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Jin - Outer Science

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tutuhaha
This beatmap was submitted using in-game submission on 星期四, 13 三月, 2014 at AM 11:16:33

Artist: Jin
Title: Outer Science
Tags: Vocaloid IA Shizen no Teki P
BPM: 195
Filesize: 19549kb
Play Time: 03:12
Difficulties Available:
  1. Easy (2.95 stars, 181 notes)
  2. Hard (5 stars, 521 notes)
  3. Insane (4.9 stars, 665 notes)
  4. Normal (4.43 stars, 318 notes)
Download: Jin - Outer Science
Download: Jin - Outer Science (no video)
Information: Scores/Beatmap Listing
---------------
IA - Yuukei Yesterday
IA - Lost Time Memories
IA - Souzou Forest
IA - Kisaragi Attention
IA - Children Record
IA - Yobanashi deceive
Kodora
owo/
Lapis-
Tutu <3 I can give you video, I have it~
Kiiwa
:)
AnreFM
:)
captin1
:D
Rasis
Waiting for rank <3
Axey
<3
kaoskitteh
I absolutely love this song. Sadly, I'm not the best Osu! player, so I'm hoping on some lower difficulties :3
AllStar12
Good Luck! ^ ^
( ◕ヮ◕)ノ*:・゚
smallboat
irc mod
14:33 smallboat: (Hard) 00:39:571 (1) - http://osu.ppy.sh/ss/1077050 我覺得可調這樣的pattern 你之前的有點歪掉 imo.
14:34 smallboat: 00:36:802 (5) - ctrl+g
14:36 smallboat: 00:46:340 (3) - 我覺得能小跳下 應該能疊在(4)上, imo
14:39 tutuhaha: fix了
14:40 smallboat: 都修了? 你覺得我這樣的意見可?
14:40 tutuhaha: 都修了:O
14:41 smallboat: 00:48:648 (3) - 這個 電音在折返 要不要換下 跟前面折返一樣? imo
14:42 tutuhaha: K
14:42 smallboat: 話說k是ok?
14:43 tutuhaha: 恩恩
14:49 smallboat: 01:43:263 (4) - ctrl+g? imo
14:52 tutuhaha: K
14:52 smallboat: 01:43:571 (1) - 我覺得這個(1)
14:54 smallboat: 跟後面不太搭 因為都兩個並排 要不要疊到(5)上? 這樣也有flow到
14:54 smallboat: 或(3) ,imo
14:57 tutuhaha: 01:42:956 (3) - 那我把这个ctrl+G好了
14:57 smallboat: 好
14:58 smallboat: 01:52:956 (2,1,2) - 擺的有點奇怪
14:58 smallboat: 01:52:956 (2,2) - 這兩個可以對稱 imo
14:59 smallboat: 中間那個1我是覺得可以弄直
15:01 tutuhaha: 因为这块节奏我觉得蛮好玩的就想摆的凌乱点
15:01 smallboat: 好
15:01 smallboat: 那就忽略
15:06 smallboat: 02:54:648 (4) - 這個 可成上面那兩點成正三角 或 把滑條尾算進去擺個正四邊 imo
15:09 tutuhaha: 这边换调了所以想换个方式不和前面的三个一样这样子
15:09 smallboat: ok
15:10 smallboat: 03:10:648 (5) - 這邊是刻意放折返的?
15:11 tutuhaha: 恩恩
15:12 smallboat: 喔喔 因為是想說跟前面放個短滑條如何 ..
15:12 smallboat: 跟前面節奏一樣
15:12 tutuhaha: 结尾了嘛用个小跳代替前面的note╮( ̄▽ ̄")╭...
15:12 smallboat: XD
15:13 smallboat: 也是
15:14 smallboat: 03:12:033 (4) - 尾端 finish? 我感覺適合 雖然聽不太出來.. @@a
15:15 tutuhaha: 啊这个,音效还没加=_=
15:15 smallboat: 哦哦
15:15 smallboat: 這個+了應該好 imo
15:15 tutuhaha: KKK

