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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +3,784
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posted

Fredyx2000 wrote:

How this can have 1400 points?! This is bad idea... First, the score multiplier for each combination... There are a lot if you can change it. Second, you are changing a map that someone maked so for anything, i think that changing the sr, cs of the map is like not caring and discarded the work of other. Third, this isn't too important but make a good rank in the map will be too hard a cause of bigger scored of top players.
Ps: sort if im bad expressed or wrong sentences, my English bad
How does changing the AR/OD affect the mapper's work at all ? Even today some mappers make maps that are over 5 stars and put OD7 on it. I find that really fuckin' stupid and a map that is that hard should AT LEAST be OD8. So allowing players to change that and get the deserved points out of it should be a thing.

As for the AR I'm part of the "it's preference so should be adjustable by the player" team but salty people are just gonna at me with the "haha you can't read noob" since they got no argument. Any argument could be countered by asking them why mania allows people to choose their scrolling speed but they would just say "meh different game so not comparable" but that's, again, not an argument since you could force them to use a fixed scrollspeed chosen by the mapper as well, but that would make what is already a flowed game mode even less enjoyable.

So IMHO, CS/AR/OD should be adjustable, and that wouldn't affect any mapper whatsoever and it would just make EVERYONE happy. Except maybe the salty people playing EZNF all day and braging about how "good" they are at "reading"...
posted
w00t Kynan, did you ever actually make a map yourself?
The chosen AR does affect the mapping process. Patterns and arrangements are mapped with a certain AR in mind and a different AR might lead to a pattern playing differently.
If you want to ignore the mapper's creative work you can still go into the editor and do your stuff.

If you're playing the game for pp you should just skip on maps that don't give you the "deserved points". None forces you to play these and they didn't get mapped with the sole purpose to be farmable for pp by some overly competitive players that can only be satisfied if their big number grows even bigger.
It is widely known that pp is only a mediocre reflection of skill. It can NOT be the solution to touch ranked/approved works to fix a problem of the pp-system.
posted
Oh hey, this thread again.

Still great as unranked mod. Still awful as ranked mod.
posted

Endaris wrote:

The chosen AR does affect the mapping process. Patterns and arrangements are mapped with a certain AR in mind and a different AR might lead to a pattern playing differently.
If you want to ignore the mapper's creative work you can still go into the editor and do your stuff.
This is what mods do, yet people don't argue about " ignoring mapper's creative work ".

  1. Mods actually ignore the mapper's creative work and we care about it, they should be unranked with the adjustable settings.
  2. Mods acutally ignore the mapper's creative work but we don't give a f*ck so we should have adjustable settings.
  3. Mods do not ignore the mapper's creative work and we should have adjustable settings.

  4. Adjustable settings would cause balancing issues with the ranking, we should keep it as an unranked mods at first.
  5. Adjustable settings would not cause balancing issues with the ranking, we should make it rankable.

  6. This feature is useless and people don't need it.
  7. F*ck these people.
posted
I love it when people quote only a part of your post and ignore the overall message just to nitpick at a few certain sentences.
Overall I agree with GhostFrog here...
posted
It's basically what every people that lack of argument say.
I was pointing what was worth pointing in your post, don't try to act like you did not write it.

You should write a personal diary if you don't want people to respond at what your writing.

The rest of your post is meaningless.

You're telling people should go for the PP maps if they want PP, I can't agree with that.
PP mapping is killing the creativity.

Instead, we could make every maps playable for everyone.
posted
I was talking about the PP as a relation to the difficulty of the map and the OD the mapper chose to put.
I'm just saying that it's really stupid, to not say retarded (oops), to use OD7 or OD7.5 or whatever, anything under OD8 for EXTRA DIFFS. If you guys can't understand this and just go on about "OH HE SAID PP PP PP AH FARMER DOESN'T KNOW MAPPING AH PP PP" instead of trying to understand what I mean, then you're missing the point here.

