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Nakae Mitsuki - Pure Love, True Love

posted
Total Posts
63
Topic Starter
Andrea
This beatmap was submitted using in-game submission on lunedì 4 febbraio 2013 at 23:27:49

Artist: Nakae Mitsuki
Title: Pure Love, True Love
Source: LOVELY QUEST
Tags: Hook Hooksoft Meis Clauson Sumita Mao Hentai Eroge Gal Game Bishoujo Visual Novel Opening cRyo[iceeicee] h3k1ru Lally osuplayer111
BPM: 138
Filesize: 5748kb
Play Time: 01:31
Difficulties Available:
  1. Collab (4,97 stars, 274 notes)
  2. Hard (4,77 stars, 210 notes)
  3. Lally's Easy (2,12 stars, 90 notes)
  4. Normal (4,22 stars, 168 notes)
Download: Nakae Mitsuki - Pure Love, True Love
Information: Scores/Beatmap Listing
---------------
My 168th Beatmap.

I hope you will like and enjoy it :3

Special thanks to Lally for the BG and to h3k1ru for the mp3 ^^


Mapset:

Lally's Easy - Done.
Normal - Done.
Hard - Done.
Collab - Done.
Lally
MOE MOE MOE :3~
Frostmourne

Lally wrote:

MOE MOE MOE :3~
Suimya

Lally wrote:

MOE MOE MOE :3~
BeatofIke

Lally wrote:

MOE MOE MOE :3~
L_P
mod 4 mod~

[Normal]
00:18:570 (2) - delete and add note at 00:19:440 - ? (sounds better and in sync with bg music to me here


[Hard]
00:12:483 (4) - volume 35?
00:12:592 (1) - ^ too, sounds better with headphone just sayin
00:46:613 - feel like really need to add a note, not only in sync with music but the whistle pattern were also missed...
00:55:526 (2) - cancel clap? sounds better to me as the bg sound effect was really nice here
00:58:353 (4) - ctrl+g? looks like it was a jump in hd, quite easy for some to misjudge
00:59:440 (6) - tail finish?
01:06:613 (1) - head finish? (really high pitched there, would wanna some strong effect to emphasize it
01:13:570 (5) - finish?
(those finish were suggested to make kiai more exciting haha)

[Insane]
00:00:527 (1,2,3,4,1) - make arrangement like a square or repeating triangle? now looks abit random
00:23:135 (2) - NC and 00:24:440 (1,3) - swap NC (makes sense in hd tho)
00:37:700 (1) - lower volume on tail little bit, like 45 or 35 something?
00:55:309 (5) - cancel clap at tail, sounds better to me as the bg sound effect was really nice here
01:06:613 (1) - head finish? (really high pitched there, would wanna some strong effect to emphasize it

love the song
~
tutuhaha
[Insane]
00:04:440 (4,5) - make the same space like 3-4
00:10:526 (4) - I think this slider need end at red line
00:27:266 (1) - you dont need this nc I think
00:34:440 (2,3) - make same space like 1-2
00:37:700 (1) - you dont need this finish I think
00:42:048 (8) - whistle?
00:55:309 (5) - NC?
01:19:657 (4) - ^
01:25:961 (1) - this slider need end at red line
01:27:048 (4,1) - can make a small jump
01:29:222 (1) - use whistle to change the finish

[Hard]
00:22:700 (4) - Ctrl +g then move to x109 y214
00:38:353 (1,2,4) - because ar it will looks not very well when the player play it
01:03:570 (1) - move up

[Normal]
00:46:179 (2,3,4,5,6) - because ar it will looks mot very well when the player play it
Mirage
[Easy]
00:17:918 (4) - E' Strano mettere le new combo non sul main beat per poi metterlo qua: 00:24:874 (1) - , anche prima nella mappa.
Non capisco perchè le hai messe lì ma per me non hanno molto senso xD
00:42:266 (1,2,3,4,5) - Lunghetta la combo
00:56:179 (3) - Avrebbe piu' senso qua la NC che prima
00:57:918 (1) - Togli NC
00:59:657 (5) - Aggiungi NC
01:03:135 (1) - Troppo corta 1 combo

[Normal]
00:52:483 (1) - Suona bene così http://puu.sh/1SCJR
00:56:179 (3) - Ci starebbe bene qua la NC

[Hard]
00:24:874 (2) - La NC qua
01:11:613 (4) - Secondo me così è meglio http://puu.sh/1SCQQ

[Insane]
00:00:527 (1,2,3,4) - Just a square would be better
00:07:266 (4,5,6) - Follow NC as in 00:03:787 (1,2,3) -
00:10:961 (5) - NC?
00:27:266 (1) - No need absolutely for NC
Natsu
Well i try to mod this :s

Easy:

SPOILER
00:35:744 can u move a little the last slider point really i think it look better check it:

Normal:

SPOILER
00:10:961 move it to x:204 y:72 distance look better
00:27:483 remove NC?

Hard:

SPOILER
00:12:048 (2,3,4) - This part gonna looke better in this way move 2 to x:256 y:60, 3 to x308 y:124 and 4 to x:256 y:192 in this way 4 was exactly in the center on the grid

01:06:396 move 6 to x:176 y:380 i think looks very good:


Insane

SPOILER
nothing to say i enjoy the map great job


great map haver my star
athiota33
M4M

[Easy]

Reduce the volume please, the finish hitsounds are too noisy
00:24:874 (1) - This slider is not symmetri. Make it symmetri
00:56:179 (3) - Move to something like this? http://puu.sh/1SBTv Becuse the current is confusing the beginner player imo
01:20:526 (1) - I don't think reducing volume until 10% is neccesary. I think 01:24:005 need finish sound

[Normal]

00:12:483 - The finish is too loud imo. Try to reduce the volume
00:27:048 (4) - Make this circle blanket with 00:27:700 (2). It'll looks more good imo
01:30:092 (1) - Add whistle in the begining?
Nice!

