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Halozy - Secret Sister Complex

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Topic Starter
moonlightleaf
This beatmap was submitted using in-game submission on 2014年8月9日 at 13:28:42

Artist: Halozy
Title: Secret Sister Complex
Source: Touhou
Tags: U.N. Owen was her? Remilia Ritsuka Sumijun
BPM: 153
Filesize: 9143kb
Play Time: 05:57
Difficulties Available:
  1. Flandre Scarlet (4.17 stars, 1311 notes)
Download: Halozy - Secret Sister Complex
Information: Scores/Beatmap Listing
---------------
#1 App
Are you ready ? Are you a loli ?
送分图诶~
download with Hard & Normal diff →http://puu.sh/8oaeo
download with Hard & Normal diff → http://puu.sh/brpqm.osz <- reup2014/9/9
-bubble : BeatofIke jonathanlfj Trust
-rank
: captin1 Scorpiour
-Neipezi
hihi

[Normal]
- slider tick rate -1?
- AR -1? too fast

[Hard]
00:26:238 (5) - NC add?
00:37:023 - clap add
00:37:415 - finish add
00:38:591 - clap add
00:39:376 - ^
01:38:984 - ^
01:39:768 (1) - ^
03:22:513 (1) - ^
04:40:552 (1) - finish add

[Flandre Scarlet]
01:02:513 (1,2,3,4,5) - (2)(3) to whistle add, (3) to clap add
01:13:689 (1) - ctrl + g?
01:52:513 (5) - NC add
02:16:238 (4,1) - NC change
02:21:337 (1) - clap add
03:19:866 - circle add
03:23:493 (4) - NC add
03:35:062 (4) - clap add
04:29:572 (1) - change to the slide arrow 2?
04:31:533 (6) - 1/3 stream change
04:35:585 - circle add
04:40:552 (1) - finish add to the head
05:04:278 (1) - 05:04:180 - here is start point?

good lucky'w'/
Topic Starter
moonlightleaf
to -Neipezi

[Normal]

- slider tick rate -1? --- i will consider~ no change now

[Flandre Scarlet]

03:23:493 (4) - NC add ----maybe to tell player the next note?

others all fix

thanks for modding ^^/
10crystalmask01
Hey, M4M :P
[Hard]
00:23:101 (1,2) - Sounds off, because the head of 00:23:297 (2) - doesn't hit an important beat nor vocals. In cases like this, it isn't necessary for you to put an object on 00:23:297 just for the sake of having it on the big downbeat, - yet it hits nothing. So it sounds really off in the end.
In addition to that, the slider also skips the vocals saying the "cret" in secret, which is heard at 00:23:493.
Try swapping these notes. With the slider now starting at 00:23:101, it will follow smoothly on the vocals "se", and it's tail will hit the finishing word"cret" in secret. And the note now at 00:23:689 will simply hit the "se"
in the next lyric secret.

00:39:572 (4,5) - Nazi suggestion (sorry!) please fix blanket here.

00:46:042 (2) - Consider adding a finish on the tail at 00:46:827 so it hits that loud cymbal crash heard in the music.And it gives a nice strong start to the next stanza.

00:47:023 (3) - NC

01:05:454 (6,1) - Fix blanket here please.

01:11:140 (6) - Sounds weird here, I recommend you follow the strong beats of the music at this part. Try adding a note at 01:11:337 and 01:11:533.

01:37:023 (3) - Should be NC instead of 01:36:827 (1) - since it's the first object to appear in the new rhythmic cycle (marked by the large white tick mark).

01:41:533 (2,3) - Please fix blanket.

01:52:513 (3,4) - Consider swapping these objects timing points. That way, with the slider at 01:52:513, it will follow smoothly on the vocals long hold on the "mu" in musunda.

01:53:886 (6) - Compared to the vocals strong and loud emphasis on the "i-to wa" this object sounds pretty weak. Consider replacing it with 3 separate hit circles.

02:04:474 (2) - Sounds more like a filler here, because it's covering to much of the strong vocals and beats heard. Consider using this rhythm here:


02:09:572 (4) - Same issue as above.