And about the "ignoring the mapper's creative work", please, the mods are here for a reason. Why would allowing people to adjust settings like mods already do change anything ? The mapper's creative work is the way he places the circles, not the OD he chooses to put on the map, what the hell ?! And especially in the case of hard maps where you HAVE to use high OD to avoid note-lock and stuff, it has nothing to do with where the mapper puts his circles.
And that applies to AR as well, if a mapper decides to go full retard and map 200+BPM jumps for 5 mins and puts it AR8 what would you say ? "Oh damn nice creative job!" fuck no, it will just make it really stupid and annoying to play.
posted
OD is a different thing and it might occur that OD is set too low and provokes a lot of notelock which should ideally be adressed during modding.
That has nothing to do with the fact that the problem is the design of the pp-system. It just doesn't make any sense to do a workaround that affects how a map plays.
OD/HP are really the stats where I wouldn't care much if they could be altered well we got NF for HP-issues but I would really dislike a possible toggle for AR and CS.

My reply was also more about that the arguments in that specific post of yours were plain stupid :P
Same with your example:
"if a mapper decides to go full retard"
yeah, then his map hopefully won't get ranked anyway
posted
i agree
posted

Endaris wrote:

yeah, then his map hopefully won't get ranked anyway
Yeah that's the problem, they get ranked. And also that is preference as well since some people would be able to play it and other won't, that's why I say that AR is preference. A BAT would say "yeah sure why not rank that it'll be a challenge for some people" while other would be like "oh hell no wtf this needs at least ar9.5", it's totally preference.
posted
also this link should be there t/334458
supporting this request with all my soul <3
posted
nevernevernever ranked
this is easy to do unranked just make a new diff
posted
So how is this mod disrespecting anything? It's not like the mapper's suggested CS/AR/OD/HP would be ignored.

The only issues I see here are the calculations and plays would be greatly variated that it'd be too hard to determine which play/s is good in the eyes of a new player.
posted
For ranked score, just ar should be toggle-able in mods others will impact mapping style, pattern and gameplay. But there should be no problem about changing CS/HP/AR/OD if it make score unrankable but you can already do this with the editor.

We can debate for age on this but finally only peppy will really decide to implement that. Like for implementing score V2, if we do a poll and like 100k player answer and there is a 80% NO for this implementation I think he will change his mind to not implement but I'm not sure.

And I don't think peppy will be agree to add this possibility of change for ranked, maybe even for AR it will be disagree.

We should wait an answer from peppy but I'm note sure if he reads that much this forum (that's my feel). He has already tons of thing to do with osu!
And there is many people waiting some old feature requests without any answer from peppy. We have just to wait now. I think everything has be already said.
posted
Would be nice, I could play my AR8 maps on AR9 because that's easier too read, for me at least.
posted

CelegaS wrote:

For ranked score, just ar should be toggle-able in mods others will impact mapping style, pattern and gameplay.
AR impacts gameplay too.

something something unranked mod pls
posted
Depends how much people want to keep "reading" as a skill in the game. Some people have great reading on low ARs with lots of notes on the screen, some people are good at reading very fast approach rates (like Kynan). I would be all for being able to set the AR to whatever you want as it doesn't affect pp in any way, though obviously changing OD or CS would have an impact.
posted

Jerome wrote:

Depends how much people want to keep "reading" as a skill in the game. Some people have great reading on low ARs with lots of notes on the screen, some people are good at reading very fast approach rates (like Kynan). I would be all for being able to set the AR to whatever you want as it doesn't affect pp in any way, though obviously changing OD or CS would have an impact.
This is what I don't understand.

Why you can't set the AR yourself if the AR is not recognized as a skill since he does not have weight in the PP calculation ?

Or maybe AR is actually weighted but the star rating do not change ?
posted
AR has an actual influence on pp.
AR below 7 and AR above 10.5(or something around that) give extra-pp.
No influence on SR though.
posted
I see, thanks.
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