Fixed the mods from today thanks :3
Fixed it, Thanks for you mod :3~Kloyd wrote:
ok lets go
from queue
good song
You put good rhythm considering you are just a beginner. But here are some advise to make your map better.
Just suggestions cuz I'm not a good mapper, either.
Advise : use grid 4(tiny) -> can make your map delicate, detailed
+ Try to use whole playfield. a bit center-concentrated.
And, think and think to make variety of slider. (more 3-dot sliders can make you better.)
The song you've choosed is calm and soft song so using only linear doesn't fit.
Easy
00:40:440 (1) - no 3dots since you mainly put linear sliders
00:41:167 (2) - end of slider is just a bit tilted. try moving a dot with shift key.
00:59:349 (1,3) - why don't you make these slider same?
01:00:076 (2,4) - stack these completely
01:18:440 (1) -
01:14:440 (2,4) -
01:23:167 (1) -
kinda this stack and slider can make newbie users confused.
Normal
00:07:712 (1,2) -
00:15:894 (6,7) - try not to space like these. Normal still needs consistency of spacing 1.4x and 1.5x still difficult for normal players.
do 0.95~1.05 as you put mainly.
I think you should remap this diff cuz there are so many spacing issues.
when you remap, try not to make overlap like this 00:40:076 (5,1) -
Insane
I love cs5 yeah
00:56:440 (1) - two timing points
00:14:076 (2) - bit awkward.
00:45:349 (6,7) - stack completely
00:59:894 (4,7) - ^
01:17:349 (1,2,3,4) - try to use this function -> 'create polygon circles' ctrl + shift + D
icemixxa
tried to decorate your rhythm 'too much..' gonna pinpoint below
I can understand that you tried to make players have fun with your map but... try to follow the song, and do decoration
+ also can be regarded as overmapping <- decorating too much is not a good way to map
00:00:803 (3,4,5) -
00:11:076 (2,3,4) -
00:30:621 (5) - especially.
00:34:258 (4,5,6) -
00:36:621 (1,2,3,4) -
00:42:985 (8,9) -
00:49:258 (2,3) -
00:50:803 (3) -
00:59:530 (3,4,5) -
01:00:894 (2,4) -
01:01:803 (6,7,8) - +spacing too
01:02:167 (1,1) -
01:04:803 (1,2,3) -
01:11:167 (1,2,3) -
01:14:985 - put notes
01:18:803 (5,6,7) -
01:19:712 (1,2,3) -
01:22:621 (1,2,3,4,5) -
01:24:985 (1,2,3,4,5) -
anyway, good map considering its your first one. hope this ranked!
This is my friend his GD :3. The rest are mine , btw my third or second map i think o_oAzer wrote:
Hi, from my queue.Icemixxa
- 00:00:985 (4,5) - Space these apart
- 00:04:621 (1,2,3) - Make this more linear (as if it was one long slider), like this
- 00:07:894 (2,3,4,5) - This doesn't fit the audio at all, really bad section, change it.
- 00:11:167 (2) - ^ , this also kills the flow.
- 00:17:803 (9,1) - Don't space these apart so much, this really needs to be fixed.
- 00:19:712 (1) - Remove
- 00:21:530 (5,6) - Remove circle, start slider at 00:21:530
- 00:29:530 (5,1,2,3) - Fix distance, make this more consistant.
- 00:30:440 (4) - Remove
- 00:38:621 (3,4,5) - Fix distance
- 00:40:258 (3,4,5,6,7,8,9,10) - The Flow isn't right.
- 00:41:712 (1,2,3) - Fix position
- 00:42:167 (4,5,6,7,8) - Very bad flow, out of place.
- 00:43:530 (1) - Start at 00:43:349 and bring closer to 00:42:985 (8)
- 00:46:621 (3,4) - Fix distance (make it consistant)
- 00:47:349 (5,6,7) - ^
- 00:50:803 (3) - This snap.. just... no. snap 1/2 and add note at 00:51:349
- 00:52:440 (2,3,4,5,6,7,1,2) - Bad flow
- 00:53:894 (3,4,5) - ... why? These are really out of place and don't match the audio at all.
- 00:55:167 (4,5,6,7,8,9,10) - Oh god, this section. 00:55:167 (4) Snap 1/2 properly. 00:55:530 (5) Snap 1/2, start at 00:55:530 (5). 00:55:621 Remove Note .00:55:894 Remove Note. 00:56:153 Remove note. 00:56:076 Remove note. 00:56:167 Move this slider to 00:56:076 and reverse it.
- 00:59:530 (3,4,5) - Change.
- 01:00:985 (2) - Move away from the other sliders.
- 01:02:167 (1) - Snap at 01:02:076
- 01:03:349 (5,1,2) - Do you realize how big of a jump this is?
- 01:04:076 (4,5) - Space these apart
- 01:11:167 (1,2,3) - Change.
- 01:11:712 (4) - Snap 01:11:894
- 01:13:712 (1) - Fix shape
- 01:15:167 (2) - ^
- 01:16:440 (1,2,3,4,5,1,2,3,4,5) - Make the distance consistant
- 01:18:258 (1,2) - Remove
- 01:18:712 (7,8) - Too far apart
- 01:24:440 (2,3,1) - Change.
- End kiai at 01:19:712
- 01:28:440 - Leave this volume at 5%
Is this your first time mapping? Seems most of these are rookie mistakes.
Thanks for you mod~! :3HelloSCV wrote:
From my queueGeneralFixed everything here
- 01:20:440 - Kiai time end should be moved ( at least 01:21:894 - here ) becuase of Insane diff
[list][*]Audio Lead-in is differnet, please make them to sameEasySame here fixed all
01:02:803 (2,3,4) - sliders or notes on red tick look really hard for Easy diff imo
01:12:621 (3,1,2,3,4,5,6,1) - ^NormalWaiting for GD :3
Where is this?HardFixed the other 2
00:33:167 (3) - clap on end
00:36:076 (3) - just 1 repeat and 1 note is better imo ( 00:34:621 (1,2) - like here )Nope
00:52:076 (5) - NCIxxm's InsaneFixed All
00:08:258 (3,4) - clap on head
00:11:167 (1) - delete NC
00:16:440 (9) - NC , 00:16:803 (1) - delete NC
00:19:349 (5) - finish isn't need much
00:21:530 (4,5) - whistles on head
00:29:712 (1) - delete NC
00:36:621 (1) - ^
00:37:894 (1) - ^
00:42:167 (4,5,6,7) - i don't think this pattern works very well, try other patterns?
00:49:258 - not used green line
00:49:349 - ^
00:59:530 (3) - clap on repeat
01:07:712 (6) - clap on head and delete finish
01:19:803 - not used green lineInsaneFixed all :3
00:01:530 (4) - add NC ( just like 00:04:440 (1) - here )
00:24:440 (5) - whistle on head
00:42:985 (9,1) - isn't this jump too hard for playing?
00:48:621 (1) - delete NC , 00:49:167 (4) - NC
01:13:167 (9) - clap on end
Good luck!
Fixed all :3 Thanks for your mod ! ~Cobra wrote:
Hi, random mod
[General]
I don't like the look of two difficulties with the same name (Insane). Try just Insane and Ixxm. I thimk diff names look cool when they just have the name of the mapper.
Oh, and remove letterbox from breaks.
[Easy]
00:03:349 (1) - add whistle here
00:04:803 (2) - ^
00:07:712 (1) - sounds better with a finish imo.
00:25:167 (3) - remove whistle
01:01:530 (1) - why do the clap hitsounds stop? sounds bad ;_;
01:02:258 (1) - soft regular finish here
01:12:076 (2) - claps stop again...
01:13:894 (4) - soft regular finish here
01:23:167 (1) - ^
01:23:167 (1,2) - this could be difficult for beginners to understand.
01:25:167 (1) - sounds better if you end this at 01:27:894
If you do the above suggestion, delete the last 2 timing points.
[Hard]
00:10:621 (1,2,3) - make these have the same distance, it looks bad.
01:03:712 (5) - remove this soft finish
01:15:349 (5) - remove clap
There are a lot more hitsounds you need to fix, those are some of them.
This is a nice diff, but in general, the hitsounds could use some work. They seem really random at the moment.
Nice map, good luck!
0,0,"BG.jpg",0,0you should change above
Fixed everything :3Satellite wrote:
hi~ thanks for modrequest from my queue
yanaginagi <3
your request normal skip
[General]
try it?
add openingtag and forget Icemixxa tag? check all diff plz
BG code had little misalignment.0,0,"BG.jpg",0,0you should change above
remove enable countdown check?
[Insane]
00:05:894 (4) - add whistle?
00:10:621 (1) - try this
00:31:712 (1) - Starting point add finish? try it
00:43:349 (1) - ^
00:45:894 (1) - Halfway point add finish?
00:49:167 (1) - same 00:31:712 (1) - here
00:56:440 (1) - same 00:31:712 (1) - here
00:57:530 (4) - Why? A big jump like this
01:19:349 (3) - used Distance snap please this note
[Ixxm's]
00:08:258 (3,4,1) - This is correct in your pattern?
00:17:803 (10) - remove note or, 00:17:894 (1) - this slider use distance snap? I think have too jump here
00:38:076 (4,5) - More better rhythm,follow with lyrics,like this.
00:48:985 (1) - Last point add finish?
00:51:530 (5) - add Nc ,all people do not know the speed change
00:52:076 (1) - Starting point add finish? try it
00:54:076 (4) - ^
00:56:440 (1) - ^
01:01:894 - add note
[Hard]
AR+1
00:57:349 (3) - remove note?
01:00:258 (2) - ^
01:08:985 (3) - ^
01:11:894 (2) - ^
[Easy]
There are a lot of lines of unnecessary green
00:07:894 - ~ 00:19:894 - make it
01:14:621 (5) - add Nc
Good luck~
Fixed allP A N wrote:
Hi. mod from my queue
i feel sleepy @_@[General]
I think combo color is kind of boringTrying new colours :3
oh another thing, I recommend to use grid level4 on easy normal and hard too.[Easy]
AR+1? because 165BPM. kind of slow for ar3
add more curve on slider please :3 I think it's kind for simple if it has just straight Working on it :3
01:23:167 (1) - confusing beginner. change it to http://puu.sh/2IgCH.jpg[Normal]
CS-1 please
00:34:621 (1) - move center to 184|232 and move tail to 248|256
00:36:076 (3) - move center to 322|88 and move tail to 256|72
00:41:530 (5) - move it stack with (3)
00:43:349 (1,2,3) - http://puu.sh/2IgYk.jpg try this. I think it's better it would me great if you Ctrl+G (3)
00:49:894 (1,2,3) - same as above. so much straight slider is kind of boring for me.
