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Qrispy Joybox feat.mao - Colorful Minutes

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Topic Starter
Pandiar
This beatmap was submitted using in-game submission on 2014年1月7日 at 20:08:41

Artist: Qrispy Joybox feat.mao
Title: Colorful Minutes
Source: REFLEC BEAT
Tags: KONAMI jubeat plus duca delis colette bemani
BPM: 152
Filesize: 3639kb
Play Time: 01:31
Difficulties Available:
  1. Advanced (4.83 stars, 224 notes)
  2. Basic (3.04 stars, 102 notes)
  3. Delis' Extra (5 stars, 336 notes)
  4. Extreme (5 stars, 309 notes)
Download: Qrispy Joybox feat.mao - Colorful Minutes
Information: Scores/Beatmap Listing
---------------
Colorful Minutes #2

Love Love Duca~
Special Thanks Delis~
Delis' Extra by Delis
Delis
http://puu.sh/3UIWL
:)


SPOILER

  1. tagsのこの部分が全角スペースになっているので、半角にしてください~ (no kudosu ww)

    *EDIT*
  2. Audio Lead-in :2000 くらいのほうがいいかも?(全難易度統一してください)
  3. tagsに delis 追加してください (私のdiffは入ってるはずなので、insane,hardに追加)
  4. insane diffだけ widescreen support のチェックが外れているので、どちらかで統一してください~



Topic Starter
Pandiar
ありがとうございま~す! :oops:
修正しときましたw
kajiyatta
M4M
[General]
Audio-Lead-Inが1996のものと2000のものがあるので2000へ統一
曲の終わりを01:31:928へ統一
[Basic]
最低難易度なので、配置するときはDistant Snapを使ってスペーシングを統一しましょう。見た感じリマップが必要なので、配置以外に関してmoddingします
NCの間隔をもう少し速めましょう、Normalで10コンボ近いのはやや多いです
Rhythm
00:28:376 不要な緑線
00:28:771(1) スピナーの後すぐにnote持ってくるのは難しいです、前のスピナーの終点を00:27:981へ
00:38:639(5,6)やや打ちにくいと思うのでこんな風に
Hit Sonud
00:18:902(1) 終点にfinish
00:23:639(7) ^
01:06:665(1)始点にfinish
[Advanced]
Placement
00:06:271(1,2) NC入れ替え
00:53:442(1,2)^
00:18:113(6) ここだけやや狭いです
01:00:152(1) HPバーにかかっているので、もう少しdown
01:30:152(5) スペーシングを揃えて、x:224 y:192
Rhythm
00:21:073(5)スライダーの中点にあるボーカルを拾いたので、リバーススライダーかnoteに変えたほうが良いです
00:43:71 ここのドラム音を拾いたいのでこんな感じなど
01:28:968(1)このスライダーは曲もボーカルもフォロー出来ていないので、01:28:771から始めた方がいいです
Hit Sonud
00:24:823(6) 始点にclap追加
00:25:613(1) finish追加
01:06:665(1)^
01:19:297(1)^
00:26:994(6)始点にfinish追加
00:47:718(3)^
[EX]
NCパターンが結構ランダムでわかりにくいので、何か目印を付けて揃えていくといいです。例えば8拍子毎に付けるなど
Placement
00:03:310(8) 形が崩れているのでひし形っぽく配置
00:14:955(7,8) スライダーの重なりを綺麗にしてジャンプを設けるといい感じ?
00:18:902(1,3)NC入れ替え。finish音からNCを打つと見栄えもよくわかりやすいです
00:41:007(1,4)^
00:54:334(7,1)^
00:39:428(2) 前の(6)スライダーの終点にスタックさせてみては
00:45:152(2) Ctrl+Gでジャンプ
00:59:560(1,2,3) 少し打ちづらいのでこんな風に移動してみては
01:00:349(6) NC
01:04:889(5) ブランケットを綺麗に
Rhythm
00:29:363(1) 中点のボーカル音を拾いたいのでこんな感じなど
01:07:257(5) ここも中点のfinish音を拾うような音取りへ
Hit Sonud
00:23:639(8)終点にfinish,
00:25:613(1) 始点にfinish
00:26:994(6)^
01:19:297(8)^
01:06:665(1) finish追加
[Delis]
Placement
00:06:665(3) ボーカルの始点なのでNC
00:20:678(5,1) NC入れ替え
00:25:613(1,2,1,2,1,2) 大したことじゃないんですが、折角なので対称配置にしてみるのも良いと思います
00:52:060(4) スタックさせるよりも離した方が、次の(1)が盛り上がると思います

good luck
Topic Starter
Pandiar

kajiyatta wrote:

M4M
[General]
Audio-Lead-Inが1996のものと2000のものがあるので2000へ統一 fixed
曲の終わりを01:31:928へ統一 fixed
[Basic]
最低難易度なので、配置するときはDistant Snapを使ってスペーシングを統一しましょう。見た感じリマップが必要なので、配置以外に関してmoddingします
NCの間隔をもう少し速めましょう、Normalで10コンボ近いのはやや多いです 4コンボくらいを中心にfixed
Rhythm
00:28:376 不要な緑線 fixed
00:28:771(1) スピナーの後すぐにnote持ってくるのは難しいです、前のスピナーの終点を00:27:981へ fixed
00:38:639(5,6)やや打ちにくいと思うのでこんな風に fixed 
 
Hit Sonud
00:18:902(1) 終点にfinish fixed
00:23:639(7) ^ fixed
01:06:665(1)始点にfinish fixed 
[Advanced]
Placement
00:06:271(1,2) NC入れ替え fixed
00:53:442(1,2)^ fixed
00:18:113(6) ここだけやや狭いです fixed 
01:00:152(1) HPバーにかかっているので、もう少しdown fixed
01:30:152(5) スペーシングを揃えて、x:224 y:192 fixed
Rhythm
00:21:073(5)スライダーの中点にあるボーカルを拾いたので、リバーススライダーかnoteに変えたほうが良いです fixed
00:43:71 ここのドラム音を拾いたいのでこんな感じなど fixed
 
01:28:968(1)このスライダーは曲もボーカルもフォロー出来ていないので、01:28:771から始めた方がいいです fixed
Hit Sonud
00:24:823(6) 始点にclap追加 リズム的にはそうだと思うのですが、その前と次のコンボもclapで合わないと感じたのでWhistleにしました
00:25:613(1) finish追加 fixed
01:06:665(1)^ fixed
01:19:297(1)^ fixed
00:26:994(6)始点にfinish追加 fixed
00:47:718(3)^ fixed
[EX]
NCパターンが結構ランダムでわかりにくいので、何か目印を付けて揃えていくといいです。例えば8拍子毎に付けるなど 8拍子を参考に付け直してみました
Placement
00:03:310(8) 形が崩れているのでひし形っぽく配置 fixed 
00:14:955(7,8) スライダーの重なりを綺麗にしてジャンプを設けるといい感じ? fixed 
00:18:902(1,3)NC入れ替え。finish音からNCを打つと見栄えもよくわかりやすいです fixed 
00:41:007(1,4)^ fixed 
00:54:334(7,1)^ fixed 
00:39:428(2) 前の(6)スライダーの終点にスタックさせてみては fixed 
00:45:152(2) Ctrl+Gでジャンプ ジャンプ後の00:45:744 (3) をほんの少しだけ下げてfixed
00:59:560(1,2,3) 少し打ちづらいのでこんな風に移動してみては
 
配置は似たような感じで少し形を変えてfixed 
01:00:349(6) NC fixed 
01:04:889(5) ブランケットを綺麗に fixed 
Rhythm
00:29:363(1) 中点のボーカル音を拾いたいのでこんな感じなど fixed 
01:07:257(5) ここも中点のfinish音を拾うような音取りへ スライダーを短くしてfixed
Hit Sonud
00:23:639(8)終点にfinish fixed 
00:25:613(1) 始点にfinish fixed 
00:26:994(6)^ fixed 
01:19:297(8)^ fixed 
01:06:665(1) finish追加 fixed

Modding ありがとうございました ・ω・
and thank you star~ /3/

加えてExの01:24:034を少しだけ変えました
Guy
Hi! in-game request :3

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Clear.

[Extreme]
  1. 00:09:626 (8) - ここのように前のスライダーと重なっている場合は、こっちも少し曲げてやると見栄え良くなります。
  2. 00:16:139 (1) - 始端にfinish
  3. 00:18:507 (4) - clap入れてカッコよくしましょう
  4. 00:22:455 (1) - finish
  5. 00:24:823 (5) - これもclap入れましょう
  6. 00:27:488 (3) - 前のノートに近すぎます。どうせならこの辺りまで移動したほうが綺麗に見えます。
  7. 00:28:771 - ここから2サビ付近まで全くClapが入っていないのは何故でしょう?いくらでも入ると思うので入れてみてください。


      00:28:771 (1) - 終端
      00:29:955 (4) - 始端
      00:30:744 (7) -
      00:31:534 (9) - 始端
      00:32:323 (4) - 始端
      00:32:915 (5) - 終端
      00:33:902 (7) - 始端
      00:34:692 (10) - 始端


    まだありますがこんな感じです。


      
  8. 00:33:310 (6) - (5)のスライダーとのスペーシング差が美しくないです。3~4gridくらい上に移動することで修正できます。
  9. 00:37:455 (1) - NC削除
  10. 00:37:652 (2) - ボーカル的にこっちNCしたほうがいいです
  11. 00:41:402 (1) - スライダーの丸っこい所が歪んでて汚く見えます。こういうスライダー作るときは、例外を除いて中点を真ん中に持ってくるように意識して、常に丸く作るように心がけると良いと思います。
  12. 00:45:744 (5) - 多分これも始端にfinish入ります。
  13. 00:57:192 (1) - 1サビのとこは裏でシンバル聞こえたんですがこっちは聞こえないのでfinish入れるか微妙なんですが、統一するという形で入れてもいいかもしれません。
  14. 01:04:889 (5) - (3)に若干かかってて見栄えが悪いので左上に少しだけ移動しましょう。 あとついでに1サビのところでは入ってたので始端にAdd finish
  15. 01:15:744 (1,2) - NC逆だと思います 2にAdd finish
  16. 01:17:521 (2) - こっちもfinish
  17. 01:28:573 (3) - 終端にfinish
  18. 01:30:349 (1) - 最後はwhistleいらないと思います。

    whistleについてですが、この曲のようにピアノが目立つ場合はそれに沿って付けていくと良いと思いました。現状では何に合わせて付けているかイマイチわかりませんでした。

