Hello, mod request from my Queue o3o!
This song makes me remember my very very first guest diff. Nice song o/
[General]
Good luck!
This song makes me remember my very very first guest diff. Nice song o/
[General]
- I'm not sure about this, but you'd better make the widescreen support thing consistent through all the diffs. Easy diff has that thing, but others don't. Perhaps add widescreen support on all your diffs?
- Kind of nazi stuff, but that Yasuo-P - Electric Angel (pkmnyab).osb is useless. To reduce the file-size of your map, remove it. (Unless you're going to make storyboard.)
- 00:12:200 (1,2,3) - Make these three notes' distance consistent to create an equilateral triangle? Current spacing between both (1,2) and (2,3) are around 1.5x, but the spacing between (3,1) is only 1.2x. Perhaps you'll need to move (3) to somewhere if you agree with me.
- 00:20:200 (1,2) - I don't see any reason about using two different speeds between these two sliders. The music there are quite same, so using two different velocities would be really weird. Highly recommend you to remove the slow-down green line to make 00:20:200 (1) - goes with 1.0 speed.
- 00:29:800 (2) - You should really add a new combo here to show up the slider is much slower than previous slider 00:29:400 (1) -. And then, to emphasize the higher slider velocity of 00:29:400 (1) -, you can make a jump between 00:29:000 (3,1,2) -, that would be more like a "speed-up" thing.
- 00:35:300 (4) - I don't really like the stream around this note, or I mean, I don't really understand why you placed stream in where the music has 1/2 sound strongly. Better to remove this note to separate 00:35:200 (3,5) - because the vocals there don't really match to each other.
- 00:41:000 (4) - I've seen your rule of adding new combos, you add new combos at every downbeat. So you will probably need to add a new combo here to follow your rule, so the combo things won't be that strange and messy.
Since there are many issues about new combos, I'll just put them all in a box.SPOILER00:40:200 (1) - remove new combo
00:43:800 (1,2) - Swap new combos (see the downbeat)
00:45:000 (1,3) - Swap new combos (same reason to ^)
00:47:000 (1) - Remove new combo
00:47:400 (5,1) - swap
00:49:000 (3) - add new combo
00:49:800 (1) - remove new combo
00:50:600 (4) - add new combo
All these points are just for following your new combos since it's a bit messy during the kiai time, perhaps you can re-do them by your self.
There are some more issues about new combos at the second kiai (and the third), you should just check them all.) - 00:51:200 (1,2,3,4,5,6,1) - Just a little suggestion, but you can increase the spacing between these objects because the slider velocity here is much faster than previous part. Take a look at the following example:
- 01:24:600 (2,3) - The spacing between these two objects might be too little, perhaps to increase them?
- 01:53:400 (2) - This speed up might be to sudden to the players, since the previous parts near this object are just slow. I'd like to suggest you to reduce the velocity of this slider if you really want to do speed-up.
- 01:55:000 - The rhythm near here is a bit messy. First of all, I can hear a obviously clap-like sound at 01:55:000 - here, so it would be better to follow that sound by adding a reverse at 01:54:800 (3) -. The second thing, 01:55:100 (4) - is placed at the wrong beat. I think you want to follow the sound at 01:55:200 -, but you just make a little mistake, huh? So, move it 1/4 afterward.
- 01:55:400 (5,1) - This might be a bit tricky and funny, but I won't suggest you to do that. The distance between 01:55:400 (5,1) - and 01:55:800 (1,2) - are the same, but the rhythm between them are just different. That would confuse the players because they'll think the rhythm between 01:55:400 (5,1) - is 1/4. It acts like 1/4, but actually it's only 1/2. So please, do something to this issue. My suggestion is to make 01:55:400 (5) - 1/4 longer (which ends at 01:55:700 -) and then the rhythm between them would be same.
- 01:59:900 (1) - Starts at blue tick? No. Especially you were just leaving a little break before it, something starts at the blue tick might not be acceptable because it's hard to click while gameplaying. Add a 1/4 slider at 01:59:800 - and remove 01:59:900 (1) - might solve this issue.
- 02:01:000 - Oh this. Please do not leave here as nothing. Both of us know the music here is kind of strong, and it shouldn't get ignored.
- 02:13:800 (2,3,4) - Watch out the spacing things, it's not same among these three objects.
- 02:21:800 - Add a note here and move the spinner 1/4 afterward? (Still end the spinner at the same time). I can hear a strong sound in the music here, and I think it should be emphasized by note, not only a spinner.
- 02:48:200 (6) - I love that stream, but it must be too sudden to the players. Please add a new combo to remind the players that the stream-spacing increased here.
After checking this diff, the main issues are the slider velocity changing. You change them really often, and sometimes it doesn't make any senses. I can't say all the sv changings are bad and not acceptable, but there are still many changes which are really awkward. This problem can be solved by looking for more mods I think.
Good luck!