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Mizuki Nana - Vitalization (TV Size) [Osu|Taiko]

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Topic Starter
Flower
This beatmap was submitted using in-game submission on 2013年8月3日 at 21:04:26

Artist: Mizuki Nana
Title: Vitalization (TV Size)
Source: Senki Zesshou Symphogear G
Tags: Opening Kazanari Tsubasa 戦姫绝唱シンフォギアG
BPM: 190
Filesize: 14990kb
Play Time: 01:34
Difficulties Available:
  1. Easy (2.3 stars, 93 notes)
  2. Hard (4.86 stars, 260 notes)
  3. Insane (5 stars, 367 notes)
  4. Muzukashii (4.83 stars, 393 notes)
  5. Normal (4.23 stars, 144 notes)
  6. Oni (4.83 stars, 627 notes)
Download: Mizuki Nana - Vitalization (TV Size)
Download: Mizuki Nana - Vitalization (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
作为一个省的文物局局长不深入调查研究,不履行保护文物的神圣职责,在这次诋毁中华文物的事件中,也站错立场出来帮腔,妄称冀宝斋博物馆的展品没有一件是真的(故宫研究员叶佩兰在冀宝斋博物馆看了部分瓷器,还认为有30件是真的)。这种轻率的作风和言论与专业职务相称吗?
---------------------------------
Difficulty Status:
Easy: 100%
Normal: 100%
Hard: 100%
Insane: 100%
Muzukashii: 100%
Oni: 100%
Thanks: all modders, BATs, and you.
---------------------------------
Note: The vocal is a bit off-beat. I didn't change to rigidly following it because it kills patterns. Those patterns were approved according to HeatKai's and Card N'FoRcE's help.
raririn

Flower wrote:

作为一个省的文物局局长不深入调查研究,不履行保护文物的神圣职责,在这次诋毁中华文物的事件中,也站错立场出来帮腔,妄称冀宝斋博物馆的展品没有一件是真的(故宫研究员叶佩兰在冀宝斋博物馆看了部分瓷器,还认为有30件是真的)。这种轻率的作风和言论与专业职务相称吗?
已笑抽
Kodora
Hello, m4m

[Insane]

Raise OD by 1 tick to have your diff more balanced & challenging, streams feels too easy right now.
  1. 00:08:550 (3) - To make those stack more readable please add nc here
  2. 00:10:129 (1,2) - A bit nazi thing, but please, disable grid snap & stack them perfectly
  3. 00:45:971 (1,2) - Swap NCs here please, it will make more sence if they will be placed follow lyrics
  4. 00:55:602 (1,1,1,1,1,1,1) - Even if i love NC spam so much but here it makes no sence for me, those jumps are very easy to misread for some players due to huge number of new combos, so i cuggest you remove NCs at 00:55:813 (1,1,1)
  5. 01:00:892 (3,4) - spacing :(
  6. 01:01:918 (1) - add an extend whistle?
  7. 01:08:708 (4) - new combo here due to pattern
  8. 01:09:181 (7) - ^?
  9. 01:25:602 (3) - ^
  10. 01:33:497 (1,2,1,2,1,2,1,2) - on such energetic parts like this one you can make jumps with raising spacing instead of jumps with same spacing, it will fits here more (up to you, just my suggestion)
Not much to say, really amazing work. Have my star.
kisata
requested mod

[Insane]
00:02:787 (2) - Don't like this 3/4. Suggested alternatives are something like this or this
00:08:076 (2,3) - Really awkward pause between 2 and 3; I would not stack these. Don't be afraid to jump around a bit more! Also NC 3.
00:10:444 (2) - I dislike this 3/4 here. I think it fits better to shorten it to the preceding red tick. Would also help eliminate a bit of an ugly overlap on 3.
00:12:971 (2) - This slider kind of sticks out as ugly. You might want to curve it.
00:20:234 (5,1) - Another awkward pause/stack.
00:31:129 - I get what you're trying to do, but I'd stick a note here. Especially as there is a drum kick in the background. That way that whole pattern is a nice continuous flow.
00:38:550 (1,2,3,4) - Personally, I would space this pattern out a bit more. It plays ok, but I think it could be improved.
00:40:444 (1,2,3,4,5,6) - The pattern itself is fine, but I think it could be rearranged a bit to flow just a bit better. (That pic is a bit difficult to read, sorry.)
00:44:234 (1,2,1,2,1,2) - Like I said earlier, don't be afraid to jump around more. I think these would be better not overlapping each other (placed in different places on the map).
00:49:918 (3,4,5,6) - Weird 3/4's.
00:53:234 (5) - Space this out a bit more so you move back and not up to come to the stream.
00:55:602 (1,1,1,1,1,1,1) - No need to NC spam.
01:15:655 (4,1) - Space these more like you did with the jumps at 1, 2, and 3. That way the deceleration isn't quite as violent from the jumps. If you're worried about space, make 01:15:813 (1) - end on a red tick and then overlap the end with the start of 01:16:129 (2) - .
01:25:287 (1,2,3,4) - Same as earlier. Space these out more and don't overlap as much.
01:33:497 (1,2,1,2,1,2) - Don't overlap all these.

