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C-SHOW - Workaholic [OsuMania]

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Total Posts
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Topic Starter
Agka
This beatmap was submitted using in-game submission on domingo, 23 de marzo de 2014 at 13:03:29

Artist: C-SHOW
Title: Workaholic
Tags: Voltage Ignition
BPM: 220
Filesize: 6707kb
Play Time: 03:59
Difficulties Available:
  1. Easy - 7Key (2,64 stars, 1183 notes)
  2. Extra - 7Key (5 stars, 2954 notes)
  3. Hard - 7Key (4,49 stars, 2005 notes)
  4. Insane - 7Key (5 stars, 2808 notes)
  5. Normal - 7Key (3,57 stars, 1591 notes)
  6. Novice - 7Key (1,38 stars, 609 notes)
Download: C-SHOW - Workaholic
Information: Scores/Beatmap Listing
---------------
Hello once again, my friends.
Player physical stress chart. One for people starting to get good at this mode. Don't worry, it doesn't bite.
special thanks to maybee <3

7k Extra: Get rocked. Not for newbies.
7k Insane: Extra for people that aren't alien.
7k Hard: For all of you that liked the song but can't beat Insane, still like the song a lot and want to become better.
7k Normal: Awesome, you're becoming a skilled player. Keep it up.
7k Easy: Start learning some patterns.
7k Novice: Beginners that played a bit can play this.
woc2006
Why you make two insane diff, leave just one plz.
Easy is not easy enough, and maybe there should have a hard diff.
Topic Starter
Agka
one of them has sv changes, the other one doesn't, given some people are annoyed by them i had the preference to have both, Easy isn't enough, I know, but do we really need it? it's not like this map is has any potential of getting ranked. hehe A hard was on my considerations.

I'll make more diffs~
Garygoh884
I can't focus on notes stacked on top of hold notes. Can you fix it please?

Topic Starter
Agka
to be fair that's not my fault

and that's the other reason I have two insanes, so the one without speed changes doesn't bug out on you
Bobbias
I think it's a great idea. Plus, with the speed changes in this I'd have to slow things down to about speed 8, maybe 9 to read the end part well enough to survive. I regularly read 220 BM at speed 12. With the SV making the early part slower than 220, it makes it already much slower than I can read it well. With no SV as an option, I can still enjoy the map patterns.
chonicle
Nice map! But I think you need to add a new easy and bump the diffs :D
How about put the SV version as extra and don't include it in the ranking process? Because it is still in debate.

The note follows the music and I can see the beats are consistant :D
For beginner diffs you might want to use more symmetric notes if you want to put double notes.

irc log
12:27 Agka: random q, do you think i have any chance to get workaholic ranked?
12:29 chonicle: why not? :D
12:29 Agka: no mods hue
12:29 Agka: nor any contacts to say bubble plz
12:29 chonicle: ask for test play x_x
12:29 chonicle: and just post anything
12:29 Agka: hmm
12:29 chonicle: for example you need to first bump the diffs
12:30 chonicle: easy<2.4 star
12:30 Agka: meh the player base is small as-is, so it's unlikely that i won't find anyone
12:30 chonicle: normal 3star
12:30 Agka: hmm
12:30 chonicle: My map is unranked due to this
12:30 chonicle: so be careful lol
12:30 Agka: hmm..
12:31 chonicle: I really don't see any reason this cannot be ranked
12:31 chonicle: it's a well made map
12:31 Agka: hmm.. i'll ask woc about it
12:31 chonicle: although the sv changes might piss some people off
12:31 chonicle: i don't suggest that
12:32 Agka: that's why I had the nosv version though.. hmm
12:32 Agka: that's probably off to cause some debate
12:32 Agka: sigh
12:32 chonicle: or you can find some mat/bat that agree with you
12:32 chonicle: then you should be fine with the sv diff
12:32 Agka: oof that one is really unlikely
12:32 chonicle: yeah..
12:33 chonicle: well what I suggest is leave the sv version for extra download, not for actual ranking
12:33 Agka: sounds good to me
12:34 chonicle: let me see if I can play novice :D
12:34 Agka: heh ok
12:34 chonicle: If I can't play it then it's too hard ;w;
12:34 Agka: u.u
12:34 *chonicle novice
12:34 chonicle: T.T
12:36 Agka: i'm not proud of that novice diff even if it uh.. works
12:36 Agka: :c
12:36 chonicle: T.T
12:36 chonicle: well
12:36 chonicle: you know my map is unranked because peppy failed my easy
12:37 Agka: wtf
12:37 Agka: lol
12:37 chonicle: So please set this to at least normal
12:37 chonicle: I play better than ppy
12:37 chonicle: ;w;
12:37 Agka: rofl xD
12:37 Agka: someone uploaded a vid http://www.youtube.com/watch?v=Ao2Sy0BhOFM
12:37 Agka: xd
12:37 chonicle: try to make symmetric patterns for novice
12:38 Agka: hmm
12:38 chonicle: it does decrease the difficulty
12:38 Agka: i see
12:38 chonicle: you can see I can't play random 1/2 doubles
12:38 Agka: hmm
12:38 chonicle: if it is symmetric then it becomes much easier
12:39 chonicle: I'll savelog this and this can be called "a mod" lol
12:39 Agka: huh, go for it
12:40 chonicle: also I like this map :D all the notes make sense and flows well
DuckRice_old
Star~
(ノ゜ヮ゜)ノ*:・゚✧
Yoeri
Hi Agka. :3