00:54:076 (6,7) - delete them and add note at 00:54:076
and start the spinner at 00:54:258
01:13:894 (1,2,3,1,2,3,4) - change this. it same as 01:02:258 (1,2,3,1,2,3,4) don't copy and paste ><
01:22:621 (1,2,3,4) - they're don't fit the song. try this http://puu.sh/2Ihmm.jpg[Hard]
00:33:167 (3) - 72|304
00:47:349 (7) - move it completely stack with (5)
01:01:530 (3) - right 1 grid
01:07:712 - add note[Ixxm's]
Ar-1
try 25% play rate
I think your pattern is weird
00:01:803 (2) - delete note
00:03:985 (4) - ^
00:04:712 (2) - ^
00:18:440 (2) - confusing spacing. move it other place or stack with (1)
00:22:258 (5) - move to 200|56
00:28:985 (2,5) - move both down 1 grid
01:10:985 (3) - confusing spacing.[Insane]
00:35:167 (2) - 240|164
00:52:076 - this stream don't beautiful :/ make it more flow
01:22:258 (1,2) - move both right 2 grid PLEASE
Good Luck
Fixed all :3Quiz-chan wrote:
Hey, from my Q~
[General]
Flawless.
[Easy]
wow, this diff is very linear...
But otherwise, it's fine ATM. Just one little thing:
01:24:076 (2) - Spacing issue.
But that's pretty much it.
[Normal]
This diff is quite hard for a Normal. Maybe you should make some parts a little easier, and besides, don't forget about design:
00:10:621 (1,2,3) - For example, this. The flow doesn't really promise much. Maybe re-arrange this?
And also, try to avoid as many overlaps as possible in easier difficulties.
00:22:985 (5) - New combo here.
00:34:621 (1,2,3) - Don't make (1) so narrow and compact. Rather expand it (placement-based). Also, re-shape the sliders so they make a great blanket pattern:
00:40:440 (4) - Definitely new combo.
00:41:530 (5,6,1) - Spacing inconsistency between (6) and (1).
00:43:349 (1,2,3) - (box)SPOILER00:53:349 (5,6) - Don't make the reverse arrow reach (6).
- 00:43:349 (1) - last node one grid up
- 00:44:803 (3) - adjust last two nodes to make better blanket
01:03:712 (1,2,3,4) - This is all narrow and overlapping. Re-arrange this, please.
[Hard]
AR -1
00:23:712 (3,4,5) - Spacing inconsistency.
00:44:803 (4) - Delete second node, it is just unnecessary.
00:47:712 (8,1) - Spacing issue.
01:20:985 (1) - Spinner ends offbeat. Please change that.
[Ixxm's]
Just some general tips:00:27:348 (8,9) - Whistle overusage here?
- Spacing is very inconsistent. Just because this is a high-tier difficulty, spacing must not be ignored.
- Try to avoid overlaps that don't look appealing. 00:32:076 (2,4) - 00:39:712 (2,4) - 00:40:803 (6,9) - these were just some examples.
00:51:530 (1) - Remove NC here.
Stopped here. It's basically the two general aspects repeating over and over again. You should consider remapping this. If not, please re-arrange concerned patterns.
[Insane]
HPDR -1
AR -1
OD -1
00:05:894 (4,5,6) - Remove (5).
It doesn't follow any sound that is in the background or whatever. It is just redundant.
00:25:167 (7,1) - Serious spacing issue.
01:25:440 (1) - Silence this spinner.
Nice diff. I like it.
Good luck.
Yay~ Thanks for your star :3vahn10 wrote:
starred
xChippy wrote:
Fixed all :3Quiz-chan wrote:
Hey, from my Q~
[General]
Flawless.
[Easy]
wow, this diff is very linear...
But otherwise, it's fine ATM. Just one little thing:
01:24:076 (2) - Spacing issue.
But that's pretty much it.
[Normal]
This diff is quite hard for a Normal. Maybe you should make some parts a little easier, and besides, don't forget about design:
00:10:621 (1,2,3) - For example, this. The flow doesn't really promise much. Maybe re-arrange this?
And also, try to avoid as many overlaps as possible in easier difficulties.
00:22:985 (5) - New combo here.
00:34:621 (1,2,3) - Don't make (1) so narrow and compact. Rather expand it (placement-based). Also, re-shape the sliders so they make a great blanket pattern:
00:40:440 (4) - Definitely new combo.
00:41:530 (5,6,1) - Spacing inconsistency between (6) and (1).
00:43:349 (1,2,3) - (box)SPOILER00:53:349 (5,6) - Don't make the reverse arrow reach (6).
- 00:43:349 (1) - last node one grid up
- 00:44:803 (3) - adjust last two nodes to make better blanket
01:03:712 (1,2,3,4) - This is all narrow and overlapping. Re-arrange this, please.
[Hard]
AR -1
00:23:712 (3,4,5) - Spacing inconsistency.
00:44:803 (4) - Delete second node, it is just unnecessary.
00:47:712 (8,1) - Spacing issue.
01:20:985 (1) - Spinner ends offbeat. Please change that.
[Ixxm's]
Just some general tips:00:27:348 (8,9) - Whistle overusage here?
- Spacing is very inconsistent. Just because this is a high-tier difficulty, spacing must not be ignored.
- Try to avoid overlaps that don't look appealing. 00:32:076 (2,4) - 00:39:712 (2,4) - 00:40:803 (6,9) - these were just some examples.
00:51:530 (1) - Remove NC here.
Stopped here. It's basically the two general aspects repeating over and over again. You should consider remapping this. If not, please re-arrange concerned patterns.
[Insane]
HPDR -1
AR -1
OD -1
00:05:894 (4,5,6) - Remove (5).
It doesn't follow any sound that is in the background or whatever. It is just redundant.
00:25:167 (7,1) - Serious spacing issue.
01:25:440 (1) - Silence this spinner.
Nice diff. I like it.
Good luck.
Thanks for your mod !
Yay :3 Thanks for your star !Tsusuko wrote:
Star~
Thanks for your Mod :3Star Stream wrote:
From my queue
[General] Fixed[Easy] Fixed
- off Letterbox during breaks
- your current offset is too early, set it as 456
I see only 1/2 sliders with an arrow, that was too boring. try to catch more dynamic beats
- 00:08:238 (1) - too soon after spinner, i'd not use the spinner for this Easy diff
- 00:21:510 (3) - awkward, remove the arrow and make it as 2/1 slider
- 00:24:420 (3) - ^ but this slider is ok with an arrow
- 00:41:874 (3) - make it 2/1 slider
- 00:43:329 - add a circle
- 00:54:056 (1) - it should be end at 00:56:056 - , but that would make another problem. so i recommend to remove this spinner and add some notes instead
- 01:05:874 (1) - no, it doesn't fit with the music at all
- 01:23:147 (1) - too soon after spinner
- 01:25:147 - maybe add 1/2 slider here, move the spinner to 01:25:510 -
[Normal] Fixed[Hard,Insane,Ixxm's] Remapped parts of these difficults
- 00:19:874 - ~ 00:30:238 - follow vocals, it's too boring
- 00:41:510 (2) - stack on 00:39:692 (3) -
- 00:43:329 - ~ 00:55:692 - remap this part, you could really make it better and better
- 00:54:238 (1) - it should be end at 00:56:056 -
Good luck then
- sorry, remap these diffs if you really want to rank this map
Fixed the restVerlaren wrote:
Hi~ From Aincrad's Modding queue~
Red: must be fixed
Blue: high recommended
black: suggestion
General:
add to title (Short ver.) Uuhm is it necessary? Because it already got TV size in the title
Easy:
AR -1, because 4 too fast for easy diff, fix it please.
00:03:365(1) - mahe this slider same as previous slider.
00:41:910(3) - add clap on slider's end
00:45:183(2) - ^
00:52:819 - add clap
01:04:819(4) - NC. Fix it! otherwise it will be difficult for beginners to restore the level of HP after blunders.
01:19:728(3) - add clap on sliders's end
Normal:
00:05:910(4) - make same as 00:04:637 (more symmetrical)
00:54:092(6) - maybe add finish. IMO
00:56:092 - add finish. you must add this finish
01:03:728(1) - spacing...use distance snap tool please!!
and good job - nice diff
Hard:
00:06:274(8) - move to x:359 y:348. That is more fun
00:44:546(4) - unsnapped slider! move to one tick back!!
00:46:274(8) - NC
00:48:819 - add note
00:57:365 - maybe add note?
01:03:910 - ^
01:17:365(2) - add one reverse
01:22:637 - add note.
01:23:001(1) - remove NC
Ixxm's:
AR -1 IMO
00:02:456(3) - make slider more symmetrical
00:36:637(2) - move to x:168 y:180 IMO it's better
00:41:728(7) - NC
00:56:183(6) - hidden reverse arrow. Fix it please!
01:07:637(5) - unsnapped pattern
01:25:274(5) - remove this note.
...and remove all bookmarks in this diff.
Insane:
AR -1 IMO it's better
CS -1 !
00:41:183(3) - make a symmetrical slider, same as 00:40:456(1)
01:17:365(2,3,4,5,6) - make a polygon circles. That is more fun and looks better.
Nice map and good luck
P.S. if something is not clear - ask me in game.
Fixed all, Thanks for your mod :3MineC24 wrote:
Modding queue~Easy00:13:546 (1,2,3) - how about this? -> http://osu.ppy.sh/ss/735532
(00:13:546 (1) - x:144 y:120 and 00:15:728 (3) - stack by 00:13:546 (1))
00:31:001 (3) - move -> x:272 y: 180
00:47:365 (5) - stack by 00:45:910 (3)
(and 00:45:910 (3) - stack grid)
01:00:092 (2) and 01:01:546 (1) - avoid these
01:07:728 (4) - avoid 01:07:001 (3)'s reverse?
