P-Popped
GeneralSwitching the Normal sampleset to 00:17:420 - 00:18:919 and 00:23:416 - 00:24:541 sounds cool
Alivesorry but Alive is WAY harder than my easiest difficulty standard. I would strongly suggest making a real Easy difficulty.
00:03:742 (1) - Start this 1/2 later and add a hitcircle before it
00:49:274 (4) - New combo
00:53:958 (1) - Move new combo back to 5
01:02:202 (2,3) - Sloppy spacing
01:11:195 (1) - Move new combo to 2
01:16:629 (4) - Remove a repeat and add a hitcircle (possibly a new combo), it really needs a clicked beat there.
01:18:690 (1) - End 1/1 sooner
01:22:250 (3,4) - Swap these on the timeline and reposition.
01:24:311 (1) - End 1/1 sooner
EDIT: Round 2
TimingAdd a red section at 00:00:932, and move the one at 01:06:699 1/2 ahead (to fix the metronome)
Alive00:03:930 (1) - Start 1/2 later. Also, I think a normal finish sounds better than the soft hit.
00:10:113 (1) - Add a spinner with a finish from here till the next big white tick? For consistency.
00:13:673 (4) - Whistle on the beginning
00:24:728 (1) - Extend 1/1
00:36:907 (1,2) - Finish on the start if these?
00:39:905 (5) - Everything else is mapped to the lyrics, so I would move this back 1/2 and stack it on 4. Also add a finish.
Add finishes in similar parts in the chorus as well.
00:52:646 (1) - Move new combo back to 5
01:28:246 (4) - Make this into a 1/2 length slider and delete 1
01:39:676 (1) - Extend 1/1
01:46:608 (2,1,2) - This plays awkwardly, could you do something different here? Also remove new combo from 1
01:48:857 (1,2,3,4,5) - It'd be nice if this was symmetrical along the y-axis.
Living Death00:06:740 (4) - Finish
00:13:298 (1,2,3,4,1,2,3,4,1,2,3,4,5) - err, why isn't this soft?
01:09:884 (1,2) - Move this forward 1/2 and shorten the slider accordingly
03:09:800 (3) - Move back 1/2
I would try to make the hitsounds more consistent, similar sounding parts should have similar hitsounds.
Also, here's an easy

Feel free to change the name/background etc.
Download:
Sugarcult - Dead Living (x3ns0r) [0_o's Easy].osu