PASTELOG
03:30 bumperpower64: I can say a few things but it won't be a realy mod and you are also already very aware that it's too hard
03:30 Agka: thsoe few things are good for me
03:30 Agka: i got opinions from several sources and i'm taking it all with a grain of salt
03:30 Agka: so i can build up everything wrapped up nicely
03:30 bumperpower64: Alright
03:31 Agka: one of the things is
03:31 Agka: it'll be 6 diffs
03:31 Agka: i need to really build up on novices. Novice wasn't easy at all
03:32 Agka: but it should- what does this mean? well, I need to do more buildup for it
03:32 Agka: beginners have a hard time with the space bar apparently
03:32 bumperpower64: Novice is easy kind of
03:32 bumperpower64: Still a bit busy
03:32 Agka: notes should be readable enough so a 2/1 rhythm that's fairly constant (with few chord switches hopefully) works
03:32 bumperpower64: Beginners have a hard time with spacebar and hammers
03:32 bumperpower64: HAMMERS
03:32 Agka: so I can probably un-busy novice into something easier
03:32 Agka: hmmm
03:33 Agka: heh, hammers
03:33 bumperpower64: Especially with multiple notes in different lanes :/
03:34 bumperpower64: 01:04:366
03:34 bumperpower64: Hrm
03:34 bumperpower64: See it doesn't even work here
03:34 bumperpower64: 01:04:366 - Pastepastepaste
03:34 bumperpower64: :O
03:35 bumperpower64: I know that kind of stuff was unreadable for me as a beginner
03:35 Agka: i see
03:35 Agka: tyvm
03:35 bumperpower64: Imo Novice would make a great easy diff :P
03:37 Agka: so i bumped it up
Bobbias
Chat mod'd. Really fun map!

