 (8,9,10) - Spacing not correct. Adjust please.
01:45:62 (5) - New combo because of the jump and the spacing change.
02:10:21 (1) - Too close from 02:09:22 (1).
02:29:88 (1) - You can't silence this note, will confuse too much players.
Topic Starter
Kytoxid

osuplayer111 wrote:

Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

All seems fine.

[Easy]

00:16:11 (4) - Too close from (3). Shifted around a bit.
01:23:98 (1,2,3,1,2,3,1,2,3,1,2,3) - These patterns are a bit hard for an easy. Alright, deleted the 2s.

[Normal]

Seems good.

[Hard]

Seems good too!

[Insane]

I suggest to use slidertick 2. Done.

00:39:72 (1,2,3,4,5,6) - All the sliders are hidden. Adjust this.Messed around with it a bit.
01:35:78 (8,9,10) - Spacing not correct. Adjust please.Looks fine to me. o_O
01:45:62 (5) - New combo because of the jump and the spacing change.Done. :)
02:10:21 (1) - Too close from 02:09:22 (1).Flipped.
02:29:88 (1) - You can't silence this note, will confuse too much players.Made it a fairly quiet note.
Thanks for the mod! :)
al2e10
By AL2e10's Mod Queue~

[All]
I don't mod it very good , Because you have many thing have to change 0.0
(Change Point)
- The clap sound is very bother !! Please change it to a better way
Like put it to evey 1/4.
- Please put the new combo for a good place or good note ~
Don't make combo 15 (It like too long )

If you done ~
Please PM me and mod this again ^^
Topic Starter
Kytoxid

al2e10 wrote:

By AL2e10's Mod Queue~

[All]
I don't mod it very good , Because you have many thing have to change 0.0
(Change Point)
- The clap sound is very bother !! Please change it to a better way
Like put it to evey 1/4.
- Please put the new combo for a good place or good note ~
Don't make combo 15 (It like too long )

If you done ~
Please PM me and mod this again ^^
I changed most of the claps (although I didn't know what you mean by "put it to every 1/4"). I also changed the really long combo. Thanks! :)
James2250
lol my friends love this song (facepalm)

easy:
00:41:19 (2) - move more on grid

normal:
02:03:81 - add note here
02:13:16 (2) - shorten by 1/2?
02:22:01 (3) - maybe new combo..

hard:
looks good to me

insane:
:)

I jizzed in my ---- errr I mean *star*
Topic Starter
Kytoxid

James2250 wrote:

lol my friends love this song (facepalm)

easy:
00:41:19 (2) - move more on grid

normal:
02:03:81 - add note here
02:13:16 (2) - shorten by 1/2?
02:22:01 (3) - maybe new combo..

hard:
looks good to me

insane:
:)

I jizzed in my ---- errr I mean *star*
All fixed, thanks for modding!
al2e10
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Kytoxid
Thanks, I'll try to look over the whistles again. :)
K2J
[Easy]
Jizz!

[Normal]
00:36:52 (2) - Overlap caught me off-guard.
01:15:13 (2) - I recommend stacking with 1.
01:44:63 (1) - Overlap's a bit odd-looking.

[Hard]
Is it just me, or is the Kiai section easier than the one in Normal?

[Insane]
Pants!

I like.

Topic Starter
Kytoxid
This map has been deleted on the request of its creator. It is no longer available.
Amodeus
Normal:
Okay... I think that every white tick should have a circle, then it sounds good. I don`t like how it sounds now
Also that is normal, so I think there shouldn`t be any fast circles
00:48:818(3,4) - make it a slider, not a double circle
01:15:007(1,2) - ^
02:00:745 - remove a circle
02:04:679 - ^
02:12:179(1) - move it to 02:12:425
02:23:245 - add a circle here

Hard:
00:37:015 - Circle here
00:45:007(1,2) - remove this circles
00:54:474 - Circle
00:56:441 - ^
01:25:704 - ^
01:48:572 - remove last 2 reverses


Insane:
00:25:949 - don`t like how it sounds, but not sure...

Well, this beatmap is really weird, excepting Insane.

But I like the song and insane, so starred
kino77
Great map~
No pro found~
So star it~
Shulin
Easy:

Hitsound suggestions:

00:38:24 (1) – Add clap? – This follows claps in the background music. [Also keep the whistle with the clap]
00:40:21 (1) - ^
00:42:17 (1) - ^
01:15:62 (1) - ^
01:17:58 (1) - ^
01:19:55 (1) - ^
01:33:32 (1) - ^
01:35:29 (1) - ^
01:37:26 (1) - ^

Everything else is perfect for an easy.

Normal

Hitsound suggestions, same as Easy following the background music:

00:04:31 (1) – Clap 3rd return.
00:06:27 (2) - ^
00:16:11 (1) - ^
00:17:95 (1) – Start on the blue tick? More spinning time and flows a little better imo.
00:29:88 (1) – Clap end of slider?
00:31:85 (5) - ^
00:46:11 (2) - ^
00:48:08 - Add a beat with clap?
00:50:04 (2) – Clap
00:52:01 – The gap here is a little odd, add beat with clap here and;
00:52:50 – Beat no clap here.
00:53:98 – Note clap?
00:57:91 (2) – Clap?
00:59:88 – Add a note with clap?
01:16:60 - ^
01:17:58 (2) – Clap?
01:18:57 – Note?
01:32:83 (1) – Clap end?
01:34:80 (4) - ^

Nice difficulty, some of the gaps did seem a little odd though.

Hard:

00:04:80 (5) – Clap?
00:38:24 (2) - ^
00:39:72 (6) - ^
00:42:17 (2) - ^
00:44:14 (4) - ^
00:53:98 (3) - ^
00:55:94 (3) - ^
01:24:47 (3) – Finish?
01:34:31 (6) – One square down for symmetry.
01:46:48 (2) – Delete this note and add the finish to 01:46:35 (1) -?