02:17:023 (3) - Consider adding a finish on the tail at 00:46:827 so it hits that loud cymbal crash heard in the music.And it gives a nice strong start to the next stanza.

02:24:082 (1) - Add finish on the head for the cymbal crash heard here.
02:36:631 (1) - ^
02:42:905 (1) - ^

02:36:042 (6) - NC, like what you did at 00:52:513 (1) -

02:39:180 (4,5) - Ahem, please fix blanket here as well:


02:49:376 (2) - NC

02:55:454 (3) - Add finish on the head for the cymbal crash heard here.

02:59:964 - 03:01:729 Try this rhythm?


03:03:493 - NC

03:08:003 (1) - Add finish on the head for the cymbal crash heard here.

03:23:690 (5) - Again, another slider that's being used as a filler because it does not go with vocals nor the beats of the music.
Consider making this rhythm for 03:23:493 - 03:25:258:


03:31:141 (7) - ?


03:33:886 (4) - Add finish on the tail for the cymbal crash heard here.

03:35:454 - 03:37:807 same suggestion as 02:04:474 (2) -

03:45:259 (6,1) - Consider using this rhythm here:
The slider on 03:45:454 really helps with the vocals long hold on the "ma".

03:55:063 (1) - Add finish on the head for the cymbal crash heard here.
04:01:337 (3) - ^ And should be NC instead of 04:01:141 (1) - .
04:07:612 (1) - ^

04:07:023 (6) - NC, like what you did at 00:52:513 (1) -

04:13:199 - Has a loud beat here, so consider adding a note here.

04:41:533 - 04:43:297?


04:45:062 (1,2) - Swap timing spots, same reason as 00:23:101 (1,2) -
04:54:278 (5,1) - ^ In this case, you want to go with the beats, since there is no vocals here.

04:45:847 (3,4) - Fix the blanket.

04:55:062 (3) - Consider turning it into a 1/2 slider with a reverse. that way, it can hit the important techno beat hard at 04:55:258.

04:58:592 (3) - Add finish on the tail for the cymbal crash heard here.

05:04:180 (1) - No finish hit sound here? O.o

05:07:023 - 05:08:787 ?


05:14:474 (6,7) - Fix blanket please.
05:31:336 (3,4) - ^
05:36:827 (5,1) - ^

05:38:591 (1) - Add finish on the head for the cymbal crash heard here.
05:44:866 (3) - ^
05:51:141 (1) - ^

Whew, really long map :?
Good luck!
ZZHBOY
泥马这么长还没2kd
[General]
总体音效声音偏低
感觉主歌部分还是缺音效?
[Normal]
00:38:199 (2,3,4) - 保持ds一致 你打开aimod check一下好像还有几个把fix了
00:08:395 (2,3) - 像这样感觉算是没有blanket好 明显中间比两边离下一个note更近 fix一下
00:15:454 - 这里音量30%感觉根本听不到finish声.-.
01:17:807 (8,2) - 感觉AR4的N里这样还是不好看.-.
01:37:023 (1,2,3,4) - N里不建议这样弄antijump.-.
03:08:003 (1,2,3,4) - ^
05:18:199 (1,2) - 搞一下blanket
05:26:042 (4,5) - 滑条尾向上些blanket
[Hard]
00:05:062 (2,3) - 还是blanket问题 你可以拿缩圈来check
00:12:317 (1,2,3) - 可以试试这样
00:20:748 (6) - 可以delete因为这里没音
00:28:003 (1,2) - 这里太丑修改一下
00:39:572 (4,5) - 修一下blanket
00:47:023 (3) - 可以删 正好突出前后的重音
01:36:042 (3,4,5,6) - 这一带则呢没音效.-.
01:40:160 (3,4,2,3) - blanket
01:59:964 (6,7) - ^
02:22:317 (5,1) - ^
03:05:846 (4) - 好丑 不如03:38:004 (3,4,5) - 还是建议统一间距
[Insane]
00:07:023 (1) - 感觉没必要而且影响打击感
02:43:591 - 跟vocal就不应该漏这里
02:45:258 (5) - 跟vocal的话感觉delete这个好些
02:47:219 (3,4) - 节奏上对调试试
02:49:866 - 后面跟了vocal的话这里也可以跟上啊
I挺清爽的 射 8-)
Topic Starter
moonlightleaf
to ZZHBOY