SPOILER
20:43 Agka: hey bobbias, can you do a mod of workaholic? i want to get it ranked c:
20:43 Agka: so i'm going all out
20:43 Bobbias: i can try.... but i dunno if i can find anything i'd actually want changed lol
20:44 Agka: you will on the easier diffs
20:44 Agka: they're too hard
20:44 Agka: ;)
20:44 Bobbias: ... I'm probably not a good judge of "too hard" for anything
20:44 Bobbias: my view is if somethign is too hard for you you're not working hard enough at improving :P
20:46 Bobbias: i love your descritions of each difficulty lol
20:49 Agka: heh
20:49 Bobbias: lol, can't pass insane at my normal speed because of that SV change :P
20:49 Agka: think the following
20:49 Bobbias: i tried though at least
20:49 Agka: novice needs to be an entry-level diff
20:49 Agka: where a complete beginner should be able to do it
20:49 Bobbias: i noticed the slowdown there felt a bit odd
20:49 Agka: an sv change in novice?
20:49 Agka: weird
20:49 Bobbias: no, i was on insane
20:50 Bobbias: because i didn't feel like boreing myself to death playing through the easier diffs just yet (before i actually sit down and go through them in the editor)
20:51 Agka: ah
20:51 Agka: i changed the sv changes
20:51 Agka: so they were not as deathmoon-ish
20:51 Agka: aka annoying
20:51 Agka: i learnt my lesson :P
20:51 Bobbias: lol
20:52 Bobbias: slowdown at 1:44:730 to 1:45:821 feels... a bit odd
20:52 Bobbias: (in insane)
20:53 Agka: let me see
20:53 Agka: i have a justification for it
20:53 Agka: but if it's too subtle it needs to go
20:53 Bobbias: yeah, i get why it's there
20:53 Bobbias: i like that you put one there
20:54 Bobbias: but something about the timing of it feels weird, since it begins before you hear the change in the music
20:54 Bobbias: also, brb
20:54 Agka: hmm..
21:01 Bobbias: ok, back, sorry about that
21:01 Agka: no need to be sorry
21:01 Agka: louis finds the sv changes are still a bit too much
21:01 Bobbias: well, 2x sv on 220 BPM is a BIT fast lol
21:01 Agka: didn't use anything above 1.5 on extended sections
21:02 Agka: only for bumps
21:02 Bobbias: oh, lol, i didn't check too much into it
21:02 Bobbias: but regardless, i'd definitely have to drop my speed down a bit to be able to survive them
21:02 Agka: talked to rickyboi and he thought they were pretty cool instead of annoying, so hmm..
21:02 Bobbias: i like the idea
21:02 Agka: yeah hopefully you don't have to make the rest of the song unreadable though
21:02 Agka: unlike before
21:02 Agka: ... hopefully
21:03 Bobbias: well i played it at speed 11, which is what i usually play 220 at and died on the long fast part
21:03 Agka: so with woc and those the solution seems to be a 6th diff btw on the easier end
21:03 Agka: recently?
21:03 Agka: i just updated the map from 1.7x ending to 1.2
21:03 Bobbias: when? i just re-DL'd it after you asked me to check it
21:03 Agka: i have to know to see if it still is a bit too much
21:04 Agka: ohh
21:04 Agka: now.. hmm.
21:04 Bobbias: i had the old one where you just had the insane+nosv insane
21:04 Agka: so 1.25 IS too much
21:04 Agka: how tough..
21:04 Agka: btw hard is basically a for-humans insane
21:04 Agka: same pacing, similar diff, but toned down so people that aren't ridiculously skilled (but still very skilled) can probably FC it
21:05 Agka: that was my goal
21:05 Bobbias: let me go back and nofail and test what i'd have to set my speed at to read the fast section
21:05 Agka: for people that wanted to play insane, but couldn't I set up normal. For others that the jumps were too hard, i set up easy.
21:05 Agka: For people who had issues with that, I set up novice- but that's not enough
21:05 Agka: I have to make a fr-people-that-can't-read difficulty
21:09 Agka: hmm...
21:09 Agka: just bumped up diff names
21:10 Bobbias: ok, so i can pass insane on speed 9
21:10 Bobbias: my acc suffers a bit on the slower stuff, but it's still very playable
21:10 Bobbias: i'm just shit at reading below my comfort zone
21:10 Agka: hmm...
21:10 Bobbias: re-dling for new diff names
21:11 Agka: ~
21:11 Bobbias: also, at lower scroll speed those slowdowns feel fine
21:11 Agka: so there's an improvement
21:12 Bobbias: yeah, i think it's just because at higher speeds, the slowdown feels slower (since it's just multiplying the scroll speed, the actual reduction in speed is greater at higher speeds)
21:12 Bobbias: yeah, i think it's just because at higher speeds, the slowdown feels slower (since it's just multiplying the scroll speed, the actual reduction in speed is greater at higher speeds)
21:16 Agka: yeah
21:16 Agka: probably
21:17 Bobbias: ok just played your easy, for a novice diff you should reduce the number of chords
21:17 Agka: aite, what else? those recommended using 2/1 beats
21:17 Bobbias: switching between those chords like that is hard for new players (i remember having a lot of trouble with multiple chords in a row)
21:18 Agka: and ktg i think suggested using the spacebar very little
21:18 Agka: nvm it was nouk
21:18 Agka: still!
21:18 Bobbias: i'd definitely use the spacebar a bit less, (though not necessarily too much less, if you take it out of most of the chords that use the spacebar). i'd try to stick to
21:18 Bobbias: i'd definitely use the spacebar a bit less, (though not necessarily too much less, if you take it out of most of the chords that use the spacebar). i'd try to stick to
21:19 Bobbias: bleh
21:19 Agka: yeah not remove the spacebar completely
21:19 Agka: hmm
21:19 Bobbias: i'd try to stick to the simple beat pattern you stuck with most of it
21:21 Bobbias: yeah, sticking to 2/1 beats is probaby a good idea for the novice chart
21:21 Agka: so i have a few pointers
21:21 Agka: i should be waiting for a few couple more opinions and i'd be set
21:21 Agka: (yours is great but more feedback isn't bad at all)
21:21 Bobbias: i think the Easy is fine for an easy though if you have a novice to go with it
21:22 Agka: hmm
21:22 Bobbias: gonna try the normal and hard as well, see if i can find anything to mention
21:27 Bobbias: the normal seems like it should be pretty fun once someone has the basics down a bit
21:28 Agka: yeah
21:28 Agka: fortunately that's its role
21:28 Bobbias: i'm asking HanzeR to play the easier diffs so we can get a viewpoint from someone who is pretty new to mania
21:29 Agka: tyvm
21:29 Agka: this is definitely kudosu worthy
21:29 Agka: just saying
21:29 Bobbias: cool
21:33 Bobbias: ok i noticed a section in the hard that felt like i was playing 5k
21:34 Agka: yikes
21:35 Agka: point it so i can fix it
21:35 Agka: old hard or new hard?
21:35 Bobbias: new hard
21:35 Bobbias: gimme a minute in the editor to find it
21:36 Bobbias: fun fact this is your first note in the far right column: 00:35:048 (35048|6)
21:36 Agka: yike
21:37 Bobbias: and hanzer says he keeps failing the ending of hard
21:37 Agka: hard is a culmination on players' ability to 2k
21:37 Agka: basic chordstreaming
21:39 Bobbias: from around here 00:48:002 (48002|2) - to 00:57:275 (57275|5) - there are no notes on either of the far left or right columns and there are only a few random notes here and there until 00:57:275 (57275|5,97093|2) -
21:39 Bobbias: from around here 00:48:002 (48002|2) - to 00:57:275 (57275|5) - there are no notes on either of the far left or right columns and there are only a few random notes here and there until 00:57:275 (57275|5,97093|2) -
21:39 Bobbias: bleh
21:39 Bobbias: 00:57:275 (57275|5,97093|2) - there
21:39 Bobbias: gah
21:39 Bobbias: it's not pasting
21:39 Agka: (you said didn't know how to mod, we'll you're so wrong
21:39 Agka: heheh
21:39 Bobbias: 01:37:093 (97093|1,97093|2) -
21:40 Bobbias: there, from 48 seconds to about 1:37 there are just a few notes on the far columns, overall, they feel a bit unused for that section
21:40 Bobbias: after that it picks up and feels much more balanced
21:41 Agka: new hard then, aite..
21:44 Bobbias: testing new insane
21:48 Agka: aite
21:48 Agka: louis fc'd insane
21:48 Agka: the new insane that is
21:48 Bobbias: i just got 80 misses and an A on it
21:49 Agka: heh
21:49 Bobbias: I'm bad at chords where 1 or 2 keys end up like jackhammers
21:49 Agka: that's the whole ability behind the higher diffs
21:49 Bobbias: but it's good practice for that sort of thing
21:49 Agka: what makes it hard etc
21:51 Bobbias: 01:34:912 (94912|1,94912|2,94912|3) - stuff like right after that lol I'm awful at comboing stuff like that
21:52 Bobbias: but it's good practice for that kind of thing, which is something i need
21:52 Bobbias: (i'l probably play it with hardrock or something so it's actually hard to pass)
21:53 Bobbias: but it does feel fairly balanced between the keys, and doesn't feel like it is designed *just* to be hard (it feels like it fits the music really well)
21:54 Agka: the song really feels like a stomp in a few parts
21:54 Agka: so i wanted to recreate that
21:54 Bobbias: yeah and you did
21:55 Bobbias: i feel like it's hard to map speedcore well, but this works nicely
21:55 Agka: bpm is an issue tbh
21:55 Agka: it'd be way more enjoyable with ~30 less bpm
21:56 Bobbias: i dunno, i like it
21:57 Bobbias: hm, HanzeR just passed the insane and said he felt the drain should be higher
21:57 Bobbias: Drain 4? wow
21:57 Bobbias: looks like that needs to be fixed
21:58 Agka: huh
21:58 Agka: yeah
21:58 Bobbias: i wouldnt have noticed that lol
21:58 Agka: yeah
22:02 Bobbias: well, i don't think i have anything more to say about your chart, other than that it's a lot of fun
22:02 Agka: yeah, post it for some well earned kd
ktgster
Hi Agka, hope to see this ranked!