nice song, had fun playing it

hope this helps
Topic Starter
Flower

apaffy wrote:

requested mod

[Insane]
00:02:787 (2) - Don't like this 3/4. Suggested alternatives are something like this or this I don't feel bad on the 3/4, since they are not overmapping and play well. Before significant issue is raised I will keep the pattern, and so do the following 3/4 patterns.
00:08:076 (2,3) - Really awkward pause between 2 and 3; I would not stack these. Don't be afraid to jump around a bit more! Also NC 3. I NCed 3, but temporarily won't de-stack 3, as vocal fits.
00:10:444 (2) - I dislike this 3/4 here. I think it fits better to shorten it to the preceding red tick. Would also help eliminate a bit of an ugly overlap on 3.
00:12:971 (2) - This slider kind of sticks out as ugly. You might want to curve it. It flows good imo. I will wait for better idea.
00:20:234 (5,1) - Another awkward pause/stack. It's not, just a bit challenging to readability, and is very common.
00:31:129 - I get what you're trying to do, but I'd stick a note here. Especially as there is a drum kick in the background. That way that whole pattern is a nice continuous flow. same as above.
00:38:550 (1,2,3,4) - Personally, I would space this pattern out a bit more. It plays ok, but I think it could be improved. Umm, also personal preference. This overlap doesn't look bad or play bad, as I play.
00:40:444 (1,2,3,4,5,6) - The pattern itself is fine, but I think it could be rearranged a bit to flow just a bit better. (That pic is a bit difficult to read, sorry.) Reverse the flow? Mmm, it's not bad, but isn't changing the flow here more interesting?
00:44:234 (1,2,1,2,1,2) - Like I said earlier, don't be afraid to jump around more. I think these would be better not overlapping each other (placed in different places on the map). It's not hard to do so, but I should say it works with the song, and it looks better to me than other non-overlapping patterns I can come up with.
00:49:918 (3,4,5,6) - Weird 3/4's.
00:53:234 (5) - Space this out a bit more so you move back and not up to come to the stream.
00:55:602 (1,1,1,1,1,1,1) - No need to NC spam. I agree somehow, but it's a notice to 2/3 rhythm and people still miss if NC is removed. I will keep this atm.
01:15:655 (4,1) - Space these more like you did with the jumps at 1, 2, and 3. That way the deceleration isn't quite as violent from the jumps. If you're worried about space, make 01:15:813 (1) - end on a red tick and then overlap the end with the start of 01:16:129 (2) - . It reads well. I don't regard it as an anti-jump, btw.
01:25:287 (1,2,3,4) - Same as earlier. Space these out more and don't overlap as much. And reason is the same.
01:33:497 (1,2,1,2,1,2) - Don't overlap all these. I don't like plain full screen jumps, anyway. :D

nice song, had fun playing it

hope this helps
Thank for modding~
Megurine Luka
:roll: 偷懒,等你做完我再摸

来战

[General]
  1. Artist Unicode in Normal and Hard is wrong for me. It shows as "水樹奈�?", check and upload again.
  2. add 戦姫绝唱シンフォギアG in tag
  3. Your creator's words are holy shit.
  4. You need an Easy diff under 4 stars as you know or maybe I'm too quick to be here.

[N]
  1. Nothing

[H]
  1. 00:01:287 (1) - curved?
  2. 00:19:918 (4) - straight? since 3 is straight
  3. 01:07:287 (2) - curved?
  4. 01:16:444 (2) - add a clap on end?
  5. 01:17:708 (2) - add a clap in the middle?

[I]
  1. 00:33:497 (3) - why this is the only straight slider?
  2. 01:16:444 (3) - clap on end
  3. 01:17:865 (2) - clap

我怎么记得这番不太好看:<
歌倒是不错

Sorry啊我家在装修很多都听不太清只能大致mod一下/w\
Topic Starter
Flower

Megurine Luka wrote:

:roll: 偷懒,等你做完我再摸

来战

[General]
  1. Artist Unicode in Normal and Hard is wrong for me. It shows as "水樹奈�?", check and upload again.
  2. add 戦姫绝唱シンフォギアG in tag
  3. Your creator's words are holy shit.
  4. You need an Easy diff under 4 stars as you know or maybe I'm too quick to be here. all done despite the third one.

[N]
  1. Nothing

[H]
  1. 00:01:287 (1) - curved? done
  2. 00:19:918 (4) - straight? since 3 is straight nope, not need for consistency
  3. 01:07:287 (2) - curved? done
  4. 01:16:444 (2) - add a clap on end? nope, same as Insane. following the same.
  5. 01:17:708 (2) - add a clap in the middle?