泥马这么长还没2kd ---2333333

[Normal]

00:12:317 (1,2,3) - 可以试试这样 ----好丑= =

[Insane]

02:45:258 (5) - 跟vocal的话感觉delete这个好些 --- 不了 有音= =

I挺清爽的 射 ---2333 攒的1KD又还我了 :)

感谢mod ^^/
holyKoT
Hi! M4M pls normal diff https://osu.ppy.sh/forum/t/202622
Normal
1) 00:02:513 (2,3) - Maybe curve them a bit? Looks a bit strange comparing to other sliders.
2) 00:10:356 (3,4) - Change curve of that slider for more flowy pattern?
3) 00:23:689 (2,3,1) - Kinda confusing, change slider placement so his end with arrow will be futher to left?
4) 01:02:513 (1) - Make this slider curvier? Iit will connect better with previous slider and following hit circle. (Example)
5) 01:42:513 (4) - Rotate it a bit to the right? Looks strange, this feels better. Makes it looking like 02:13:101 (1,2,3).
6) 03:04:866 (1,2,3) - ^
7) 04:59:768 (1,2,3,4) - Seems like distance between them is different.
8) 05:45:650 (2) - Maybe change slider to something like this? Makes it more like other patterns.

I would argue for changing slider tick rate too. It doesn't make any difference except for weird looking spam of slider ticks and another 600 combo.
Hard
1) 01:29:180 (3) - start -> x:100 y:184
end -> x:80 y:320
2) 01:52:709 (4) - center -> x:312 y:244
end -> x:248 y:264
3) 02:00:160 (7) - center -> x:264 y:116
end -> x:328 y:136
4) 02:04:474 (2,3) - here could be a better placement
5) 02:14:670 (1) - maybe make this blanket with an end of previous slider
6) 02:17:023 (3) - end -> x:284 y:276
7) 03:35:454 (2,3) - same as 4)
8) 05:00:552 (3) - center -> x:80 y:272
end -> x:76 y:332
9) 05:52:709 (1) - center -> x:180 y:88
end -> x:200 y:144
10) 05:53:886 (5) - same problem as above
Fia
我记得drainingtime要到6min才能app 至少5min47有点悬吧
Topic Starter
moonlightleaf

PinkHeart wrote:

我记得drainingtime要到6min才能app 至少5min47有点悬吧

前俩天新规则 5分钟即可 APP 233
WinglessAsura
Here's my mod ! :)

Flandre Scarlet


  • (1). 00:40:356 add an object here.
    (2). 00:50:944 would be better if change to long slider instead of repeating slider.
    (3). 02:20:944 change to repeating slider.
    (4). 02:50:356 change the slider to normal object to follow the song rhytm
    (5). 02:56:827 change the slider to normal object.
General

(1). the hitsound, would be better if there's more sound from hitsound instead just silently following the song rhytm.
(2). at some point i find that you not following the song rhytm, there's should be no beat in the song but you put your beat there (do you understand ?)
(3). jumps!! i think your map worth some object jump, coz judging from the diff its above normal


well, thats my mod :)
i didnt mod much coz i think ur map is close to complete, i only mod something that i feel "less".
good job and good luck !!! :) :D
Topic Starter
moonlightleaf
to h0lyK0T

all fix . update in this you can see the download with Hard and Normal diff
-
--------------------------------------------------------
-

to WinglessAsura

(1). 00:40:356 add an object here. --ok
(2). 00:50:944 would be better if change to long slider instead of repeating slider. ---i think the repeat is better
(3). 02:20:944 change to repeating slider. --ok
(4). 02:50:356 change the slider to normal object to follow the song rhytm --ok
(5). 02:56:827 change the slider to normal object. --ok

