Wishy wrote:
From what I've been told there are like 3 gimmick maps in the whole game, so I guess you are talking about maps that are not just a straight 1/2 line.
I would never advocate mapping in a boring, "intuitive" way like that and I would never map like that myself. When I talk about things being "sloppy," I mean that it could clearly be improved--if eight BATs think that, then it's probably a fair indicator that the map could be improved before being ranked. Not everything is destined to be ranked.
When I talk about something being "unfair," I mean that the arrangement of objects either bears little relevance to the music, or tells me little to nothing about what the map's supposed to follow. That is subjective in itself, but again, if eight BATs think that, then it's probably a fair indicator that the map could be improved before being ranked. In most of the "challenging" maps that I've seen, I've always got the impression that they were made like that for the sake of it, or that their challenging parts were stupidly overdone/unnecessary/could have been developed more gradually. If I was good enough to play them, then I'd find them heinously boring, so my ability is not a factor in this.
With that in mind, if eight bats think that, then _________. Fill in the blank!
What I find particularly frustrating is that the proponents of these kinds of silly maps like to rag on structure maps, just because they "don't flow well" or are "unintuitive," even though they tend to have much more relevance to the music and are usually much better at conveying the different rhythms in a song. This is part of why I get so vehement about this sort of thing--if people are going to complain about one style, then why
shouldn't another style be held up to the same kind of scrutiny?
Outside of stylistic differences, others and I are vocal about this sort of thing because we care about the game. We want there to be a bar, and after almost six years, it should be reasonable to suggest that the bar should be high. It takes a lot of effort to get attention, so if there is clearly room for improvement that would bring a map up to par with others of its style, then why not have it improved? The only excuse is laziness.
DEEDIT: Besides, if you're talking about BATs' preferences being a part of a stripped-down ranking process, then this thread is entirely relevant and there's no room to complain about this. How about, "If you can't make a polished map, then get better and stop crying?" The community's came far enough that we should be able to push maps to be as good as possible. Of course, I also realise that it's important to prevent a map from becoming boring, but from what I've seen, people only use "interesting" gimmicks because they lack creativity. There are loads of ways to make things interesting, or at least consistent with plenty of variance, while still using jumps and the like sparingly.