SPOILER
18:39 Agka: hey ktg can you make a small check on the easy diffs on workaholic, i need to find a way to make them playable to newbies and i suck at easies
18:39 Agka: hey ktg can you make a small check on the easy diffs on workaholic, i need to find a way to make them playable to newbies and i suck at easies
18:40 Agka: :x
18:40 ktgster: sure if its 7K
18:40 ktgster: wai
18:40 *Agka is listening to [http://osu.ppy.sh/b/217415 C-SHOW - Workaholic]
18:40 Agka: :3
18:40 ktgster: bleh i will suck at 7K
18:40 ktgster: probably good or bad
18:40 ktgster: idk
18:40 Agka: well then you're of much more use then
18:40 Agka: i need to nerf the easier diffs
18:40 Agka: balance the curve etc
18:40 ktgster: Novive or Easy lol
18:40 Agka: your call
18:41 Agka: i'm asking a lot of people atm so i can get it improved asap
18:41 ktgster: lol
18:41 Agka: time to try my best heh
18:41 ktgster: lol
18:42 ktgster: is it me or is Novice the harder one
18:42 ktgster: frick
18:42 ktgster: so much for words
18:43 Agka: i see
18:43 Agka: yeah exactly the reasons i need help
18:43 Agka: i can't easies
18:43 Agka: normal is too hard so i might bump that to hard
18:43 Agka: hard to insane insane to extra etc.
18:43 ktgster: insane can be Another
18:43 ktgster: like Entozers
18:43 ktgster: but sheesh so many 1/1's
18:46 ktgster: at best you can use 1/2's and mostly 1/1's
18:46 Agka: you mean 2/1s (those's comment)
18:47 ktgster: lol yeah
18:47 Agka: note beat beat note beat beat where beat is an empty beat
18:47 Agka: yeah
18:47 Agka: i see
18:47 ktgster: and try to prevent speed lol
18:47 Agka: i don't want to waste normal, it's pretty good. dunno about easy and novice, nor hard.
18:47 ktgster: and the hold notes are waaay too short
18:48 Agka: for an easy i guess? i can likely agree
18:48 Agka: (btw once we're done can you savelog/post? would be really great :D)
18:48 ktgster: sure
18:48 ktgster: hopefully i don't forget
18:49 Agka: :3
Verdisphena
General
Un -14 al offset no le vendría mal

Extra
HP -1 PLS

03:04:366 ~ 03:12:002 - No me gusta como usas tanto los dobles y triples aquí. Al menos quita algunos dobles y ponlos como notas simples
03:22:366 ~ 03:25:093 - ^
03:33:275 ~ 03:38:184 - ^ @_@

Insane

01:50:184 ~ 01:53:457 - El mismo tema que en Extra
01:54:548 ~ 02:01:093 - ^
03:04:366 ~ 03:12:002 - ^
03:15:002 ~ 03:16:366 - ^
03:22:366 ~ 03:25:093 - ^
03:30:548 ~ 03:32:184 - ^
03:33:275 ~ 03:37:366 - ^

Hard

Según yo, esta diff esta sin problemas, pero podrías intentar reducir un poco la dificultad. Encuentro que es media difícil para la Hard. Y otra cosa que noté. Hay veces que ni usas los lados (http://osu.ppy.sh/ss/637882). También podrías poner algunas notas por esas partes.