[I]
  1. 00:33:497 (3) - why this is the only straight slider? flow : p
  2. 01:16:444 (3) - clap on end sounds less coherent imo
  3. 01:17:865 (2) - clap same

我怎么记得这番不太好看:<
歌倒是不错

Sorry啊我家在装修很多都听不太清只能大致mod一下/w\
Thanks for modding~!
Citrus
Hi~987654321
[Insane]
  • 00:12:655 (1) - 开头Normal—Finish
    00:18:655 (5) - 末尾加Clap
    00:36:023 (3) - Clap换成Whistle
    00:55:602 (1,1,1,1,1,1) -
    01:25:760 (4) - Whistle
[Hard]
  • 没什么可挑的,音效建议同Insane
[Normal]

真是丢人啊,什么也挑不出来
YoshinoSakura
挂着国旗我就用中文了
新手mod,可能很没用

General
其实我觉得bpm95也可以
what happened to creator's words?
不知道bg大于1024*768有木有影响

Easy
好难啊 :o

00:14:865 (2) - 如果是跟人声请缩短
00:46:129 (3) - clap or normal
00:54:181 (2) - 提前到 00:54:023 比较好吧
好图秒rank夫妻

Normal
这nm也忒难了都难成hard了==

00:08:865 (2) 有人说nm不能叠
叠的太多了还是不说为好
00:02:550 (3) clap
00:11:076 (4) 这个为什么要finish
00:16:444 (1) 中间加clap
00:42:339 (2) - 去掉后面的note然后这个reverse
00:46:129 (3) - 鼓声
01:33:971 (1,2,3) - 这几个建议都给个一样的音效

taiko直接跳了(mod不能)

Hard

00:16:918 (2) - 最后加一个clap
00:33:813 (4) - 略显蛋疼==
00:46:129 (1) - 给finish
01:13:287 (1) - 这个弄来向下弯
01:25:287 (2) - 如果是包围请包好
01:31:287 (7) - whistle
01:35:392 (1,2) - finish

Insane
别有太多期望了我insane都pass不能
00:07:918 (1) - 拉远一点?
00:10:444 (2) - 没叠好
00:13:760 (5) -
00:20:865 (2) - 没叠好
00:51:497 (3) -
01:06:023 (2) - 没叠好
01:35:392 (1,2,3,4) - finish

好图啊,比我的技术好多了==
SPOILER
其实我是来m4m的 :D
祝闪泡
Topic Starter
Flower

thou bad wrote:

Hi~987654321
[Insane]
  • 00:12:655 (1) - 开头Normal—Finish done
    00:18:655 (5) - 末尾加Clap 个人偏好,我觉得不加好听一些
    00:36:023 (3) - Clap换成Whistle 同上
    00:55:602 (1,1,1,1,1,1) - done
    01:25:760 (4) - Whistle 同上
[Hard]
  • 没什么可挑的,音效建议同Insane
[Normal]

真是丢人啊,什么也挑不出来

615915887 wrote:

挂着国旗我就用中文了
新手mod,可能很没用

General
其实我觉得bpm95也可以 即使those也不会认为这个是95
what happened to creator's words? no change fvk you
不知道bg大于1024*768有木有影响 没问题,现在rules允许1366*768的bg

Easy
好难啊 :o

00:14:865 (2) - 如果是跟人声请缩短 实际上我是抄的另一个同曲Insane的节奏,不要说出去
00:46:129 (3) - clap or normal 这里也是和下面几个难度一样的
00:54:181 (2) - 提前到 00:54:023 比较好吧 好主意
好图秒rank夫妻

Normal
这nm也忒难了都难成hard了== 蛤?

00:08:865 (2) 有人说nm不能叠 那是谁请让我爆一爆
叠的太多了还是不说为好
00:02:550 (3) clap 感觉这里用clap有些重复
00:11:076 (4) 这个为什么要finish 背景有重音。我会等待更多讨论
00:16:444 (1) 中间加clap
00:42:339 (2) - 去掉后面的note然后这个reverse 那多没意思
00:46:129 (3) - 鼓声 这里我原来也是这么设置的,但是后来发现这里太空了所以就换回了whistle
01:33:971 (1,2,3) - 这几个建议都给个一样的音效 啥……

taiko直接跳了(mod不能)

Hard

00:16:918 (2) - 最后加一个clap 感觉有点吵(
00:33:813 (4) - 略显蛋疼== 感觉还好吧,正常的包覆
00:46:129 (1) - 给finish 试了半天有些吵,不改了
01:13:287 (1) - 这个弄来向下弯 好主意,改了
01:25:287 (2) - 如果是包围请包好 不,这里不是
01:31:287 (7) - whistle 改成了drumfinish,感觉whistle有些重复。
01:35:392 (1,2) - finish 同insane

Insane
别有太多期望了我insane都pass不能
00:07:918 (1) - 拉远一点? 感觉这里的反跳还是读的很好的,不弄了
00:10:444 (2) - 没叠好 故意为之,这里是为了叠的更好
00:13:760 (5) - 做了一些改动
00:20:865 (2) - 没叠好 重新拉了。如果仍然出现此问题我会请教BAT
00:51:497 (3) - 我更喜欢现在的排列
01:06:023 (2) - 没叠好 有意为之,防止之前的串歪掉
01:35:392 (1,2,3,4) - finish 感觉声音太大了不舒服

好图啊,比我的技术好多了==
SPOILER
其实我是来m4m的 :D
祝闪泡
Thank you for modding~!
damian_q
Hi~
新手 mod,可能很没用

mod
General

rule 里说 BG 的大小上限是 1024x768 。但这位 mapper 有很多 rank 图,应该知道这一点?