祝ranked,其餘的diff你做好再pm我來摸吧。 兔兔辛苦了 剛看主頁才知道妳是女的 還以為是男
S o a p
渣摸送上(*・_・)ノ⌒*
[DANCE]
00:38:340 (1,2,3,4,1,2,3,4) - 请教教我这种梗的摆法
00:48:802 (6) - 改成这样如何http://puu.sh/57oVo.jpg
01:08:187 (2) - 这里可以摆得跟01:07:879 (1) - 近一点Σ(っ°Д °)っ
01:19:879 (4,5,6,7,1) - 感觉可以ctrl+G
02:49:110 (2) - 像这样http://puu.sh/57pgY.jpg
03:11:110 (1) - 考虑看看这样的节奏 http://puu.sh/57pji.jpg
aonkub555
Hello tutuhaha~ m4m

general

http://puu.sh/5jNya.jpg

Dance diff~

00:16:190 move to 232l22 for fit horizontal with 00:15:882 slider end
00:18:959 -^ move to 180l146
00:31:882 moce to 232l193 for fit vertical with slider previous
00:33:728 CAN BE STACK WITH 00:32:651 slider end
00:40:651 may be , stack at 00:40:036 start slider and pattern look good better?
00:40:805 (1,2,3,4,5,6,1) maybe try to place this patern http://puu.sh/5jOo8 it's look good better
00:44:190 move to 232l184 have not fit vertical with end slider previos
00:44:497 move to 40l40 for fit horizontal with 00:43:882 (5) and try place this pattern http://puu.sh/5jOya.jpg it look good~
01:02:190 move to 32l204 for fit vertical after note
01:18:651 try stack with 01:19:113 end slider
01:37:420 (1,2,3,4,1,2,3,4) try place to this pattern http://puu.sh/5jOOR i think it look good better~
02:38:190 move to 272l207 can be fit horizontal with 02:37:420

that all~ your map very good , i can find point of problem just a bit :)
and i'm just a new modder :(

My map will post in your m4m queue :)
Aldwych
Hi! Tutuhaha m4m req too.

[General]

AImod says that you have some problems with the background. Try to fix it.

[Easy]

The star rating if this diff is i think a bit higher for the easiest diff. Maybe if a bat or someone which have more experience than me tell it too, you'd have to change a little your map.

00:23:266 : Copy/paste this for the previous slider.
00:27:266 : On this pattern, evry 2 circles, the Y ois if its are not the same, why?
01:00:497 : Wait, d4t jump! X_x. Fix it.
01:13:420 : X position is not the same as the previous slider's end. Waybe that's normal.
01:59:574 : Same dat jump.
02:12:497 : Again X position.

No spinner! :<
Well most of the part are a bit copy/paste so i will find the same mistakes/error.

Anyway that's a nice diff but i think it's not evrytime intuitive by some of your patterns (tl;dr : Too much horizontal patterns).

[Normal]

01:13:882 : Copy/paste it for the next slider. And try to put the same Y position.
01:16:497 : I advise you not to reverse it and make a slider 1/1 at 01:17:266/
01:36:190 : How about make this pattern, "symetrical"?
02:12:959 : Same thing about copy/paste.

Well on the kiai, it's the same thing that before, so follow or not the instructions i said.

02:37:113 : I find this pattern a bit confuse, evrything is overlapped.

[Hard]

02:04:497 : I don't really like these stack objects because the map is a bit speed and maybe with a little "stress", some people could fail here.
02:11:420 : Ctrl + g it?

[Dance]

00:38:343 : Make a tornado here ?
00:50:651 : I just hope that here, people won't be mid life.
01:20:190 : Well, why not, but i don't understand this new combo.
01:37:420 : Again tornado.

Well noyhing intresting found. A little bit copy/pasted but nice mapping.

Gl hf for rank! :D
Losertic
Hello!

From M4M.

Modding

General

  1. Change this BG? (change 1366x768) http://puu.sh/5jZBG.jpg

Easy

  1. 00:53:113 (1) - ^
  2. 00:54:343 (1) - ^
  3. 01:01:113 (2) - umm. fix no jump? like 02:50:036 (1,2) -
  4. 02:00:190 (2) - ^
  5. 00:40:805 (1) - move (238,233)?
  6. 02:13:113 (3,1,2,1,2,3,4,5) - change axis? like this- http://osu.ppy.sh/ss/1105642 // http://osu.ppy.sh/ss/1105649 /// if fixed this mod, 01:14:036 (3,1,2,1,2,3,4,5) - change plz.
    example)
    02:13:113 (3) - move (372,76) / 02:14:343 (1) - move (412,164) / 02:15:574 (2) - (336,224) / 02:16:805 (1) - move (288,140) / 02:17:728 (2) - move (212,200) / 02:18:497 (3) - move (144,268) / 02:18:805 (4) - move (192,352) / 02:19:266 (5) - move (326,331)
  7. 02:34:036 (1) - move (400,248)? if fixed this mod, plz check distance another notes
  8. 02:35:882 (3,4) - i think not good this note to easy diff (stack). change this (not stack)

