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FictionJunction YUUKA - Aikoi

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DoctorToxn

Lissette wrote:

omg, the classes are occupying all my time, thanks for modding you guys, I will fix all that as soon as possible
I am in the same situation right now. Sorry!
Topic Starter
Lissette
Finally fixed all that, thanks for checking mrtn and ykcarrot ^^

DoctorToxn wrote:

Lissette wrote:

omg, the classes are occupying all my time, thanks for modding you guys, I will fix all that as soon as possible
I am in the same situation right now. Sorry!
Don't worry, i understand, fix it when you have the time n_n
Yes_old
cool map! nothing wrong with it really xD
here's just some stuff that i think would sound nice if you put in but none of it is really necessary

toxn
00:03:80 (6,8) - whistle?
00:47:82 (6) - maybe place this on top of where (1) is so it's a nice pentagon shape?
01:22:99 (x) - note here
02:20:03 (4) - new combo

normal
01:29:13 (3) - finish at end?

hard
00:11:43 (5) - clap at end of this slider too?
01:32:33 (x) - add note?
01:33:31 (x) - ^
01:34:30 (x) - ^
01:40:20 (10) - whistle
01:42:17 (10) - ^
DoctorToxn
I have opted to have my difficulty removed from this pack. The requested changes would take my map in a direction that I would not like. So to go ahead and have this marvelous map ranked, I will take my map down.
eee
soo, this map is perfect, no?
I couldn't find anything
Lizbeth made a good normal, and I really like the [Hard] difficulty, I mean, it was really good

[All Difficulties]
AImod and .osu says there's no Preview Point, I'm not very certain cause the preview point I hear doesn't sound much like "-1"
just, you know, it's probably a bug

STAR!!!
Topic Starter
Lissette
thanks for modding eee ^^
Hanyuu
hi :)

remove doctor toxn from tags


Easy:

01:06:051 (1) - new combo
1:07:744 why a break this need a kiai time :D
01:38:097 (7) - maybe remove the clap. i think clap+finish is not so good

Normal:

00:06:051 (6) - nazi this a bit to the right
00:50:028 (1,2) - suggest a clap on this circle and clap on the middle of slider to make the slider sound better
01:02:008 (1) - whistle on beginning and end
01:07:049 (3) - maybe a normal finish not a soft :P what you prefer
01:36:076 (1) - maybe whistles here too and on 7? suggestion
01:44:087 (1) - i think it needs a timing section like this previous slider it sounds cool :)
02:12:017 (7) - timing section before the note
02:13:039 (1) - i think the first 2 finish sounds are not so good

Hard:


01:23:023 (1) - this part should start in normal hitsounds and soft after 01:38:097 (1) -
01:39:071 (7,7) - suggest to remove whistle
01:44:087 (1,3) - clap? maybe on (2). i like how this claps make a rhytm here
01:57:090 (1) - you should stackthe pink circle in the center. it will look very cool together with the blue. it fits perfect :)
02:02:058 (9) - suggest to remove this finish and make a stack to slider

great beatmaps! star+kudosu star :D
Topic Starter
Lissette
thanks for modding and for the stars >.<

Hanyuu wrote:

hi :)

Hard:[/b]

01:57:090 (1) - you should stackthe pink circle in the center. it will look very cool together with the blue. it fits perfect :)
if i stack this the pattern, in game, mess up >.<
Crazy Jay
This map has been deleted on the request of its creator. It is no longer available.

James2250
All looks great to me
have a star :)
Topic Starter
Lissette
Thanks for starrin' and modding Crazy Jay and James2250 :)
Mystearica
This map has been deleted on the request of its creator. It is no longer available.
alvisto
Wow, nice song. I love it.