[Delis]
  1. 00:16:139 (1) - 裏でシンバル鳴ってるのでデフォのSoft-finish追加
  2. 00:21:863 (6) - ここのClapは少し浮いてる気がしました。削除しましょう
  3. 00:26:994 (2) - 音量控えめのFinish入れると曲によく合うと思います。
  4. 00:28:178 - Do not use 5% volume. スピナー後にすぐnoteが来る場合5%のボリュームだとプレイヤーを混乱させる十分な要素として考えられます。15%くらいにしておくと良いと思います。
  5. 00:45:744 (5) - 始端にAdd finish

    全体的に気になるところは特にありませんでした。

[Advanced]
  1. 00:16:139 (1) - 始端にfinish
  2. 00:23:836 (4) - ^
  3. 00:28:376 (8) - スライダーの流れが逆です。こんな感じの配置にしてみてはどうでしょう?
  4. 01:04:889 (4) - add finish
  5. 01:09:823 (5) - ^
  6. 01:12:981 (1) - スタックされておらず、かなり中途半端なスペーシングで配置されていたので、こんな感じにしてみては?
  7. 01:16:139 (1) - finish
  8. 01:17:521 (5) - 始端にadd finish
  9. 01:30:349 (1) - whistle削除

    Extremeで書いたいくつかのHitsoundのModとClapのとこは省いてます。

[Basic]
  1. 00:00:350 (1,2) - どこの音をとってるかわかりませんでした。物足りない感じはしますが、現状よりはこっちがいいと思います。

  2. 00:04:692 (2) - これも終端の位置の音が気になりました。取れる音が少ないのですごく難しいんですが、自分だったら00:04:692 - から00:06:073 - までスピナーに・・・と思いました。
  3. 00:35:086 - 難しい位置ですがadd noteしてfinishを入れたいです。
  4. 00:47:718 (1) - finish
  5. 01:04:692 (2) - 終端にfinish
  6. 01:28:968 (5) - これを01:28:771 - こっちに移動
  7. 01:29:165 - こんな感じにしてみてはどうでしょう?こっちの方が音楽にも合っており、初心者にも優しいと思います。

  8. 01:30:152 (1) - whistle削除
後半疲れて手抜きModになってしまった・・
Good Luck! :)
Delis

Guy wrote:

[Delis]
  1. 00:16:139 (1) - 裏でシンバル鳴ってるのでデフォのSoft-finish追加 keep ;.;
  2. 00:21:863 (6) - ここのClapは少し浮いてる気がしました。削除しましょう ちょっと変えました!
  3. 00:26:994 (2) - 音量控えめのFinish入れると曲によく合うと思います。 add ~
  4. 00:28:178 - Do not use 5% volume. スピナー後にすぐnoteが来る場合5%のボリュームだとプレイヤーを混乱させる十分な要素として考えられます。15%くらいにしておくと良いと思います。 20%に変更~
  5. 00:45:744 (5) - 始端にAdd finish ok~!

    全体的に気になるところは特にありませんでした。
modありがとうございます!~

http://puu.sh/4mXoy.osu
Topic Starter
Pandiar

Guy wrote:

Hi! in-game request :3

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Clear.

[Extreme]
  1. 00:09:626 (8) - ここのように前のスライダーと重なっている場合は、こっちも少し曲げてやると見栄え良くなります。 fixed
  2. 00:16:139 (1) - 始端にfinish fixed
  3. 00:18:507 (4) - clap入れてカッコよくしましょう fixed
  4. 00:22:455 (1) - finish fixed
  5. 00:24:823 (5) - これもclap入れましょう fixed
  6. 00:27:488 (3) - 前のノートに近すぎます。どうせならこの辺りまで移動したほうが綺麗に見えます。 fixed
  7. 00:28:771 - ここから2サビ付近まで全くClapが入っていないのは何故でしょう?いくらでも入ると思うので入れてみてください。


      00:28:771 (1) - 終端
      00:29:955 (4) - 始端
      00:30:744 (7) -
      00:31:534 (9) - 始端
      00:32:323 (4) - 始端
      00:32:915 (5) - 終端
      00:33:902 (7) - 始端
      00:34:692 (10) - 始端


    まだありますがこんな感じです。

    盛り上がる部分だけでいいかなと思ってましたがやっぱり全部入れたほうが自然でいい感じでした>< all fixed 
      
  8. 00:33:310 (6) - (5)のスライダーとのスペーシング差が美しくないです。3~4gridくらい上に移動することで修正できます。よくわからなかったですがとりあえず(6)を少し上に移動させてみました!
  9. 00:37:455 (1) - NC削除 fixed
  10. 00:37:652 (2) - ボーカル的にこっちNCしたほうがいいです fixed
  11. 00:41:402 (1) - スライダーの丸っこい所が歪んでて汚く見えます。こういうスライダー作るときは、例外を除いて中点を真ん中に持ってくるように意識して、常に丸く作るように心がけると良いと思います。 fixed
  12. 00:45:744 (5) - 多分これも始端にfinish入ります。 fixed
  13. 00:57:192 (1) - 1サビのとこは裏でシンバル聞こえたんですがこっちは聞こえないのでfinish入れるか微妙なんですが、統一するという形で入れてもいいかもしれません。 fixed
  14. 01:04:889 (5) - (3)に若干かかってて見栄えが悪いので左上に少しだけ移動しましょう。 あとついでに1サビのところでは入ってたので始端にAdd finish fixed
  15. 01:15:744 (1,2) - NC逆だと思います 2にAdd finish fixed
  16. 01:17:521 (2) - こっちもfinish fixed
  17. 01:28:573 (3) - 終端にfinish fixed
  18. 01:30:349 (1) - 最後はwhistleいらないと思います。 fixed

    whistleについてですが、この曲のようにピアノが目立つ場合はそれに沿って付けていくと良いと思いました。現状では何に合わせて付けているかイマイチわかりませんでした。
 whistleは音感がないというセンスがなくて、現状は自分が思うがままに付けてる感じです・・・。もう少し色々試してアドバイスどおりうまく合わせられるようにしてみます;3;



[Advanced]
  1. 00:16:139 (1) - 始端にfinish fixed
  2. 00:23:836 (4) - ^ fixed
  3. 00:28:376 (8) - スライダーの流れが逆です。こんな感じの配置にしてみてはどうでしょう? fixed
  4. 01:04:889 (4) - add finish fixed
  5. 01:09:823 (5) - ^ fixed
  6. 01:12:981 (1) - スタックされておらず、かなり中途半端なスペーシングで配置されていたので、こんな感じにしてみては? fixed
  7. 01:16:139 (1) - finish fixed
  8. 01:17:521 (5) - 始端にadd finish fixed
  9. 01:30:349 (1) - whistle削除 fixed

    Extremeで書いたいくつかのHitsoundのModとClapのとこは省いてます。

[Basic]
  1. 00:00:350 (1,2) - どこの音をとってるかわかりませんでした。物足りない感じはしますが、現状よりはこっちがいいと思います。 fixed

  2. 00:04:692 (2) - これも終端の位置の音が気になりました。取れる音が少ないのですごく難しいんですが、自分だったら00:04:692 - から00:06:073 - までスピナーに・・・と思いました。 スピナーのあとすぐnoteなのでbasicにしては難しいかもしれませんが一応fixed
  3. 00:35:086 - 難しい位置ですがadd noteしてfinishを入れたいです。 スライダーで繋いで音を取れるようにfixed
  4. 00:47:718 (1) - finish fixed
  5. 01:04:692 (2) - 終端にfinish fixed
  6. 01:28:968 (5) - これを01:28:771 - こっちに移動 basicにしては難しいかなと思ったので01:28:376 (4) - を短いキックにしてfixed
  7. 01:29:165 - こんな感じにしてみてはどうでしょう?こっちの方が音楽にも合っており、初心者にも優しいと思います。  fixed
     
  8. 01:30:152 (1) - whistle削除 fixed


後半疲れて手抜きModになってしまった・・
Good Luck! :)
忙しいところありがとうございました!
whistleに関しては少しずつがんばっていきます;-;
ritsu-tanaika
Hi from M4M


BASIC

00:21:863 (5) - Suggest moving it to 00:21:665, to make the rhythm easier for beginners

00:22:060 (6) - Add a note here, but only if you follow ^

00:35:086 (5) - Suggest to NC here, 8 combo might be too long for beginner

01:14:560 (3) - Remove finish/make it quieter

ADVANCED

00:30:152 (1) - Stack this slider with the tail end of 00:29:560 (2) -

00:43:771 (1) - Stack this slider with the beginning of 00:42:784 (5) -

01:01:139 (4) - Suggest NC this because its a new pattern

01:29:757 (3,4,5) - Suggest you make these notes closer, too far apart

EXTREME

00:04:099 (2) - Stack this slider with 00:03:310 (8) -

01:13:771 (3) - Lower the position of this slider, it overlaps with 01:12:981 (1) -


DELIS

00:44:363 (5) - Increase the volume for this note, there is no sound at all

Good luck
Delis

ritsu-tanaika wrote:

DELIS

00:44:363 (5) - Increase the volume for this note, there is no sound at all oops,I was wrong the volume on this part ,volume rose to 30%.
THANK YOU FOR MOD.
http://puu.sh/4BJKm.osu