Normal

  1. 00:12:036 (2,3) - change axis 00:10:036 (1) - this slider's tail point? (224,72)
  2. 00:54:343 (2) - NC?
  3. 01:49:574 (1) - remove NC? , 01:50:343 (2) - NC?
  4. 02:40:190 (2) - NC?
  5. 03:07:266 (1,2,3,4,5) - i think it's too hard for beginner. change two slider? http://osu.ppy.sh/ss/1105688

Hard

  1. AR -1?
  2. 00:10:959 (4) - NC?
  3. 00:30:036 (3,4) - ctrl+g? and 00:30:497 (1) - stack with 00:30:190 (4) - ??
  4. 00:51:420 ~ 00:52:959 - add note? because it's hard diff o.o like this? only rhythm. http://osu.ppy.sh/ss/1105699
  5. 00:56:343 ~ 00:57:882 - add note? like this? http://osu.ppy.sh/ss/1105704
  6. 01:53:266 (1) - remove NC?
  7. 02:19:805 - add break time?
  8. 02:22:343 - ^
  9. 02:24:805 - ^
  10. 02:30:959 (3,1) - change stack 02:30:959 (3) - slider's tail, 02:31:574 (1) - slider's tail?
  11. 02:38:343 (3) - NC?
  12. 02:38:343 ~ 02:40:190 - like this? http://osu.ppy.sh/ss/1105719

Dance

  1. 02:19:805 - add break time?
  2. 02:22:343 - ^
  3. 02:24:805 - ^
  4. 02:32:651 (6) - NC, 02:32:805 (1) - remove NC. like 02:34:036 (1) - this rhythm.
  5. 02:38:343 ~ 02:40:190 - like this? http://osu.ppy.sh/ss/1105719
  6. 02:49:497 - add note? (add stream part) or 02:49:420 ~ 02:49:574 - change 1/4 slider + add one slider?

Nice map. (really want your jump tech)
ayaka2000
it comes out to a slight degree, and is a result
I expect that it will be set to rankd by this music.
Normal and Easy is too difficult.
sjoy
2HA你好 再次M4M :)
[Easy]
00:54:343 (3) - DS 我觉得和 2叠起来吧
01:01:113 (2) - 前间距大了
02:00:190 (2) - ^才发现是对称
02:50:036 (1) - fin
02:59:882 (1) - ^
[Normal]
01:47:882 (2,3) - 我觉得这里不适合叠
[Hard]
00:30:036 (3,4) - 不弄成和12等间距么
00:43:113 (5) - 叠在4的尾巴?
01:44:036 (4,5,6) - 合并成滑条?
01:58:190 (1,2) - 叠在01:56:805 (2) 的地方?
03:09:420 (5) - ctrl+g?
[Dance]看到这个难度有种不详的预感;w;
00:15:805 (4) - 我终于知道你上次MOD为什么叫我放远了
00:39:882 (3) - 有点拗手 试试看 400,216
01:00:497我发现全部DIFF12KIAI都是对称 ;)剩了一段MOD
01:11:420 (1) - ctrl+g?
03:04:651 (5) - 试试268,64?
实在挑不出啥 确实赞 射星~ :)
kamisamaaa
hi~mod for M4M req
[easy]
00:29:728 (3) - make it curve ?
[normal]
00:58:190 (1,2,3,4) - make a square?
01:57:266 (1,2,3,4) - ^
[hard]
01:39:113 (3) - why not also make a blanket with 01:38:959 (2,3) -
01:44:190 (5) - add a NC to help player read this
02:21:113 (1,2,3) - maybe use shift+ctrl+D with shift+ctrl+S and shift+ctrl+R to make this better
02:30:343 (1) - remove this NC and add NC at 02:30:959 (3) - ?
02:35:266 (1,3) - ^
[dance]
01:14:959 (6) - better blanket with 01:14:497 (3) - ?
01:14:959 (6,1,2) - feel not good at flow
02:13:574 (3,4,5) - ^
02:01:882 (7,1) - why not make a blanket?
02:18:805 (3,4) - make a blanket and avoid overlap with 02:18:497 (2) -