GENERAL
From what I feel, this map could use hitsounds of soft hitnormal, normal hitnormal and normal hitclap, especially normal hitnormal, it would sound fantastic. Feel free to PM me if you need further comments on the hitsounds. Right now, I won't touch and mod hitsounds since I can see that the map is near to be ranked already, so, re-doing the whole map's hitsound might not be motivating. xD

EASY
Good and easy-to-catch rhythm.
00:16:035 (1) - Make this more pretty ? xD

LIZBETH'S NORMAL
02:07:000 (2) - Make this more pretty. xD

HARD
All these are just purely map design suggestions, there're nothing techincally wrong with them. xD
00:33:080 (3) - This jump is a bit uneven and ugly. xD Fix them ?
00:43:015 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10) - Nice design ! But I would prefer you align this 00:45:036 (4) - with 00:44:062 (8) xD Or just make the whole thing symmetrical ?
00:52:074 (2) - Nazi align pls. xD
01:28:052 (6,7) - Distance between 5 & 6 and 6 & 7 should be constant if you wanna make a small jump there, coz people would expect to hit 7 sooner than it appear.
01:50:003 (6,7) - This 2 sounds weird, coz the beat falls on 01:50:287 xD

Star for sure.
Mystearica

alvisto wrote:

Wow, nice song. I love it.

GENERAL
From what I feel, this map could use hitsounds of soft hitnormal, normal hitnormal and normal hitclap, especially normal hitnormal, it would sound fantastic. Feel free to PM me if you need further comments on the hitsounds. Right now, I won't touch and mod hitsounds since I can see that the map is near to be ranked already, so, re-doing the whole map's hitsound might not be motivating. xD
I would definitively say that it is worthwhile and motivating, because you'll know that your map is that much better. This whole notion of being just rankable is unacceptable. I could place down all sorts of random stuff and make it rankable as long as I have 2k spinners, all distance snapped stuff and correct new combo switches and the correct timing. As a mapper you should always take your map beyond that bare minimum level and make it nice & fun, not just rankable.
alvisto
1 more MOD that I forgot to mention (no kudosu for this post)

For the BG image, resize/recrop it so that when playing, there're no 2 black horizontal borders appearing on the top and bottom of the map. Recommend 1024 x 768.

xD
Topic Starter
Lissette
i'll do the changes tomorrow... thanks for modding Alvisto, Mystearica :)
Tanmak
:oops:
Topic Starter
Lissette
updated..but Lizbeth still need to fix her difficulty ^^

thanks for starrin' Tanmak :)

EDIT: all difficulty fixed
Sure
[Easy]
00:18:031 (1) - remove new combo
00:20:028 (2) - new combo
00:22:025 (1) - remove new combo

Normal and Hard seems good. :)

I shot a star already. Then I shoot kds star now.
Topic Starter
Lissette

ykcarrot wrote:

[Easy]
00:18:031 (1) - remove new combo
00:20:028 (2) - new combo
00:22:025 (1) - remove new combo
Fxed

Normal and Hard seems good. :)

I shot a star already. Then I shoot kds star now.
Thanks for modding and kudostarrin' >.<
Gens
[General]
  1. Consider cropping the mp3, it's a bit long. Not of much importance though.
[Easy]
  1. Overall Difficulty feels a tiny tad too high. Might be just me.
00:54:071 (1) - The new combo marker is out of place here, you need to remove it. Also, set the new combo marker at 00:55:069 (2) instead.
00:58:064 (1) - Same.
01:46:842 - You should add a beat here to be consistent.
02:06:514 - At 00:51:760 you placed another beat, instead of ending the spinner there. You should do the same here.
02:19:054 (1) - I don't like how it sounds silenced.

[Lizbeth's Normal]
  1. I believe you can (and should) increase Overall Difficulty here a bit.
00:06:051 (6,1) - Jumps are no good in a Normal difficulty.
00:56:043 (3) - New combo here?
00:59:629 (4) - Same.
01:40:094 (1,2) - Pretty confusing at first play. Mostly because you won't know (1) will have more than one repeat. Same applies to the next three combos after this one.
01:47:033 (1) - New combo feels out of place, I'd remove it.
02:10:080 - Move this section to 02:10:326?
02:10:440 (4) - I'd add a new combo marker here.
02:18:031 (4) - Same.

[Hard]

00:11:043 (5,6,7) - Not properly stacked, and looks weird while playing.
00:45:085 (6) - New combo here?
00:56:092 (8,9) - Align properly?
00:51:002 (1) - Can't you do the Normal sampleset change here, like you did in Normal?
00:58:089 (1) - Same.
01:32:058 (5) - You should add more new combo markers here, a combo of 14 is a bit too much. (5) is a good example in where to put it.
01:58:153 - The Soft-to-Normal sampleset change doesn't fit...
02:05:028 (6,7,8) - Stack looks weird.
02:10:080 - Move this section to 02:10:326?