01:09:183 (2,4) - avoid theseNormalimo, AR - 1
00:03:365 (1) - Distance (keeping x1.0 spacing plz)
00:05:910 (4) - ^
00:35:728 (2,3) - Blanket theseHard00:04:092 (4) - how about this? -> http://osu.ppy.sh/ss/735547 (Blanket )
00:06:274 (8) - imo, NC here
00:11:728 (4) - this jump -> looks bad...
01:03:910 (1,2) - unstack by 01:04:456 (3) and change by slider
01:12:092 (2) - unstack by 01:11:728 (1) (because this stack -> little unfollow music..)Ixxm'sDiff name change -> Ixxm's Insane
00:17:910 (11) - move -> x:184 y:268
00:19:910 - add note here (stack by 00:20:092 (1))
00:26:456 (2,3) - this jump -> looks bad... change this plz
00:37:365 (1,2) - Blanket plz
00:44:274 (2,4) - stack plz
00:49:910 (1) - 1/1 beat slider plz
00:53:546 (1) - stack by 00:52:819 (4)
00:59:001 (1,2) - Distance
01:06:819 (1,2,3,4,5) - note shape change -> Star
01:13:728 (2) - Distance (Close plz)
01:25:183 (4,5) - stack plzInsaneimo, OD - 1
00:03:365 (1,2,3,4) - how about this? -> http://osu.ppy.sh/ss/735572
00:34:637 (1) - stack by 00:34:092 (4)
00:53:546 (8) - avoid 00:52:637 (7) plz (So Hidden...)
00:58:092 (7,8) - So confuse these... change by -> http://osu.ppy.sh/ss/735576
01:07:365 (3,4) - connection these
01:09:728 (7,8) - same as 00:58:092 (7,8)
GL
Fixed the rest but I'm not good with hitsounds, So I'll see what I'm gonna doYuki-kun wrote:
Hi~
From my queue.~
General
Nothing here except one: hitsound volume is a bit low. Try to raise it up.
Fixed
My Mod
[Insane]
Overall, this diff is good, but about hitsound, you almost used only clap, that's too boring. The part you used clap doesn't have whistle and same as whistle part - no clap. Try to use more. I'm pretty sure it will be better than.
OD - 1, your circle size 5 with OD 8 is hell. CS is 4 o_O
00:33:874 (3) - Stack with 00:33:147 (1) -
00:39:510 (2,3,4,5) - This seem so random. Make it better.
00:52:601 (7) - Make some jump instead of so many slider repeat. Also, you can add more note and start spinner at 00:54:056 - instead of 00:53:692 (1) -
00:57:874 (6) - NC.
00:58:601 (1) - Remove NC.
00:59:329 (3) - NC here.
01:09:510 (6) - NC.
01:10:237 (1) - Remove NC.
01:10:965 (4) - NC.
Fixed all
[Ixxm's]
00:25:874 (3) - Unsnapped slider (end).
Meh....Hitsound in this diff seem so random,especially last part. And also, if you want a fast slider, try to use high slider velocity. You changed slider speed too much and that's really annoying
Flow is good but i really don't like the way you use stack in this map.
Unecessary timing point:
00:07:420
00:16:783
00:48:420
01:03:513
01:13:692
01:19:692
01:25:510
01:28:420
Fixed
00:06:965 (4) - One grid to the left.
00:46:238 (1,2,3) - I don't see any reason in music to make 00:46:601 (3) - jump from 00:46:420 (2) -
01:08:056 (1) - Finish at start and clap at the end.
01:08:783 (3) - remove clap at the end
01:09:147 (4) - Clap here.
01:11:329 (4) - Clap at start.
01:18:420 (6,7,8,9,1,2,3,4) - No hitsound?
01:22:601 (1,2,3,4,5,1,2,3,4,5,6) - Random hitsound
Few things here we're already fixed
[Hard]
BPM is 165, and i don't think slider velocity 1.00 is good for a hard diff. Yes it is 165 o_O
Also, this diff try to avoid overuse Shift key. I mean, it's a bit straight and diagonal. Make it more free.
00:15:692 (5) - Overlap. I dont see overlapping O_o
[Normal]
Hitsound problem like the other diff.
00:07:692 (1,2,3,4) - Too hard for a normal diff.
[Easy]
Same problem with hitsound, pattern seem fine.
Good luck
Good luck~ <3
Fixed everything :3DakeDekaane wrote:
Hi there o/
Summoned because M4M :3
[General]
00:31:718 - Add an uninherited timing point (red line) here with the same BPM, just to adjust the metronome, It may happen that some green lines may unsnap by -1ms, check at least that the ones needed for kiai time are properly snapped after this. Resnap all your objects after this.
[Easy]
00:21:536 (3) - Making this a bit more curved would look nicer, remember fix the spacing after you do this, in case you do.
00:41:910 (3) - You can make this a curved slider, greatly improving the flow and make it nice to play for beginners.
00:44:092 (1) - Soften a bit the curve for these type of sliders, maybe like this.
00:46:274 (4,5) - Something similar as above.
01:00:456 (3,1,2,3,1) - All these repeat sliders may be a bit boring even in an Easy, try to make this part with more variety, maybe like this, of course if you decide to change, you can make your own pattern.
http://puu.sh/2NwUt.png
01:05:910 (2) - There's a strong beat in 01:06:456, you can do this and this will sound better in my opinion.
[Normal]
It seems this is a collab, put who made which parts in Creator's Words :p well we didnt kinda did it in parts :3
Why this diff has different claps than the other diffs? o3o
01:09:183 (2) - Maybe make this curve leads more to the next circle?
01:12:456 (3) - Make this curve a bit softer, in a way it looks similar to the previous slider, adding a nice look.
[Hard]
This diff uses the same Slider Velocity than Normal, I'd recommend incresing it a bit.
00:06:274 (1) - Maybe remove the NC here?
00:15:910 (8) - Remove clap in the end.
00:08:274 (3) - Stack this with 00:08:092 (2), it plays better in my opinion.
01:22:637 (1) - Unstack this, it's a bit confusing as it's after a spinner, or you could add a circle in 01:22:819, fitting very nice.
[Ixxm's Insane]
00:06:456 (4) - Remove the whistle in this slider and put it in each of its beats, select the circle in the slider until it becomes red and you put the whistle.
00:13:910 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11) - For this part you could use this hitsound pattern, put claps on every white tick, delete those claps in red ticks, it hears very spammy. Also, put a finish in the start of 00:16:456 (1).
00:19:092 (3,4) - Move both to the previous blue tick, after you do, fix the placement.
00:23:001 (2) - Remove the whistle in the body and put only in the sides.
00:24:456 (6) - ^
00:25:910 (1,3,5,6) - ^
00:28:456 (1,8) - ^
00:29:819 (7) - Delete this circle, the triple here is not expected.
00:31:728 (1) - Put a finish in te start
00:35:910 (5) - Put a whistle in the reverse, to keep consistency with your previous whistle in 00:34:637 (1)
00:31:728 - 00:47:728 - For all this part you could use a whistle every 3rd beat, like the one you used in 00:34:637 (1).
01:13:728 (2) - Make this a single circle, remember what I said about unexpected triples, this is one of them
01:14:546 (5) - Delete this too, same reason as above.
01:14:546 (5) - Make a circle instead.
01:16:000 (5) - Delete this.
[Insane]
00:19:910 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - To be honest, I find this quite boring as it's the same circular motion for all this part, please rearrange this part in a diferent way
00:52:183 (2,4,6) - This is a bit overmapped, please delete them.
01:04:910 (2,4) - As I said above, delete this.
01:07:365 (3,4) - I think these sliders could be better as 1/2 sliders.
01:10:910 (8) - Delete this.
01:13:819 (2) - ^
01:22:546 (4) - ^
01:24:728 - Add a circle here
01:24:910 (2,6) - And delete this two, by doing this and the one above, this would be a nice final for the map.
That'd be all from my part, good luck /o/
Hehe its not near perfect though :3 but thanks anywayzorefire wrote:
[Easy]
Ok 00:49:182 add finish.what's with those inherited timing point mumbo jumbo going on there. If your not doing anything special with it I suggest u remove them will decrease file size by like 0.56% percent xD. Well it's slowly decreasing the sound :3
P.S - I know it's a little tiny modd but I have nothing to really fix win people give me maps near perfect like that sorry.
Hehe :3 Thanks for your mod ^.^AnimeStyle wrote:
From my modding queue
[General]
The map is a little bit to "straight" :< imp
Unsnapped Circles and Sliders at Normal Diff:
00:58:273 (2)
00:58:637 (3)
01:07:364 (3)
01:07:728 (4)
01:25:546 - In alomost every diff, this slider ends at an other time , pls let all end at 01:27:909
[Hard]
00:16:546 - Low the volume of this timing point to 5%
01:00:445 - Rotate this 23°, Clockwise, Selection centre
01:08:808 - Unsnapped
01:24:081 - ^
01:24:263 - ^
[Ixxm's Insane]
00:19:183 - Maybe delete this Slider, fits not imp
[Insane]
00:19:365 - Volume = 5%
01:01:536 - Rotate this 11° , Clockwise, Selection Centre
Defnitly the best diff ;P
Hitsounds are very well placed at this map :3
( Sry I'm bad at modding Insanes :/ ) , I'm better at modding Easy and Normal XD
0,0,"Yukitoki.jpg",1,1to
0,0,"Yukitoki.jpg",0,0t/124816m, I saw in changelog peppy revert the fix, so unsure, but fix it for now.
fixed all :3XeVary wrote:
hi
Little suggestion
on insane
00:42:928 (9) - Try to put one here?
00:45:473 (7) - 00:50:382 (6) - 01:01:473 (6) - Here too
01:23:201 (1) - More that of the DS(Distance Snap) might be good
01:23:746 (4) - Let's reverse :D
01:25:019 (3) - DS
on Ixxm's Insane
01:06:837 (1,2,1,2,1) -New Combo
I like this song :D
do your best!