Easy

00:08:234 (2) - 建议 delate

Normal

建议 “Normal”→ →“Normal+”,毕竟已经到四星了..

01:35:076 (2) - 建议 delate

taiko 不会 mod 抱歉...

Hard

00:56:865 (3) - 貌似有点超出范围了...另外这个 slider 的形状的意义是?...

Insane

对不起我 pass 不能...也没看出来有什么问题...

祝闪泡

good luck!
No_Gu
IRC
SPOILER
20:23 No_Gu: Easy
20:24 No_Gu: 00:14:865 (2) - 开头sampleset-normal addition-soft
20:24 No_Gu: 听听看
20:24 Flower: good
20:25 No_Gu: 00:22:129 (2,3,1,2,3) - 感觉这边节奏真是不怎么顺..推荐个转盘
20:26 Flower: 本来这里就是单调的四个四个1/2为一组的……转盘的话感觉不是很好 就这样吧
20:26 No_Gu: 那至少音效换几个whistle 现在这样真感觉完全不搭的感觉
20:27 Flower: 三白线改成whistle?
20:28 No_Gu: 你看看怎么听顺耳吧
20:28 No_Gu: 等我5分钟我改个mod
20:28 Flower: 那我把两个改成了whistle
20:28 Flower: 好
20:41 No_Gu: ..差点把你忘了
20:41 No_Gu: 我谢罪。。
20:41 No_Gu: 继续
20:41 Flower: 好
20:42 No_Gu: 01:05:076 (3) - 前半段的话这形状ok
20:42 No_Gu: 后半段感觉没啥意义
20:42 No_Gu: 不过不是啥大事
20:43 Flower: http://puu.sh/3KxZz.jpg 这样可以么
20:44 Flower: 感觉还比不上不改……
20:44 No_Gu: 我这边现在网跟osu官网有点捉急 你看着差不多就行
20:44 Flower: 吉安帕
20:44 Flower: 好*
20:44 No_Gu: 不过这后半段节奏确实easy不好做
20:44 No_Gu: 01:08:076 (1) - 提前1/2加whistle才对吧。。
20:45 No_Gu: 01:32:234 (2) - 这边一听就是finish音。。。觉得吵的话加根线音量小点
20:45 Flower: 嗯?延后1/2呢 感觉一小节太短了
20:46 Flower: finish 不加了保险了 不是很吵
20:46 Flower: 绿线*
20:46 No_Gu: 反正我个人觉得提前好
20:46 No_Gu: 因为提前的话是小节结尾
20:46 No_Gu: 你延后的话这边整个夸一小节到开头。。而且新小节也就只有这一个音
20:47 Flower: 主要是我觉得这么高的bpm不适合这么短的滑条
20:47 No_Gu: 还不如这一整个小节都停着
20:47 No_Gu: 反正随你 mapper觉得舒服就OK
20:47 No_Gu: 但是白线是绝对不行。。
20:48 Flower: 那还是不改吧……我认为no sound白线比较舒服 不然我去群里问下
20:48 No_Gu: ...白线真心不行
20:48 No_Gu: 听着太弱 跟前面违和感差不多
20:49 Flower: 我之前有个图也是类似的音 kpy一直建议我改成白线结尾 后来我没改 但是rank以后我确实发现白线比较舒服
20:49 No_Gu: normal
20:50 No_Gu: 00:55:602 (4) - 你用25%听听
20:50 No_Gu: vocal有点off。。好像整个这一slider上的节奏都有点off。。
20:50 No_Gu: 但是后面那个slider还都不off。。
20:50 No_Gu: 不过问题应该不大。。
20:51 Flower: vocal有点off 我问过cNf了
20:51 No_Gu: 不过比较好玩的是这一slider上乐器都跟vocal一起off233
20:51 No_Gu: 01:08:234 (1) - 加个whistle?
20:52 Flower: k
20:53 Flower: 不对 想了想还是不加了 单个的略吵
20:53 No_Gu: ..为啥finish你都不觉得吵 whistle觉得吵
20:53 No_Gu: 我们玩的是一个osu吗
20:53 No_Gu: hard
20:54 No_Gu: 00:32:234 - 这边感觉适当加点whistle更带感
20:55 No_Gu: 没啥问题 挺干净
20:55 Flower: 这边主要是用drum了 再加whistle可能加不下
20:56 No_Gu: in
20:56 No_Gu: 00:02:550 (1,2) - 其实这边edit看着还不错不过test的话就没那么干净了
20:56 No_Gu: 不过个人习惯问题.不强求
20:57 No_Gu: 00:10:129 (1,2) - 这边故意不叠好?..
20:57 Flower: 刚才那个是autostack吧?移动了一些 后面那个是故意的
20:58 No_Gu: 00:45:655 (1,2) - 跟前面都是一样的东西就这个突出来了感觉不舒服
20:59 No_Gu: 00:55:602 (1,2,3) - 这边可是乐器和timing都off了啊。。circle真心不合适
21:00 No_Gu: 00:56:944 (1) - 这边spinner结尾没match什么关键东西,而且放到这里跟后面还变成1/2无形中还加大了难度。。不如空着或者删掉之后再00:57:497加note
21:00 Flower: 前面一个感觉是个人喜好……后面的问过了可以
21:01 No_Gu: 理论是可以但是我觉得真心。。
21:01 No_Gu: 要不你换成1/8或者1/16还是什么的往前移一点
21:01 No_Gu: 看着规整但是实际上off的话我感觉没意义
21:02 Flower: 我再看看
21:02 No_Gu: 我有一张图也是鼓手蛋疼 部分有些off
21:02 No_Gu: 然后我好像是用1/6 snap往前动了一格 没问题而且不off
21:03 Flower: hao
21:04 No_Gu: 01:27:181 (1,2) - 你重新看一遍kiai的话就发现3/4就这一个时值不同。。。
21:04 No_Gu: 01:27:418 (2,1) - flow好像反了
21:04 No_Gu: in没了
21:05 No_Gu: general说下
21:05 Flower: 00:12:497 (5) - 这个感觉也有点问题
21:05 No_Gu: 我倒是感觉这边听着打着都没啥问题
21:05 No_Gu: 而且乐器弱的地方听vocal总是有点off也很正常
21:06 Flower: hao
21:06 No_Gu: 那边是乐器vocal一起off所以我觉得不动不行
21:06 No_Gu: BG感觉不合适
21:06 Flower: BG多萌
21:06 No_Gu: MP3结尾好像有点坏了,最后一个音结尾感觉是抢掐掉的。。
21:06 No_Gu: 不过问题不大
21:06 No_Gu: 然后音效我觉得往后尽量少用drum的hitfinish
21:07 No_Gu: 那音是通鼓 而且音乐里很多是大鼓。。
21:07 No_Gu: 太闷的话图很好玩也没什么兴趣
21:07 No_Gu: 不过还是看你自己怎办
Moway
Hi, m4m from your queue.