Normal

Lo único que no me gusta de este Normal, es que no parece normal. Intenta quitar algunas notas, porque se hace un poco difícil, según yo. Y lo mismo que el Hard, hay veces que no usas las notas de los lados. Misma recomendación que en Hard

Easy

00:44:730 - Evita esto. Si le quitas una nota, quedaría mejor. Pero aun así, no hagas eso. Se les hace complicado para los mas newbies
00:49:639 - ^
00:53:457 - ^
01:00:548 - ^
01:04:911 - ^
01:37:639 ~ 02:09:82 - Noo vo' ta loco. De ahi para adelante hay solamente dobles, y por ahí vi un triple. Eso sí se hace difícil, y no es para un Easy.
02:42:548 - Lo de más arriba
03:04:366 ~ 03:45:548 - huh, dobles y dobles. Lo mismo que el coso de arriba
Y lo mismo del hard !!! notas a los ladossss

Novice

00:31:639 - Ya dije, de estos no
01:15:275 (75275|5) - Elimina esa nota, misma razón que siempre
01:19:639 - No
01:29:457 ~ 01:31:639 - Triples = no ):<
01:34:366 - ^
02:03:275 (123275|1) - borrar
02:40:366 - Pattern difícil
02:42:548 - De estos no, borrar borrar
03:43:639 (223639|5) - Borrar
03:48:002 (228002|3) - ^
03:52:366 - a a


Espero que el mod sirva de algo ):
woc2006
Params:
HP at least 4 for easy and 7 for the rest.

refer to OD guideline:All notes or only several holds (Beatmania IIDX style): 9-10, and all your diffs just contain under 5% holds, so OD for hard+ should be at least 8 and 7 for the rest.

Hitsound:
All notes mute of all diffs is not acceptable, give them some samples plz.

Meta:
Add "Voltage Ignition" to tags
Topic Starter
Agka

Verdisphena wrote:

General
Un -14 al offset no le vendría mal
del offset sinceramente no se, voy a confirmar :x
Extra

Playtested por Entozer, casi no hay problemas además del uso de los dobles/triples es para dar esa sensación de "stomp" de la canción. Según Bobbias se cumple el objetivo y es un buen chart para practicarlo. Si recibo mas entrada al respecto puede que lo cambie, aunque no me gustaría.

Insane

Da igual que tenga algunas cosas iguales a extra. La idea era que sea un extra que las personas normales puedan llegar a sacar FC- reduciendo las partes
más difíciles de la misma. Entiendo tu punto, en todo caso.

Hard

Anghios la jugó, no le encontró problemas como Normal. Dejarla como hard es de hecho lo que se hizo.

Normal

Entiendo, pero este inicialmente era mi easy. Heh. Idem que abajo, patrones mas fuertes.

Easy

En este caso, la idea de no poner tantas notas a los lados es debido a que el novato promedio aun está entrenando los deditos. La idea era utilizar patrones mas fuertes en los dedos dominantes para acostumbrarlos.

Novice

Le hice playtest on un novato real. Casi todo me resultó no tan útil. Aunque, se aprecia!
Gracias!
Todo lo que no tomé fue por preferencia personal.

woc2006 wrote:

Params:
HP at least 4 for easy and 7 for the rest.

refer to OD guideline:All notes or only several holds (Beatmania IIDX style): 9-10, and all your diffs just contain under 5% holds, so OD for hard+ should be at least 8 and 7 for the rest.

Hitsound:
All notes mute of all diffs is not acceptable, give them some samples plz.

Meta:
Add "Voltage Ignition" to source
done everything but hitsounds- they're not muted, 15% normal hitsounds. Can volume up if needed.
Verdisphena
tl;dr no sirvio niuna wea de mi mod
Topic Starter
Agka
igual cambie un par de weas muy sutiles.
Sp3ct3r_2k11
hello.