General -- i will consider

thanks for modding ^^/
Sellenite
NM,不用还
音效完全是取决于我的感觉,所以都只是建议

[Flandre Scarlet]
00:32:611 (8) - 删
00:33:297 (3) - 尾巴加clap
00:38:787 (6) - 头加clap,尾取消clap
00:39:768 (4) - 头加clap
00:52:709 (7) - clap和finish一起加
00:58:395 (7) - 尾巴clap
00:58:984 (8) - 加clap
00:59:768 (5) - 头加clap
01:03:689 whistle和clap一起加
01:08:984 (3) - 加whistle
01:09:180 (4) - 头whistle和clap一起加
01:14:670 折返处加whistle
01:19:964 (1,2) - 都加whistle
01:31:729 (4) - 头加whistle
01:33:003 (3) - 尾巴whistle
01:33:493 (5) - 加whistle
01:35:258 头加whistle
01:35:552 折返加clap
01:35:846 加clap
01:36:042 (3) - 改成一个加clap的单点放在01:36:140,现在你的滑条红线放了clap,但重音却是蓝线,仔细听一下
01:51:140 (1) - 头加finish,尾加clap
02:15:454 (3) - 删去whistle

后面又很多部分与上面重复的了,如果觉得好的话就把相同的节奏按照上面的改一下吧
的确不错的,排版和节奏都不错,感觉再修多几次可以问app了

hope it help you!
good luck~
Crystal
E N怎么删了;w;
Topic Starter
moonlightleaf

Sellenite wrote:

NM,不用还
音效完全是取决于我的感觉,所以都只是建议 ---萌得不行(

[Flandre Scarlet]

00:32:611 (8) - 删 ---删了好奇怪

01:36:042 (3) - 改成一个加clap的单点放在01:36:140,现在你的滑条红线放了clap,但重音却是蓝线,仔细听一下 ---改了折返

后面又很多部分与上面重复的了,如果觉得好的话就把相同的节奏按照上面的改一下吧 ---不会音效 后面我弄了一些= =感觉要坑
的确不错的,排版和节奏都不错,感觉再修多几次可以问app了 ---论图易作 bat难求

hope it help you!
good luck~
感谢mod ^^/

[_Crystal] wrote:

E N怎么删了;w; ---因为3diff好难rank 还是弄App吧 虽然NH 我自己觉得还可以= =(但愿
EmingK
[CSGA]Ar3sgice
m4m~


Flandre Scarlet

  1. 00:15:454 (1,2,3,4,5,6,7,1,2,3,4,5) - 建议加一堆finish
  2. 00:31:533 (5) - 外圈没包好
  3. 00:33:886 (5) - ^
  4. 01:12:611 - 这里是1/4拍啊, 这里开始slider比较好吧..
  5. 01:14:376 - ^
  6. 01:20:454 - ^
  7. 01:22:905 (3) - 往右放一格233
  8. 01:37:023 (3,4,5,6,1,2) - 这里我觉得可以先减小sv/间距, 然后逐渐增大。
  9. 01:51:925 (3,1) - 外圈没包好
  10. 02:10:944 (2,3,4) - 往右边压3格
  11. 02:16:238 (4) - 这new combo放的...
  12. 02:34:082 (2) - x:156 y:320 比较好看 https://osu.ppy.sh/ss/1560421
  13. 02:36:238 (2) - 放到前一组(2)那个位置我觉得比较舒服..
  14. 02:46:631 (2) - 这个摆的不好, 建议重摆
  15. 03:27:023 (8) - ^
  16. 03:29:180 (3,5) - 外圈没包好
  17. 03:41:925 (2) - ^
  18. 03:46:042 (2) - ^ 这个我觉得从外向里比较好, 你看看
  19. 04:03:297 (2,3) - 换个顺序, 这间距太近了
  20. 04:31:533 (6) - 这个也是三分吧
  21. 04:47:415 (4) - 往下3格
  22. 05:46:238 (1) - 外圈没包好
试图成绩: https://osu.ppy.sh/ss/1560497
Topic Starter
moonlightleaf

[CSGA]Ar3sgice wrote:

m4m~


Flandre Scarlet

  1. 01:12:611 - 这里是1/4拍啊, 这里开始slider比较好吧.. ---暂不改 要是还有人提再说
  2. 01:14:376 - ^ ^
  3. 01:20:454 - ^^
试图成绩: https://osu.ppy.sh/ss/1560497 ----这成绩= = 我不会玩I的都1000x额 还是HD
其他都fix