ついでに、一部修正しました!~ :)
RandF
Hi~
よろしければM4M please~

[Basic]
  1. AI-MODをみるとずれているnoteがあるのでcheckを
  2. 00:08:047 (3) - end at 00:08:639
  3. 00:16:928 (2) - Ctrl+G   :arrow: 一番簡単な難易度なのでカーソル運びに易しい配置が良いと思います
  4. 00:35:086 (5) - NC
  5. 00:33:507 (3,5) - このoverlapは避けるべき
  6. 01:10:218 (1) - start at 01:10:021
  7. 01:19:692 (1) - 何かhitsoundがあった方がいいです。個人的にはwhistle
  8. 01:22:455 (1,3) - 低難易度でこういうoverlapは避けた方が良いと思います
  9. 01:24:034 (3,1) - ^
  10. 01:25:613 (1,3) - ^
[Advanced]
  1. 00:02:718 (5,1) - stack?
  2. 00:08:047 (6,9) - このoverlapは避けるべき
  3. 00:19:297 (11) - NC そして00:19:889 (1) - はremove NC
  4. 00:29:363 (2,1) - このoverlapもできれば避けた方が良いと思います
  5. 00:32:126 (1,2) - これの方が好きです
  6. 00:42:784 (5) - もう少し反時計回りに角度をつけた方が良いと思います
  7. 00:59:363 (7) - 00:58:573 (5) - の対称的なsliderがベター
  8. 01:00:744 (3) - stackするなら01:00:547 (2) -
  9. 01:12:586 (5) - Ctrl+Gで01:12:981 (1) - があまり隠れないように
  10. 01:15:152 (7,8) - 重ならない配置が良いと思います
  11. 01:26:205 (2,4) - stackした方がきれい
[Extreme]
  1. 00:16:139 (1,2) - 対称にした方が私は好きです
  2. 00:39:428 (7) - move to x:386 y:123  :arrow: 00:38:639 (5) - とのstack にしてはずれすぎて見えたので
  3. 00:40:810 (6) - 00:40:021 (2) - とstackしては?
  4. 00:41:007 (7,8,9) - 00:39:428 (7) - とstackしては?
  5. 01:19:692 (1,2,3,4,5,6,7,8) - Star-Patternならぜひ正五角形を
    SPOILER

    168,180,79692,5,8,0:0:0:0:
    337,137,79889,1,2,0:0:0:0:
    225,271,80086,1,2,0:0:0:0:
    237,97,80284,1,0,0:0:0:0:
    330,245,80481,1,8,0:0:0:0:
    168,180,80679,1,2,0:0:0:0:
    168,180,80876,2,0,P|216:172|264:184,1,90,0|2,0:0|0:0,0:0:0:0:
[Delis]
  1. 01:04:099 (1,2,3) - 01:03:507 (1,2,3) - と同じ配置をずらした方が良いかなと思います
時計の音が素敵ですね~
hitsoundに使いたいくらいです ;)
~Good Luck~
Delis

RandomEffect wrote:

[Delis]
  1. 01:04:099 (1,2,3) - 01:03:507 (1,2,3) - と同じ配置をずらした方が良いかなと思います
その部分は、わざとずらしてますので変更しないでおきます。
今のほうが、プレイしていてやりやすいので。
modありがとうございました!/
Topic Starter
Pandiar

ritsu-tanaika wrote:

Hi from M4M


BASIC

00:21:863 (5) - Suggest moving it to 00:21:665, to make the rhythm easier for beginners fixed

00:22:060 (6) - Add a note here, but only if you follow ^ fixed

00:35:086 (5) - Suggest to NC here, 8 combo might be too long for beginner fixed

01:14:560 (3) - Remove finish/make it quieter i think it need finish sound so no change.it will change if there is same suggestion,

ADVANCED

00:30:152 (1) - Stack this slider with the tail end of 00:29:560 (2) - good! fixed

00:43:771 (1) - Stack this slider with the beginning of 00:42:784 (5) - nice! fixed

01:01:139 (4) - Suggest NC this because its a new pattern fixed and remove 01:01:731 NC

01:29:757 (3,4,5) - Suggest you make these notes closer, too far apart changed a little


EXTREME

00:04:099 (2) - Stack this slider with 00:03:310 (8) - good! fixed

01:13:771 (3) - Lower the position of this slider, it overlaps with 01:12:981 (1) - fixed

Good luck
thank you ~ XD
Topic Starter
Pandiar

RandomEffect wrote:

Hi~
よろしければM4M please~

[Basic]
  1. AI-MODをみるとずれているnoteがあるのでcheckを fixed
  2. 00:08:047 (3) - end at 00:08:639 fixed
  3. 00:16:928 (2) - Ctrl+G   :arrow: 一番簡単な難易度なのでカーソル運びに易しい配置が良いと思います 流れがよくなりました!fixed
  4. 00:35:086 (5) - NC
  5. 00:33:507 (3,5) - このoverlapは避けるべき 確かにそうなのですが配置が思いつかないので一旦保留で
  6. 01:10:218 (1) - start at 01:10:021 少し変えてfixed
  7. 01:19:692 (1) - 何かhitsoundがあった方がいいです。個人的にはwhistle いいですね!fixed
  8. 01:22:455 (1,3) - 低難易度でこういうoverlapは避けた方が良いと思います
  9. 01:24:034 (3,1) - ^
  10. 01:25:613 (1,3) - ^ 3つともできる限り直しました
[Advanced]
  1. 00:02:718 (5,1) - stack?nice!fixed
  2. 00:08:047 (6,9) - このoverlapは避けるべき 大幅に変えました!
  3. 00:19:297 (11) - NC そして00:19:889 (1) - はremove NC fixed
  4. 00:29:363 (2,1) - このoverlapもできれば避けた方が良いと思いますここは今のままがすきなのでno changeで
  5. 00:32:126 (1,2) - これの方が好きです いいですね!fixed
  6. 00:42:784 (5) - もう少し反時計回りに角度をつけた方が良いと思います 少し拡げてfixed
  7. 00:59:363 (7) - 00:58:573 (5) - の対称的なsliderがベター コピペで反転させてみたけど大丈夫かな?fixed
  8. 01:00:744 (3) - stackするなら01:00:547 (2) - stackは今のままのほうがいいかなと思ったのでそのあとのnoteをボーカルに合わせてスライダーに変更しました
  9. 01:12:586 (5) - Ctrl+Gで01:12:981 (1) - があまり隠れないように スライダーの終点の方向を考えて次が隠れないように少し変えました
  10. 01:15:152 (7,8) - 重ならない配置が良いと思います fixed
  11. 01:26:205 (2,4) - stackした方がきれい fixed
[Extreme]
  1. 00:16:139 (1,2) - 対称にした方が私は好きです fixed
  2. 00:39:428 (7) - move to x:386 y:123  :arrow: 00:38:639 (5) - とのstack にしてはずれすぎて見えたので ずれてました;-; fixed
  3. 00:40:810 (6) - 00:40:021 (2) - とstackしては?綺麗になりました!fixed
  4. 00:41:007 (7,8,9) - 00:39:428 (7) - とstackしては? fixed!
  5. 01:19:692 (1,2,3,4,5,6,7,8) - Star-Patternならぜひ正五角形を 綺麗ですね!fixed
    SPOILER

    168,180,79692,5,8,0:0:0:0:
    337,137,79889,1,2,0:0:0:0:
    225,271,80086,1,2,0:0:0:0:
    237,97,80284,1,0,0:0:0:0:
    330,245,80481,1,8,0:0:0:0:
    168,180,80679,1,2,0:0:0:0:
    168,180,80876,2,0,P|216:172|264:184,1,90,0|2,0:0|0:0,0:0:0:0:
時計の音が素敵ですね~
hitsoundに使いたいくらいです ;)
~Good Luck~
nice mod ありがとうございました~ XD
AnreFM
Hi Pandiar, m4m~
Okay hope this helps


[Basic]
00:06:665 (1) - IThis note is really close to spinner end which is very hard to beginners, try to end the spinner at 00:05:876 -
00:09:428 (2) - Avoid the overlap with 00:08:047 (3) - move to x64 y124 to get a nice distance with 00:08:047 (3,1) - don't forget rearrange the distance snap with the notes after it owo
00:09:034 (1) - Remove NC here, NC at 00:10:218 (3) - instead and remove the NC at 00:11:007 (1) - after it. Follows vocal
00:11:007 (1) - straight doesn't fit with vocal, try making it curvy ouo
00:13:771 (2) - ah the overlap with 00:12:586 (3) - doesn't looked good and feels cramped, move it to x268 y228 for better flow and look ovo
00:18:902 (1) - Remove NC here, NC at 00:19:692 (2) - instead
00:20:086 (3,4) - These two doesn't need to be too curved, it breaks the flow and doesn't look really nice, make it less curvy
00:21:665 (4) - This note feels weird to be stacked, still follows the same rhythm as before. Distance this note normally, but keep the stack on 00:22:060 (5,1) - It fits because of it follows the instrumental ouo
00:32:718 (2) - Make it like this? http://osu.ppy.sh/ss/1008797 looks and plays better
00:39:823 (3) - Make it curvy, fit with the vocal
00:45:744 (2) - the double repeat might be unexpected to beginners, try arranging the note with circle instead
00:48:902 (2) - repeat +1? fit with vocal
00:50:876 (4) - NC
01:04:692 (2) - blanket 01:03:507 (1) - ?
01:11:205 (5) - Blanket 01:10:021 (4) - better ouo, raise the tail
01:25:613 (1) - move to x288 y132 for better flow
01:14:560 (3) - Make it curvy, plays better

[Advanced]
00:26:994 (6,7) - make them parallel
00:21:073 (6,7) - ^
00:37:652 (7) - NC here, different rhythm
01:00:547 (2) - NC here instead of 01:00:152 (1) -
01:08:047 (1) - Raise the tail to avoid overlaps with 01:07:455 (6) -
01:09:823 (5,6,7,8,9) - Why no star pattern? D:

[Delis]
00:53:244 (1,4) - Make it like this? https://osu.ppy.sh/ss/1008857
01:02:521 (3,4) - Make them parallel? neater
01:11:205 (1,2,1,2,3) - Star pattern is more neater than this ;_;

[Extreme]
00:46:336 (7) - the kick fells weird here, I can't hear anything :v
01:04:889 (5) - Avoid overlap with 01:04:297 (3) - doesn't look nice ):

Sorry for the short mod on the higher difficulties, I have point them all in Basic and I hope you get it :D
Good map overall, Good Luck~
Sakurano
おはよう~
saw this fromn the modding queue
「日本語なんってうまく言えません、ごめんね~」
since i'm really new to osu and i still not good at it,
i can only give some advices in [Basic]
hope this can help~
btw, if u prefer saying Japanese, I think I can pretty much understand them, so...yep~
here we go~

these are simply advices
these are detailed advices that can vary a lot and u can basicly ignore

um...
the AiMod says kiai time is toggled less than 15sec, so...um... not sure if u have checked that yet.
00:04:297 maybe add a note at sometime and somewhere like this:

just feels like the player missed out something if u miss out this note...