Thanks for your mod :3 I'll mod yours ASAPritsu-tanaika wrote:
Hihi~
GENERAL: Good patterns and spacing. but some hitsounds need to be improved on, especially in hard
EASY
00:05:540 (3) - Change the audio here, lower it to 10% to finish it better before the slider. Fixed
00:47:382 (4,5) - Should be changed to one long slider. Its easy difficulty, so the long sliders would be more appropriate. Fixed
01:00:473 (3,1) - ^ I like it better this way :3
NORMAL
00:16:268 (7) - Please add finish sound
00:45:565 (5) - The circle note doesnt sound so approriate. consider changing it to a slider, then making 00:45:928 (6) - not bounce back
01:06:474 (4) - Without hitsounds, the circle isnt exactly appropriate for this part of the song. can be improved by adding Finish+Whistle hitsound
01:13:928 (1) - Distance spacing, should be X:324 y:100
Fixed all
HARD
00:06:269 (7) - This section should be changed to a spinner, to make the playing more smooth for players
00:22:655 (3) - A circle should be added after 00:21:564 (2) - to make the rhythm sound better
00:42:655 (5,6) - Finish/Clap hitsounds for emphasis on stacked circles
01:04:291 (3) - Try to make this slider more curvy, like this
01:20:473 (6) - Finish hitsound after the slider . Sounds weird to me :/
Fixed the rest.
Sorry but Im not good at mapping Insane difficulties so I only did 3. but i hope I helped~
Awaken wrote:
Here's my mod.
I am just a newbie in modding
Maybe my mod can't help you
I can only mod harder difficulty than "hard" sorry!
[Hard]
00:19:904 (1,2) - I always don't like this kind of flow http://puu.sh/2S17o.jpg fix
01:05:746 (1) - this spinner may be better to use slider to replace ^
[Ixxm's Insane]
01:13:564 (1,2,3) - jump or may read wrong Fix
01:15:019 (1,2,3) - ^ ^
00:18:450 (1,2,3,4) - I think you should add a note on 0:19:086Fix
01:06:473 (7,8,1,2,1,2) - the jump may be able to be more interesting http://puu.sh/2S0ZG.jpg no fix
[Insane]
00:03:360 (1,2,3,4,5) - how about changing this? http://puu.sh/2S00s.jpg fix
00:05:905 (4,5,6) - i think it's a little crowded. you can try jumping http://puu.sh/2S09p.jpg ^
00:52:109 (1,2,3,4,1,2,3) - I think this jump is more beautiful http://puu.sh/2S0ny.jpg Changed it but into something else
01:04:837 (1,2,3) - jump or may read wrong fix
01:23:201 (1,2,3,4) - try jumping http://puu.sh/2S0x7.jpg ^
Well fixed everything, I hope I placed the blanket right Ixxm -----> still fixingTheVileOne wrote:
Mod
Easy
It's a very clean map. Only minor things to say.
00:10:631 (3) - Wrap more evenly around 4? That gap just looks ugly to me. Just in case you don't know the terminology, wrapping an object around another object is referred to as blanketing. I will refer to it as such.
00:34:655 (1,2) - Blanket around this should be more even. I fixed this by having the second point (of slider 2) at x 33 y 134, the last point is at x 58 y 193. I turned grid snap off to fix. Make sure to fix the spacing with 3 afterwards.
00:47:382 (4,5) - Blanket here?
00:52:110 (3) - Any particular reason why you didn't add a finish here? I think I know this answer. you're only using them every so many measures. This sound stood out from the other sounds in terms of tone though. Maybe consider having a finish here because of that.
01:00:473 (3) - I suggest having this look similar to 1.
01:05:928 (2) - Starts a bit too close to the body of 1 for my tastes. It would help if 01:05:201 (1) - and 01:07:382 (3) - were in the exact same position. 01:05:201 (1) - is at x 266 y 242 and 01:07:382 (3) - is at x 267 y 244. The easiest way to fix this is to move 1. This will make the gap a little better.
Normal
00:07:722 (1,2,3,4) - Straight sliders just don't give this part justice. I think you could create a more interesting pattern utilizing two repeat sliders or at the very least adding more curves.
00:20:110 (2,3,4) - I think this looks better as a blanket. What do you think?
00:27:383 (2,3,4,5) - These curves look sloppy to me. I think reducing the arc makes a nicer pattern in general. Here's an example. You don't really have to change it if you don't want to. The arc just seems out of place to me.
00:51:383 (4,5) - Too linear. Something like this makes more sense IMO.
00:59:383 (1) - Move lower and more under previous slider for a better alignment. I'm pretty sure you could fix the alignment without screwing with your patterns.
00:59:383 (1,2) - Too close/ spacing breaks pattern consistency.
01:10:292 (4,1,2,3,4,1) - Normally I would prefer patterns like these to be more consistent (similar slider shapes, spacings etc) But I rather like how 01:13:201 (4,1,2,3) - is executed. It makes up for the lack of consistency.
01:22:655 (1,2) - I think this could be a better pattern. I suggest placing the sliders in a more interesting way.
Hard
[Note] Chrome ate my first attempt at a mod for Hard. I apologize if this mod feels rushed. ask me if you have any questions.
Some parts of this difficulty felt randomly placed. It would be nice if this difficulty had elements that all fit together coherently and were based upon a common structure. There were parts that were just mapped very differently than other parts, sometimes unnecessarily so.
Kiai lacked finishes. the easier difficulties had more finishes than this difficulty has.
00:01:178 (3,4,5,6) - I think it would be better if you made the blanket perfect with 3,4 and then made a triangle pattern with the stack. http://puu.sh/2Sh3M.jpg
00:03:723 (3,4) - I think a perfect blanket here would look better. http://puu.sh/2Sh8N.jpg
00:05:904 - I suggest adding a note here. The gap between the next note throws me off the rhythm, which in turn makes the spinner uncomfortable to spin.
00:07:723 (1,2,3,4,5) - Are you happy with this pattern? It's probably not the best pattern, but it's not bad either. I could try to find a better one in a recheck if you want.
00:14:814 (4,5,6) - Stack leaning is messing with the spacing. You might want to manually space to fix it.
00:19:904 (1,2) - I don't like this blanket. It's imperfect and I think that the beat spread out is much more desirable to look at. consider forming it similarly to the next segment.
00:32:837 (3,4) - Weird pattern. How about something like this? http://puu.sh/2SizE.jpg
00:36:109 (3,4) - I did not expect this pattern to be angled. Could you try to make it so 3 doesn't angle upward as much?
00:42:655 (5,6,1) - Spacing is different and it shouldn't be. It's fine that you're using a higher distance snap, but make sure that the distance snap is the same spacing across the transition. (It isn't).
00:44:110 (3,4,5,6) - Randomly shaped pattern doesn't really fit considering that there are so many consistent patterns in this area.
00:47:438 - I'm not sure about this finish.
00:53:382 (2,3,4) - Is this spacing change intentional?
01:03:746 (2) - Looks bad curved in that direction. I recommend curving in the other direction and making a blanket with 01:02:837 (4) - Example http://puu.sh/2ShUR.jpg
01:05:746 (1) - The flatness of this doesn't complement the rest of the pattern IMO. Try adding more of a curve to wrap around the previous part.
01:22:655 (1,2,3,4,5,6,7,8,9) - Just looks random to me. I think it could be a lot better.
Ixxm's Insane
I will need to be a better mood to more accurately mod this. There's a lot of senseless speed changes and some parts were so slow it was affecting my ability to play. The slowest parts of the Insane should not be the hardest parts.
00:02:450 (3) - Use a better curve. Use the new slider algorithm. It should look similar to 00:04:995 (3) -
00:20:110 (2) - Move last point to x 112 y 199. I think it looks better entering the note curve that way IMO.
00:29:564 (5) - The misalignment here is bad. You should fix this.
00:39:746 (2,3,4) - This would look so much better if the pattern after 2 was placed where 2 is pointing. http://puu.sh/2Sjnf.jpg
00:41:928 (2) - Looks to curve unnecessarily inward. If anything it should curve like this http://puu.sh/2SjrW.jpg
00:43:382 - This slowdown had terrible flow.
00:45:746 (4) - Use a better curve here?
00:52:110 (1,2,3,4,5,6,7) - A spam of annoying hitsounds >.< also the jumps are faster than the slider speed of the slider right before them. I find that very awkward.
00:54:110 (4) - I consider this abusing slider velocities. Slowing down like this doesn't make any sense here.
01:17:201 (4,1,2,3,4,5) - Annoying.
01:18:473 (6,7,8,9,1,2) - Speed changes are unreadable and do not make any sense.
01:19:382 (9) - I feel this should be a single note.
Insane
There's probably a lot more things to be naziid about in this. I covered a large portion of the issues though.
00:04:632 (2) - I suggest a curve similar to 00:04:086 (5) - .
00:14:086 (2,3,4,5,6,7,8) - It's weird that the slider shapes keep changing. I recommend making it more consistent, especially here 00:14:631 (4,5,6) - 00:15:177 (6,7,8) - could use a pattern change. It's not that interesting.
00:28:837 (1) - I feel this doesn't look great in relation to slider 7. I suggest blanketing around the edge of 7 for a better pattern. http://puu.sh/2SkvK.jpg
00:29:564 (3,1) - Doesn't look that good either. Not sure how to fix though.
00:34:655 (1,2,3) - Spacing looks like an error to me. (Make sure this whole combo has consistent spacing)
00:49:928 (4,5,6,7,8) - This pattern just screws me up. Sliders are so slow. >.< it just kills the flow. i'm pretty sure it's because of that triple. I highly recommend removing the middle note, and spacing out. It plays a lot better.
00:58:655 (5,6) - Too close.
01:00:110 (1,2,3,4,5,6,7) - Structure is shaky here. I feel that the notes don't form a cohesive pattern, despite first appearing like they were going to. also 4 and 5,6,7 look randomly placed.
01:11:746 (1,2,3,4,5,6) - Structure is a bit off here too, but not as much.
Conclusion
I don't want to star this with the GD is such a poor shape. I would be willing to recheck, but perhaps after a mod or two. I'd appreciate it if you would :3
Since the length of the map is short I dont think a break is needed though :/ and the spinner would be to short :/_nara_ wrote:
hi, m4m from your queue.
[Easy]
00:07:722 insert break between this 00:16:450 bcs its easy diff, and youre gonna kill their hands o.O
-1 ar and hd?
[Normal]
00:06:268 spinner?
00:07:722 break between this? 00:16:450
[Hard]
well, this is a hard diff, so no break time isn't big case.
and so for other diff.
sorry for the short mod ^^ bcs your map was good.
