This map has been deleted on the request of its creator. It is no longer available.
01:24:030 (1) - Should end at 01:27:485RemmyX25 wrote:
01:07:024 (1) - This should also use soft hitsounds
not applying these..doesn't sound right to mexxheroxx wrote:
Mod Infos:
Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.
Start Suggestions:
Offset: 760 (resnap all notes)
Volume down
[Alive]
00:03:945 (x) - Add a break
00:09:941 (x) - ^
00:17:999 (x) - Add a circle
00:18:373 (x) - ^
00:18:748 (x) - ^
01:04:470 (x) - Add a break
[Living Death]
00:17:059 (2,3) - Spacing
01:57:874 (x) - Add a break
02:35:163 (x) - ^
03:36:006 (8) - New combo
Starred~
Last edited by RemmyX25 on Sat Dec 19, 2009 5:34 pm, edited 1 time in total.Just in case you aren't able to see it in my above post.
Remmy's timing approval.
I'm sorry but I'll have to butt in on Gladi's arguments about the timing points. With the current timing that it is now, please head to the Timing Tab (F3) and listen to the metronome. Does it really sound nice? The numerous offset resets are the ones making the slider ticks go wack and really, the metronome alone makes me wanna lose my soul. I don't know if it's just me, but I really think timing is a big thing and the metronome should at least sound very proper on the parts that were mapped.Zekira wrote:
what actually is a bit tricky is that the offset 'resets'. This is what I got so far:
addedEphemeral wrote:
Checked out the skin with Superficial since it was sitting in my 'things-to-mod' list:
Hit Graphic Set Check: FAILED (Incomplete set) [hit0.png elements missing]
lol already done :-)0_o wrote:
sure, move 01:49:981 (3,4) - right 1 small grid for me plzSushi971 wrote:
[0_o's]
01:48:857 (1,2,3,4) - symetry.
mod appliedJames wrote:
Whats with those few red lines at the start? (timing sections)
I guess bpm is not constant or something? indeed