SPOILER
20:38 Sp3ct3r: i'll see if there's something that needs changing in your map
20:38 Sp3ct3r: going to see if i can mod this to perfection xP
20:38 Agka: :o 'wsome
20:39 Agka: also i'm submitting right now the 1.25 to 1.15
20:39 Agka: at the "fast" section
20:39 Sp3ct3r: waiting for update
20:40 Agka: submitting. I had forgot another section that was 1.3
20:40 Agka: now should be ready.
20:40 Sp3ct3r: it's not even prompting me to update
20:40 Sp3ct3r: huee
20:40 Agka: ik sending changes 30%
20:40 Sp3ct3r: right.
20:40 Sp3ct3r: also, listening to the music, i have a fun idea
20:40 Sp3ct3r: >:3
20:40 Agka: oh shit
20:41 Agka: it doesn't need to be harder right?
20:41 Agka: man i knew it it's still too easy
20:41 Sp3ct3r: nope
20:41 Sp3ct3r: it's hard :L
20:41 Sp3ct3r: damn mashes
20:41 Sp3ct3r: so... OD and LD?
20:41 Sp3ct3r: yep
20:41 Sp3ct3r: it's fine
20:41 Agka: they're woc suggestions
20:41 Sp3ct3r: i figured
20:41 Sp3ct3r: though
20:42 Sp3ct3r: 7 IS already fits
20:42 Sp3ct3r: we don't want people to just easily pass this xP
20:42 Agka: you mean LS?
20:42 Agka: LD*
20:42 Sp3ct3r: yep
20:42 Agka: up
20:42 Agka: i think
20:42 Sp3ct3r: testing now
20:46 Sp3ct3r: early part is fine now \o/
20:46 Agka: ;x
20:47 Sp3ct3r: hmm
20:47 Sp3ct3r: my idea was
20:47 Sp3ct3r: 03:41:457 (221457|3) - This should have a slower SV
20:47 Sp3ct3r: a bit of slowjam
20:47 Sp3ct3r: (backup your file)
20:47 Sp3ct3r: (in case this will screw up everything)
20:47 Agka: actually
20:48 Agka: put that in test mode
20:48 Sp3ct3r: ???
20:48 Agka: that's because
20:48 Agka: the other SVs were slowed down
20:48 Agka: before, it felt fairly.. slow
20:48 Agka: ut now that the sv change isn't 1.6 any more but rather 1.15
20:49 Agka: well, 0.15 isn't that much of a slowdown.
20:49 Agka: welp, moved down to 0.85 from 1
20:51 Sp3ct3r: i've set that part to 0.75
20:51 Sp3ct3r: xD
20:51 Agka: osh
20:51 Agka: that IS too slow
20:51 Agka: trust me
20:51 Agka: :x
20:52 Sp3ct3r: let me try 0.85
20:52 Sp3ct3r: hmm
20:52 Sp3ct3r: it feels like it's still sliding too fast for me
20:53 Sp3ct3r: let me try 0.8
20:53 Sp3ct3r: though
20:53 Sp3ct3r: again, personal opinion xP
20:54 Sp3ct3r: what do you think?
20:56 Sp3ct3r: Agka?
20:56 Agka: I'm fine with 0.85
20:57 Sp3ct3r: eh. thought you spaced out for a sec there
20:57 Agka: else it'd force the player to use higher scroll speed aaand...
20:57 Agka: making the 1.15 part become more intense.
20:57 Agka: making the slowdown even more severe.
20:57 Sp3ct3r: alright. 0.85 it is
20:58 Agka: what else then...
20:58 Sp3ct3r: let me run the map again via editor
21:01 Agka: silly internet
21:03 Sp3ct3r: hmm
21:03 Sp3ct3r: end LN seems awkward :S
21:03 Sp3ct3r: or is it just me...
21:03 Sp3ct3r: seriously, i'm really considering either woc or peppy (mostly him) to create a colaborative editor
21:04 Agka: nah it's fine
21:04 Agka: trust me
21:04 Agka: ;d
21:05 Sp3ct3r: also, when i played the map
21:05 Sp3ct3r: i felt that the most right button are rarely used
21:05 Agka: so that means i should remap it so the right button is more used
21:05 Agka: Dx
21:05 Sp3ct3r: hmm
21:06 Agka: no seriously that implies a full remap
21:06 Agka: xd
21:06 Sp3ct3r: depends
21:06 Sp3ct3r: is it intentional or is it a mistake?
21:07 Sp3ct3r: also, it shouldn't be THAT much of a full remap D:
21:07 Agka: |bleh
21:08 Sp3ct3r: well uh
21:08 Sp3ct3r: tbh i'm just scared that i would just ruin the whole thing D:
21:08 Sp3ct3r: :S
21:08 Sp3ct3r: the best way to get feedback is to get a pro to test it
21:09 Agka: you're right on me rarely using the right lane
21:09 Agka: I can bet that why my own maps feel weird to me
21:10 Sp3ct3r: right
21:11 Sp3ct3r: getting Gon to test it out now
21:11 Sp3ct3r: here it comes
21:12 Agka: ye
21:19 Agka: whew.
21:19 Agka: that was a nice find
21:22 Sp3ct3r: well, then there's no need for a full overhaul then xP
21:22 Sp3ct3r: i knew that it's just me xP
21:22 Agka: gon has way less troubles playing the map now
Crimmi

woc2006 wrote:

Meta: Add "Voltage Ignition" to source
Voltage Ignition is an album name, not a source since I do have the album btw.

The site for it is right here: http://movementonthefloor.net/
woc2006

Crimmi wrote:

woc2006 wrote:

Meta: Add "Voltage Ignition" to source
Voltage Ignition is an album name, not a source since I do have the album btw.

The site for it is right here: http://movementonthefloor.net/
My mistake, it should add to Tags
Topic Starter
Agka
fixed
Cloudchaser
star de pollo
DJKero
02:46:502 (166502|2,166911|0) - Escaleritas con ritmo raro que no se nota al jugar... cambialas! que vayan al son de la sirena que tanto suena en toda la cancion xD
Entozer
Light check.
General
Offset is at 9801 (-20 of current value)
Also remove the inherited point that overlaps the timing point


Hitsound
x _ x

You should not leave all the hitsound to the kick :/ it sounds too bad. (My bad if you're not yet done. Sorry.) Try to change some of them to a soft sampleset.

For example, in extra:
In the first section, all the 1/1 notes placed on the leftmost lane should be changed to soft sampleset. Tell me when you fixed all the hitsounds \o/
Rumia-
good map >.< b
HanzeR
Hiii agka, looking at a few really small things cauz I love playing this map and would love to see it ranked

[General]
Your BG is sized wrong, it should be 1024x768 or 1366x768. I resized it for you, if you wanted to use it, here: http://puu.sh/2Ddns.jpg

Your MP3 is too high quality, the maximum rankable bitrate is 192 and yours is 320. I re-encoded it for you here: http://puu.sh/2DdxR.mp3
I checked and if you use that MP3 the offset should stay the same.