Thanks for your mod :3Arrival wrote:
Okay let's go :
[Insane]
00:00:450 (1,2,3,1,2,3,4,1,2,3,4,5) - On all this pattern you use like 1/3 of all the playground, try to develop this part a bit better. I think this pattern is okay though
00:19:904 (1) - Here from a looooooooong part you use the SAME rythm again and again, it's just really boring after repeating 4 times the 1/1 Slider, circle, 1/1 slider. Please diversify this. Following the vocal..
00:34:655 (1) - Stack it with 00:34:109 (4) - fix
01:06:655 - Place a circle, here you are on a Downbeat (The big white tick) it's important to map this. It's important but it follows nothing
[Ixxm's Insane]
00:36:837 (3,1,2) - This doesn't look symmetric
00:39:019 (6) - Make a better blanket here
00:41:201 (6) - ^
00:51:564 (1) - Why is there a NC ? Timing or SV don't change.
00:52:110 (1) - What about this ? http://puu.sh/2TYkd.jpg + http://puu.sh/2TYld.jpg
01:00:473 (1,2,3,4,1,2) - Spacing inconsistence, you stay on the same rythm, and make jumps which don't have sense.
01:16:655 (1,2,3,4,1,2,3,4,5) - I advice the same kind of pattern as 00:52:110 (1) -
[Hard]
00:52:110 (1) - Lack of inspiration ? following vocal
Nice diff here, i just think you should use more the playground.
[Normal]
00:37:200 (4) - I suggest you to use something else than a Slider-reverse. Consider this. I like it this way :3
00:39:018 (2) - Stack it perfectly... use grid level 4 fix
01:02:292 (1) - 01:03:747 (1) - I find these two sliders too curvy, personal feeling. fixing
01:03:746 (1,2,3,4,1,2,1,2) - Like in the previous difficulty : You stay more than 5 seconds on the same 1/4 part of the playground..... fixing
[Easy]
01:09:564 (3,4,1) - Like this ? : http://puu.sh/2TYHU.jpg fix
Nice diff, except 01:07:382 (3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - where you map on the same 1/2 of the playground for like 10 seconds fixing
That's all :3 Good luck for your map !
Thanks for your mod :3!Thunderstorm wrote:
Hey! You're welcomed by Thunderstorm's modding system v 220708000...2!
Some suggestions
[Overall]
Your custom claps sounds really off starting w/ [Hard]. Consider to recheck.
All incoming spinner suggestions is made for follow vocal part properly.
[Easy]
Don't know 'bout 00:00:450 (1) - and incoming kick-sliders. It can be tiring and confusing to play for newbs.
For example, you can 00:00:450 (1,2) remove repeats here, making it 00:00:450 - 00:01:177 length, remove 00:02:631 (3) - putting 1 note here instead.
And other like this. So your patterns will go just for vocal part.
Also, you can try to deal w/ same 1/1 kick-sliders some things, that will give an easy opportunity to being easy
If you want to keep it all, I'd still suggest to don't spam these sliders at least
I'll try to shorten my amount of these sliders :3
[Normal]
00:05:359 - I'd remove repeat of previous slider, remove incoming slider and make here a spinner to 00:07:359 Fixed
00:54:110 (7) - I'd delete it and start spinner from here, following vocal part I'd rather catch that loud bgm
[Hard]
00:16:450 (9) - I'd better start spinner here instead op putting a circle ^
00:54:473 (4) - cirlce instead of slider, start spinner at 00:54:655 Changed it but into something else
01:20:473 (6) - ^ -==- 01:20:837 I like it this way better :3
[Ixxm's Insane]
AR -1
00:03:359 (1) - any reason to make this jump THAT huge?
00:30:473 - Empty unmapped spaces w/ 7 HDR? Consider to put here something
01:20:291 (7) replace w/ circle, spinner 01:20:473 here
00:06:268 (1) - better start spinner here
[Insane]
00:53:928 - start spinner here Fixed
Other seems acceptable fine
440,363.636363636364,4,2,1,100,1,0
10237,363.636363636364,4,2,1,100,1,0
10600,363.636363636364,4,2,1,100,1,0
13864,363.636363636364,4,2,1,100,1,0
14984,363.636363636364,4,2,1,100,1,0
20075,363.636363636364,4,2,1,100,1,0
42612,363.636363636364,4,2,1,100,1,0
43358,363.636363636364,4,2,1,100,1,0
55017,363.636363636364,4,2,1,100,1,0
56073,363.636363636364,4,2,1,100,1,0
56449,363.636363636364,4,2,1,100,1,0
61879,363.636363636364,4,2,1,100,1,0
62267,363.636363636364,4,2,1,100,1,0
65156,363.636363636364,4,2,1,100,1,0
67621,363.636363636364,4,2,1,100,1,0
68086,363.636363636364,4,2,1,100,1,0
78420,363.636363636364,4,2,1,100,1,0
79722,363.636363636364,4,2,1,100,1,0
168,348,75382,2,0,L|261:348,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
110,290,76474,2,0,P|100:252|110:193,2,80,8|2|8,0:0|0:0|0:0,0:0:0:0:
188,268,77564,2,0,P|244:260|332:276,1,120
424,292,78655,6,0,L|464:208,1,80
488,144,79383,1,0,0:0:0:0:
440,80,79746,2,0,P|379:69|308:80,1,120
301,209,14995,1,0,0:0:0:0:
220,152,15177,2,0,P|202:122|195:88,1,70
292,88,15540,2,0,P|317:63|332:32,2,70
316,184,16086,2,0,P|331:215|364:236,1,70
Thanks for your mod~~!! :3azu-nyan14 wrote:
I love this song!
[General]
I think the timing is wrong, try this timing I found with the help of pimpG (thx again ^^):SPOILERFixed440,363.636363636364,4,2,1,100,1,0
10237,363.636363636364,4,2,1,100,1,0
10600,363.636363636364,4,2,1,100,1,0
13864,363.636363636364,4,2,1,100,1,0
14984,363.636363636364,4,2,1,100,1,0
20075,363.636363636364,4,2,1,100,1,0
42612,363.636363636364,4,2,1,100,1,0
43358,363.636363636364,4,2,1,100,1,0
55017,363.636363636364,4,2,1,100,1,0
56073,363.636363636364,4,2,1,100,1,0
56449,363.636363636364,4,2,1,100,1,0
61879,363.636363636364,4,2,1,100,1,0
62267,363.636363636364,4,2,1,100,1,0
65156,363.636363636364,4,2,1,100,1,0
67621,363.636363636364,4,2,1,100,1,0
68086,363.636363636364,4,2,1,100,1,0
78420,363.636363636364,4,2,1,100,1,0
79722,363.636363636364,4,2,1,100,1,0
I have a 2 better bg for you, use one of them if you want! ^^
I like the one I have more :3
In Insane GD have one inconsistency in combo colours, in all diffs except Insane GD Combo4 colour is 255,5,5 and in Insane GD Combo4 colour is 240,5,5.
Fixed
[Easy]
00:02:631 (3): Add whistle in start? Fix
00:05:540 (3): ^ in the end? ^
00:20:838 (2): Whistle in start and remove clap in the end? ^
00:21:565 (3): Maybe replace whistle for finish? ^
00:23:747 (2): Same as 00:20:838 ^
00:24:473 (3): Same as 00:21:565 ^
00:29:565 (2): Remove clap in the reverse? Also you can improve the flow here, like this: ^SPOILERhttp://puu.sh/2TDHm.jpg
00:43:019: Add a note? Feels empty without a one here imo. ^
01:01:564 (1,2,3): Maybe try this for better flow: fixed but into something else
01:12:110 (2,3,4): ^
01:16:473 (2,3,4,1,2,3): I think you sholud try this for better flow and rhythm: fixedSPOILER168,348,75382,2,0,L|261:348,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
110,290,76474,2,0,P|100:252|110:193,2,80,8|2|8,0:0|0:0|0:0,0:0:0:0:
188,268,77564,2,0,P|244:260|332:276,1,120
424,292,78655,6,0,L|464:208,1,80
488,144,79383,1,0,0:0:0:0:
440,80,79746,2,0,P|379:69|308:80,1,120
[Normal]
00:08:268 (2,3): This rhythm can confuse newbies when playing, turn (2) into a 2/2 slider. Well it has to be a little more challenging though :/
00:16:268 (7): Delete this note to make the diff more easier to beginners. ^
00:47:382 (1): I think the rhythm can be improved here, i would have make like this: sounds odd to me though :/
01:23:746 (3): Why not make this curved? fixed
[Hard]
00:05:504 (7,8): You can improve this rhythm moving (7) to to 00:05:722, after this add a 1/2 slider in 00:05:504 and keep the note in 00:06:268. sounds odd to me :/ (maybe i did it wrong)
00:09:359 (6,7,8): Make this to improve the flow: fixed
00:15:360 (6,7,8,9): ^ fixed
00:31:382: Add a note here? Looks empty imo and if you fix this, stack with 1 will be great fixed
00:42:655 (5): Unstack this note. ^
00:47:382 (2,3): Improve the rhythm moving (3) to 00:47:564 and add a note on 00:48:473.sounds odd to me :/ (maybe i did it wrong)
00:53:382 (2,3,4): ^ (2) to 00:50:200, after this make a 2/2 slider in 00:53:746. fixed
00:57:200 (2,3,4): ^ (2) to 00:57:019, after this make a 1/1 slider in 00:57:200 and a 2/2 slider in 00:57:746, and after make a 1/2 slider in 00:58:291.fixed
00:59:928: Add a note here? fixedIf you fix the suggestion aboveMove (2 - 01:00:473) to 01:00:655, after add a note in 01:00:473. Make the same in 01:09:200 and 01:12:110.