00:06:665 00:09:034 suggest add beats and change to something like this? like...um...just feels better
screen shots after suggestions:


00:07:455 move this note to a position in the screenshot with distance snap (again, just feels better to me)
00:07:652 00:07:849 00:08:047 , suggest add three continuous beats at these tree points, with distance snap, then move the slider after it to 00:08:244 the note on 00:09:034 which is after the slider just mentioned, looks too far now but it actually feels quite fit for me


00:33:310 the sound? が starts here and i think it might be a little bit awkward to miss out this sound, maybe u can try add a note on it.
00:37:257 again, um...the sound? て starts here and i think since 感謝して is a whole word, might be strange to leave out a note at this point, suggest add one.
00:39:626 the sound れ in sthsthふれ is also missed out, suggesting adding a note at the exact middle of the note before it and the slider after it.
00:43:968 00:44:165 00:44:363 まもる finally got the word~ i think it is a quite important word in the lyrics and um... i think u can add three notes on these three points to fit the lyrics. It kind of make more sense to me. i.e. like this

from 00:47:718 to 00:53:244 : (PS: I really feel this part empty and I changed it quite a lot, um... i'll post a screen shot on what i've changed in this part)
so um...
i changed this section to something like this:





and the words below is just for reference i.e.not fully changed
00:47:718 00:48:902 between these two points, and
00:49:297 00:50:481 between these two points, the song keep going a lot but there is no notes, suggesting adding some notes. i.e. a note at 00:49:692 at the left hand side of the map. OR maybe BETTER, change the slider from 00:48:902 to a two way slider [the one that come back] then add a note
00:50:284 suggest add a single note, as it is the start the the sentence[in the lyrics]
the slider from 00:50876 is suggested to start from 00:50:678
00:52:060 suggest add a note in the middle of the end of the previous slider and the start of the second. for two benefits: 1.so the two points are not so far away. 2. so the word つずく can have a note on every beat.

00:55:613 five continuous slider with all the same length are put together, it actually looked pretty good to me now, but when I first played, it's um...kinda boring and looks not so good? just saying...anyways.
01:04:692 suggest move the slider left-down a little bit, the present one kinda of affecting the fluency of the map[i.e. going far up, then the next note is quite low at the bottom far away.]

oh...um...just saying, i played the [advanced] as well and i find this part kinda of confusing and...um...ya...
the part between 00:42:192 00:43:178 is um...really confusing??? might just might[cauz i can't really play insanes] be disliked by the BATs...
um...ya...

general impression:
I love ur mapping style, which fits the song very well~ not like some other mappers have straight as sliders everywhere...

終わり



btw, i really like ur avatar, which anime is she from?


本当にありがとうございました~
mappingのことがんばって~
Delis

AnreFM wrote:

[Delis]
00:53:244 (1,4) - Make it like this? https://osu.ppy.sh/ss/1008857 hmm.. i don't like that ,sorry no change.
01:02:521 (3,4) - Make them parallel? neater if i accept your suggestion,will be bad flow imo. no change, but that's pretty good to look at. :)
01:11:205 (1,2,1,2,3) - Star pattern is more neater than this ;_; same as above.the star pattern is so nice.
i tried it,but that was so boring for me. sorry no change :(
all nochange sorry;w;
anyway thank you for mod!
Topic Starter
Pandiar

AnreFM wrote:

Hi Pandiar, m4m~
Okay hope this helps


[Basic]
00:06:665 (1) - IThis note is really close to spinner end which is very hard to beginners, try to end the spinner at 00:05:876 -
i think it is too short spinner.but i will change if there is same suggestion
00:09:428 (2) - Avoid the overlap with 00:08:047 (3) - move to x64 y124 to get a nice distance with 00:08:047 (3,1) - don't forget rearrange the distance snap with the notes after it owo nice! fixed
00:09:034 (1) - Remove NC here, NC at 00:10:218 (3) - instead and remove the NC at 00:11:007 - after it. Follows vocal 00:11:007 (1) - straight doesn't fit with vocal, try making it curvy ouo fixed
00:13:771 (2) - ah the overlap with 00:12:586 (3) - doesn't looked good and feels cramped, move it to x268 y228 for better flow and look ovo
move 00:13:771 (2)
00:18:902 (1) - Remove NC here, NC at 00:19:692 (2) - instead it is stack.i think it needs NC so no change
00:20:086 (3,4) - These two doesn't need to be too curved, it breaks the flow and doesn't look really nice, make it less curvy fixed curved a little
00:21:665 (4) - This note feels weird to be stacked, still follows the same rhythm as before. Distance this note normally, but keep the stack on 00:22:060 (5,1) - It fits because of it follows the instrumental ouo  move to left 00:22:060 (6)
00:32:718 (2) - Make it like this? http://osu.ppy.sh/ss/1008797 looks and plays better fixed
00:39:823 (3) - Make it curvy, fit with the vocal fixed curved a little
00:45:744 (2) - the double repeat might be unexpected to beginners, try arranging the note with circle instead fixed
00:48:902 (2) - repeat +1? fit with vocal fixed
00:50:876 (4) - NC fixed
01:04:692 (2) - blanket 01:03:507 (1) - ? fixed
01:11:205 (5) - Blanket 01:10:021 (4) - better ouo, raise the tail fixed
01:25:613 (1) - move to x288 y132 for better flow little change and fixed
01:14:560 (3) - Make it curvy, plays better fixed

[Advanced]
00:26:994 (6,7) - make them parallel fixed
00:21:073 (6,7) - ^ fixed
00:37:652 (7) - NC here, different rhythm fixed
01:00:547 (2) - NC here instead of 01:00:152 (1) - fixed
01:08:047 (1) - Raise the tail to avoid overlaps with 01:07:455 (6) - fixed a little
01:09:823 (5,6,7,8,9) - Why no star pattern? D: i like this pattern :D but it will change if there is same suggestion

[Extreme]
00:46:336 (7) - the kick fells weird here, I can't hear anything :v replace
01:04:889 (5) - Avoid overlap with 01:04:297 (3) - doesn't look nice ):i don't good idea ,reservation


Sorry for the short mod on the higher difficulties, I have point them all in Basic and I hope you get it :D
Good map overall, Good Luck~
thank you nice mod!
improved basic! XD
Topic Starter
Pandiar

brian5574 wrote:

おはよう~
saw this fromn the modding queue
「日本語なんってうまく言えません、ごめんね~」
since i'm really new to osu and i still not good at it,
i can only give some advices in [Basic]
hope this can help~
btw, if u prefer saying Japanese, I think I can pretty much understand them, so...yep~
here we go~

these are simply advices
these are detailed advices that can vary a lot and u can basicly ignore

um...
the AiMod says kiai time is toggled less than 15sec, so...um... not sure if u have checked that yet.
00:04:297 maybe add a note at sometime and somewhere like this:

just feels like the player missed out something if u miss out this note...


00:06:665 00:09:034 suggest add beats and change to something like this? like...um...just feels better
screen shots after suggestions:


00:07:455 move this note to a position in the screenshot with distance snap (again, just feels better to me)
00:07:652 00:07:849 00:08:047 , suggest add three continuous beats at these tree points, with distance snap, then move the slider after it to 00:08:244 the note on 00:09:034 which is after the slider just mentioned, looks too far now but it actually feels quite fit for me


00:33:310 the sound? が starts here and i think it might be a little bit awkward to miss out this sound, maybe u can try add a note on it.
00:37:257 again, um...the sound? て starts here and i think since 感謝して is a whole word, might be strange to leave out a note at this point, suggest add one.
00:39:626 the sound れ in sthsthふれ is also missed out, suggesting adding a note at the exact middle of the note before it and the slider after it.
00:43:968 00:44:165 00:44:363 まもる finally got the word~ i think it is a quite important word in the lyrics and um... i think u can add three notes on these three points to fit the lyrics. It kind of make more sense to me. i.e. like this

from 00:47:718 to 00:53:244 : (PS: I really feel this part empty and I changed it quite a lot, um... i'll post a screen shot on what i've changed in this part)
so um...
i changed this section to something like this:





and the words below is just for reference i.e.not fully changed
00:47:718 ,00:48:902 between these two points, and
00:49:297,00:50:481 between these two points, the song keep going a lot but there is no notes, suggesting adding some notes. i.e. a note at 00:49:692 at the left hand side of the map. OR maybe BETTER, change the slider from 00:48:902 to a two way slider [the one that come back] then add a note little fixed
00:50:284 suggest add a single note, as it is the start the the sentence[in the lyrics]
the slider from 00:50876 is suggested to start from 00:50:678
00:52:060 suggest add a note in the middle of the end of the previous slider and the start of the second. for two benefits: 1.so the two points are not so far away. 2. so the word つずく can have a note on every beat.