[Easy]
00:13:918 (1,2,3,4) - avoid rhythms like this that alternate between red and white lines. For beginners this can be confusing and hard to hit. My suggestion would be to delete (3,4). Add a repeat to (1) and move (2) to 00:15:181 and have that repeat as well.
00:40:444 (2) - flow would be better if this were to the left of the previous slider rather than to the right.
00:44:234 (1,2,3) - same polarity problem as 00:13:918
01:07:918 (2) - I would remove this to have more time before the spinner.
01:33:497 (1,2) - I'd say remove these and just replace with a spinner. It would avoid this rhythm which is awkward for beginners.

[Normal]
00:03:181 (1) - remove NC
00:03:813 (2) - NC
00:06:023 (1) - remove NC
00:06:339 (2) - NC
00:08:550 (1) - remove NC
00:08:865 (2) - NC, for these there is no reason to not have the NC on the downbeats, so I recommend changing these.
00:13:602 (1) - remove NC
00:13:918 (2) - NC

[Hard]
00:33:813 (4,1) - this looks kind of awkward, either have the endpoint of (4) closer to the middle of (1) or remove the overlap entirely.

[Insane]
00:44:234 (1,2,1,2,1,2,1,2) - You could make these jumps bigger I think
01:01:918 (1) - I think this slider would be cool with an SV increase

That's all, good luck.
Topic Starter
Flower

Moway wrote:

Hi, m4m from your queue.

[Easy]
00:13:918 (1,2,3,4) - avoid rhythms like this that alternate between red and white lines. For beginners this can be confusing and hard to hit. My suggestion would be to delete (3,4). Add a repeat to (1) and move (2) to 00:15:181 and have that repeat as well. Id' like to keep what is is, because there is tick as reminder, and it fits the music imo.
00:40:444 (2) - flow would be better if this were to the left of the previous slider rather than to the right. I changed, and flow still breaks here. I don't change it until further discussion.
00:44:234 (1,2,3) - same polarity problem as 00:13:918 same
01:07:918 (2) - I would remove this to have more time before the spinner. removed
01:33:497 (1,2) - I'd say remove these and just replace with a spinner. It would avoid this rhythm which is awkward for beginners. it's not good imo, to replace strongest part with a spinner.