感谢mod ^^/
sjoy
[Flandre Scarlet]
我真心觉得AR8 OD7 比较好善良图没必要AR9的
还有的音量少于25%非滑条尾和转圈尾是不允许的
00:08:199 (2) - 感觉可以删了
00:18:101 (5) - 建议S-WHIS S-FIN太吵
00:24:866 (1) - whis
00:24:866 (1) - ^
00:29:376 (4) - ^
00:31:140 这段就下 24CLAP 好 多余的不用下 比如00:32:709 (9) - 没必要下CLAP
00:37:219 (1) - 变成3连+1/2滑条
00:37:807 (2,3) - 合并
00:40:944 (2) - 取消FIN
00:49:180 (5) - whis
01:02:513 (1,2,3,4,5) - 要摆也摆正五角阿
01:17:611 (1) - Whist 代替 FIN
01:18:395 (1) - Whistler 在头而不是尾巴。。WHIS加在重音的地方
01:35:258 (2) - 改成1/1+单点
01:43:493 (5,1,2,3,4) - 。请摆正
01:57:415 (1) - fin
02:00:160 (9) - 滑条太浪费了 建议跟VOCAL
02:07:415 (4,5) - 重音错了 建议这样 http://puu.sh/8uqXX.jpg
02:09:964 (1) - fin
02:13:886 (4,5,6) - http://puu.sh/8ur3D.jpg
02:46:042 (1) - Whistler
03:11:140 (1) - ^
03:11:925 (3) - ^ 这种地方都能加不说其他了
03:22:121 (1) - fin
03:27:219 (9) - 感觉挺扭的,90°转弯
03:31:140 (1) - 滑条太浪费了 建议跟VOCAL
03:34:670 (4) - fin
03:45:454 (1) - fin
04:04:082 (6) - http://puu.sh/8uriM.jpg
04:35:846 (1,2,3) - 没什么意义的话,拉到红线上
05:16:435 (1) - whis
05:21:337 (1) - ^
05:24:474 (1) - fin
05:25:846 (1) - whis
05:27:611 (1) - ^
05:28:984 (7) - fin
Topic Starter
moonlightleaf

sjoy wrote:

[Flandre Scarlet]
我真心觉得AR8 OD7 比较好善良图没必要AR9的---好
还有的音量少于25%非滑条尾和转圈尾是不允许的---好
01:35:258 (2) - 改成1/1+单点---不改
其他fix

感谢mod ^^/
hoshisorakiseki
打完mod一个
replay-->http://puu.sh/8us4C.osr
00:02:121 (3) - 头部+w
00:04:866 (3,5) - +w
00:06:042 (1,2,3) - 这三个音比较重,却用了更小的音量。+f吧
00:09:964 (9) - +f
00:21:533 + 00:22:317 + 00:22:905 - 感觉漏音
00:31:140 (3) - +c
00:34:866 - 漏音
00:37:219 (1) - 尾部+c
00:38:199 (4) - 头部+f+c
00:39:180 (1,3) - +c
00:45:650 (5) - +w
00:52:513 (6) - +f
01:02:513 (1,2,3,4,5) - 有些强迫症会对这个抓狂
01:17:709 (2) - 删掉
01:48:787 (5) - 开25%的话,会发现鼓点在蓝线上
02:16:238 (1,5) - +w
02:22:513 (1,2,1,3) - +f,是slider就头部+f
02:24:474 (5) - 头尾+f
02:37:709 (6) - 鼓点又在slider中间出现
03:47:219 (1,5) - +w
03:53:493 (1,5) - +c
04:26:435 (1,2,3,4,5,3,4,5) + 04:32:709 (7,1,2,3) - 改成三连打或者1/3 slider
04:35:846 (1,2,3) - 这些还是属于1/3节奏吧,修改方法参考上面
04:40:552 - 04:52:709 -->hitsound呢
04:48:787 + 04:49:572 - 漏音
05:23:101 + 05:23:493 - 漏音
05:30:748 (1,5) - +w
05:37:023 (1,2,1) - +f,是slider就头部+f
05:49:572 (1,5) - +c

感觉就像个音效mod,加油
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