make someone do impossible map with M1ll10n PP song by camellia and make it 1million PP but literally impossible and rakned
Right now a lot of people are very active in this game, so losing ranks is not you performing "not as good", it's simply other people playing at the same time as you and getting more performance points to their profile. If you are playing after a very long break and you'll be active, soon enough you'll see yourself getting a fair amount of ranks. Don't worry about it and have fun, with patience you'll see situation changingMidwayLemur3 wrote:
I get so tight when I lose hundreds of rankings for fc'ing a 3.3 star beatmap. HOWEVER, if I play a 3.5 map and get a B on it, I'll get a better result from it!!
Imma go back grinding and crying lol
same here I just went up over 100k in ranks by playing a map.Messiah_ wrote:
so I uh just went up 30k ranks after playing a map, (which by the way isn't any of my top plays) I'm assuming pp rework is here?
Vivers wrote:
ok)
Messiah_ wrote:
so I uh just went up 30k ranks after playing a map, (which by the way isn't any of my top plays) I'm assuming pp rework is here?
Please be aware that there currently are major changes to the system in process. Read more in the related news article: home/news/2021-01-14-performance-points-updatesQneto wrote:
same here I just went up over 100k in ranks by playing a map.Messiah_ wrote:
so I uh just went up 30k ranks after playing a map, (which by the way isn't any of my top plays) I'm assuming pp rework is here?
They dont do this because they dont have someone that can make an ai for this, but if they did it would most likley take a little while cause of how many ranked maps there are so many ranked maps.FourCan wrote:
Since nowadays, more tournaments are being hosted across different ranges. why not design an ai or some sort of compiler that would notice the similarities between the maps and difficulties of a pool to give pp according to the style of mapping that the maps are in. for example some 5.3* tech maps are about in equivalent difficulty as to those aim maps at 5.7 but they give way less pp. maybe if we could set maps with difficulties that are according to their tournament counterparts it would give a slightly more accurate representation of how much pp a map should deserve and reflect its difficulty slightly more accurately.
i bet that would work really well on mania thaniuzu wrote:
it would most likley take a little while cause of how many ranked maps there are so many ranked maps.
I went from 1.1 mil to 700k from the rework lol. Playing the map just updates all your stats post-rework and adjusts all your top playsQneto wrote:
same here I just went up over 100k in ranks by playing a map.Messiah_ wrote:
so I uh just went up 30k ranks after playing a map, (which by the way isn't any of my top plays) I'm assuming pp rework is here?
i joined after pp rework so i have no clue how it was before the rework.qtplutoh wrote:
Are people still talking about the rework pp gain & loss? It happened in like January so by now all of you should've at least played 1 game since then. Maybe not, but if I remember right when the rework happened I initially dropped 80k ranks then gained like 180k the next day and it took me to 500k. Now 2 months later im at 160k hehe im a dirty pp farmer
edit:hehe i was post 2700
my best play is gone because I played the map again and got less pp.Tom94 wrote:
Hello everyone,
please leave your feedback for the Standard mode performance ranking here. Every suggestion is appreciated!
Changes to the system are documented in the changelog.
This is one of the thing osu fails to explain to newcomers/beginners. People usually download this for fun or from recommendation, as I did, and they just play maps without even knowing anything about performance points (pp) and star ratings until they reach mid 6-digit. I too, just played without knowing anything about pp until one of my friends who play osu told me about it.Ro3B1E wrote:
I don't really know how it is measured because I get a B on one of the hardest levels I've ever completed and it gives me nothing, but then I get an A on some 2* level and it gives me 4 pp. so i think that the system should be explained more
that is so useful to know thank you! ill keep in mind getting the higher combo but what are jumps and streams?purplemint wrote:
This is one of the thing osu fails to explain to newcomers/beginners. People usually download this for fun or from recommendation, as I did, and they just play maps without even knowing anything about performance points (pp) and star ratings until they reach mid 6-digit. I too, just played without knowing anything about pp until one of my friends who play osu told me about it.Ro3B1E wrote:
I don't really know how it is measured because I get a B on one of the hardest levels I've ever completed and it gives me nothing, but then I get an A on some 2* level and it gives me 4 pp. so i think that the system should be explained more
So basically, pp is a reward system that is given for every ranked map you play (whether a map is ranked or not will be written in the map on the website). Higher pp is given for plays with 1. more jumps hit, 2. more streams hit, 3. better combo and 4. better accuracy. Also, the more misses you get, the less pp you will have at the end.
There are lots of other factors that will make the pp go down or up, but these are the main things.
So for example, if you hit a series of jumps without losing combo, depending on how hard it is to hit the jumps in a row, more pp will be rewarded. This also goes for streams; if you hit like 10 circles in a row that is right next to each other, it might increase the pp by a little (maybe like 1-5pp). However, if by any chance you miss or break your combo, you will start losing your pp, and how fast it goes down depends on how well you play after you lose the combo.
Another thing that will depend a lot will be accuracy. If a map gives like 100pp with 100% accuracy fc (full combo), it might give only like 85 pp if the accuracy is 95% (fc).