Set the preview time to 132045 on all diffs

The offset needs to be 9865 across all diffs


If you use the files I linked, to make sure everything is consistent, copy the following code into your .osu for all difficulties, replacing the text thats currently there

[General]
AudioFilename: 2DdxR.mp3
AudioLeadIn: 1500
PreviewTime: 132045
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0

[Metadata]
Title:Workaholic
TitleUnicode:Workaholic
Artist:C-SHOW
ArtistUnicode:C-SHOW
Creator:Agka
Version:***CHANGE THIS FOR EVERY DIFF NAME***
Source:
Tags:voltage ignition
BeatmapID:218060
BeatmapSetID:77441

[Events]
//Background and Video events
0,0,"2Ddns.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
9865,272.7273,4,1,1,35,1,0


[Novice]
00:43:614 (43614|4) - extend to 00:44:773?
HanzeR
ignore
ExPew

chonicle wrote:

only mania mapset:
1.only one key numbers: don't put key number in your diff names

We are already using this rule.
should remove the '7K' bla bla??
Topic Starter
Agka
hum, ok i guess
Sexy Style
Te quedo genial :B :D
Maiz94
revive this plz
Topic Starter
Agka
sorry, there.

i'm starting to lose hope ishimaru ;_;
Maiz94
because of?
ExPew
come on~! don't give up!
imariL
Nice map~ :D
Sorarei
Please agka revive this, i'm enjoying play this song even i still fail at hard difficult :?
Topic Starter
Agka
Alive once again.
HanzeR
REVIVEDDDD wwwwww
Roxas
Taking a look on this as requested. Sorry for late

[General]
Put 132002 (02:12:002) as PreviewTime and add tags in Ghost diff

[Novice]
Whoa, I would change OD and HP drain for this diff. I would put them on 6~7, since it's the easiest difficulty of the mapset

00:37:682 (37682|5,37682|1) - I would move this in 1 and 7, sound is different than 00:37:136 (37136|5,37136|1) -
00:58:409 (58409|2,58409|4) - There shouldn't be finish?
01:48:045 (108045|5,108591|5) - I'd go for a symmetrical pattern - move them left?
02:00:045 - Add a note in 2 and 02:00:591 (120591|5) - move in 2, it's a nice pattern imo
02:04:682 - You should add a note for consistency...
02:55:682 (175682|4,175682|2,176091|4,176091|2,177864|4,177864|2,178273|2,178273|4) - I would move them in 2 and 6...

[Easy]
I'd change OD and HP drain here too. Go for OD7 and HP7?
There are some unsnapped green lines, I suggest you to snap correctly them :p

[Normal]
I'd go for OD7 HP7 here too

00:24:318 (24318|4) - Move this in 2 for consistency
01:02:364 (62364|4,62636|4) - I would move them right, it looks better for me :D
01:11:091 (71091|4,71364|4) - ^
01:13:682 (73682|4,73954|4) - I would move them in 3, in this way the player will use both hands
01:37:136 - From here you start to put 1/2 notes almost without "pauses". It would be nice if you put some 1/1 pauses imo
02:47:091 (167091|5,167227|4) - Move them right, it's a nice pattern (with 02:47:500 (167500|3,167636|4) - , compared to 02:47:909 (167909|5,168045|4,168182|1,168318|2) - )
02:52:682 (172682|3,172818|4) - Move this left?

[Hard]
00:28:954 - You can make something like this https://osu.ppy.sh/ss/1420470 (I made this patern quickly, but important is to put some notes in right hand)
00:37:000 (37000|4,37136|3,37409|3,37545|4) - Move right? It feels more comfortable
00:40:954 - Where are notes here? o.o
01:54:454 (114454|2) - I would remove this and 01:54:318 (114318|3) - change this with a LN. You can move this in 1 or 2
02:37:273 - There should be a note for consistency

[Extra]
Hmm, some hitsounds are too loud for me (100% music and 100% effect). Just see if other modders will think as me

01:09:591 (69591|2) - What about move this in 2 and 01:09:659 (69659|4) - this in 1?
01:20:500 (80500|2,80636|2,80773|2,80909|2,81045|2) - Is this jack really necessary? :/
01:29:227 (89227|2,89364|2,89500|2,89636|2,89773|2) - ^
01:44:773 - Some triplets are overnoted here imo
02:42:182 - I would folllow drums too here like http://puu.sh/7yRsx.png

[Ghost]
Maaan, watch out for overnote...

00:27:932 (27932|2) - This should start in 00:28:000 -

I like patterns, but there's some overnote in parts like 01:54:591 - here imo...