[Hard]

01:30:092 - Add whistle?

[Insane]

00:00:527 (1,2,3,4) - Arrange this circle like a square? http://puu.sh/1SD5u
00:05:309 (6) - Remove whistle in the end. There's nothing to follow
00:05:744 (7) - Delete this note?
00:17:918 - Add whistle in the end or you can reduce the volume. Finish too noisy imo
00:20:961 (4) - ^
00:24:874 (3) - ^
00:55:309 (5) - Add NC here?
01:19:657 (4) - ^
01:23:570 (4) - Remove whistle in the begining?
01:30:092 (4) - Add whistle?

That's it.
Good luck
Lally
Maddy

Maddy wrote:

[Easy]
00:17:918 (4) - E' Strano mettere le new combo non sul main beat per poi metterlo qua: 00:24:874 (1) - , anche prima nella mappa. allora ti spiego nella prima : seguo il vocal per le new combo se non lo noti e li nell secondo stessa cosa e poi ci stava bene
Non capisco perchè le hai messe lì ma per me non hanno molto senso xD
00:42:266 (1,2,3,4,5) - Lunghetta la combo lol wut ? ascolta il vocal plz
00:56:179 (3) - Avrebbe piu' senso qua la NC che prima peccato che il vocal cominci 00:55:309 - qui
00:57:918 (1) - Togli NC vocal vocal vocal
00:59:657 (5) - Aggiungi NC ^ again
01:03:135 (1) - Troppo corta 1 combo again^
athiota33

athiota33 wrote:

M4M

[Easy]

Reduce the volume please, the finish hitsounds are too noisy ok :3
00:24:874 (1) - This slider is not symmetri. Make it symmetri =w=) fixed a bit
00:56:179 (3) - Move to something like this? http://puu.sh/1SBTv Becuse the current is confusing the beginner player imo ok :O
01:20:526 (1) - I don't think reducing volume until 10% is neccesary. I think 01:24:005 need finish sound added 30% finish
Natsu

Natsu wrote:

Well i try to mod this :s

Easy:

SPOILER
00:35:744 can u move a little the last slider point really i think it look better check it: changed a bit ty :3

fix o3o
osu file format v11

[General]
AudioFilename: Kawaii.mp3
AudioLeadIn: 1500
PreviewTime: 55200
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Pure Love, True Love
TitleUnicode:Pure Love, True Love
Artist:Nakae Mitsuki
ArtistUnicode:Nakae Mitsuki
Creator:Andrea
Version:Easy
Source:LOVELY QUEST
Tags:Hook Hooksoft Meis Clauson Sumita Mao Hentai Eroge Gal Game Bishoujo Visual Novel Opening cRyo[iceeicee] h3k1ru Lally osuplayer111
BeatmapID:213934
BeatmapSetID:75761

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,128,255

[TimingPoints]
527,434.782608695652,4,2,1,50,1,0
56179,-100,4,2,1,60,0,1
80526,-100,4,2,1,80,0,0
80961,-100,4,2,1,70,0,0
81396,-100,4,2,1,60,0,0
81831,-100,4,2,1,50,0,0
82266,-100,4,2,1,40,0,0
82700,-100,4,2,1,30,0,0
83135,-100,4,2,1,20,0,0
83570,-100,4,2,1,10,0,0
84005,-100,4,2,1,30,0,0
84874,-100,4,2,1,50,0,0
90961,-100,4,2,1,5,0,0


[Colours]
Combo1 : 254,194,158
Combo2 : 190,226,248
Combo3 : 254,243,169
Combo4 : 248,152,167
Combo5 : 179,180,227

