Genki1000 wrote:
valixas125 wrote:
lots of text
I'm not sure if I understood but if you want pp:
1. You can go here and full combo the maps that come out at the top
2. Just add DT to your plays
3. If you're really desperate, SS random OD4/5 normals with DTHR
It's fucking retarded though that some Insanes give as much pp for an SS as Normals with HDDTHR, which are way easier. I know that I can FC 4-star Insanes until I die and won't get a single pp, but when I play DTHR Normals in multi with friends of a much lower rank than mine (90K-300K) I sometimes randomly gain 1pp, despite not even FCing it. I really think something should be done about this (or I'm just really misunderstanding the system).
Also, I think that the problem is not with the pp given, but with the weightings of pp that are currently there. I think your top performances should be rewarded a little more, and your bottom performances a little less. I'm also going to guess that the aforementioned problem has to do with this. Rather than the scaling you have now, I think it would be better to give a much heavier weighting to your top 10 performances, and then have the scaling decrease exponentially from there. That way, people with a lot of high-level top performances would end up with a higher rank than people with lots of performances of the same rank. I know it already sort of works like this, but I think that this system should be upped a level. I've seen players with a rank higher than mine who just had lots of 170-160pp performances, while there are players with a lower rank than me, despite having a few really strong performances (220-190pp for the top 5-10), only because they have less performances below those.
So, in short, I think that better performances should be rewarded more, and worse performances rewarded less.