really good map~
哦艹 写完mod突然反应过来能用中文。。。。想死
本来想求M4M的 不过mod的这么水,,,你看吧 觉得有用就帮我摸摸我的图额 没用就算了=L=
http://osu.ppy.sh/s/130092
希望喜欢我的图能摸一下额 新手 做的不是很好 ;)
-Teina-
[HARD]
SPOILER
01:01:574 - 這裡加個音/前面的做一個slider至這裡
01:01:882 - 加個音
01:01:728 (1) - 取消這個
01:27:574 - 可以在01:26:959 - 開始spinner
02:23:574 (1) - 這個直線太單調 可以的話改一改
02:51:574 (2) - 移至 02:51:574 (2) -
02:11:420 (4,5) 如果4放在右邊 而5放在左邊 試試這個效果 之後自己判斷

[Dance]
SPOILER
00:38:343 (1,2,3,4,1,2,3,4,1,2,3) - 這裡讀譜有點難 但距離很好 (讚!
01:27:574 - 可以在01:26:959 - 開始spinner
01:44:805 (1) - 這個取消
01:44:805 (1) - ^
02:09:343 (1) - ^
02:11:497 (5) - ^
02:56:420 (2) - ^
02:00:190 (3,4,5) - 這個有點不對稱
02:49:420 (3) - 跟音樂的話 如果這個是jump有點難跟
02:59:420 (2) - 變成圈

這個紅線距離不同 打失了...

[timing]
SPOILER
超讚 非常出息~

My map: http://osu.ppy.sh/forum/t/163923
My map too long. You can choose to mod or not~
cirnocon
Hi~
Video
03:12:190 - Try to use the story board to continue these part of the video, it's nice. :)
Dance
02:23:574 (1) - you can put the slider slide sound in, if you can find a suitable one.
Anyway, it's a good song with good lyrics.
Good luck :)
Lapis-
A special mod :D (These are just suggestions as usual)

Easy

Nothing to say here, good Easy

Normal

No comments here too

Hard

This double section starting from 00:21:113 doesn't really seem to fit the song to me, not sure what you're trying to map to here.

00:30:036: (3,4) I'd reverse selection on these notes for a better flow; I can see what you're trying to do but on a hard its a bit awkward to play.

This seems a bit hard for a Hard diff; i'm finne with but it may bring complaints of map difficulty spread.

Dance

I have something to say about this diff; amazing and fun to play, the main highlight of this map <3 get it ranked!

I have no suggestions because the maps been constructed in a way that my suggestions might break it in some parts.

Good luck! <3
HelloSCV
hi

[General]
  1. add tags Kagerou Project
  2. 02:40:497 - this should be snapped



[Easy]
  1. 00:53:113 - same opinion wih Dance
  2. 01:00:190 - useless green line, delete this plz~ (and yea check 01:59:266 - this out too)
  3. 01:11:574 (3) - consider adding a whistle on start this feels nice and better to kepp consistence with next notes (02:10:651 (3) - fix here as well)
  4. 02:50:036 - no hitsounds on this part? feels kinda empty :<
[Normal]
  1. 00:27:266 (1) - delete NC for consistence
  2. 00:33:266 (1) - i'd rather delete this and add notes 00:33:113 - here and 00:33:420 - here like this
  3. 00:53:113 - same as Dance
  4. 00:54:343 (2) - add NC here to let the players know that there is a change of rhythm
  5. 01:00:037 (2) - well i think this guitar should should have been mapped out instead of being covered up by a slider try changing it? (and 01:58:959 (1,2) - here too)
[Hard]
  1. 00:10:343 (2,3) - same opinion with Dance diff
  2. 00:38:959 (1) - this NC seems uselessm, how about deleting it o,o?
  3. 00:53:113 (1) - same volume opinion with Dance diff~
  4. 01:04:497 (2) - move this note next to (3) slider's side? plays better! (02:03:574 (2) - don't forget here!)
  5. 01:07:882 (1) - hmmmmmmmmmm i think this spacing may cause uncomfortable while playing because even you used kinda big jump at previous note this seems really iffy try reducing DS little (and since you did copy and paste on kiai time, fix it on 2nd kiai as well) + i found you used such this jump on 02:50:036 (1) - here too but this fits nicely with the music imo
[Dance]
  1. try using tick rate 2 it fits really nicely with the rhythm
  2. 00:10:651 (3) - this slider would be better if divided into 2 notes and stacked with the previous for the flow of the music (and also fix the hitsound too!)
  3. 00:24:805 (1,2,3,4) - change this notes' placement for the better match with the music's flow? (oh and you need to change the next slider's blanket and distance as well)
  4. 00:29:728 (1,2,3,4) - same as above
  5. 00:35:882 (1) - add a clap on start to have same hitsound with 01:34:959 (1) - this
  6. 00:38:651 (3,4) - consider rotating this notes about 20~30°clockwise for better flow (and you had better fix other similar parts too)
  7. 00:53:113 (1) - it would be better if you increase this voulume to 40%? current set feels a little bit low (and also 00:55:574 - here and all the part similar to this part)
  8. 01:09:113 - if you used tick rate 2 it would be better to add hitsound on this slider tick instead of the start for the map's completeness (don't forget 03:04:190 - here and 02:08:036 (1) - here to add tick rate hitsound!)
  9. 01:32:190 (5) - unless this non-clap note was purposed plz add a clap for consistence (and 01:32:805 (2,4) - on these start too)
  10. 02:00:343 (5) - according to consistence,this whistle would better moved on 02:00:190 (3) - this note
  11. 02:39:882 - 02:40:036 - since i can clearly hear the drum sounds, how about adding two notes here with anti-jump? feels great (oh and adding NC as well)
  12. 02:58:805 (2) - consider changing like this for better feeling with the music
i didn't write some duplicated parts except Dance diff because of my laziness lol sorry for that,