[HitObjects]
216,260,527,2,0,P|148:200|184:104,1,200,4|2,0:0|0:0,0:0:0
256,60,1831,1,2,0:0:0
312,136,2266,2,0,P|384:144|416:120,2,100,2|2|2,0:0|0:0|0:0,0:0:0
232,176,3570,1,2,0:0:0
156,224,4005,6,0,P|112:248|92:304,2,100,4|2|2,0:0|0:0|0:0,0:0:0
244,208,5309,2,0,P|312:208,2,50,2|0|2,0:0|0:0|0:0,0:0:0
184,140,6179,1,2,0:0:0
240,72,6613,2,0,P|300:44|336:52,1,100,2|2,0:0|0:0,0:0:0
388,120,7483,6,0,P|468:128|492:112,2,100,4|2|2,0:0|0:0|0:0,0:0:0
304,152,8787,1,2,0:0:0
236,212,9222,2,0,P|200:252|200:252|152:260,1,100,2|2,0:0|0:0,0:0:0
64,272,10092,1,2,0:0:0
64,184,10526,6,0,P|100:144|100:144|148:136,2,100,2|2|2,0:0|0:0|0:0,0:0:0
8,252,11831,1,2,0:0:0
44,336,12266,1,2,0:0:0
256,192,12700,12,4,14440,0:0:0
196,284,15309,6,0,P|196:224|196:224|152:204|108:176|120:112,1,200,2|2,0:0|0:0,0:0:0
164,44,16613,1,2,0:0:0
208,124,17048,2,0,P|256:136|304:124,1,100,2|2,0:0|0:0,0:0:0
348,44,17918,1,4,0:0:0
393,120,18353,6,0,P|403:175|359:203|315:223|315:223|315:283,1,200,2|2,0:0|0:0,0:0:0
256,352,19657,1,2,0:0:0
176,308,20092,2,0,P|116:284|96:252,2,100,2|2|2,0:0|0:0|0:0,0:0:0
256,264,21396,1,4,0:0:0
300,184,21831,6,0,P|344:156|352:104,1,100,2|2,0:0|0:0,0:0:0
312,32,22700,2,0,P|280:8|248:52|216:28,1,100,2|2,0:0|0:0,0:0:0
128,40,23570,1,2,0:0:0
48,80,24005,2,0,P|24:120|32:176,1,100,2|2,0:0|0:0,0:0:0
96,232,24874,6,0,P|168:200|196:280|256:328|256:328|316:280|342:200|420:232,2,400,4|2|4,0:0|0:0|0:0,0:0:0
56,152,28787,6,8,P|120:84|216:140,1,200,10|10,0:0|0:0,0:0:0
256,196,30092,1,2,0:0:0
304,120,30526,2,8,P|392:84|456:152,1,200,10|10,0:0|0:0,0:0:0
500,232,31831,1,4,0:0:0
440,300,32266,6,0,P|388:340|388:340|340:344,1,100,10|2,0:0|0:0,0:0:0
304,268,33135,2,0,P|256:252|208:268,1,100,10|2,0:0|0:0,0:0:0
164,344,34005,2,0,P|129:341|129:341|77:301,2,100,10|2|10,0:0|0:0|0:0,0:0:0
256,348,35309,1,4,0:0:0
300,272,35744,6,0,P|328:224|412:220|428:152|392:124,1,200,10|10,0:0|0:0,0:0:0
320,76,37048,1,2,0:0:0
256,136,37483,1,10,0:0:0
188,76,37918,1,4,0:0:0
100,68,38353,6,0,P|44:68|16:32,2,100,10|4|10,0:0|0:0|0:0,0:0:0
140,148,39657,1,2,0:0:0
172,232,40092,2,0,P|192:284|232:304,1,100,10|2,0:0|0:0,0:0:0
316,332,40961,2,0,P|404:328|460:232,1,200,10|10,0:0|0:0,0:0:0
400,172,42266,6,0,P|380:104|492:56,2,200,4|2|2,0:0|0:0|0:0,0:0:0
368,256,44440,2,0,P|300:332,1,100,10|2,0:0|0:0,0:0:0
212,328,45309,2,0,P|145:249,1,100,10|2,0:0|0:0,0:0:0
96,176,46179,2,0,P|24:148|-8:156,2,100,10|2|10,0:0|0:0|0:0,0:0:0
152,252,47483,2,0,P|256:340|364:248,1,300,2|10,0:0|0:0,0:0:0
416,176,49222,6,0,P|488:148|520:156,2,100,4|10|2,0:0|0:0|0:0,0:0:0
332,144,50526,1,10,0:0:0
268,80,50961,2,0,P|196:60|120:148,1,200,2|2,0:0|0:0,0:0:0
132,232,52266,6,0,P|160:288|200:300,1,100,10|4,0:0|0:0,0:0:0
284,296,53135,2,0,P|304:232|340:216|340:216|404:224|428:180,1,200,10|10,0:0|0:0,0:0:0
360,124,54440,2,0,P|312:88,2,50,2|8|10,0:0|0:0|0:0,0:0:0
444,92,55309,5,2,0:0:0
380,28,55744,1,10,0:0:0
321,94,56179,2,0,P|265:130|369:246|301:282,1,200,4|2,0:0|0:0,0:0:0
256,356,57483,1,10,0:0:0
208,276,57918,6,0,P|145:243|249:127|193:91,1,200,2|2,0:0|0:0,0:0:0
116,60,59222,1,10,0:0:0
68,136,59657,2,0,P|32:184|40:232,2,100,2|10|2,0:0|0:0|0:0,0:0:0
160,136,60961,2,0,P|196:184|188:232,1,100,10|2,0:0|0:0,0:0:0
116,272,61831,2,0,P|80:312|20:316,2,100,10|2|10,0:0|0:0|0:0,0:0:0
152,188,63135,6,0,P|200:120|312:120,2,200,4|2|2,0:0|0:0|0:0,0:0:0
360,188,65744,6,0,P|312:120|200:120,1,200,2|2,0:0|0:0,0:0:0
112,108,67048,2,0,P|60:88|32:48,2,100,10|2|10,0:0|0:0|0:0,0:0:0
148,192,68353,2,0,P|128:252|200:240|236:304|216:336|168:348,1,200,2|10,0:0|0:0,0:0:0
80,336,69657,1,10,0:0:0
28,260,70092,6,0,P|44:152|124:100,2,200,4|2|2,0:0|0:0|0:0,0:0:0
60,344,72266,1,10,0:0:0
144,380,72700,1,2,0:0:0
220,332,73135,6,0,P|280:308|296:264,1,100,10|2,0:0|0:0,0:0:0
276,192,74005,2,0,P|308:140|348:132,1,100,10|2,0:0|0:0,0:0:0
432,132,74874,2,0,P|466:140|498:192,1,100,10|2,0:0|0:0,0:0:0
508,284,75744,2,0,P|460:348|340:332,1,200,10|10,0:0|0:0,0:0:0
292,268,77048,6,0,P|276:236|220:200,1,100,4|10,0:0|0:0,0:0:0
160,136,77918,1,2,0:0:0
84,88,78353,1,10,0:0:0
48,168,78787,2,0,P|72:228,1,50,4|4,0:0|0:0,0:0:0
144,324,79657,6,0,P|192:344|256:328,1,100,2|8,0:0|0:0,0:0:0
256,192,80526,12,4,84005,0:0:0
220,248,84874,6,0,P|160:248|124:216,1,100,2|10,0:0|0:0,0:0:0
60,168,85744,2,0,P|72:112|200:108,1,200,2|2,0:0|0:0,0:0:0
256,168,87048,1,10,0:0:0
320,104,87483,6,0,P|442:114|454:170,1,200,4|2,0:0|0:0,0:0:0
384,227,88788,2,0,P|353:250|293:250,1,100,10|4,0:0|0:0,0:0:0
256,168,89657,2,0,P|256:56,2,100,10|8|8,0:0|0:0|0:0,0:0:0
256,192,90961,12,0,94440,0:0:0
CXu
I bet you're going to get 238484 mods now, and probably the same thing suggested 238484 times :P
Here's my contribution!