~ ~ ~

These are just small/minor problems too look into. But I wonder why didn't you use grid snapping sometimes... some stacks look weird. =[

Aside from that, great map!
Topic Starter
Lissette
thax for checking Gens, Fixed the most of your modding ^^
minyeob
[Hard]
[Source]
Please use Tsubasa Cronicle
lolol

Fix and I'll bubble.
Topic Starter
Lissette

minyeob wrote:

[Hard]
[Source]
Please use Tsubasa Cronicle
lolol

Fix and I'll bubble.
i have searched and the correct way is Chronicle, can you recheck it plz? ^^
minyeob
Haha I mispelled Anime's name. Sorry about that.

Only
[Hard]'s source has "c" "C"
Please fix it to "C".

Soooo minor, isn't it? I'm really sorry to mention about this :o

Edit: Bubble'd
Topic Starter
Lissette
ooh i get it, thanks minyeob, is already fixed. ^^
RemmyX25
I tried poking you in #mod but you were afk, so i guess ill just leave my message here.

This map could really use slider ticks. In [Easy] you leave slider ticks out in the beginning of the map, but put them in near the end. [Normal] they just come in and out randomly. In hard i hear them maybe once?

Moral of post: USE SLIDERTICKS PLEASE <3

Also, AIMod is giving me a few spacing errors, so be sure to check those out. (Ctrl-Shift-A)
Topic Starter
Lissette
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
Much better. RemmyBubbled
Ephemeral
Crop the mp3. Half of it is completely superfluous to the beatmap.

Let me know once you've done it.
Topic Starter
Lissette
This map has been deleted on the request of its creator. It is no longer available.
Lybydose
Normal

02:10:940 (5,6) - inconsistent spacing

Hard

Increase overall difficulty by one tick maybe?

00:42:170 (3) - Looks odd. Stack it under the slider endpoint

00:43:153 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5) - This part felt odd while playing it. I think it sounds much better if you put a circle at 00:44:260, 00:45:244, and 00:46:227. Better yet, make the timeline look like this: http://osu.ppy.sh/ss/1865

02:16:104 (1,2,3,4) - Not stacked properly and looks weird in play.
Topic Starter
Lissette

Lybydose wrote:

Normal

02:10:940 (5,6) - inconsistent spacing

Hard

Increase overall difficulty by one tick maybe?

00:42:170 (3) - Looks odd. Stack it under the slider endpoint

00:43:153 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5) - This part felt odd while playing it. I think it sounds much better if you put a circle at 00:44:260, 00:45:244, and 00:46:227. Better yet, make the timeline look like this: http://osu.ppy.sh/ss/1865 Nice ^^

02:16:104 (1,2,3,4) - Not stacked properly and looks weird in play.
Fixed all, thnx for modding ^^
Lybydose
Seems good.

Proto-Bubble

Also a tip for stacking things easily: If you put distance spacing at 0 and turn off grid snap (or hold shift), you can stack notes exactly under the previous note or endpoint. Just don't forget to set it back to normal when you start moving other stuff.
Topic Starter
Lissette
Thanks for re-cheking and for the tip ^^
Mafiamaster
Normal~
  1. 00:10:940 (1) - Isn't stacked properly under 5.
  2. 01:36:022 (3) - Mirror with 1 horizontally.
  3. 01:47:826 (2) - Mirror with 3.
  4. 01:48:809 (4) - Mirror with 1.
  5. 01:56:678 (4) - ^
  6. 02:21:022 (4) - This isn't touching like the rest of the combo on this row.
Hard~
  1. 00:33:809 (3) - Mirror with 1 vertically.
  2. 01:39:465 (5) - A tad bit too far from 4. Scoot 5 through 9 a bit closer please.
  3. 01:55:203 (5) - Suggestion: New combo?
  4. 02:19:301 (3) - Mirror with 2 horizontally.
Very minor suggestions~
"kajiura yuki" are uncapitalized in the tags of Easy, yet they are capitalized in the other 2 difficulties. Mind fixing those? =P
AngelHoney
Hard

00:42:047 - add a note ?
01:07:498 (9) - new combo ?
01:43:891 (7) - move to 01:44:014 and 01:44:260 (9) - move to 01:44:383
01:45:735 (7) - remove ?