[Normal]
00:03:181 (1) - remove NC
00:03:813 (2) - NC
00:06:023 (1) - remove NC
00:06:339 (2) - NC
00:08:550 (1) - remove NC
00:08:865 (2) - NC, for these there is no reason to not have the NC on the downbeats, so I recommend changing these. I did not change the NCs atm just following the vocal. I will change it if more people mention this.
00:13:602 (1) - remove NC
00:13:918 (2) - NC

[Hard]
00:33:813 (4,1) - this looks kind of awkward, either have the endpoint of (4) closer to the middle of (1) or remove the overlap entirely. changed. It will look much better now.

[Insane]
00:44:234 (1,2,1,2,1,2,1,2) - You could make these jumps bigger I think too big jump makes the player miss. I don't want to be hard4hard.
01:01:918 (1) - I think this slider would be cool with an SV increase mmm, actually I want non-change to make a relative "slowdown" effect, so nah.

That's all, good luck.
Thank you~
aabc271
As requested by Flower, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Explanations of my suggestions

-----------------------

[ Oni]

Diff looks clean, so I'll move on to suggested patterns.

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:11:629 ( 48, 53 ) - Blue notes ? ( imo 48~53 all d could be a bit monotonous, which can be solved by using k at 48 & 53. 53 k is also fitting the pitch of vocal better and creates a rising pitch at 51~53. Of course you can ignore this if you want to strictly follow the drum. )

00:44:234 ( 223~230 ) - O O x 4 ? ( This can fit the pitch of vocal better, as it's actually low-high. Optional because I also notice you used d d at 178~185 and 207~212 )

00:55:444 ( 284~290 ) - Consider these hitsounds shown here ? ( This can follow the pitch of vocal the best, and I really think this will make the diff sound better )

01:17:708 ( 438~441 ) - ooo ? ( Reason is quite subjective. Just personally thinking kkd k k D fits better than dkk k k D, in terms of feeling of ending this section. Feel free to ignore this if you disagree )

01:18:339 ( 443~447 ) - Try these hitsounds shown here ? ( Again, fitting the pitch of vocal. See if you like this :3 )

Overall a really nice map
The note arrangements fit the song and the hitsounds are quite natural. Good job :)
-----------------------

[ Muzukashii]

Also nothing found. Suggested patterns below ~

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:07:129 ( 17, 20 ) - Blue note ? ( Just personally thinking adding some k here is better than all d at 15~21, which could be a bit monotonous )

00:30:339 ( 1~5 ) - o o o o o / o o o o o ? ( Consider 5 has a lower instrumental pitch than 4, so imo k -> d fits better here )

00:44:234 ( 63~70 ) O O x 4 ? ( Fitting the pitch of vocal. Find more explanation on oni's part )
01:33:497 ( 1~8 ) ^ ( Same reason )

00:52:444 ( 98,99 ) - Blue notes ? ( So that 98~100 become K K D which fits the pitch of vocal better )

00:55:444 ( 113~119 ) - Try this ? ( Same as oni. Also fitting vocal pitch )

01:18:339 ( 215~219 ) - Try this ? ( Still same reason of fitting vocal pitch )

Also quite nice. Great job on balancing between intensity of songs and restriction of muzu level :3

-----------------------

Both taiko diffs look good for me and they should be ready to rank ~

Star and good luck ~ ;)
Topic Starter
Flower

aabc271 wrote:

As requested by Flower, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Explanations of my suggestions

-----------------------

[ Oni]

Diff looks clean, so I'll move on to suggested patterns.

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:11:629 ( 48, 53 ) - Blue notes ? ( imo 48~53 all d could be a bit monotonous, which can be solved by using k at 48 & 53. 53 k is also fitting the pitch of vocal better and creates a rising pitch at 51~53. Of course you can ignore this if you want to strictly follow the drum. ) I changed 52&53 into k instead. I don't wanna change 48, cuz it hits weird.

00:44:234 ( 223~230 ) - O O x 4 ? ( This can fit the pitch of vocal better, as it's actually low-high. Optional because I also notice you used d d at 178~185 and 207~212 ) yeah

00:55:444 ( 284~290 ) - Consider these hitsounds shown here ? ( This can follow the pitch of vocal the best, and I really think this will make the diff sound better ) Subconsciously I feel it to be K's so no change ;p

01:17:708 ( 438~441 ) - ooo ? ( Reason is quite subjective. Just personally thinking kkd k k D fits better than dkk k k D, in terms of feeling of ending this section. Feel free to ignore this if you disagree ) I changed to dkd. Sounds better.

01:18:339 ( 443~447 ) - Try these hitsounds shown here ? ( Again, fitting the pitch of vocal. See if you like this :3 ) Nope, I don't feel like to change

Overall a really nice map
The note arrangements fit the song and the hitsounds are quite natural. Good job :)
-----------------------

[ Muzukashii]

Also nothing found. Suggested patterns below ~

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:07:129 ( 17, 20 ) - Blue note ? ( Just personally thinking adding some k here is better than all d at 15~21, which could be a bit monotonous ) yeah

00:30:339 ( 1~5 ) - o o o o o / o o o o o ? ( Consider 5 has a lower instrumental pitch than 4, so imo k -> d fits better here ) ddkkd'ed.