Please take anything I say as a suggestion, and feel free to ignore my mod post~

[General]
  1. Everything looks fine here :)
[Easy]
  1. 00:15:309 (1) - Move the red point 1 gridlvl4 up. Your blanket is a little bit off.
  2. 00:18:353 (1) - ^
  3. 00:37:918 (4) - A little off to be completely symmetrical. Stack it on (2), then ctrl+h.
  4. 00:54:440 (3) - The overlap with 00:56:179 (3) is a bit ugly. Change the endpoint to 316;92, then stack 00:56:179 (3) underneath the slider-tail?
  5. 01:05:744 (1) - This is probably a bad idea. While you can see the track in god time before you actually have to hit this note, the difficulty is Easy; a beginner will be very confused by the slidertrack stacking. Do something like this instead? http://osu.ppy.sh/ss/584020
[Normal]
  1. 00:05:961 (4,5,6) - Move this pattern up a bit, it's dangerously close to the edge (a smaaaall part of the slidertrack to (6) is actually off-screen). Just moving it up 1 or 2 grids will help a lot.
  2. 01:03:570 (2,4) - Space these two a little bit, to create a perfect triangle with even spacing. (looks better imo)
  3. 01:04:874 (5) - And line this up with (4) :P
  4. 01:19:005 (2) - Whistle on end?
  5. 01:27:266 (5) - Maybe lining this up with (4) as well.
[Hard]
  1. 00:02:048 (6) - This feels weird. I know you're following the piano, but after that you stop following it, so this part feels a bit awkward. I would probably have this slider begin at 00:01:831, as it plays much better imo.
  2. 00:22:266 (3,4) - These look a little out of place. I think it's that they're too curvy; might wanna reduce the curviness a bit here.
  3. 01:04:657 (2,3) - You don't semi-overlap anywhere else in this map other than here and 01:26:179 (6,7), and they're not even on the same part of the song either, so they only feel really random in a map that otherwise seems to consist of clean notes or full overlaps. Imo, you should change these two patterns a bit.
[Insane]
  1. 00:27:700 (3) - First anchor point to 196;300
  2. 00:50:092 (1) - I was seriously expecting another slider here :p The hitburst from 00:49:222 (3) was covering most of this note, and since it was a bit off the slider-tail, I thought it'd be another slider. Could just be me though.
  3. 00:50:309 (2) - 1 gridlvl4 right.
  4. 00:55:309 (5) - NC
  5. 01:19:657 (4) - ^
  6. 01:26:396 (2) - Reduce this by 1/4. Feels better.
Bakandrea making good maps ;w;
Topic Starter
Andrea
Updated, thanks everyone!
Deni
General

normal : should fix
italic : suggestion
red: unrankable, have to fix

Hi, got this map from Lally ! (^∇^)

Easy

00:14:759 - A inherited point with 35 / 40% volume fits perfect for this part imo, since the music is very quietly and soft..
00:28:781 - Add a inherited point with 50% volume here if you apply above! :)
00:45:736 (3) - Finish fits very well to the end of this slider!
01:17:475 (1) - Move the end of this slider a bit to the right so that the transition between (1) and (2) gets a bit better.

nice diff >w<

Normal

00:12:694 (3) - The finish on this slider's end is too loud! Inherited point with 35% or maximum 40% volume will fit better to the song..
00:14:759 - Same like in Easy..
00:28:781 - ^ but with 60% volume like you did in the beginning..

Otherwise than that everything fine!

Hard

00:12:911 (4) - same as in Normal !
00:14:759 - Same like in Normal..
00:28:781 - ^^^
00:20:737 (5) - Flip this slider (CTRL+G), looks a bit better imo.
01:06:824 (6,1) - 6 and 1 are overlapping a bit, I suggest you to move 1 a bit away..

That's it! If you have any question ask me via PM or ingame!
Topic Starter
Andrea
Waiting for more mods ^.^
Dark_Ai
Hey ~ Random Mod *hui*



Fix it please
It's only what I think

General

  1. looking fine


[Lally's Easy]

  1. Ar +1 is fine too
  2. 00:02:693 (3) - 1 grid up to make the spaing fine
  3. 00:05:736 (2) - stack this with 00:03:997 (4) maybe
  4. 00:12:258 (2) - stack it with (4) look bette
  5. 00:29:215 (1) - It doesn't really need whistle at the begin too =~= clap is enough
  6. 00:30:954 (3) - same as above
  7. 00:32:693 (1,2,3) - ^ same hmm... maybe you did it everywhere, but it doesn't really need it at all (_ _)
  8. 00:36:171 (1) - stack it better with 00:33:562 (2)
  9. 00:45:736 (3) - 1 grid down to fit it with 00:44:867 (2)
  10. 00:47:910 (5) - stack it better with the slider end from 00:45:736 (3) please
  11. 00:58:345 (1) - remove NC here and add it on the next Note
  12. 01:06:171 (1) - Don't hide this slider behind the slider before please :C
  13. 01:12:693 (2) - stack it with 01:10:084 (4) (_ _)

[Normal]

  1. 00:05:303 (2) - 1 grid down to fit it with 00:04:433 (1)
  2. 00:09:650 (5) - move this note to x: 440 y: 260 to follow the pattern with (1) =~=
  3. 00:28:129 (3) - blanket it better
  4. 00:40:520 (4) - add NC here and remove the next one :o
  5. 01:01:607 (1) - 1 grid left
  6. 01:08:346 (4) - add NC here and remove the next one :o