As long as you keep your combo, every 300 you get will increase your pp by any means. This is why if you lose your combo in the middle of a play, you will start losing combo until it eventually reaches an incredibly low amount of pp. Therefore, shorter maps are better/easier for getting pp, because a shorter map means less chance of losing combo frequently.
This also answers your question on the two plays you got. Even if you passed a really hard map with a grade of 'B', if you didn't keep your combo, accuracy, and did not hit any hard jumps, it is the reason why you got almost no pp at all. Same thing for your 2* play. Since you kept your accuracy high and combo for a while, you got more pp than the other play.
This isn't a detailed description of how pp works, there are lots of other things that will make the change in pp vary. Also it might be confusing but hope this answered your "pp question". Like I said, osu has to tell beginners about pp, they shouldn't expect people who are playing this game for fun to discover ranking and competition on their own.
"Jumps" refer to a series of circles that approach and are far from each other. After you hit a circle, then another circle comes and is pretty far away from the first circle, it would be described as a jump or jumps, depending on how many circles approach in a row. "Streams" is a way to describe a bunch of circles that approach in a row; most of the times it would look like circles laying side to side overlapping each other. If this is hard to understand, you might wanna search some youtube videos on jumps and streams. Also, you'll get to know much more about this game as you play more, so play in your free time! :-DRo3B1E wrote:
that is so useful to know thank you! ill keep in mind getting the higher combo but what are jumps and streams?purplemint wrote:
This is one of the thing osu fails to explain to newcomers/beginners. People usually download this for fun or from recommendation, as I did, and they just play maps without even knowing anything about performance points (pp) and star ratings until they reach mid 6-digit. I too, just played without knowing anything about pp until one of my friends who play osu told me about it.Ro3B1E wrote:
I don't really know how it is measured because I get a B on one of the hardest levels I've ever completed and it gives me nothing, but then I get an A on some 2* level and it gives me 4 pp. so i think that the system should be explained more
So basically, pp is a reward system that is given for every ranked map you play (whether a map is ranked or not will be written in the map on the website). Higher pp is given for plays with 1. more jumps hit, 2. more streams hit, 3. better combo and 4. better accuracy. Also, the more misses you get, the less pp you will have at the end.
There are lots of other factors that will make the pp go down or up, but these are the main things.
So for example, if you hit a series of jumps without losing combo, depending on how hard it is to hit the jumps in a row, more pp will be rewarded. This also goes for streams; if you hit like 10 circles in a row that is right next to each other, it might increase the pp by a little (maybe like 1-5pp). However, if by any chance you miss or break your combo, you will start losing your pp, and how fast it goes down depends on how well you play after you lose the combo.
Another thing that will depend a lot will be accuracy. If a map gives like 100pp with 100% accuracy fc (full combo), it might give only like 85 pp if the accuracy is 95% (fc).
As long as you keep your combo, every 300 you get will increase your pp by any means. This is why if you lose your combo in the middle of a play, you will start losing combo until it eventually reaches an incredibly low amount of pp. Therefore, shorter maps are better/easier for getting pp, because a shorter map means less chance of losing combo frequently.
This also answers your question on the two plays you got. Even if you passed a really hard map with a grade of 'B', if you didn't keep your combo, accuracy, and did not hit any hard jumps, it is the reason why you got almost no pp at all. Same thing for your 2* play. Since you kept your accuracy high and combo for a while, you got more pp than the other play.
This isn't a detailed description of how pp works, there are lots of other things that will make the change in pp vary. Also it might be confusing but hope this answered your "pp question". Like I said, osu has to tell beginners about pp, they shouldn't expect people who are playing this game for fun to discover ranking and competition on their own.
because of the way the pp system works, all of your plays are only worth a fraction of your top play. for example, if your top play is 100pp, than your #2 play will be worth 95 pp, your #3 will be worth 90pp, etc. this scale is not linear, so lower plays are worth significantly less than your other plays.Wolframio-74 wrote:
I asume a lot of people already asked this, so I apologize for that. ^^'
Well, I've been playing some songs where I get A or S, but when I go to my profile to chech my pp, I see that I have only gotten 1 or 2 per song, when I was supossed to get more. (I have to clarify that the song that I mean, have only been played by me, once).
For example, tthis song says that I'd give me 61 pp (I think), but I actually only got a small fraction of it.
Sorry for the Spanish in the image, btw.
[LS]PositoniX wrote:
because of the way the pp system works, all of your plays are only worth a fraction of your top play. for example, if your top play is 100pp, than your #2 play will be worth 95 pp, your #3 will be worth 90pp, etc. this scale is not linear, so lower plays are worth significantly less than your other plays.Wolframio-74 wrote:
I asume a lot of people already asked this, so I apologize for that. ^^'
Well, I've been playing some songs where I get A or S, but when I go to my profile to chech my pp, I see that I have only gotten 1 or 2 per song, when I was supossed to get more. (I have to clarify that the song that I mean, have only been played by me, once).
For example, tthis song says that I'd give me 61 pp (I think), but I actually only got a small fraction of it.
Sorry for the Spanish in the image, btw.