[Insane]
00:44:841 (44841|6,44977|2) - 1/3 snapping here
01:12:864 (72864|0,72864|2,72864|1) - Wrong hitsound?
01:29:227 (89227|2,89364|2,89500|2,89636|2,89773|2) - As in Extra diff, is this jack really necessary? :c
02:02:636 (122636|2,122636|1,122636|5) - I would delete these notes and add in 4 and 5
02:43:545 (163545|5,163682|5,163818|5,163954|5,164091|5,164227|5) - As before, regarding jacks
02:43:545 (163545|5,163682|5,163818|5,163954|5,164091|5,164227|5) - ^

Somehow this is so similar to Extra diff...
Topic Starter
Agka

Roxas wrote:

Taking a look on this as requested. Sorry for late

[General]
Put 132002 (02:12:002) as PreviewTime and add tags in Ghost diff

[Novice]
Whoa, I would change OD and HP drain for this diff. I would put them on 6~7, since it's the easiest difficulty of the mapset

00:37:682 (37682|5,37682|1) - I would move this in 1 and 7, sound is different than 00:37:136 (37136|5,37136|1) -
00:58:409 (58409|2,58409|4) - There shouldn't be finish?
01:48:045 (108045|5,108591|5) - I'd go for a symmetrical pattern - move them left?
02:00:045 - Add a note in 2 and 02:00:591 (120591|5) - move in 2, it's a nice pattern imo
02:04:682 - You should add a note for consistency...
02:55:682 (175682|4,175682|2,176091|4,176091|2,177864|4,177864|2,178273|2,178273|4) - I would move them in 2 and 6...

Good catches.

[Easy]
I'd change OD and HP drain here too. Go for OD7 and HP7?
There are some unsnapped green lines, I suggest you to snap correctly them :p
Fixed~

[Normal]
I'd go for OD7 HP7 here too

00:24:318 (24318|4) - Move this in 2 for consistency
01:02:364 (62364|4,62636|4) - I would move them right, it looks better for me :D
01:11:091 (71091|4,71364|4) - ^
01:13:682 (73682|4,73954|4) - I would move them in 3, in this way the player will use both hands
01:37:136 - From here you start to put 1/2 notes almost without "pauses". It would be nice if you put some 1/1 pauses imo
02:47:091 (167091|5,167227|4) - Move them right, it's a nice pattern (with 02:47:500 (167500|3,167636|4) - , compared to 02:47:909 (167909|5,168045|4,168182|1,168318|2) - )
02:52:682 (172682|3,172818|4) - Move this left?
Applied, mostly.

[Hard]
00:28:954 - You can make something like this https://osu.ppy.sh/ss/1420470 (I made this patern quickly, but important is to put some notes in right hand)
00:37:000 (37000|4,37136|3,37409|3,37545|4) - Move right? It feels more comfortable
00:40:954 - Where are notes here? o.o
01:54:454 (114454|2) - I would remove this and 01:54:318 (114318|3) - change this with a LN. You can move this in 1 or 2
02:37:273 - There should be a note for consistency
Applied as well.

[Extra]
Hmm, some hitsounds are too loud for me (100% music and 100% effect). Just see if other modders will think as me

01:09:591 (69591|2) - What about move this in 2 and 01:09:659 (69659|4) - this in 1?
01:20:500 (80500|2,80636|2,80773|2,80909|2,81045|2) - Is this jack really necessary? :/
01:29:227 (89227|2,89364|2,89500|2,89636|2,89773|2) - ^
Nah, several playtests reveal they're pretty much the easiest part of the map.
01:44:773 - Some triplets are overnoted here imo Same, it's already playtested.
02:42:182 - I would folllow drums too here like http://puu.sh/7yRsx.png
That part's supposed to be a transition. A short 'break' if you will.

[Ghost]
Maaan, watch out for overnote... I'll ask other people. I don't feel like changing it, since it's the meat of the set, so the option for me is to remove it.

00:27:932 (27932|2) - This should start in 00:28:000 - Applied.

I like patterns, but there's some overnote in parts like 01:54:591 - here imo...
Eh, this chart isn't supposed to be accessible at all- it's a "beyond hard" difficulty, and even then, there's much worse.
I could argue more about it but I'm not sure if it's necessary.


[Insane]
00:44:841 (44841|6,44977|2) - 1/3 snapping here Hmm. Must've changed when adjusting offset.
01:12:864 (72864|0,72864|2,72864|1) - Wrong hitsound?
01:29:227 (89227|2,89364|2,89500|2,89636|2,89773|2) - As in Extra diff, is this jack really necessary? :c Already playtested.
02:02:636 (122636|2,122636|1,122636|5) - I would delete these notes and add in 4 and 5
02:43:545 (163545|5,163682|5,163818|5,163954|5,164091|5,164227|5) - As before, regarding jacks
02:43:545 (163545|5,163682|5,163818|5,163954|5,164091|5,164227|5) - ^
Purpose is to intensify the scratches heard on the background. Really no other way without resorting to some sort of chording.

Somehow this is so similar to Extra diff...
Yup. I literally wrote on the description: "Extra for non-aliens". Mostly simplifying the most conflictive parts.
Thanks!
Roxas
After other fixes via IRC and deleting Ghost diff from the maspet, glad to say this is bubbled~
Loctav
buena mapa

felicitaciones~
Secretpipe
Gratz :D
[Shi-Ra]
Oh yus! Congratz Agka, it's really awesome chart! ^w^
TicClick
my congratulations
Bobbias
About damn time. Too bad Ghost diff had to go though :/
Topic Starter
Agka

Bobbias wrote:

About damn time. Too bad Ghost diff had to go though :/

Anyone feeling brave to try it can snatch it from here

Otherwise it was probably too hard for the o!m community or something like that.
PyaKura
Re-gratz.
HanzeR
LOL WOW FINALLY Niiiice
Maiz94
o
Entozer
Oh my god. It's done! I may have failed you but you succeeded ;_;
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