[Hard]

  1. 00:17:041 (5) - 1 grid to fit it with 00:16:172 (3)
  2. 00:51:172 (4) - stack this slider end better with 00:49:868 (2)
    That's all I guess


Good Luck ~
Low
I was GOING to mod this, but my entire modpost got erased. Lucky me. >_>
Topic Starter
Andrea
Updated o3o
Lally
CXu

CXu wrote:

[Lally's Easy]
  1. 00:15:309 (1) - Move the red point 1 gridlvl4 up. Your blanket is a little bit off. done
  2. 00:18:353 (1) - ^-^
  3. 00:37:918 (4) - A little off to be completely symmetrical. Stack it on (2), then ctrl+h. ty fixed
  4. 00:54:440 (3) - The overlap with 00:56:179 (3) is a bit ugly. Change the endpoint to 316;92, then stack 00:56:179 (3) underneath the slider-tail? hope done D:
  5. 01:05:744 (1) - This is probably a bad idea. While you can see the track in god time before you actually have to hit this note, the difficulty is Easy; a beginner will be very confused by the slidertrack stacking. Do something like this instead? http://osu.ppy.sh/ss/584020 i like it done :3
Deni

Deni wrote:

General


Hi, got this map from Lally ! (^∇^)

Lally's Easy

00:14:759 - A inherited point with 35 / 40% volume fits perfect for this part imo, since the music is very quietly and soft.. yap u.u
00:28:781 - Add a inherited point with 50% volume here if you apply above! :) agree
00:45:736 (3) - Finish fits very well to the end of this slider!u-u yup
01:17:475 (1) - Move the end of this slider a bit to the right so that the transition between (1) and (2) gets a bit better.uguu


nice diff >w< ty >u<)/
Dark_Ai

Dark_Ai wrote:

Hey ~ Random Mod *hui*



Fix it please
It's only what I think

General

  1. looking fine


[Lally's Easy]

  1. Ar +1 is fine too nope owo
  2. 00:02:693 (3) - 1 grid up to make the spaing finedone
  3. 00:05:736 (2) - stack this with 00:03:997 (4) maybe i like it how it is o3o
  4. 00:12:258 (2) - stack it with (4) look bettewhen i mapped it i wanted not to stack it so no
  5. 00:29:215 (1) - It doesn't really need whistle at the begin too =~= clap is enough ok
  6. 00:30:954 (3) - same as above-^
  7. 00:32:693 (1,2,3) - ^ same hmm... maybe you did it everywhere, but it doesn't really need it at all (_ _) i like it here
  8. 00:36:171 (1) - stack it better with 00:33:562 (2) lol wut so far from each other is not nedded btw. no
  9. 00:45:736 (3) - 1 grid down to fit it with 00:44:867 (2)
  10. 00:47:910 (5) - stack it better with the slider end from 00:45:736 (3) please kay even if it ruin the prev pattern
  11. 00:58:345 (1) - remove NC here and add it on the next Noteit was fixed in the prev mod
  12. 01:06:171 (1) - Don't hide this slider behind the slider before please :C i changed this pattern
  13. 01:12:693 (2) - stack it with 01:10:084 (4) (_ _) how i said before no

ty for modding :3


rawwwr o3o
osu file format v11

[General]
AudioFilename: Kawaii.mp3
AudioLeadIn: 1500
PreviewTime: 55737
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Pure Love, True Love
TitleUnicode:Pure Love, True Love
Artist:Nakae Mitsuki
ArtistUnicode:Nakae Mitsuki
Creator:Andrea
Version:Lally's Easy
Source:LOVELY QUEST
Tags:Hook Hooksoft Meis Clauson Sumita Mao Hentai Eroge Gal Game Bishoujo Visual Novel Opening cRyo[iceeicee] h3k1ru Lally osuplayer111
BeatmapID:213934
BeatmapSetID:75761

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,128,255

[TimingPoints]
955,434.782608695652,4,2,1,50,1,0
14433,-100,4,2,1,40,0,0
28781,-100,4,2,1,50,0,0
56607,-100,4,2,1,60,0,1
80954,-100,4,2,1,80,0,0
81389,-100,4,2,1,70,0,0
81824,-100,4,2,1,60,0,0
82259,-100,4,2,1,50,0,0
82694,-100,4,2,1,40,0,0
83128,-100,4,2,1,30,0,0
83563,-100,4,2,1,20,0,0
83998,-100,4,2,1,10,0,0
84868,-100,4,2,1,50,0,0
90954,-100,4,2,1,5,0,0


[Colours]
Combo1 : 254,194,158
Combo2 : 190,226,248
Combo3 : 254,243,169
Combo4 : 248,152,167
Combo5 : 179,180,227

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DarknessAngel
Seems your m4m queue was opened before 4 days ago, I have no chance to get your mod haha /o/. Just a ramdom mod, ignore it if you dislike.




Red words = Unrankable thing
Blue words = the thing I think it must be fixed
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice




General

  1. Change soft-hitfinish3 to this sound. Current one doesn't match that voice cRyo want to follow very well imo.

Collab

  1. 00:07:259 (3) - I prefer ctrl + g for this slider. Current flow is awekward to me, I think ctrl + g is much better.
  2. 00:13:020 (1) - Add a note instead, and add a spinner start at 00:13:020. I would not skip the symbal at 00:13:020, if you can add a note with finish sound,it would be great to me.
  3. 01:02:911 (1,2) - Make them like this ? or change them to something else. Since you add NC at 01:02:911 (1), why didn't you have some changes for 01:02:911 (1,2). And it would be looks good if you changed them to a "obvious jumps".
  4. 01:06:172 (1) - Ctrl + g for the slider,and move it to (40,120). You should know this kind of forced-back is really not comfotable to play, I personally hate this kind of flow though .. ;w;
  5. 01:15:085 (1) - Move the note to (324,312). The spacing between 01:15:085 (1,2) is a bit large that would let players feel awekward when they testing. Also there is no reason to make a large jump for no heavy beat. so I suggest decrease the spacing between 01:15:085 (1,2) by moving the object at 01:15:085 (1).
  6. 01:30:737 (1,2,3) - Keep their distance consistent. I couldn't get why you changed the spacing bettween them, it is meaningless and looks not good.