[Insane]
00:10:268 (4): Consider unstack this note? fixed
00:12:813 (5): Turn this to a 1/4 slider with 3 repeats? Sounds bettter imo. ^
00:14:995 (5,6,7,8): Improve the flow here making this: fixedSPOILER301,209,14995,1,0,0:0:0:0:
220,152,15177,2,0,P|202:122|195:88,1,70
292,88,15540,2,0,P|317:63|332:32,2,70
316,184,16086,2,0,P|331:215|364:236,1,70
00:32:837 (3,4,5,6,1): Make this pattern more clean: didnt fix cuz the next jump would look odd
Well is a good map, but need more improvements imo. GL
Thanks for your mod :3Jemmmmy wrote:
easy
fineNORMALnormal
00:37:165 (4,1) - change rhythm CB and place to Fixed
00:50:813 (3,4) - change rhythm and place to didnt fix cuz it sounded off w/o the white tick
01:06:610 - add a circle didnt fix don't see a reason to put one here :3
hard
00:08:440 (4) - move middle anchor point to 440,316 and end anchor point to 380,332 didnt fixed cuz it's to sharp
00:08:803 (5) - move to324,348 fixed
00:31:711 (1) - move middle anchor point to 128,60 end's to 188,56 and distance snap 1,2,3 fixed
00:33:165 (4) - move to 260,248 ,middle achor point move to 308,280,end's to 372,276 fixed
Ixxm's Insane
00:18:620 (2,3,4,5) - change rhythm to . let 3,4,5,6 closer to 2 is better
00:39:711 (2) - move middle anchor point to 188,172 ,end's to 200,216(all this for beautiful)
00:51:539 (7) - move middle anchor point to 76,108 and end's to 104,180
insane
00:25:165 (7) - better same as 00:24:438 (5) - it's already the same but Control G-ed
01:07:337 (3,4) - move to 180,184 fixed
01:18:086 (6) - move to 168,280 fixed
Thanks for your mod :3 !Sun Rainbow wrote:
Mod Request from Clannad Modding Queue~
[Easy]
00:16:438 (1) - Delete Finish Fixed put whistle instead
00:20:074 (1) - ^ ^
00:22:985 (1) - ^ ^
00:25:893 (1) - ^ ^
00:30:985 (3) - ^ ^
00:28:802 (1) - ^ ^
00:45:539 (2) - Add Clap on Slider Start fixed
01:10:995 (1,3) - Don't overlap fixed
01:18:390 (1,3) - Add Clap on Slider Start fixed
[Normal]
00:12:054 (2) - Delete Clap
00:13:894 (2,3,4,5,6,7) - Why Don't add clap?
00:20:075 (2) - Delete Finish
00:34:257 (4) - X:252 Y:156
00:37:165 (4) - Add Clap
00:52:085 (5) - Clap on Slider End
01:07:711 (3,2) - Stack
01:09:903 (3,2) - Slider Arrow Stack 01:09:903 (3) -
all fix
[Hard]
00:00:439 (1) - Delete Finish and add whistle
And volume--->50%
00:20:074 (2,1,1,6) - Delete Finish
00:42:075 (4) - red line--->normal hitsound
01:06:792 (2,3,4) - Normal Hitsound
01:13:541 (4) - Clap
01:16:449 (4,2) - Don't Overlap
all fix
[Insane]
So Lazy zzz....
Sorry
for
My
English is Bad
And I can't
Mod
YouR
Insame QAQ
Thanks for your mod :3OEvil wrote:
[Hey, From Quene ]
[All Difficulties]Tags
- Consider adding "Ixxm" to all of your tags
Timing Sections
Inconsistency in uninherited (red) timing sections, All The Timing Sections Must Be the Same At All Difficulties:
Huh it's same at all difficulties o-o?
- [Easy]
Red timing sections at:
- 00:00:440, BPM of 165.000
- 00:10:237, BPM of 165.000
- 00:10:600, BPM of 165.000
- 00:13:894, BPM of 165.000
- 00:14:984, BPM of 165.000
- 00:20:075, BPM of 165.000
- 00:42:612, BPM of 165.000
- 00:43:358, BPM of 165.000
- 00:55:017, BPM of 165.000
- 00:56:073, BPM of 165.000
- 00:56:449, BPM of 165.000
- 01:01:879, BPM of 165.000
- 01:02:267, BPM of 165.000
- 01:05:156, BPM of 165.000
- 01:07:621, BPM of 165.000
- 01:08:086, BPM of 165.000
- 01:18:420, BPM of 165.000
- 01:19:722, BPM of 165.000
- [Hard]
Red timing sections at:
- 00:00:450, BPM of 165.000
- 00:20:110, BPM of 165.000
- [Insane]
Red timing sections at:
- 00:00:450, BPM of 165.000
- 00:20:110, BPM of 165.000
- [Ixxm's Insane]
Red timing sections at:
- 00:00:440, BPM of 165.000
- 00:10:237, BPM of 165.000
- 00:10:600, BPM of 165.000
- 00:13:894, BPM of 165.000
- 00:14:984, BPM of 165.000
- 00:20:075, BPM of 165.000
- 00:42:612, BPM of 165.000
- 00:43:358, BPM of 165.000
- 00:55:017, BPM of 165.000
- 00:56:073, BPM of 165.000
- 00:56:449, BPM of 165.000
- 01:01:879, BPM of 165.000
- 01:02:267, BPM of 165.000
- 01:05:156, BPM of 165.000
- 01:07:621, BPM of 165.000
- 01:08:086, BPM of 165.000
- 01:18:420, BPM of 165.000
- 01:19:722, BPM of 165.000
- [Normal]
Red timing sections at:
- 00:00:440, BPM of 165.000
- 00:10:600, BPM of 165.000
- 00:20:110, BPM of 165.000
- 00:43:358, BPM of 165.000
- 00:55:017, BPM of 165.000
- 00:56:073, BPM of 165.000
- 00:56:449, BPM of 165.000
- 01:02:267, BPM of 165.000
- 01:08:086, BPM of 165.000
- 01:18:420, BPM of 165.000
- 01:19:722, BPM of 165.000
[Easy]Spinner New Combofixed
- 00:57:176 (2) - Consider adding a NC here, since this note follows a spinner.
[Hard]Good Diff
[Insane]Nice Difffixed
Spinner New Combo
00:19:904 (2) - Consider adding a NC here, since this note follows a spinner.
[Ixxm's Insane]Nice Diffit isn't following a spinner o-o
Spinner New Combo
00:48:995 (2) - Consider adding a NC here, since this note follows a spinner.
[Normal]Nice DiffI'd rather follow the piano
- 00:05:894 (4) - Remove this circle. removed
- 00:05:530 - Add a spinner from here until 00:07:349, with a finish.
Thanks for your mod :3 Modding yours ASAPAsprikaQ wrote:
Hi, all suggestion (for M4M from your queue)
[General]Why you no use Yui BGSome notes are being placed in some weird position. Hard to say.
[Insane]
00:16:438 (1) - Add note and start spin at 00:16:620 (1) - started it at the blue tick
00:16:620 (1) - Personally, I would say remove this and add notes and sliders is better choice I rather keep this spinner here :/
00:41:893 (5,6,7,8,9,10,11) - Good hitsounds used!
00:42:256 (6) - Add clap Sounds a bit messy to me though ><
00:42:793 (9) - ^ ^
00:42:975 (11) - ^ for both head and tail ^
00:44:085 (2) - Clap to head
00:47:721 (5) - Change Finish to Clap at tail
00:49:176 (3) - Finish at head
00:52:084 (1,2,3,4,1,2,3,4) - Add some hitsounds maybe nice
01:19:722 (1) - Remove spinner and add some notes and sliders as you want please Keeping the spinner here :/
01:25:449 (1) - Change Finish to Whistle is better and also make it start at same time (01:25:540) like other diffs please
fixed the rest
[Hard]
00:05:894 (7,8) - I don't think stacking these is a good idea
00:23:711 (3) - Change to Finish at tail
00:46:267 (1) - Finish at head
01:05:701 (1) - Whistle at reverse
01:19:722 (4) - Finish
01:25:540 (1) - Change Finish to Whistle is better
fixed all
[Normal]
00:09:894 (5) - Remove Clap
00:10:237 (6) - Why it suddenly become so loud..
00:10:600 (1) to 00:12:054 (2) - - ^
00:16:438 (1) - Not recommended spinner right after in Normal & Easy diff. I rather keep itlike this :3
00:38:983 (3) - Don't stack with same pattern please
00:44:630 (4) - Remove overall Whistle
00:49:904 (1) - Clap at head
00:53:358 (6) - Remove and place note at each white line sounds better Following the vocal here though :0
01:23:176 (2) - Finish at head
01:23:722 (3) - ^
01:25:540 (1) - Change Finish to Whistle is better
fixed the rest
[Easy]
Everything perfect! but only
01:25:540 (1) - Change Finish to Whistle is better
fixed
That's all GL HF GG WP from Germany
Thanks for your mod :3 It was helpfull ^^Lally wrote:
hi o3o reqfrom my queue
[General]Well we didn't really did it in parts ><
- From what i understand the Normal diff is a collab right? if yes add Collab to tags,and maybenotice us witha SB the parts o3o
[Easy]
SnappingSpacing:
- 01:01:539 (1) - Unsnapped slider end
- 00:54:085 (1) - spinner end is not right snapped
Unsnapped inherited sections at:- 00:10:440 - snap to 00:10:418
- 00:18:963 - snap to 00:18:984
- 00:31:746 - snap to 00:31:711
- 01:07:883 - snap to 01:07:893
Placement:
- 00:21:529 (3,1) - look good the spacing here,is like a jump òwò
- 00:27:347 (2,1) - this 2 objects are a bit near to each other
- 01:10:995 (1) - the next slider is a bit far
fixed the rest :3
- 01:03:721 (4) - about this circle,also you can do a btter blanket with the next slider,and personally i don't like really much the overlap with 01:05:156 (1) -
- 01:13:176 (3) - can be stacked with 01:10:631 (4) - alot of people complain about stacking in easy :/ so I rather keep it like this :3
- 01:19:329 (2,3) - you can do a better blanket here
- 01:25:176 (3) - do it like this : / for improving the flow and the ugly slider
[Normal]
Snapping:Spacing:
- 00:13:540 (1) - Unsnapped circle.
- 01:01:175 (3) - Unsnapped slider end
Placement:
- 00:22:984 (1) - the next and the prev objectmake with this circle a double jump,you should fix the spacing here
- 00:30:984 (7,1) - again :V try to don't use jumps in normal easy diffs
- 00:37:529 (1,2) - same again about the wrong spacing
fixed the rest
- 00:05:530 - start spinner here
- 00:07:712 (1,2,3,4) - this patten looks a bit hard for a normal imo why don't you try to make it a bit simpler? No idea how to make simpler ><
- 00:31:711 (1,2,3) - i think this pattern will flow better if you make it symmetrical
- 00:44:630 (4) - remove whistle from slider body
- 00:50:448 (2,3) - try a simpler rhythm like this:
- 01:18:420 (1,2) - place itlike this for improving a bit the flow
- 01:24:449 (4) - the clap on slider end sounds weird
[Hard]fixed
- 00:23:505 (2) - Unsnapped circle.