btw nice song and nice map! good luck for rank~
MoonlightScarf
Youkoso waga tainai e! I love it!!! XD
Cosmolade
(ノ◕ヮ◕)ノ
Xiaolin
Hello~

The video offset is wrong, but I found the right one. :)

VIDEO OFFSET: -424ms

GL ~ !
Garven
[General]
File size is too large. You'll probably have to re-encode the video.
Video offset: -125
Tick rate 2 fits this song best
Dark blue against black is tough to see.

[Easy]
Add a spinner somewhere so that scores aren't stagnant.
00:53:113 (2,3) - Considering both of these are visible at the same time, I would not recommend having such close spacing for these.
01:00:497 (1,2) - Whoa there.
01:59:574 (1,2) - ^
01:18:651 (2,3,4,5) - Might be a bit too much for an Easy. The rhythm changes up quite a bit, and there isn't a need to follow every single note.
02:17:728 (2,3,4,5) - ^
02:40:497 - Set this delayed break back to default.
Seems a bit slider-heavy. 140 sliders, 47 circles. Yeah.
This honestly feels more like a Normal than an Easy.

[Normal]
The map itself is fine, but it's a really hard Normal difficulty...

[Hard]
OD +1 or 2
01:00:190 (5,1,2,3,4,1) - This progression is pretty confusing. You have a jump into the new combo, and th enext time you see a big gap like that, it's a much bigger rhythm gap as well. I recommend you change that first jump.
01:59:266 (5,1,2,3,4) - ^
02:23:574 (1) - This'd be awesome if it had some sharp edges in it to show some stress

[Insane]
OD +1 or 2
01:02:959 (1) - Wrong rhythm. Doesn't fit with how you mapped it at 01:00:497 (1) -
01:07:882 (1) - etc. There's a ton of these and they sound awful against the strong 1/2 beat of the song.
02:21:113 (1,2) - These are 1/2 rhythms.
02:23:574 (1) - Should end at 02:24:036 -
02:37:113 (1,2) - This is a biiiig jump compared to everything else.
02:38:343 (1,1,1,1) - Ack, please don't mix some with repeats and some without when compressed like this.
02:39:728 (7,1) - This doesn't feel like that great of a spot to have an anti jump of this magnitude. Maybe have it off-center like this to feel more balanced between the two triples

The extended sliders really make this map pretty bad. Stick to the music more so that it at least sounds correct.
Topic Starter
tutuhaha

Garven wrote:

[General]
File size is too large. You'll probably have to re-encode the video.ok
Video offset: -125ok
Tick rate 2 fits this song besthaha....I think it too noise...
Dark blue against black is tough to see.oh...you are the first people to said this...so I may think to keep this blue Orz...I REALLY like it TAT

[Easy]
Add a spinner somewhere so that scores aren't stagnant.
00:53:113 (2,3) - Considering both of these are visible at the same time, I would not recommend having such close spacing for these.ok
01:00:497 (1,2) - Whoa there.ok
01:59:574 (1,2) - ^ok
01:18:651 (2,3,4,5) - Might be a bit too much for an Easy. The rhythm changes up quite a bit, and there isn't a need to follow every single note.ok
02:17:728 (2,3,4,5) - ^ok
02:40:497 - Set this delayed break back to default.ok
Seems a bit slider-heavy. 140 sliders, 47 circles. Yeah.
This honestly feels more like a Normal than an Easy.\:D/

[Normal]
The map itself is fine, but it's a really hard Normal difficulty...