Hard

  1. 00:12:911 (4) - Should add a inheriting section with 45% for this note. The finish sound is now too loud and break the feeling for this soft part imo.
  2. 00:13:020 (1) - Should adjust the volume to 45% for the end of spinner,too. The reason is the same with what I said above.
  3. 01:19:215 (5,6) - I highly suggest make them like this. The stack here is so weak that it is not enjoyable at all. To symmetry you like, that is the pattern I have done, to match the strong voices/symbals. Btw,maybe you'll worry about 01:19:433 (6) will touch 01:17:476 (1)'s body,and it would looks bad, but it is ok because the slider quickly disappear and we can not see the stack though. (:

Normal

  1. 00:12:911 - Same as what I said on Hard.
  2. 00:13:020 (1) - ^
  3. 00:28:129 (3) - nazi here.Move 1 grid down for third point on slider. It would look better if you did it.
  4. 01:15:520 (1) - Sorry nazi again /o/, Move to (127,247) for third point on slider. That would look nice actually. ><

Lally's Easy

  1. 00:14:868 - Should add a inheriting section with 45% for the end of spinner. The finish sound is now too loud and break the feeling for this part imo.
  2. 00:38:345 (4) - Remove finish. Maybe add clap instead, or use softfinish3, like cRyo did for Collab. I know you follow the voices to add finish, but the finish sound doesn't match that voice at all. I think you should try different way to handle the voice.
  3. 00:38:780 (1) - And so is the sound on slider's repeat. The reason I motioning here is same as what I said above.
  4. 00:47:910 (5) - Move this slider to (149,248). To the prettier symmetry.
  5. 01:20:954 (1) - remove those inheriting sections. They are exactly meaningless since the volume of the music here still the same as usual.
  6. 01:30:954 - the inheriting section should not be at here,it should be at 01:31:389. You should know that there is still a drum you should follow,it is really weird if the drum is skipped.


That's it ~ good luck with rank ! :)
Darksonic
Hai~ :3

Lally's Easy:

00:02:694 (3): Move to x:333 y:107 for symmetry? (If you do, remember to fix spacing on next notes)
00:17:473 (1,3): If your intention here was to blanket sliders, you should move them like this. As you can see I tried to improve blanket there, because seems ugly, try to improve it by yourself. (If you do this, remember to fix symmetry)
00:20:520 (3): Move to x:197 y:282 for symmetry?
00:30:594 (3): This slider is bad placed, to follow symmetry it should be in x:305 y:121.
00:32:694 (1,2,3): Symmetry here is bad, (2) is not symmetric, (1) and (3) aren't well placed either. I've fixed the whole pattern for you, here is the code:

SPOILER
440,300,32693,6,0,P|388:340|388:340|353:342,1,100,10|2,0:0|0:0,0:0:0
304,268,33562,2,0,P|256:256|208:268,1,100,10|2,0:0|0:0,0:0:0
158,343,34432,2,0,P|123:340|123:340|71:300,2,100,10|2|10,0:0|0:0|0:0,0:0:0
Also after fixing it, fix spacing in (4).

00:46:607 (4): x:112 y:172 for symmetry? (Use CTRL+H on 00:42:694 (1) - and you will see)
00:47:911 (5): Not well stacked with tail of (3), move to x:147 y:252 and then remake slider. I did it for you if you're lazy xD.

Code
147,252,47910,2,0,P|256:338|365:252,1,300,2|10,0:0|0:0,0:0:0

00:56:607 (3): Bad stacked, move to x:320 y:94.
00:56:607 (3,5): Fix symmetry.
01:02:259 (4): Move to x:114 y:266?, if you do this slider will be exactly in the middle of (2) and (3), and also it will make a nice blanket with (2).
01:06:172 (1,1): This overlap is baaaaad, do something else but please don't overlap this sliders. And btw, fix spacing, it's not good to increase spacing in an Easy diff.

Normal:

00:28:128 (3): This blanket can be better, I improved it --> https://osu.ppy.sh/ss/591088, I'll leave you code:

SPOILER
164,240,28128,2,0,P|202:319|286:328,1,180,12|4,0:0|0:0,0:0:0

00:39:215 (2,3): Make a symmetric pattern instead?, for this you have to move (2) to x:172 y:32, then use CTRL+H in (3). (If you do, remember to fix spacing on next note)
00:51:824 (5): 1 grid to the right, to fix spacing.
01:04:650 (3): 1 grid down, to fix spacing.