Normal

00:25:940 (2) - start at the 00:25:694 ?
00:26:924 (3) - ^

Easy

nice~


Great Map :) :)

star~
Topic Starter
Lissette
Fixed, thanks for modding!
Mafiamaster
Looks much better.
Bubbled~
whymeman
Your BG image is too large. The max allowed is 1024 x 768 but the current size is 1260 x 900.

[Easy]

00:16:350 (1,2) - Too close together.
00:26:186 (4,1) - ^
00:31:596 (1,2) - ^
00:34:547 (1,2) - ^
00:41:432 (1,2) - ^
01:34:547 (4,1,2,3,4,5,6,7) - ^
01:50:776 (1,2,3,1,2,3) - ^
01:55:940 (1,2) - ^
01:58:645 (1,2,3,4,5,6) - ^
02:08:481 (3,4,5) - ^
02:18:317 (1,2,3) - ^

Not sure how the spacing fluctuations was overlooked, but this should be fixed.

[Lizbeth's Normal]

00:26:924 (3,4,5) - Just a bit far apart.
01:52:744 (3) - Compared to 01:50:776 (1), you bent the slider more than you might have planned since the end of this slider is too close to (4).

Make sure to double check the spacing in this difficulty.
Topic Starter
Lissette

whymeman wrote:

Your BG image is too large. The max allowed is 1024 x 768 but the current size is 1260 x 900.

[Easy]

00:16:350 (1,2) - Too close together.
00:26:186 (4,1) - ^
00:31:596 (1,2) - ^
00:34:547 (1,2) - ^
00:41:432 (1,2) - ^
01:34:547 (4,1,2,3,4,5,6,7) - ^
01:50:776 (1,2,3,1,2,3) - ^
01:55:940 (1,2) - ^
01:58:645 (1,2,3,4,5,6) - ^
02:08:481 (3,4,5) - ^
02:18:317 (1,2,3) - ^

Not sure how the spacing fluctuations was overlooked, but this should be fixed.

[Lizbeth's Normal]

00:26:924 (3,4,5) - Just a bit far apart.
01:52:744 (3) - Compared to 01:50:776 (1), you bent the slider more than you might have planned since the end of this slider is too close to (4).

Make sure to double check the spacing in this difficulty.
Fixed all, thanks for modding! ^^
v2b
8-)
yaya
delete .osb fire

[Easy]
last spinner start at 02:20:039

[Normal]
02:00:613 (3,4) - so close.
Topic Starter
Lissette

osu_CN_yaya wrote:

delete .osb fire

[Easy]
last spinner start at 02:20:039

[Normal]
02:00:613 (3,4) - so close.
Fixed all, thnx for modding ^^
yaya
bubble
kingcobra52
I tend to be a bit late on the beats. Try 617 for offset (+4)

Easy

00:57:416 (3) - New combo here? Since it's an easy difficulty, an extra indicator would be nice that this is on the 1/2 beat.

Lizbeth's Normal

01:40:940 (1,2,3) - These are kinda awkward. Try adding a repeat on the 3. Same with the others.

Hard

01:40:449 - Add a beat here. Same with the other 2 patterns that follow.

These are all suggestions, so I won't pop. Let me know what you think.
James
No problems with the map as for me, played all 3 diffs and it did not confused and broke my combo about the layout.
Topic Starter
Lissette
kingcobra52 thanks for the suggestions, but i play it fine with the offset i have >.< lets see if anyone else complain about it
normal and hard: i like how it sounds the doubles on those parts ^^
so i guess i wont pop the bubble

thanks for checking you guys :)
kingcobra52
Very well.

Ranked.
Sure
Congratulations, twin :D
It was too long journey. XD
Topic Starter
Lissette
Thanks!
lol, yeah ykcarrot>.<
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