00:44:234 ( 63~70 ) O O x 4 ? ( Fitting the pitch of vocal. Find more explanation on oni's part ) I want it be a bit different to Oni. That's why I don't change this one.
01:33:497 ( 1~8 ) ^ ( Same reason )

00:52:444 ( 98,99 ) - Blue notes ? ( So that 98~100 become K K D which fits the pitch of vocal better ) yeah

00:55:444 ( 113~119 ) - Try this ? ( Same as oni. Also fitting vocal pitch )

01:18:339 ( 215~219 ) - Try this ? ( Still same reason of fitting vocal pitch ) no change. reasons are the same :/

Also quite nice. Great job on balancing between intensity of songs and restriction of muzu level :3

-----------------------

Both taiko diffs look good for me and they should be ready to rank ~

Star and good luck ~ ;)
Thank you for modding~!
mintong89
hi taiko mod as your req

[Oni]

00:03:181 (15,16,17) - 这个换成dkdkd? 可以听到声音耶
00:05:234 (24,25) - k d, 感觉一直dk不好. 如果你接受的话 00:06:023 (27) - 这个也改成d吧
00:06:339 (28,29,30,31,32) - d - d k - k d
00:08:234 (36) - 这个移到 00:08:076 - 会比较好些...
00:10:444 (43) - k
00:18:971 (37,38,39,40,41) - d ddd k × | ddd d k √
00:19:918 (45,46,47) - kkd
00:46:918 - 加个k & 00:47:550 - 加个d & 00:47:865 (242) - k & 00:48:023 - 加个d
00:49:444 - d d k d - d
00:55:444 (286,287) - K D
01:05:076 (338,339,340,341,342,343,344,345) - ddddkkkkd

[Muzu]

00:44:234 (63,64,65,66,67,68,69,70) - DD KK DD KK

GL
ts8zs
略寒酸的生日礼物
我又不是专业taiko modder 所以就不写理由了
[Oni]
00:03:339 - note x2
00:11:234 (46) - k
00:12:655 (1) - Slider?
00:31:287 (135,136) - kd
00:44:234 (223,224,225,226,227,228,229,230) - DK KD DK KD
> 00:46:129 (231,232,233) - DKK
00:46:918 - d
00:52:208 - d
01:33:497 (6,7,8,9,10,11,12,13) - KD KD KD KD
[Muzu]
00:10:760 (26,27,28) - Now:dkD change to k D
[Insane]
00:06:023 (4) - Ctrl+G
00:15:497 (2,3) - move to 296,140
00:41:708 (6) - move to 222,174
00:56:655 (3,1) - http://osu.ppy.sh/ss/889785
01:01:918 (1) - 可以理解为炫技么……技术还不错,第五个点右移一点(87,89)第七个点上移一点(181,42)就标准了:3
[这之下的难度根据乃的性格应该没问题吧……那我就不看了:3]
Topic Starter
Flower

mintong89 wrote:

hi taiko mod as your req

[Oni]

00:03:181 (15,16,17) - 这个换成dkdkd? 可以听到声音耶 跟的vocal
00:05:234 (24,25) - k d, 感觉一直dk不好. 如果你接受的话 00:06:023 (27) - 这个也改成d吧 我反而觉得这样比较单调……
00:06:339 (28,29,30,31,32) - d - d k - k d 没懂……
00:08:234 (36) - 这个移到 00:08:076 - 会比较好些... 这里跟节奏了 所以感觉就这样
00:10:444 (43) - k yeah
00:18:971 (37,38,39,40,41) - d ddd k × | ddd d k √ 我觉得是意识形态的冲突……
00:19:918 (45,46,47) - kkd 同上
00:46:918 - 加个k & 00:47:550 - 加个d & 00:47:865 (242) - k & 00:48:023 - 加个d 这边做了比较大的改动,和你的不一样,但是应该比原来好了
00:49:444 - d d k d - d
00:55:444 (286,287) - K D 我还是决定不改
01:05:076 (338,339,340,341,342,343,344,345) - ddddkkkkd

[Muzu]

00:44:234 (63,64,65,66,67,68,69,70) - DD KK DD KK yeah

GL
Ts8sz's mod:
Literally no change. Sorry but I'm lazy writing reasons. Call me if you want to discuss with me. Still thank you.

Thank you for modding~!
bigfrog
hello!!
from m4m : D

[Easy]
00:02:550(2) this?
00:41:076(3) try this
00:48:655(3) x444 y260 for fit 00:47:076(1,4)
00:58:129(1) parallel 00:59:708(3)
01:32:865(3,1) try to parallel 01:31:602(1,2)?

[Normal]
00:17:708(2) as same angle as 00:15:813(4)?
00:21:497(1,2,3) triangle?
00:34:129(1) i'm not sure if you want to surround 00:35:392(2) or not...
00:41:076(5,6,1,2) i think these can be a rhombus o.o
00:46:129(3) you make 00:44:234(1,2) tail with 1.00 distance,and it is too?
00:55:602(4,5) this?