Hard:

00:05:302 (3): Move last point to x:296 y:264, and then use symmetry again in next slider, this way spacing will be closer to 1,2x.
00:06:607 (5): Remove Whistle.
00:06:824 (6): Add Whistle on start and tail, sounds good.
00:20:737 (5): Try this rhythm/placement?
00:23:128 (4,5): Why 2,25x spacing? x.x, reduce it a bit?
00:23:563 (5): Add NC?
00:25:302 (1): Not symmetric, I've fixed it, here is the code:

SPOILER
308,192,25302,6,0,P|272:192|256:221|256:221|240:192|204:192,1,125.999996154785,2|2,0:0|0:0,0:0:0

00:39:215 (3): Make a less curved slider instead?, you will improve blanket by doing it. --> http://osu.ppy.sh/ss/591117
01:08:563 (4,5): Reduce spacing a bit, not necessary to use symmetry, but 3x+ is really high for a Hard diff.
01:29:650 (1): Same as 00:25:302 (1) -

SPOILER
200,144,89650,6,0,P|236:144|256:108|256:108|276:144|312:144,2,140,4|10|8,0:0|0:0|0:0,0:0:0

Collab:

00:07:259 (3): CTRL+G?, flows better imo.
00:18:998 (2): I'm sure your intention here was to stack tail of this slider with tail of 00:17:911 (4) -, but it's not well stacked.
00:42:694 (1): Move to x:452 y:112 for a better flow?
00:50:954 (3,4): Try to use here the same spacing you were using before, seems bad if you suddenly reduce it.
01:02:911 (1): Remove NC, feels really unnecessary, maybe you can add it on 01:02:476 (5) - instead.

Well, that's it for me, just pointed minimal things, overall maps are great <3. Good luck Andrea :3
Lally
DarknessAngel

DarknessAngel wrote:

Lally's Easy

  1. 00:14:868 - Should add a inheriting section with 45% for the end of spinner. The finish sound is now too loud and break the feeling for this part imo. 00:14:433 - here is one with 40% volume o3o but i think i'll do this finish sound a little bit softer
  2. 00:38:345 (4) - Remove finish. Maybe add clap instead, or use softfinish3, like cRyo did for Collab. I know you follow the voices to add finish, but the finish sound doesn't match that voice at all. I think you should try different way to handle the voice. uh ok o3o
  3. 00:38:780 (1) - And so is the sound on slider's repeat. The reason I motioning here is same as what I said above.uguu
  4. 00:47:910 (5) - Move this slider to (149,248). To the prettier symmetry. no changes here
  5. 01:20:954 (1) - remove those inheriting sections. They are exactly meaningless since the volume of the music here still the same as usual.i know but i like it how it sounds :<
  6. 01:30:954 - the inheriting section should not be at here,it should be at 01:31:389. You should know that there is still a drum you should follow,it is really weird if the drum is skipped. ups true
[/notice]
Bruno o3o

Darksonic wrote:

Hai~ :3

Lally's Easy:

00:02:694 (3): Move to x:333 y:107 for symmetry? (If you do, remember to fix spacing on next notes) meeh is ok how it is atm o3o
00:17:473 (1,3): If your intention here was to blanket sliders, you should move them like this. As you can see I tried to improve blanket there, because seems ugly, try to improve it by yourself. (If you do this, remember to fix symmetry) o.o not really lol it just a slider not a blanket slider for something o3o
00:20:520 (3): Move to x:197 y:282 for symmetry? no but changed a bit the circle saw a wrong flow o3o nya
00:30:594 (3): This slider is bad placed, to follow symmetry it should be in x:305 y:121.
00:32:694 (1,2,3): Symmetry here is bad, (2) is not symmetric, (1) and (3) aren't well placed either. I've fixed the whole pattern for you, here is the code:ok o3o

SPOILER
440,300,32693,6,0,P|388:340|388:340|353:342,1,100,10|2,0:0|0:0,0:0:0
304,268,33562,2,0,P|256:256|208:268,1,100,10|2,0:0|0:0,0:0:0
158,343,34432,2,0,P|123:340|123:340|71:300,2,100,10|2|10,0:0|0:0|0:0,0:0:0
Also after fixing it, fix spacing in (4).

00:46:607 (4): x:112 y:172 for symmetry? (Use CTRL+H on 00:42:694 (1) - and you will see) fixed
00:47:911 (5): Not well stacked with tail of (3), move to x:147 y:252 and then remake slider. I did it for you if you're lazy xD.i kill you because this code was ehmm... wawawa not good slider u.u fixed alone u.u

SPOILER
147,252,47910,2,0,P|256:338|365:252,1,300,2|10,0:0|0:0,0:0:0

00:56:607 (3): Bad stacked, move to x:320 y:94. uguu
00:56:607 (3,5): Fix symmetry. ok
01:02:259 (4): Move to x:114 y:266?, if you do this slider will be exactly in the middle of (2) and (3), and also it will make a nice blanket with (2).
01:06:172 (1,1): This overlap is baaaaad, do something else but please don't overlap this sliders. And btw, fix spacing, it's not good to increase spacing in an Easy diff. don't see any problems with spacing here and here is no overlap D: baka


o3o ty for modding >w<


nyaaa :3
osu file format v11

[General]
AudioFilename: Kawaii.mp3
AudioLeadIn: 1500
PreviewTime: 55737
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Pure Love, True Love
TitleUnicode:Pure Love, True Love
Artist:Nakae Mitsuki
ArtistUnicode:Nakae Mitsuki
Creator:Andrea
Version:Lally's Easy
Source:LOVELY QUEST
Tags:Hook Hooksoft Meis Clauson Sumita Mao Hentai Eroge Gal Game Bishoujo Visual Novel Opening cRyo[iceeicee] h3k1ru Lally osuplayer111
BeatmapID:213934
BeatmapSetID:75761

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,128,255

[TimingPoints]
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[Colours]
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Combo4 : 248,152,167
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Topic Starter
Andrea
Updated \o3o/
Loooctav
Hiiii!!! I hope that your song is approved :)
[Lally's Easy]
00:32:693 (1)
SPOILER
[img]http://puu.sh/1VNHv[img]
I think this is better to not be so entangled...
00:34:432 (3) ^ The same but backwardO'nt
00:43:563 (1) Clap

[Normal]
00:15:303 (1,3) Could move a little to avoid overlap and thus easier for a NORMAL
01:30:955 (2,3) ^
[Hard]
Good! ^^
[Collab]
Good! ^^