00:55:613 five continuous slider with all the same length are put together, it actually looked pretty good to me now, but when I first played, it's um...kinda boring and looks not so good? just saying...anyways. little fixed
01:04:692 suggest move the slider left-down a little bit, the present one kinda of affecting the fluency of the map[i.e. going far up, then the next note is quite low at the bottom far away.]

oh...um...just saying, i played the [advanced] as well and i find this part kinda of confusing and...um...ya...
the part between 00:42:192 00:43:178 is um...really confusing??? might just might[cauz i can't really play insanes] be disliked by the BATs... um....sorry,reservation
um...ya...

general impression:
I love ur mapping style, which fits the song very well~ not like some other mappers have straight as sliders everywhere...

終わり



btw, i really like ur avatar, which anime is she from?


本当にありがとうございました~
mappingのことがんばって~

no comment = no change
comment =Red

thanks for mod!!
good luck to you too!
Losertic
Hello!

From M4M.

Modding

General

  1. Pass.

Basic

  1. check distance? - 00:35:876 (2)
  2. 00:09:428 (1) - NC, 00:10:218 (2) - Remove NC?
  3. 00:12:192 (4) - move (186,201)
  4. 00:46:534 (3,4) - change this? - add slider 00:46:534 ~ 00:46:928 . and add 1 reverse.
  5. 00:50:086 - add note?
  6. 00:57:192 (1) - change roundly slider shape?
  7. 00:59:955 (5) - move (476,52)?
  8. 01:10:021 (4) - NC?
  9. 01:18:507 (3) - move slider end at 01:19:099 (use 01:16:139 (1) - this slider), 01:19:297 (1) - move spinner start at 01:19:297 ?
  10. 01:25:613 (1,3) - overlap
  11. 01:29:165 (5) - move (432,183)

Advanced

  1. 00:04:692 (3,6) - overlap.
  2. 00:09:626 (6) - remove slider, and 00:09:034 (5) - add 1 reverse?
  3. 00:36:665 (5) - move (335,66). or move another way. overlap.
  4. 01:00:152 (9) - NC, 01:00:547 (1) - Remove NC?
  5. 01:07:455 (6,1) - overlap
  6. 01:16:336 (2) - move (96,164)?
    01:18:507 (7,8,2) - overlap.

Delis

  1. choice
    1. 00:14:560 (1) - Remove NC, 00:14:955 (3) - NC?
    2. 00:14:363 (1) - NC, 00:14:560 (2) - Remove NC?
  2. 00:22:060 (7) - move (257,248)?... maybe too hard?
  3. 00:33:310 (1) - Remove NC, 00:34:494 (1) - NC?
  4. 00:50:876 (1) - move (389,294)? because same distance - 00:50:876 (1,2,3)

Extreme

  1. 00:44:165 (1,2,3) - i think more far away note.
  2. 00:43:376 (7,2,3,4,5) - perpect square?
  3. 01:29:363 (5,6,7,8) - ^

S.T.A.R ;)
AnreFM
Glad my mod helped you~

so, here's a star for you, Keep going Pandiar ouob
call me whenever you need anything regarding the map~

Fight!
Delis

Losertic wrote:

Delis

  1. choice
    1. 00:14:560 (1) - Remove NC, 00:14:955 (3) - NC?
    2. 00:14:363 (1) - NC, 00:14:560 (2) - Remove NC? there is just a down beat owo
  2. 00:22:060 (7) - move (257,248)?... maybe too hard? not hard,but i changed a little.
  3. 00:33:310 (1) - Remove NC, 00:34:494 (1) - NC? No. D:
  4. 00:50:876 (1) - move (389,294)? because same distance - 00:50:876 (1,2,3) lol,fixed :)
thank you for the mod and star :)

http://puu.sh/4GosX.osu
Topic Starter
Pandiar

Losertic wrote:

Hello!

From M4M.

General

  1. Pass.

Basic

  1. check distance? - 00:35:876 (2) oh,thanks! fixed
  2. 00:09:428 (1) - NC, 00:10:218 (2) - Remove NC? fixed
  3. 00:12:192 (4) - move (186,201) fixed
  4. 00:46:534 (3,4) - change this? - add slider 00:46:534 ~ 00:46:928 . and add 1 reverse. um...i think not fit so no change
  5. 00:50:086 - add note? nice! fixed
  6. 00:57:192 (1) - change roundly slider shape? fixed
  7. 00:59:955 (5) - move (476,52)? move 388,192
  8. 01:10:021 (4) - NC? fixed
  9. 01:18:507 (3) - move slider end at 01:19:099 (use 01:16:139 (1) - this slider), 01:19:297 (1) - move spinner start at 01:19:297 fixed
  10. 01:25:613 (1,3) - overlap fixed
  11. 01:29:165 (5) - move (432,183) good! fixed


Advanced

  1. 00:04:692 (3,6) - overlap. fixed
  2. 00:09:626 (6) - remove slider, and 00:09:034 (5) - add 1 reverse? i think it is better now
  3. 00:36:665 (5) - move (335,66). or move another way. overlap. remap
  4. 01:00:152 (9) - NC, 01:00:547 (1) - Remove NC? reservation
  5. 01:07:455 (6,1) - overlap fixed
  6. 01:16:336 (2) - move (96,164)? change a little 108,152
    01:18:507 (7,8,2) - overlap.change little

Extreme

  1. 00:44:165 (1,2,3) - i think more far away note. i think it is fit no change
  2. 00:43:376 (7,2,3,4,5) - perpect square? change little
  3. 01:29:363 (5,6,7,8) - ^ change little

S.T.A.R ;)
thank you modding and star :) !!!
Topic Starter
Pandiar
thanks Star~ AnreFM /3/

update!
mintong89
hi

Black: Normal suggestion
Red: Unrankable issue / Highly Suggestion

[Extreme]

00:04:099 (2) - i suggest you CTRL+G on this, currently flow is really bad.
00:04:692 (3) - if you accept above mod, please CTRL+G this too.
00:07:257 (2,3,4) - i recommend you make a line of this. you can see below picture: 00:17:324 (1) - you should unNC here and NC 00:17:521 (2) - .
00:37:652 (1,3) - stack with 00:37:060 (8) - to look more clean.
01:16:139 (1) - please make far to avoid click wrong. (the player might be read as 1/2 with 01:15:744 (8) - )

[Delis]

fine

[Advanced]

00:11:797 (7) - make far a bit to no stack with 00:11:402 (6) - ?
00:56:599 (8) - weird slider.

Basic is fine too
GL!
Topic Starter
Pandiar

mintong89 wrote:

hi

Black: Normal suggestion
Red: Unrankable issue / Highly Suggestion

[Extreme]

00:04:099 (2) - i suggest you CTRL+G on this, currently flow is really bad. Fixed
00:04:692 (3) - if you accept above mod, please CTRL+G this too. i think it is better now
00:07:257 (2,3,4) - i recommend you make a line of this. you can see below picture: i want to make curve line
00:17:324 (1) - you should unNC here and NC 00:17:521 (2) - . Fixed
00:37:652 (1,3) - stack with 00:37:060 (8) - to look more clean. forgot! thanks.Fixed
01:16:139 (1) - please make far to avoid click wrong. (the player might be read as 1/2 with 01:15:744 (8) - ) change a little

[Delis]

fine

[Advanced]

00:11:797 (7) - make far a bit to no stack with 00:11:402 (6) - ? Fixed
00:56:599 (8) - weird slider.Fixed

Basic is fine too
GL!
thank you for mod XD
Pagno
Hello, from your queue!

~ Mod here ~
[Basic]
00:03:507 (1) - It's very hard for a beginner to handle spinners like this; I'd recommend placing a slider long 3½ beats instead

00:08:047 (3) - Move this slider on the timeline so that it starts ½ beat before

00:09:034 (4) - Stack this onto 00:09:428 (1) and make it NewCombo, removing it from the slider

00:29:560 (2,3,4,1,2,3,4,1,2,3,4) - I'd really suggest to remap this part, keeping in mind that since it's an easy difficulty the notes should start on the white tick only and not on the red tick: try following the drums instead of the vocals, just like you did in the part after

[Advanced]
00:19:198 (10) - Since it's an easier difficulty, I think that it would be better to don't put any kind of streams/triplets at all

00:37:455 (7) - NewCombo here
00:37:652 (1) - and remove it from here

[Delis]
00:00:350 (1,2,3,4) - It would be very nice to have some spacing among these notes
00:03:507 (1,2,3) - ^

00:26:205 (1,2) - Place these further away from the past combo, maybe make them start on the top left corner

00:26:797 (1,2) - Same with these, maybe place these more to the right

[Extreme]
00:11:402 (1,2) - What about placing a longstream here instead which lasts until 00:12:192 (3)?

00:36:665 (7) - This one isn't right, make some pattern which got this:


00:44:165 (1,2) - Wouldn't it be better to make them like this?


01:10:613 (3) - Stack this better on 01:09:823 (1)'s end

Very nice map, I like your style!
Good luck!
Topic Starter
Pandiar

Pagno wrote:

Hello, from your queue!

[Basic]
00:03:507 (1) - It's very hard for a beginner to handle spinners like this; I'd recommend placing a slider long 3½ beats instead that is last note(spin) sorry no change

00:08:047 (3) - Move this slider on the timeline so that it starts ½ beat before um..i think fit Vocal sorry no change

00:09:034 (4) - Stack this onto 00:09:428 (1) and make it NewCombo, removing it from the slideri want to avoid stack this diff as much as possible

00:29:560 (2,3,4,1,2,3,4,1,2,3,4) - I'd really suggest to remap this part, keeping in mind that since it's an easy difficulty the notes should start on the white tick only and not on the red tick: try following the drums instead of the vocals, just like you did in the part after Fixed

[Advanced]
00:19:198 (10) - Since it's an easier difficulty, I think that it would be better to don't put any kind of streams/triplets at all um..it is one point..so no change

00:37:455 (7) - NewCombo here Fixed and remove NC 00:37:652 (2)
00:37:652 (1) - and remove it from here ^

[Extreme]
00:11:402 (1,2) - What about placing a longstream here instead which lasts until 00:12:192 (3)? i like that attern sorry no change

00:36:665 (7) - This one isn't right, make some pattern which got this: sorry no change but change a little


00:44:165 (1,2) - Wouldn't it be better to make them like this?