- 00:26:415 (2) - Unsnapped circle.
[Insane]fixed all :3
- 00:10:258 (4) - Unsnapped circle.
- 01:01:539 (7) - Unsnapped slider (end).
Unsnapped inherited sections at:- 01:22:291 - snap to 01:22:267
- 01:25:928 - snap to 01:25:903
- 01:26:655 - snap to 01:26:631
- 01:27:382 - snap to 01:27:358
- 01:27:746 - snap to 01:27:722
Hope it can help good luck o3o
Thanks for your mod :3ZLOdeuka- wrote:
hello, my dear. mod at your request.
[General]
propose a new time for KiAi:
Hmm will consider ^^
00:56:449 (1) - start
01:06:428 (5) - finish
01:08:086 (1) - start
01:18:420 (1) - finish
[Easy]
00:05:530 (3) - whistle
00:10:600 (4) - new combo
00:13:894 (1) - whistle
00:14:984 (2) - ^
00:15:711 (3) - ^
00:16:073 (3) - remove whistle
00:41:893 (3) 00:42:612 (4,5,6) - whistle
00:46:267 (3,4,5) - http://puu.sh/33BCA.jpg I think this will sound better Sounds odd te me though :/, so no fix ><
fixed the rest =w=
[Hormal]
00:46:812 (x) - add note
00:50:994 (3) - remove note
00:51:176 (x) - add note
01:24:449 (4) - new combo fixed
further no change ><
[Hard]
00:16:438 (1) - remove new combo and align under 00:16:256
00:21:347 (1) - remove new combo
00:27:347 (1) - ^
00:28:802 (4) - new combo
00:58:994 (7,8) - this is bad... propose to do so. it slider 00:58:903 (7) - move here 00:59:358 (7) - and remove return.
00:58:994 (x) - add note . 00:59:358 (8) - new combo. 01:00:085 (1) - delete new combo
01:05:156 (6) - new combo and 01:05:701 (1) - delete new combo
01:06:792 (2) - new combo
01:10:631 (5) - move here 01:10:995 (5) - and delete return. 01:10:631 (5) - add note (01:10:995 (6) - new combo.01:11:721 (1) - delete new combo )
fixed all :3
Fixed all :3 Thanks for your mod!! :3eveless wrote:
Ill ask one of them ^^
- [General]
- I’m worried about the timing, maybe try to ask Charles445 or lks to give you a correct one.
- [Insane]
- 00:00:439 (1) – Maybe it’s just me but the volume is really too loud…
- 00:02:985 (4) – It sounds good if you can add whistile in the beginning~
- 00:16:438 (9) – missing a gong here, add finish please~
- 00:29:347 (2) – nazi spacing stuff
- 00:31:529 (1) – well how about try this to emphasize the 00:31:711‘s downbeat?
- 00:43:358 (1) – looks ugly if you do it like this, I think all the slow down stuff are start at this note so make a normal spacing here will be better. (that means you should use 1.86x cause the speed was changed.)
- 00:48:994 (1,2,3) – Flows better if you can try sth like this~
- 00:49:903 (4,5,6) – everything is straight make me confusing, I’d like to make a change at ordinate like this.
- 01:00:085 (1) – Does this new combo really necessary? It doesn’t make any sense at all imo.
- [Hard]
- 00:15:711 (7) – nazi spacing.
- 00:22:984 (1) – how about remove these finish stuff, they’re very annoying in such a quiet part.
- 01:17:358 (3) – missing a finish in the end.
- [Normal]
- 00:07:712 (1) – use finish instead of clap will be better, hear it at 25% rate if you can.
- 00:45:540 (5) – Flows better if you can move it a bit down.
- 00:56:449 (1) – I think there should be finish but not whistle cuz the hitsound is gong.
- [Easy]
- 01:17:540 (4) – missing a finish in the end
Thanks for your mod!! :3Xinely wrote:
ohai~
from m4m in my queue
[General]
why add "collab" in tags? i don't see any diff with collaboration
[Easy]
00:43:358 (6,1) - swap NC?
00:47:358 (4) - NC for consistency
01:03:721 (5) - NC
01:19:722 (3) - whistle in end?
all fix
[Normal]
00:01:712 (3) - x:248 y:64. don't stack it.. hard to read for newbie
00:04:621 (3) - x:140 y:92. same as above
00:05:530 (1) - end in 00:07:712 - please. and remove 00:07:712 (1) - . give little break after spin I'll consider if more people suggest this :3
00:10:237 (6) - spacing issue (1,06x)
00:19:893 (1) - remove? give break after spin.. and not stack.. better if remove imo I'll consider if more people suggest this :3
00:28:802 (4) - NC for consistency
00:43:721 (2) - spacing issue (0,94x)
00:46:267 (6) - NC for consistency
00:52:085 (5) - NC
01:03:721 (1) - why NC?
fixed the rest
[Hard]
00:06:258 (8) - NC
00:16:438 (9) - ^
00:24:984 (4) - spacing issue
00:30:256 (3) - use normal spacing better
00:31:347 (5) - ^
00:59:903 (2) - spacing issue
01:05:701 (2) - ^
01:08:631 - add note?
01:11:540 - ^
fixed all
can't mod insane.. but insane nice imo Thanks~! :3
Good luck
Thanks for the mod :3 I'll mod yours soon!bokito wrote:
Hi~from your modding queue
Maybe I can not help you with my Mod
[Insane]
00:47:358 (4) - remove finish I feel so strange fixed
00:59:357 (1) - add finish is star In here have strong voice don't think it's neccessary, I'd rather keep the whistle
01:10:268 (5) - add finish in star ^
[Hard]
fine
[Normal]
00:01:530 (2,3) - x192 y72 I'd rather avoid stacking here
[Easy]
01:10:995 (1) - star add finish fixed
01:17:540 (4,1) - It have little overlapping Can't avoid this overlap, or else it would break the spacing
Good luck
Well.. Al fix :3 I'll mod yours ASAP[CSGA]Ar3sgice wrote:
for m4m~
InsaneIxxm's Insane
- 00:05:894 (4,5) - place (4) at normal distance, and (5) jump, i think is better flow~ http://osu.ppy.sh/ss/791140
- 00:15:529 (7) - suggest jump the slider here~ http://osu.ppy.sh/ss/791141
- 00:22:984 (1,3) - make 1 and 3 symmetrical ww http://osu.ppy.sh/ss/791143
- 00:44:449 (3) - being too close to (2) makes it weird; try this: http://osu.ppy.sh/ss/791147
- 00:47:721 (5) - same as above; http://osu.ppy.sh/ss/791150
- 00:49:176 (3) - move left about 2 grids, stream not even wwwww
Hard
- 00:05:894 (4,5) - x:268 y:100 i think good flow www
- 00:13:894 (1,2,3) - looks too close ww http://osu.ppy.sh/ss/791152
- 00:17:710 (9) - move this to x:208 y:220, note (10) to x:188 y:240
- 00:19:075 (3) - remove this note.. o.o
- 00:42:438 (3,4) - this is too close.. move it up at least 5grids
- 01:07:155 (1) - remove new combo o.o since it's a star formation, you should only add combo at 01:07:711 (2) -
- 01:20:267 (9) - x:308 y:232
Normal
- 00:04:076 (4) - move the sliderpoint in the middle 1 grid outside to make slider blanket ww
- 01:15:359 (2) - http://osu.ppy.sh/ss/791157
- 01:24:813 (8) - flip bottom, i think it's good flow~ http://osu.ppy.sh/ss/791158
Easy
- 00:15:711 (6,7) - this is too straight; suggest http://osu.ppy.sh/ss/791159
- 00:36:075 (3) - x:344 y:124 blanketing is off :3
:3
- 00:08:258 (1) - you could as well make a blanket~ http://osu.ppy.sh/ss/791163
Thank you very much for the mod! :3Leader wrote:
Hi, from my Modding Queue
[Easy]All fix
- 00:20:074 (1,2,3) - Something like that to make flow less..linear? http://puu.sh/387Gm.jpg
- 00:51:358 (2,3) - ^ http://puu.sh/387Lx.jpg
- 01:17:540 (4,1) - Check spacing between them, they touch themselves, remove distance snap and increase the distance :3
[Normal]fixed the rest
- 00:07:712 (1,2,3,4) - Not intuitive at all. Try a rhythm like http://puu.sh/3889H.jpg maybe?
- 00:28:074 (3) - Why don't you make a 1/2 slider instead of beat? I'll consider ><
- 00:29:529 (2) - ^ ^
- 00:45:540 (5) - Why linear slider ;_; make it curvy like 00:44:630 (4) - but upside down
- 00:49:903 (1,2,3,4) - I have an idea for a better rhythm: http://puu.sh/3885O.jpg less complicated :3
- 01:02:266 (1,2) - I wish they could have the same shape
- 01:03:721 (3,4) - ^
- 01:06:792 (1) - Move second slider point to x:240 y.:88, much better
- 01:22:631 (1,2,3,1,2) - Bad to see and play, my suggestion: http://puu.sh/3880e.jpg
[Hard]fixed all
- 00:28:802 (1) - This slider can have a better shape
- 01:16:631 (1) - Rotate 45° clockwise?
- 01:17:358 (3) - Why linear slider here ;_;
[Insane]fixed all
- 00:28:802 (1,2,3) - Do a better blanket
I suggest using less linear sliders next time, they could ruin flow.