[Hard]
00:16:129(4) NC instead 00:16:444(1)?
00:19:602(3) bend to symmetry 00:19:918(4) :3
00:55:602(1) x140 y288 to let 00:55:129(5) pointing this slider
01:17:708(2) one grid right for perfect distane :P

[Insane]
00:20:550(1) try to stack perfect?
01:27:418(2) this

sorry...i'm still not good at modding hard&Insane :(
that all :3 GL!!
Topic Starter
Flower

bigfrog wrote:

hello!!
from m4m : D

[Easy]
00:02:550(2) this? trying to be symmetric
00:41:076(3) try this great idea
00:48:655(3) x444 y260 for fit 00:47:076(1,4) current flows well imo
00:58:129(1) parallel 00:59:708(3)
01:32:865(3,1) try to parallel 01:31:602(1,2)? changing rhythm here

[Normal]
00:17:708(2) as same angle as 00:15:813(4)? nope imo
00:21:497(1,2,3) triangle? yep
00:34:129(1) i'm not sure if you want to surround 00:35:392(2) or not... It's not
00:41:076(5,6,1,2) i think these can be a rhombus o.o it already is, imo
00:46:129(3) you make 00:44:234(1,2) tail with 1.00 distance,and it is too? I did not turn distance snap off at any time, I'm sure
00:55:602(4,5) this? yeah

[Hard]
00:16:129(4) NC instead 00:16:444(1)? I think current one is ok
00:19:602(3) bend to symmetry 00:19:918(4) :3 less flow than current imo
00:55:602(1) x140 y288 to let 00:55:129(5) pointing this slider not as effective as I thought ;p
01:17:708(2) one grid right for perfect distane :P done

[Insane]
00:20:550(1) try to stack perfect? done. it almost made me crazy.
01:27:418(2) this good idea, but I'm afraid it has less flow

sorry...i'm still not good at modding hard&Insane :(
that all :3 GL!!
Thanks for modding~!
Ulysses
GOD
kanpakyin
Taiko mod here:

[Oni]
  1. 00:02:865 - How about adding a don here? It sounds weird to leave it blank because it's quite clear that instruments are present there.
  2. 00:05:234 - Remove this note? It sounds strange and doesn't fit the music.
  3. 00:09:497 - Add a note here?
  4. 00:11:234 (46) - Remove this big note please since there are no strong beat or accent present there.
  5. 01:05:076 (338,339,340,341,342,343,344,345,346) - kkkkddkkd sounds better to me.
  6. 01:08:865 (365,366,367) - Changing these notes to kat in order to fit the increasing pitch there?
  7. 01:09:655 (370,371,372) - dkd to fit the pitch?
  8. 01:10:129 (373,374,375) - ^
  9. 01:10:602 (376) - kat?

[Muzukashii]
  1. 00:31:760 - ~ 00:36:655 - 這段踩紅線的notes聽起來不太好 打起來更怪 考慮到muzu難度, 節奏還是別做成這樣好
  2. 01:07:287 - add a kat here?
  3. 01:10:602 - add a kat here?
  4. 01:23:076 (242,243,244) - unnecessary triplet imo. This 1/4 doesn't fit the music and it's better to remove it.
Topic Starter
Flower

kanpakyin wrote:

Taiko mod here:

[Oni]
  1. 00:02:865 - How about adding a don here? It sounds weird to leave it blank because it's quite clear that instruments are present there. I don't like it. also there is no need following this beat which is not strong enough to be noticed, imo
  2. 00:05:234 - Remove this note? It sounds strange and doesn't fit the music. ok
  3. 00:09:497 - Add a note here? okay
  4. 00:11:234 (46) - Remove this big note please since there are no strong beat or accent present there. done
  5. 01:05:076 (338,339,340,341,342,343,344,345,346) - kkkkddkkd sounds better to me. yeah
  6. 01:08:865 (365,366,367) - Changing these notes to kat in order to fit the increasing pitch there? nyan
  7. 01:09:655 (370,371,372) - dkd to fit the pitch? I want to keep it simple, next one sis the same
  8. 01:10:129 (373,374,375) - ^
  9. 01:10:602 (376) - kat? yep

[Muzukashii]
  1. 00:31:760 - ~ 00:36:655 - 這段踩紅線的notes聽起來不太好 打起來更怪 考慮到muzu難度, 節奏還是別做成這樣好 个人感觉还是比较常见的,这段本来比较紧凑,感觉还是没啥问题的,如果确实影响rank我再修改
  2. 01:07:287 - add a kat here? sounds too intense. I like what it is now.
  3. 01:10:602 - add a kat here? same
  4. 01:23:076 (242,243,244) - unnecessary triplet imo. This 1/4 doesn't fit the music and it's better to remove it. looks good

Thank you for modding~!
kanpakyin
get this.
Topic Starter
Flower
Thank you :3
ts8zs
Didn't help's shoot back:3
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