01:10:613 (3) - Stack this better on 01:09:823 (1)'s end Fixed

Very nice map, I like your style!
Good luck!
Aeonian Sonder
M4M

[Extreme]
-Personally, being a primarily an Insane mapper, I think you should call this something that's a synonym of "Hard"
-Is it just me, or is the AR too slow for this one...
00:36:665 (5) - I think 1/2 slider will be fine, not 3/4
00:44:165 (1,2,3) - Space them out, it's confusing
00:47:718 (1) - Idea: Why don't you match this slider's end with the slider end of 00:46:928 (6)
01:08:047 (7) - Doesn't really look to pleasant to the eye
01:08:836 (2) - Again, 1/2 slider is fine

[Advanced]
00:09:626 (6) - Move away from tail of combo 5
00:42:784 (5) - Place somewhere not as the same place as combo 3
00:43:376 (6) - Move away from tail of combo 5
00:43:771 (1) - Try to actually make this more circular so that it look like a circle is forming with combo 5
01:02:915 (7) - Doesn't look pleasant

[Basic]
01:12:981 (1) - Try making this look more pleasant, the sudden change of direction in the direction doesn't really flow

No mods for Delis (Nothing that I could point out for now).
Wait, mao is Duca?!
Topic Starter
Pandiar

-APXH wrote:

M4M

[Extreme]
-Personally, being a primarily an Insane mapper, I think you should call this something that's a synonym of "Hard"
-Is it just me, or is the AR too slow for this one...
00:36:665 (5) - I think 1/2 slider will be fine, not 3/4 Keep
00:44:165 (1,2,3) - Space them out, it's confusing if there is same suggestion,i ll change it
00:47:718 (1) - Idea: Why don't you match this slider's end with the slider end of 00:46:928 (6) it is too near next combo
01:08:047 (7) - Doesn't really look to pleasant to the eye um...keep
01:08:836 (2) - Again, 1/2 slider is fine sry...keep

[Advanced]
00:09:626 (6) - Move away from tail of combo 5
00:42:784 (5) - Place somewhere not as the same place as combo 3
00:43:376 (6) - Move away from tail of combo 5
00:43:771 (1) - Try to actually make this more circular so that it look like a circle is forming with combo 5
01:02:915 (7) - Doesn't look pleasant

All Fixed

[Basic]
01:12:981 (1) - Try making this look more pleasant, the sudden change of direction in the direction doesn't really flow

No mods for Delis (Nothing that I could point out for now). Fixed
Wait, mao is Duca?! Yes !!
thank you for modding :D
Frostmourne
General
looks fine

Basic
00:03:507 (1,2) - Try this. It's better to understand in music.
00:16:928 (2) - move right 1 grid for better spacing
00:23:639 (2) - move down to x:180 y:268 for correct spacing
01:23:639 (2) - move to x:272 y:260 for correct spacing
01:26:797 (2) - move right 1 grid
01:28:376 (4) - add clap

Advanced
use AR7 and OD6
01:05:481 (5) - new combo
01:09:823 (1,2,3,4) - arrange like this for more clean
01:29:955 (4) - add clap at the start of slider

Delis' Extra
00:42:586 (4) - add clap
00:54:428 (2) - remove whistle but don't remove clap, sounds weird :\
01:07:060 (4) - ^
01:08:442 (2) - add whistle
01:13:376 (4) - remove whistle
01:13:771 (6) - add whistle
great!

Extreme
00:03:211 (8) - remove this note and move 00:03:310 (8) - on the 00:03:113 (7) - 's
00:15:349 (9) - remove whistle on the body of this slider
00:16:139 (1) - add finish
00:22:455 (1) - add finish
01:01:534 (4) - move to x:84 y:196 better. Not too far jump and stack on 01:02:323 (1) -
01:28:771 (1) - add finish on the start of this slider

find some more mods (3-4 mods) and you can ask me for a bubble :)
Delis

Frostmourne wrote:

Delis' Extra
00:42:586 (4) - add clap
00:54:428 (2) - remove whistle but don't remove clap, sounds weird :\
01:07:060 (4) - ^
01:08:442 (2) - add whistle
01:13:376 (4) - remove whistle
01:13:771 (6) - add whistle
great!


find some more mods (3-4 mods) and you can ask me for a bubble :)
All fixed in my diff, Thank you for the mod, Frost 8-)

Also, I did remap some shitty patterns *-*
http://puu.sh/5UiVd.osu
Unusual-bot
hi, i'm here for m4m
i'm new modder so sorry if i make some mistakes in my modding
let's start then

Basic
00:17:718 (3,4,1) - i think this flow is better
00:42:981 (3) - 244,116
00:44:560 (1,2) - why don't you try to blanket 2 to 1 ?
01:01:534 (2,3) - blanket this
01:05:481 (3,4) - 128, 232
01:06:665 (1) - 376, 144
01:28:771 (5,1) - blanket 1 to 5

Advanced
00:01:534 (3,4) - move to 216 292 for better flow
00:06:271 (7,1) - i think flow like this or like this is better
00:35:876 (3) - 432 164 for better flow
01:29:363 (2) - 244 72 ^

Extreme
00:48:507 (3) - 324 220
sorry, not really good modding extreme, insane, etc. my eyes can't catch the the objects :(

ok, that's all from me, good song,i really like it
hope it will be ranked soon
good luck~
Satellite

Frostmourne wrote:

find some more mods (3-4 mods) and you can ask me for a bubble :)
request by Delis

[Delis' Extra]
OD+1
00:07:060 (2) - whistleは頭じゃない?
00:08:639 (2) - 頭にwhistle?
00:09:428 (5) - add whistle
00:10:415 (4) - whistle合わなくない? 00:10:218 (3) - こっちにいれたほうがいい気がするんだけど
00:12:586 (7) - 00:11:797 (2) - こっちにスタックさせるのはどう?
00:18:507 (4) - うーんDS1.2(次の56と同じ)でx120 y52あたりとかどう?以下の画像通りだけど34と53で対称っぽくない?
00:30:941 (4) - Ncいれる?ここあたりだけNcの間隔長いきがする
00:35:086 (1) - 手前の7からのDSが1.00はちょっと狭い気がする
00:40:613 (1) - 流れ的にも2を反転させたやつを使うほうが綺麗な気がするんだけど
00:45:349 (3,4) - Ctrl+Gしたらでりすさん好きそうだけどどう?
00:50:876 (1) - Ctrl+Gしたほうが流れは綺麗のはず、次の配置に近くなるからそのあたりは調整して欲しい
01:03:113 (5) - 3をフォローする感じで曲げたら流れいい気がするけどどう?
01:06:073 (4) - 後ろのclapはずすか、音下げるべき

[Extreme]
00:02:323 (5,6) - 両方のsliderの後ろにwhistleをいれてみませんか?
00:03:211 (8) - 最初のスローパートでちょいovermapping気味の3連打に感じたのでremoveしてもいいかも・・・
00:06:271 (8,10) - ここの2つにwhistleいれませんか?
00:08:836 (6) - ここは2.00のジャンプするほど音が大きくもないのでDS通り配置しても良いと思います。
00:09:428 (8) - 頭か後ろ、どちらかにwhistle追加しませんか?
00:12:192 (6) - Ncいれても面白いかも?
00:13:573 (2) - 後ろにadd whistle
00:16:139 (1) - Finishの入れ忘れかな?
00:16:534 (3) - clapとwhistleの組み合わせは汚く聞こえますが、ここはwhistleを入れても自然にフィットするように思えました。
00:16:928 (5) - add whistle
00:18:902 (6,8) - 前と同じ
00:20:086 (4) - add whistle
00:22:455 (1) - Finishの入れ忘れ?
00:33:310 (6,7,1) - 音に合ってない感じがするなー私なら6がある赤線からslider引きます

00:41:007 (9,10,11) - 3連打いれるならこっちのほうがフィットしてそう。白線から始まる連打は少し違和感あるかも。

00:43:771 (8) - 後ろにwhistleの追加
00:46:731 (4) - ピアノ入ってるしwhistleの追加かな?
00:48:113 (2) - 頭にwhistle追加かな?
00:48:705 (4) - add whistle~
00:50:284 (5,7) - ^
00:54:626 (2) - 後ろにwhistle追加かな
01:01:139 (3) - 頭にwhistleの追加かな
01:06:271 (4) - 少しだけ手前の3をフォローするようにまげてあげると綺麗かも。
01:07:455 (5) - 音強く入ってるからFinishの追加かな?それかwhistleいれたらいいかも。
01:09:231 (3) - whistleの追加かな~
01:10:613 (3) - Finishかな?
01:11:205 (6) - ^
01:11:402 (7) - add Nc? ちょっと長いきがする
01:11:797 (9) - 音にあってなくない?スライダー置くなら 01:11:994 - ここからじゃないかなあ
01:26:994 (5,6) - どっちかにNcいれておく?
01:28:771 (1) - Finishいれる?それかwhistleか、何もないのは微妙~

[Advanced]
AR+1

頑張って~
Delis

Satellite wrote:

Frostmourne wrote:

find some more mods (3-4 mods) and you can ask me for a bubble :)
request by Delis ん?