I like the way you follow the rhythm in this, spacing is perfect.

Insane

The same thing about the claps applies here, but because the rhythm is faster I don’t think adding claps will be as noticeable, so I’m not going to list them all.

This difficulty seems perfect to me.

This is a well done map so, here is a star :D
Topic Starter
Kytoxid
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Kytoxid

Shulin wrote:

Easy:

Hitsound suggestions:

00:38:24 (1) – Add clap? – This follows claps in the background music. [Also keep the whistle with the clap]
00:40:21 (1) - ^
00:42:17 (1) - ^
01:15:62 (1) - ^
01:17:58 (1) - ^
01:19:55 (1) - ^
01:33:32 (1) - ^
01:35:29 (1) - ^
01:37:26 (1) - ^

Everything else is perfect for an easy.

Normal

Hitsound suggestions, same as Easy following the background music:

00:04:31 (1) – Clap 3rd return.
00:06:27 (2) - ^
00:16:11 (1) - ^
00:17:95 (1) – Start on the blue tick? More spinning time and flows a little better imo.
00:29:88 (1) – Clap end of slider?
00:31:85 (5) - ^
00:46:11 (2) - ^
00:48:08 - Add a beat with clap?
00:50:04 (2) – Clap
00:52:01 – The gap here is a little odd, add beat with clap here and;
00:52:50 – Beat no clap here.
00:53:98 – Note clap?
00:57:91 (2) – Clap?
00:59:88 – Add a note with clap?
01:16:60 - ^
01:17:58 (2) – Clap?
01:18:57 – Note?
01:32:83 (1) – Clap end?
01:34:80 (4) - ^

Nice difficulty, some of the gaps did seem a little odd though.

Hard:

00:04:80 (5) – Clap?
00:38:24 (2) - ^
00:39:72 (6) - ^
00:42:17 (2) - ^
00:44:14 (4) - ^
00:53:98 (3) - ^
00:55:94 (3) - ^
01:24:47 (3) – Finish?
01:34:31 (6) – One square down for symmetry.
01:46:48 (2) – Delete this note and add the finish to 01:46:35 (1) -?

I like the way you follow the rhythm in this, spacing is perfect.

Insane

The same thing about the claps applies here, but because the rhythm is faster I don’t think adding claps will be as noticeable, so I’m not going to list them all.

This difficulty seems perfect to me.

This is a well done map so, here is a star :D
Very awesome, thanks a lot. :)
Hitoshirenu Shourai
Sadface @ bad video quality, but meh, what can you do?

Also WTH, I think I may have a weird video bug. Ever since the beginning of Osu! I've always had random maps that everyone was fine with, yet for me they needed -30 offset. Either osu hates me, or the map is actually wrong. Try... -20ish and we'll see. >=o

[Easy]
Fine. Boring. Easy.

[Normal]
Meh. It's Normal.

[Hard]
Doesn't look TOO hard. =o

[Insane]
Meow.

Offset is my only problem. More modding required.
Topic Starter
Kytoxid

Hitoshirenu Shourai wrote:

Sadface @ bad video quality, but meh, what can you do?

Also WTH, I think I may have a weird video bug. Ever since the beginning of Osu! I've always had random maps that everyone was fine with, yet for me they needed -30 offset. Either osu hates me, or the map is actually wrong. Try... -20ish and we'll see. >=o

[Easy]
Fine. Boring. Easy.

[Normal]
Meh. It's Normal.

[Hard]
Doesn't look TOO hard. =o

[Insane]
Meow.

Offset is my only problem. More modding required.
Thanks! I'll adjust it a bit.

EDIT: Video offset adjusted, entire video changed too to have a higher quality and barely fall under the 20 MB cap.
Zekira
Offset: 4304

That's it for now.
Topic Starter
Kytoxid

Zekira wrote:

Offset: 4304

That's it for now.
Changed, thanks. :)
Gens
[Timing]
  1. Offset is early, since I got many 100s and it sounds early in the timing tab. What I got is 4,320.
[Easy]
  1. Resnap all notes.
[Normal]
  1. Resnap all notes.
01:47:34 (2,3) - Consider restacking the beat (2) to the slider's (3) endpoint.*
02:00:36 - Also, please lower hitvolume here.

[Hard]
  1. Resnap all notes.
02:00:36 - Please lower hitvolume here.

[Insane]

01:11:31 (3) - Doesn't sounds good at all.
02:00:36 - Please lower hitvolume here.

~ ~ ~

You do know how to restack, right? Click the spoilerbox if you don't know. ;)
* How to restack a note to a slider's endpoint:
SPOILER
1. - Turn off Grid snap.
2. - Set Distance snap's multiplier to 0.0x. You can modify the multiplier by pressing the ALT key and moving the slider bar that appears at the upper-right corner.
3. - Try to move around the note you want to stack to the slider. Make sure there isn't any other note between the slider and the note.
4. - Done! This works for both sliders and beats, in case you were wondering.

~ ~ ~

I jizzed in my pants!
Topic Starter
Kytoxid
I'm going to leave offset at 4312, since some say it's early, others say it's late. (was snapped to 4310, oops about forgetting to resnap after Zekira)

Everything else was fixed, thanks! :)

EDIT: Offset changed to 4,304 after many exploding rocks were thrown.
Blackiris
(^_^)b
Hitoshirenu Shourai
Yay, better video. ^^
alvisto
orz, I really modded and starred this map before, yea I AM SURE of it ! But why it's not here... ? D:

Anyway, have a star ! =D
Larto
This map has been deleted on the request of its creator. It is no longer available.
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