[Hard]
OD +1 or 2ok
01:00:190 (5,1,2,3,4,1) - This progression is pretty confusing. You have a jump into the new combo, and th enext time you see a big gap like that, it's a much bigger rhythm gap as well. I recommend you change that first jump.ok
01:59:266 (5,1,2,3,4) - ^ok
02:23:574 (1) - This'd be awesome if it had some sharp edges in it to show some stressok

[Insane]
OD +1 or 2ok
01:02:959 (1) - Wrong rhythm. Doesn't fit with how you mapped it at 01:00:497 (1) - hmmmmm....I think this both work....and I enjoy this way...just litter bit procrastination
01:07:882 (1) - etc. There's a ton of these and they sound awful against the strong 1/2 beat of the song.same^
02:21:113 (1,2) - These are 1/2 rhythms.ok
02:23:574 (1) - Should end at 02:24:036 - ok
02:37:113 (1,2) - This is a biiiig jump compared to everything else.ok
02:38:343 (1,1,1,1) - Ack, please don't mix some with repeats and some without when compressed like this.ok
02:39:728 (7,1) - This doesn't feel like that great of a spot to have an anti jump of this magnitude. Maybe have it off-center like this to feel more balanced between the two triplesok

The extended sliders really make this map pretty bad. Stick to the music more so that it at least sounds correct.
Garven
Changed a couple more things in the Hard. We're good here. Bubbled!
Kiiwa
8-)
Kingkevin30
i hope this will be ranked soon, im so hyped for the map xD
Chewin
00:10:036 (1,2,3,4,5) - .. wtf is this? Please. Unreadable. I clicked "retry" 10 times and still can't get it.
Topic Starter
tutuhaha

Chewin wrote:

00:10:036 (1,2,3,4,5) - .. wtf is this? Please. Unreadable. I clicked "retry" 10 times and still can't get it.
fix
Thankyou
Garven
I... don't really see any issue with that combo at all, Chewin. This might be due to the dark blue combo color that I mentioned earlier (HINT HINT 2ha) but the pattern itself isn't really hard to read at all. A pity she just reactively changed it.

As for the new pattern, it's not that great since you're pretty much starting with a jump before any sort of pace is established. Your previous pattern, however, did establish that.
Chewin


It looks I'm not the only one that thought so. I don't understand why we should keep a very hard pattern to read (because of a completely wrong spacing) when we still can fix it before it gets rank. Better to act earlier.
Garven
I'm still not having issue with the start of the original map... wth is going on when the high rank players are having a problem with a pattern compared to me haha.

Anyway, have you tried changing the combo color? I still suspect it's because of that, not because of the spacing. We have maps with much much worse spacing than this: an anti-jump into distance snap. Now it's been changed into just a slider jump with reads even worse imo.
Chewin
The actual version is much better to be honest, Garven. I don't think it was a problem of combo colour o.o
It was just the spacing pretty confusing, that's it. Well, good luck with it tutuhaha! Rebubbled =)
Garven
I talked with Chewy about this. I still disagree with the change, but due to the way he rebubbled it (was more just rebubbling on my behalf instead of doing a full check), I am going to step aside for now.
Kiiwa
:o
TheNekoNextDoor
I tested this on Catch the Beat mode, and it's pretty good.
The spinner (which I can tell by the banana fall part) was in an unnecessary place though. It could be just before the final chorus (which would be cool). But that's my opinion... :P
Good job, though ~
luxoDeh
No-one want to rank this map? :(
Kuria
when this map will be ranked? ;_;
Ntasuto
Very nice map and sexy jumps :3

Panyx
:)
Rasis
rank rank rank!
BeatofIke
Found to unrankable issues. Also, nice testplay in Insane difficulty @Ntasuto.
Ranked!
Myxo
Congratz, Insane is awesome as usual ^-^

The Normal needs AR5 though why you do this to the diff spread Mr 2ha
AllStar12
Finally! congrats!! :)
luxoDeh
FINALLY! gratz! :D
wendao
2ha2pro4u
No_Gu
大坑
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