[Delis' Extra]
OD+1 他の人の意見聞いて戻す可能性もあるけどdone
00:07:060 (2) - whistleは頭じゃない?
00:08:639 (2) - 頭にwhistle?
00:09:428 (5) - add whistle
00:10:415 (4) - whistle合わなくない? 00:10:218 (3) - こっちにいれたほうがいい気がするんだけど このパートのwhistleなんですが、00:07:257 -, 00:08:442 -, 00:09:823 -, 00:10:415 -, 00:11:007 - に裏で音なってるじゃないですか、そこを取ってるのでキープしたいのでございます。
00:12:586 (7) - 00:11:797 (2) - こっちにスタックさせるのはどう?OK
00:18:507 (4) - うーんDS1.2(次の56と同じ)でx120 y52あたりとかどう?以下の画像通りだけど34と53で対称っぽくない?よくわからんけど綺麗になったからOK
00:30:941 (4) - Ncいれる?ここあたりだけNcの間隔長いきがする いいね(facebook)
00:35:086 (1) - 手前の7からのDSが1.00はちょっと狭い気がする 若干おもってたから直した!
00:40:613 (1) - 流れ的にも2を反転させたやつを使うほうが綺麗な気がするんだけど 1をそれにして2の角度ちょっと変えた~
00:45:349 (3,4) - Ctrl+Gしたらでりすさん好きそうだけどどう?ノー :x ここはおとなしくしたいのであんまりジャンプさせない感じがいいのん!
00:50:876 (1) - Ctrl+Gしたほうが流れは綺麗のはず、次の配置に近くなるからそのあたりは調整して欲しい おk
01:03:113 (5) - 3をフォローする感じで曲げたら流れいい気がするけどどう? 違いよくわかんなかったけどOK
01:06:073 (4) - 後ろのclapはずすか、音下げるべき 音取れてるし、現状うるさくないと思うので保留~ :|

頑張って~
random modありがとうございました!
ところでどなたか存じ上げませんが、素敵なアバターですね><

http://puu.sh/5VFYm.osu <=OD上げ忘れた :x
Topic Starter
Pandiar

Frostmourne wrote:

General
looks fine

Basic
00:03:507 (1,2) - Try this. It's better to understand in music.
00:16:928 (2) - move right 1 grid for better spacing
00:23:639 (2) - move down to x:180 y:268 for correct spacing
01:23:639 (2) - move to x:272 y:260 for correct spacing
01:26:797 (2) - move right 1 grid
01:28:376 (4) - add clap

Advanced
use AR7 and OD6
01:05:481 (5) - new combo
01:09:823 (1,2,3,4) - arrange like this for more clean
01:29:955 (4) - add clap at the start of slider

Extreme
00:03:211 (8) - remove this note and move 00:03:310 (8) - on the 00:03:113 (7) - 's
00:15:349 (9) - remove whistle on the body of this slider
00:16:139 (1) - add finish
00:22:455 (1) - add finish
01:01:534 (4) - move to x:84 y:196 better. Not too far jump and stack on 01:02:323 (1) -
01:28:771 (1) - add finish on the start of this slider

find some more mods (3-4 mods) and you can ask me for a bubble :)
All Fixed !
thank you for modding :D :D
Topic Starter
Pandiar

K4zuya K wrote:

hi, i'm here for m4m
i'm new modder so sorry if i make some mistakes in my modding
let's start then

Basic
00:17:718 (3,4,1) - i think this flow is better
 sry,keep
00:42:981 (3) - 244,116 Fixed!
00:44:560 (1,2) - why don't you try to blanket 2 to 1 ? sry,keep but maybe change
01:01:534 (2,3) - blanket this Fixed!
01:05:481 (3,4) - 128, 232 Fixed!
01:06:665 (1) - 376, 144 Fixed!
01:28:771 (5,1) - blanket 1 to 5 Fixed!

Advanced
00:01:534 (3,4) - move to 216 292 for better flow little up
00:06:271 (7,1) - i think flow like this or like this is better Fixed!
00:35:876 (3) - 432 164 for better flow change a little
01:29:363 (2) - 244 72 ^ ^

Extreme
00:48:507 (3) - 324 220 sry it is stack on 00:47:718 (1)
sorry, not really good modding extreme, insane, etc. my eyes can't catch the the objects :(

ok, that's all from me, good song,i really like it
hope it will be ranked soon
good luck~
thank you for modding ><b
Topic Starter
Pandiar

Satellite wrote:

Frostmourne wrote:

find some more mods (3-4 mods) and you can ask me for a bubble :)
request by Delis

[Extreme]
00:02:323 (5,6) - 両方のsliderの後ろにwhistleをいれてみませんか?
00:03:211 (8) - 最初のスローパートでちょいovermapping気味の3連打に感じたのでremoveしてもいいかも・・・
00:06:271 (8,10) - ここの2つにwhistleいれませんか?
00:08:836 (6) - ここは2.00のジャンプするほど音が大きくもないのでDS通り配置しても良いと思います。
00:09:428 (8) - 頭か後ろ、どちらかにwhistle追加しませんか? 次の(1)のwhistleを考えてとりあえずKeepします><
00:12:192 (6) - Ncいれても面白いかも?
00:13:573 (2) - 後ろにadd whistle
00:16:139 (1) - Finishの入れ忘れかな?
00:16:534 (3) - clapとwhistleの組み合わせは汚く聞こえますが、ここはwhistleを入れても自然にフィットするように思えました。
00:16:928 (5) - add whistle
00:18:902 (6,8) - 前と同じ
00:20:086 (4) - add whistle
00:22:455 (1) - Finishの入れ忘れ?
00:33:310 (6,7,1) - 音に合ってない感じがするなー私なら6がある赤線からslider引きます いい感じ!!

00:41:007 (9,10,11) - 3連打いれるならこっちのほうがフィットしてそう。白線から始まる連打は少し違和感あるかも。こっちのがいい感じ!

00:43:771 (8) - 後ろにwhistleの追加
00:46:731 (4) - ピアノ入ってるしwhistleの追加かな?
00:48:113 (2) - 頭にwhistle追加かな? この辺はちょっとKeepして考えます;-;
00:48:705 (4) - add whistle~ ^
00:50:284 (5,7) - ^ ^
00:54:626 (2) - 後ろにwhistle追加かな
01:01:139 (3) - 頭にwhistleの追加かな
01:06:271 (4) - 少しだけ手前の3をフォローするようにまげてあげると綺麗かも。
01:07:455 (5) - 音強く入ってるからFinishの追加かな?それかwhistleいれたらいいかも。
01:09:231 (3) - whistleの追加かな~
01:10:613 (3) - Finishかな? finishだと存在感でかすぎたのでwhistleにしました!
01:11:205 (6) - ^ ^
01:11:402 (7) - add Nc? ちょっと長いきがする
01:11:797 (9) - 音にあってなくない?スライダー置くなら 01:11:994 - ここからじゃないかなあ 提案の音取りで直しました!
01:26:994 (5,6) - どっちかにNcいれておく?
01:28:771 (1) - Finishいれる?それかwhistleか、何もないのは微妙~

[Advanced]
AR+1

頑張って~
なんも書いてないところはFixedです!
whistle関係助かりました!!
moddingありがとうございました XD
P A N
Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :(

[Extreme]
  1. 00:18:507 (5) - I think if you move this note further from 00:18:310 (4) will more playable for me because the spacing is too low if compare with the spacing from 00:18:113 (3,4)
  2. 00:31:533 (9) - what about ctrl+g here?
  3. 00:52:257 (4) - what about move it further from 3? its a very strong beat, need to jump imo.
  4. 01:19:297 (1,2,3) - I think these note fit the music better, please try.
  5. 01:22:455 (1) - hmm why you use 1/1 slider here, I think use the above rhythm is better fit the music because there are similar rhythm.
  6. 01:26:402 (3) - move to 192|144 for more symmetry.
  7. 01:04:099 (2) - move to 15|134 for perfect stack.
  8. 01:09:231 (3) - move to 310|189 for ^
  9. 01:16:928 (5) - move to 140|40 for ^
[Delis]
  1. 00:23:047 (1,2) - move to 44|296 , 176|180 for more triangle symmetry.
  2. I think jump should be at 00:52:257 (1) because the strong beat, not jump on 00:52:060 (5)
[Advanced]
  1. 00:00:350 (1,2,3,4,1,2,3) - about the spacing you intend to make it fit with song right?
  2. 00:09:626 (6) - add repeat instead of add 7? because the jump be at 00:10:218 (1) fit with music better than jump at 7.
  3. 00:11:007 (3) - add whistle and remove whistle on 00:11:402 (5) 's head like you do on extreme.
  4. 00:14:757 (5) - move to 132|210 for perfect stack.
  5. 00:17:521 (5) - its not a problem but it can better blanket.
  6. 00:30:152 (1) - move to 144|62?
  7. 01:01:139 - this rhythm fit better.
  8. 01:21:271 (6,7,8,1) - this pattern looks random for me D:
  9. 01:25:218 (9) - move to 414|218
  10. 01:25:613 (1) - need to be a jump imo.
  11. check some spacing that weird and you not intend :3 its fine for me, I can DT it. but just.. I see the spacing not balance is looks weird for me lol
[Basic]
  1. 00:12:586 (5,1) - I think they are to close with (3) so i recommend to move 00:12:192 (4) to 257|127 to be a triangle pattern instead of stack
  2. 00:17:718 (3) - unbalance spacing, please fix
  3. 00:30:349 (3) - ^
  4. 00:35:086 (1) - overlap on easiest is not a good idea imo :X please avoid and make a new pattern.
  5. 00:50:086 (4,1) - what about make it blanket.
  6. 00:56:402 (4,1,2,3) - make them more blanket for looks good like this
  7. 01:00:349 (1) - stack like this can make beginner confuse, well let's see XD
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
Delis

P A N wrote:

Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :( why put " :( " :?


[Delis]
  1. 00:23:047 (1,2) - move to 44|296 , 176|180 for more triangle symmetry. ok~
  2. I think jump should be at 00:52:257 (1) because the strong beat, not jump on 00:52:060 (5) sorry I don't want to make a jump here ;;
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
THANK YOU FOR MOD!

http://puu.sh/604oT.osu

OD8だとDTで結構やり難くなるのと、やっぱり個人的にこのBPMでOD8はあんまり好きじゃないかな、と感じたので戻しました。(HD8にした...言われたら戻すけど)
P A N

Delis wrote:

P A N wrote:

Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :( why put " :( " :?