Good luck~
Thanks :3, I hope soo ><Kuria wrote:
nice mapset, hope this can rank soon
[TimingPoints]
445,364.741641337386,4,2,1,50,1,0
4821,362.537764350453,4,2,1,50,1,0
6271,363.636363636364,4,2,1,50,1,0
7725,361.44578313253,4,2,1,50,1,0
12063,364.741641337386,4,2,1,50,1,0
20087,364.741641337386,4,2,1,50,1,0
24463,358.208955223881,4,2,1,50,1,0
25895,364.741641337386,4,2,1,50,1,0
30271,363.636363636364,4,2,1,50,1,0
34634,362.537764350453,4,2,1,50,1,0
43334,364.741641337386,4,2,1,50,1,0
52089,359.281437125748,4,2,1,50,1,0
53526,365.853658536585,4,2,1,50,1,0
54989,387.096774193548,4,2,1,50,1,0
55376,363.636363636364,4,2,1,50,1,0
55739,333.333333333333,4,2,1,50,1,0
56072,363.636363636364,4,2,1,50,1,0
56435,364.741641337386,4,2,1,50,1,0
59352,363.636363636364,4,2,1,50,1,0
62261,362.537764350453,4,2,1,50,1,0
65161,361.44578313253,4,2,1,50,1,0
66606,364.188163884674,4,2,1,50,1,0
76803,363.636363636364,4,2,1,50,1,0
81166,359.281437125748,4,2,1,50,1,0
82603,365.853658536585,4,2,1,50,1,0
Thank you very much! :3Charles445 wrote:
Gave timing a shot[TimingPoints]
445,364.741641337386,4,2,1,50,1,0
4821,362.537764350453,4,2,1,50,1,0
6271,363.636363636364,4,2,1,50,1,0
7725,361.44578313253,4,2,1,50,1,0
12063,364.741641337386,4,2,1,50,1,0
20087,364.741641337386,4,2,1,50,1,0
24463,358.208955223881,4,2,1,50,1,0
25895,364.741641337386,4,2,1,50,1,0
30271,363.636363636364,4,2,1,50,1,0
34634,362.537764350453,4,2,1,50,1,0
43334,364.741641337386,4,2,1,50,1,0
52089,359.281437125748,4,2,1,50,1,0
53526,365.853658536585,4,2,1,50,1,0
54989,387.096774193548,4,2,1,50,1,0
55376,363.636363636364,4,2,1,50,1,0
55739,333.333333333333,4,2,1,50,1,0
56072,363.636363636364,4,2,1,50,1,0
56435,364.741641337386,4,2,1,50,1,0
59352,363.636363636364,4,2,1,50,1,0
62261,362.537764350453,4,2,1,50,1,0
65161,361.44578313253,4,2,1,50,1,0
66606,364.188163884674,4,2,1,50,1,0
76803,363.636363636364,4,2,1,50,1,0
81166,359.281437125748,4,2,1,50,1,0
82603,365.853658536585,4,2,1,50,1,0
You'll need to redo the hitsounds on the sections.
Had alot of problems with the timing But as you can see Charles helped me ^^-Umi- wrote:
not yet ranked >3< ?! I thought it will be ranked before my map, but no D: (mouahah) Hey BAT come on ! Yeah come on =w=
Combo1 : 141,220,124
Combo2 : 226,172,227
Combo3 : 150,233,237
Combo4 : 237,158,158
Combo5 : 211,105,252
Combo6 : 228,225,120
Yahari Ore no Seishun Love Come wa Machigatteiru.
Thanks for your mod :3-Bakari- wrote:
hi
[General]fixed all
- Add more tags, so we will be able to find your map faster. You can add My Youth Romantic Comedy Is Wrong As I Expected. (english title) and you can also add a Machigatte Iru (part of alternative title) and maybe Brains Base (name og the studio)
- Start your kiai #1 (Normal diff) on 00:56:435 instead of 00:56:072 to keep your kiais consistent!
- Your colours are too bright, consider fading them a bit. Current ones may hurt players' eyes!
coloursCombo1 : 141,220,124
Combo2 : 226,172,227
Combo3 : 150,233,237
Combo4 : 237,158,158
Combo5 : 211,105,252
Combo6 : 228,225,120- Your source is incorrect. Just one dot ._. you forget to add it.
Yahari Ore no Seishun Love Come wa Machigatteiru.
[Easy]fixed the rest
- 00:24:463 (3) - try to end this slider a bit earlier and add one more 1/1 slider on 00:25:179 - to follow vocals. example
- 00:25:895 (1,2) - nazi - (2)'s tail is too close to (1), so players mght mistakenly click it.
click me!Red is wrong flow. Confusing for beginners, you know.
Blue is correct one. Doesn't looks good, imo.- 00:53:526 (4) - consider adding a new combo here. It'd ft with music and BPM/rhythm changes. What's more it looks really cool here!
- 00:56:072 - consider finishing spinner here or earlier. So, you'll be able to place a circle or 1/1 slider at 00:56:435 - to follow vocals. Having spinner end at this point sounds awkward because it doesn't fits with background music. example If i do that the slider would appear to fast in for newbs =w=
- 01:06:970 - don't leave unused green lines. They are useless, so, what's the point of keeping them.
[Normal]fixed the rest and for the kia I'll try to fit some notes in
- 00:02:633 - even if you follow vocals, please don't ignore sound here. Consider adding 1/1 slider here, it'll fit with vocals, too! example I'll consider
- 00:04:821 - bpm changes here, please, don't ignore it! Consider using 1/2 slider with a circle instead? example
- 00:09:170 (2,3) - nazi - try to make a blankt slider here? Current flow looks a little bit messy, imo. Something like this looks better, don't you think so?
- 00:12:063 (2) - nazi - move its tail a bit away, so that reverse arrow will be easier readable. take a look at this example and consider it!
- 00:25:000 (5,6,7) - this combo feels too long and kinda off vocals and your pattern. So, consider swapping new Combo between 00:25:895 (7) and 00:26:624 (1) - Looks like it is needed.
- 00:53:526 (3) - nazi - I'd move (3) a bit away from (1). Looks like players may mistakenly click t after hitting (1). You don't have to do it, but that'd be a good idea.
- 00:53:526 - kiai is the most memorable part of the song, that'd be a good idea to use more 1/2 notes here. Consider making it a bit harder?
[Hard][Ixxm's Insane]
- How about using AR8? I feel like it'll fit with this diff musch better, your playfield is flooded with circles. If you do it, use HP/OD 7 for this diff to keep diff settings more balanced.
- 00:10:074 - remove unused green line. It doesn't make any sense to keep it here, anyway.
- 00:12:062 (5,6,7) - consider replacing them with reversed 1/3 slider, you have two [Insane] diffs, so making [Hard] a bit easier is a good idea. That's the only 1/4 pattern in the whole diff, anyway.
- 01:16:984 (3,4,5) - nazi - this stacked triplets looks pretty weird. I'd unstack them all to keep pattern visually consistent.
fixed all except the setting changes
Pretty neat.
I don't really like how you play with velocity multipliers, but that's ok, I guess.fixed the rest
- 00:17:169 - consider reducing volume of hitsounds a bit, sounds too loud, imo.
- 00:18:628 (2) - why whistle+clap sound here? It's really sounds off music, consider removing it. If fact, I'd relace that slider with stream.
- 00:48:987 (1) - too soon after spinner. Players have no time to focus on circle. Consider replacing it with a circle at 00:49:169 - instead. I'll consider
- 00:53:346 (1,2,3,4,5,6,1,2,1,2,3,4,5,6,7,8) - because of patterns like this one I strongly recommend you to use AR9 here. Otherwise all these patterns looks messy and hardly readable, imo.
- 01:18:439 (1) - patterns like this one aren't really readable.(inconsistent spacing, and things..) How about working on spacing a bit more? I feel like you can really improve it!
Rhythm is fine, but diff itself is quite messy.
[Insane]fixed all, and I'll try to clean the overlaps a little
- I'd recommend AR9 here, but it's up to you. Personally, i think that AR9 will make this iff much more readable for players.
- 00:12:792 (5) - ths is the hardest diff, so replacing that long slider with stream would e a good idea, let's make this diff a bit more challenging!
- 00:30:271 (1) - what's the point of jump here? it doesn't really fits with music/vocal/anything, so I'd recommend you to remove it.
- 00:56:435 (1) - try to finish that slider at 00:56:617 - and place a circle at 00:56:799 - to follow vocals and music better. I thnk that ignnoring vocals at 00:56:617 - is a bad idea.
- 01:11:704 (1,3) - swap new combo. It'll fit with vocals and make your combos a bit more consistent.
Same as other [Insane] diff, it's a bit messy. I guess you can clean it up a bit, avoid some extra overlaps and similar things. you can do it,, just try!
~~~~~~~~~~~
Good luck!
Thanks for the mod~! fixed everything :3jonathanlfj wrote:
here is the promised mod
yanaginagi yes
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
The combo colours in Normal diff are different from other diffs, please fix it
the tiny font on the top right side of the bg is really bothering me, here is one without them:
[Easy]
00:37:534 (1) - shift this so it perfectly overlaps the position of 00:34:634 (1)
00:41:884 (3,4) - the clap patterns change here; take clap off the end of 00:41:884 (3) and place on 00:42:609 (4)
00:52:089 (3) - add finish to slider start, and NC should be here instead of 00:53:526 (1)
01:13:161 (3) - stack on where 01:10:612 (4) was
[Normal]
00:13:886 (2,3,4,5,6,7) - they rhythm here makes more sense if you place it like this: 00:41:522 (2,3) - same as Easy
00:53:526 (3) - clap on slider start
01:05:161 (5) - NC
01:16:621 (4) - ^
[Hard]
00:06:361 (1) - add finish like Normal?
00:07:725 (1) - NC
00:16:531 (1) - i think a clap on this fits better than a finish (or no sound at all)
00:49:899 (3) - spacing change here intentional?
00:53:526 (3) - clap
01:15:346 (2) - put a blanket around 01:15:892 (3)
01:20:075 (5,6,7) - this plays better imo:
[Ixxm's Insane]
00:03:362 (1) - whistle on slider head
00:17:169 (3) - the volume here is a bit low imo, its hard to properly determine if ur hitting on time if you dont hear audio feedback; try 35% volume
00:28:083 (2) - snap end to 00:28:630 (for some reason AIMod didnt catch this)
00:48:987 (1) - NC
00:50:537 (4) - move to 00:50:446
00:53:166 (6) - NC here instead of 00:53:346 (1) to mark start of new square
00:56:435 (1) - the distance on this with 00:56:072 (7) makes it tempting to hit it too early, i would say stack this on 00:56:072 (7) instead which is more readable imo
01:16:803 (2) - stack properly on where 01:16:439 (5) was
01:25:163 - add a note here
[Insane]
00:16:439 (10) - NC
00:16:531 (1) - use clap
00:30:998 (3) - clap on slider end
00:56:435 (1) - NC
01:01:897 (7) - adjust spacing on this note so it flows better with the whole combo (1.4x i believe)
Great song and mapset, would love to see this ranked
Good luck~