Good Luck! :D
Topic Starter
Andrea
Don't really agree with anything but thanks for checking.
grumd
Checked Andrea's diffs through IRC.
19:32 grumd: lol Andrea how could you
19:33 grumd: you're symmetry master
19:33 grumd: how could you
19:33 grumd: 00:06:824 (6) - in Hard
19:33 Andrea: I love symmetry <3
19:33 Andrea: I made a mistake? D:
19:33 grumd: yes :D
19:33 Andrea: awww
19:33 grumd: not symmetrical one
19:33 Andrea: oh shit!
19:34 grumd: lol
19:34 Andrea: fixed now :D
19:34 grumd: 00:09:215 (3) - also this, why don't you want to make a nice encircle? http://puu.sh/1VSC6
19:35 Andrea: fixed I guess o3o
19:39 Andrea: like my diffs btw? 8D
19:49 grumd: haven't seen it all
19:50 grumd: just came back
19:50 grumd: 00:22:694 (3) - these look too tiny
19:51 grumd: extend them, make more straight
19:51 grumd: they're somehow cluttered
19:51 grumd: 00:25:302 (1) - gj
19:53 grumd: 00:30:954 (7,8) - these are kinda too jumpy for this diff. i felt like this is too much
19:53 grumd: http://osu.ppy.sh/ss/593601 but this looks better
19:54 grumd: 00:47:694 (5) - end point 1 grid right i guess. it's end was closer to (6) than start
19:55 grumd: 00:57:694 (2,3,4) - two problems: since there is a jump from 2 to 3, player can think that 3-4 is a jump too. second one: 3 ends on a downbeat. that beat should be emphasized by placing a circle or slider start
19:57 grumd: 01:09:215 (5) - this jump is again too big. don't go with that symmetry too much, this breaks gameplay sometimes
19:58 grumd: 01:20:737 (4) - this ends on a heavy beat again. should be remaked
19:58 grumd: 01:29:650 (1) - move this 1 grid right, to the centre -.-
19:59 grumd: Normal:
19:59 grumd: 00:11:389 (2) - not symmetrical
20:00 grumd: 00:15:303 (1,2,3) - this may be hard to read for beginners. try this: http://puu.sh/1VTdc
20:01 grumd: why don't you use same custom hitsounds as Collab does? they were fitting nicely
20:02 Andrea: nah, I have my own way :3
20:06 grumd: lally's diff is fine i think
20:09 Andrea: yay
20:13 grumd: 00:03:563 (8,9) - hey, i found out that you should probably swap them. it makes the jump not so big, makes the slow better and kinda adds a nice jump on (1) slider. http://osu.ppy.sh/ss/593633
20:14 grumd: that's for Hard
20:14 grumd: and i'm not done yet
20:14 Andrea: oh!
20:14 grumd: the flow*
20:15 Andrea: fixed~
20:15 Andrea: btw some small jumps on hard won't hurt
20:15 Andrea: otherwise it's boring ;-;
20:15 grumd: i'm just pointing out the jumps that are not "small"
20:16 Andrea: okay :3
20:18 grumd: ok, i'll mod collab in the forums

General
  1. Remove "hook" from tags since you already have it in "hooksoft".
Collab

h3k1ru, let me just talk a bit about wave sliders. That's just my honest opinion, don't take it too personally.
First of all, what are wave sliders made for? This is made for flow alternation, it begins to curve in one direction and ends curving in another.
So, if you want to show wave slider's potential, you should make it's wave noticeable, big enough to force the player to do that alternation of flow.
Otherwise, if the waves are small enough, it is played exactly as a usual straight slider. Compare:
The long slider really makes the player to form a wave with his cursor, while small one is just a straight move.
What is the reason to use small wave sliders then? It could be fine if they were just fancy-looking. But, in my opinion, they look just bad. Especially when you make them non-symmetrical or rotated. 00:38:128 (1) - 00:58:128 (1) - 01:06:172 (1) - 01:07:694 (3) - and so on. They don't really look good and they make no sense to the music. Think about it, please.

— Now, to the actual modding.

  • h3k1ru:
  1. 01:02:911 (1,6,1) - It could be a nice idea to just copy one of these sliders and replace another one, but flipped horizontally and vertically:
  2. 00:10:520 (3,4,5) - 01:23:563 (3,4,5) - Make the spacing consistent within these two similar parts. I'd wish to see 1.0x on both of them.
  3. Actually, it's a good example of a case, when collab mapping styles completely do not fit each other. They intersect and fight, but not compliment. They are totally different and this kinda makes this map not so neat, not so solid.
    Honestly, h3k1ru, my main suggestion here is this: throw away your wave little sliders, please. Just pick them and delete all the handle points except of start and end. It could be fine if it was only your map, but it's a collab. If you do this, you'll come closer to cRyo's style (more straight sliders), you'll not change the flow, you'll make it look neat. This will make it look really cool and clean. I really insist on this ;___;
Topic Starter
Andrea
Thank you grumd, waiting on h3k1ru :3
h3k1ru

DarknessAngel wrote:

Collab

  1. 01:30:737 (1,2,3) - Keep their distance consistent. I couldn't get why you changed the spacing bettween them, it is meaningless and looks not good. fixed

Darksonic wrote:

Collab:

00:18:998 (2): I'm sure your intention here was to stack tail of this slider with tail of 00:17:911 (4) -, but it's not well stacked. should be better now
00:42:694 (1): Move to x:452 y:112 for a better flow? alright
thx for review grumd. i will think about it. no changes for now tho.

also thx for mods DarknessAngel & Darksonic

http://puu.sh/1VWv3
Topic Starter
Andrea
All ready :)
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