[Delis]
  1. 00:23:047 (1,2) - move to 44|296 , 176|180 for more triangle symmetry. ok~
  2. I think jump should be at 00:52:257 (1) because the strong beat, not jump on 00:52:060 (5) sorry I don't want to make a jump here ;;
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
THANK YOU FOR MOD!

http://puu.sh/604oT.osu

OD8だとDTで結構やり難くなるのと、やっぱり個人的にこのBPMでOD8はあんまり好きじゃないかな、と感じたので戻しました。(HD8にした...言われたら戻すけど)
because I want kind of moe bg like that in my beatmap but its not fit :(
and i love kantoku :D
Topic Starter
Pandiar

P A N wrote:

good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
i think so too, lol
but i will leave the house for three days
so i find some mod when come home
and check your nice mod :D
P A N

Pandiar wrote:

P A N wrote:

good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
i think so too, lol
but i will leave the house for three days
so i find some mod when come home
and check your nice mod :D
I should say your extreme is fine now, very fine. just basic advance that need a little mod :3
Topic Starter
Pandiar
I'm home
and Happy New Year :D

P A N wrote:

I should say your extreme is fine now, very fine. just basic advance that need a little mod :3
thanks ;D
OK,i'll find 1 or 2 mod for now
Topic Starter
Pandiar

P A N wrote:

Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :(

[Extreme]
  1. 00:18:507 (5) - I think if you move this note further from 00:18:310 (4) will more playable for me because the spacing is too low if compare with the spacing from 00:18:113 (3,4) up up(5) :D
  2. 00:31:533 (9) - what about ctrl+g here? better better flow...but keep
  3. 00:52:257 (4) - what about move it further from 3? its a very strong beat, need to jump imo. i agree...but i can't good placement :( maybe change
  4. 01:19:297 (1,2,3) - I think these note fit the music better, please try. Nice!!! Fixed
  5. 01:22:455 (1) - hmm why you use 1/1 slider here, I think use the above rhythm is better fit the music because there are similar rhythm. Fixed
  6. 01:26:402 (3) - move to 192|144 for more symmetry. Fixed
  7. 01:04:099 (2) - move to 15|134 for perfect stack. some change
  8. 01:09:231 (3) - move to 310|189 for ^ Fixed
  9. 01:16:928 (5) - move to 140|40 for ^ some change but try perfect stack :D

[Advanced]
  1. 00:00:350 (1,2,3,4,1,2,3) - about the spacing you intend to make it fit with song right?
  2. 00:09:626 (6) - add repeat instead of add 7? because the jump be at 00:10:218 (1) fit with music better than jump at 7.
  3. 00:11:007 (3) - add whistle and remove whistle on 00:11:402 (5) 's head like you do on extreme.
  4. 00:14:757 (5) - move to 132|210 for perfect stack.
  5. 00:17:521 (5) - its not a problem but it can better blanket.
  6. 00:30:152 (1) - move to 144|62?
  7. 01:01:139 - this rhythm fit better.
  8. 01:21:271 (6,7,8,1) - this pattern looks random for me D:
  9. 01:25:218 (9) - move to 414|218
  10. 01:25:613 (1) - need to be a jump imo.
  11. check some spacing that weird and you not intend :3 its fine for me, I can DT it. but just.. I see the spacing not balance is looks weird for me lol

    all fixed
[Basic]
  1. 00:12:586 (5,1) - I think they are to close with (3) so i recommend to move 00:12:192 (4) to 257|127 to be a triangle pattern instead of stack
  2. 00:17:718 (3) - unbalance spacing, please fix
  3. 00:30:349 (3) - ^
  4. 00:35:086 (1) - overlap on easiest is not a good idea imo :X please avoid and make a new pattern.
  5. 00:50:086 (4,1) - what about make it blanket.
  6. 00:56:402 (4,1,2,3) - make them more blanket for looks good like this
  7. 01:00:349 (1) - stack like this can make beginner confuse, well let's see XD

    all fixed :D
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
thanks you for nice nice mod XD
keeeeeeko
hi~
M4M

[General]

  • Clear
    (他の譜面に"bemani"のtag付いてたから入れてもいいかも?他の音ゲー詳しくないのでよくわからないです。)
[Basic]
  1. 00:00:350 (1,2) - スライダーの形が違いますが意図的でしょうか?個人的には00:01:534 (2) - の形のほうがbestだと思います。
  2. 00:33:507 (4) - x96 y204,終尾の点をx232 y204 にして 00:31:928 (1) - に綺麗にブランケットする形はどうでしょう。
  3. 00:35:876 (2) - x428 y148
  4. 00:37:060 (3) - DS使いshift押しながら00:35:876 (2) - の真下に配置してはどうでしょう
  5. 01:14:560 (3) - finish削除
[Advanced]
  1. 00:07:849 (1) - NC削除
  2. 00:43:771 (7) - ^
  3. 00:44:560 (3) - NC
  4. 00:49:297 (1) - NC削除
[Delis' Extra]
  1. 01:03:902 (3) - clap
  2. 01:04:692 (1) - ^
  3. 01:11:205 (1) - NC削除
  4. 01:16:139 (1,2,3) - この3連が少し違和感を感じました。入れるなら01:15:942 - からどうでしょう。(個人的にこっちの方がやりやすかっただけですごめんなさい)
  5. 01:19:297 (1,2,3,4,5,6) - 00:25:613 (1,2,1,2,1,2) - のように2個単位でNCでもいいと思います
  6. 01:22:455 (1,2,3,4,5) - ^
  7. 01:25:613 (1,2,3,4,5,6) - ^
[Extreme]
  1. 00:18:902 (6) - clap
  2. 00:19:099 (8) - ^
nice map!
Good Luck~
Delis

keeeeeeko wrote:

hi~
M4M

[Delis' Extra]
  1. 01:03:902 (3) - clap
  2. 01:04:692 (1) - ^ ここは故意に置いてないのでkeepで!
  3. 01:11:205 (1) - NC削除 消す理由もありませんので・・
  4. 01:16:139 (1,2,3) - この3連が少し違和感を感じました。入れるなら01:15:942 - からどうでしょう。(個人的にこっちの方がやりやすかっただけですごめんなさい) 裏の音をフォローしてるのでkeepで、私だけかも知れませんがそう聞こえるので。
  5. 01:19:297 (1,2,3,4,5,6) - 00:25:613 (1,2,1,2,1,2) - のように2個単位でNCでもいいと思います 
  6. 01:22:455 (1,2,3,4,5) - ^
  7. 01:25:613 (1,2,3,4,5,6) - ^ ok~
http://puu.sh/66eW6.osu

modありがとうございました!
Mei
hi for m4m
ヾ(´・ω・`)ノ

[Extreme]

* 00:26:205 (3,4) - how about copy 00:25:613 (1,2) - and then stack 00:26:599 (4) - with 00:26:994 (2) - this slider's tail

* 00:44:165 (1,2) - how about move 1 to x300 y168, 2 to x488 y240

* 00:53:244 (6) - in fact remove this note plays better for me(just ignore this.....this is just my personal feeling

* 01:23:047 (3,4) - use same partern of this 01:22:455 (1,2) -


[Delis' Extra]

* 00:15:547 (5,7) - clap

* 00:21:271 (4) - remove this whistle

* 00:23:047 (1) - add finish

* 00:53:639 (3,4) - this

* 00:06:073 (1,2) - this

* 01:14:363 (1,2) - blanket?

both Delis and Pandiar's ex are fun to play~~


[advanced]

* 00:23:639 (3,4) - move3 to x496 y112, move 4 to x420 y52

* 00:34:099 (6,7,8) - make it same distance?

* 00:58:573 (5,6,7) - how about this

no much problems in basic
really nice map so (ノ>▽<)ノ☆
good luck and happy new year :3
Topic Starter
Pandiar

keeeeeeko wrote:

hi~
M4M

[General]

  • Clear
    (他の譜面に"bemani"のtag付いてたから入れてもいいかも?他の音ゲー詳しくないのでよくわからないです。)
俺も詳しくないのでよくわからないですが入れておきます!

[Basic]
  1. 00:00:350 (1,2) - スライダーの形が違いますが意図的でしょうか?個人的には00:01:534 (2) - の形のほうがbestだと思います。
  2. 00:33:507 (4) - x96 y204,終尾の点をx232 y204 にして 00:31:928 (1) - に綺麗にブランケットする形はどうでしょう。
  3. 00:35:876 (2) - x428 y148
  4. 00:37:060 (3) - DS使いshift押しながら00:35:876 (2) - の真下に配置してはどうでしょう
  5. 01:14:560 (3) - finish削除
[Advanced]
  1. 00:07:849 (1) - NC削除
  2. 00:43:771 (7) - ^
  3. 00:44:560 (3) - NC
  4. 00:49:297 (1) - NC削除
[Extreme]
  1. 00:18:902 (6) - clap
  2. 00:19:099 (8) - ^
exの2つはストリームなのであえてwhistleにしてます

nice map!
Good Luck~
nice mod ありがとでした!! :D
Topic Starter
Pandiar

Mei wrote:

hi for m4m
ヾ(´・ω・`)ノ

[Extreme]

* 00:26:205 (3,4) - how about copy 00:25:613 (1,2) - and then stack 00:26:599 (4) - with 00:26:994 (2) - this slider's tail
um...sry keep :(
* 00:44:165 (1,2) - how about move 1 to x300 y168, 2 to x488 y240
nice mod...but it is an intent pattern
* 00:53:244 (6) - in fact remove this note plays better for me(just ignore this.....this is just my personal feeling
catch a drum sound :(
* 01:23:047 (3,4) - use same partern of this 01:22:455 (1,2) -
i'll change if i can think good placement


[advanced]

* 00:23:639 (3,4) - move3 to x496 y112, move 4 to x420 y52
some change with reference to this mod
* 00:34:099 (6,7,8) - make it same distance?
Fixed
* 00:58:573 (5,6,7) - how about this
some change

no much problems in basic
really nice map so (ノ>▽<)ノ☆
good luck and happy new year :3
thank you for modding XD
and happy new year :D
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