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Suara - Musouka

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Nemis

Frobe wrote:

can't ranked

forever
It can! This map can be ranked, it's not overmapped.
Fixed some things via IRC in all the diffs. Mapping it with 1/4 is really not a bad idea, if you hear the song all the notes follow it well.
Now just get 3-4 mods for the new Easy diff and we can go. :)
Enon
[Frobe's Easy]
00:21:679 - 00:23:134 스핀 넣어보시는게 어떨까요?

01:04:776 - 노트 하나 넣어주는게 더 좋을것 같네요.
scanter
no kds. just I want to say two things.

I recommend to that coincide every diffs starting time.

00:23:134 - here feels too empty. I'd rather put 1 circle here. its sound can't ignoreable.

전 난이도 모딩이 필요하시다면 말하시죳
Artavia
PM Request, Only Easy Modding

Easy

  1. 00:34:328 (1,2) - 2번 슬라이더 이런식으로 올리는건 어떠세요?
  2. 00:47:313 (5,2) - 두 슬라이더 모양을 똑같이 만드는게(카피) 좋지 않을까요? 5번을 복사해서 2번에 넣는다던가, 2번을 복사해서 5번에 넣는다던가...
  3. 00:59:851 (2) - 이지를 플레이하는 플레이어들도 BPM이 약간 낮은편인데 리버스 두번이나 쓰시면 지루해합니다. 차라리 슬라이더를 2개로 쪼개는게 낫지 않을까요?
  4. 01:14:179 (2) - 여기도 위와 같습니다.
  5. 01:17:761 (2,3) - 3번 서클이 2번 슬라이더 꼬리에 겹쳐져 있는데, 이지 플레이어들이 이걸 무리없이 쳐낼수 있을까요? 좀 어렵지 않나 생각되네요.
  6. 01:26:492 (1) - 스피너 끝나는 지점이 7/8 비스무리한 지점에 있는데, 이건 의도하신건지 실수하신건지 모르겠네요.

Shoot Star.
Sonnyc
Fast modding no kd

00:16:418 (1,2) - 조금만 신경써서 간격 1.0x로 맞춰주세요. 그리드4라도 사용해서..
00:31:194 (2) - 이지에서 괴랄한 슬라이더는 피해주세요.
01:07:910 (1) - 00:52:687 (1,2) 통일성 고려해서 뉴콤 삭제
01:17:761 (2,3) - 슬라이더 꼬리에 1/2을 이지에서 구사하는 건 난이도상 좀 어려움이 크다고 보여집니다.
01:20:895 (1,2) - 간격
Frobe

Enon wrote:

[Frobe's Easy]
00:21:679 - 00:23:134 스핀 넣어보시는게 어떨까요? 이 의견대로 배치할 경우, 앞의 슬라이더와 스핀의 박자 간격이 이지치곤 굉장히 짫고 또 넣는다 해도 스핀의 길이가 짫은 편이라 이지 유저들이 처리하기 어렵습니다. 패스

01:04:776 - 노트 하나 넣어주는게 더 좋을것 같네요. 반복한 같은 박자로 비워둔 상태면 예측하기 쉬워 플레이 하기 쉽고 이지라 반드시 박자를 꽉꽉 채워넣을 필요는 없다고 봅니다. 이건 일단 패스


scanter wrote:

no kds. just I want to say two things.

I recommend to that coincide every diffs starting time. 이건 이지,노말,하드랑 인센,엑스트라가 시작 지점이 나뉘는데 저 혼자 생각해 볼건 아니네요.

00:23:134 - here feels too empty. I'd rather put 1 circle here. its sound can't ignoreable. ㅇㅋ

전 난이도 모딩이 필요하시다면 말하시죳


Artavia wrote:

PM Request, Only Easy Modding

Easy

  1. 00:34:328 (1,2) - 2번 슬라이더 이런식으로 올리는건 어떠세요? 굿
  2. 00:47:313 (5,2) - 두 슬라이더 모양을 똑같이 만드는게(카피) 좋지 않을까요? 5번을 복사해서 2번에 넣는다던가, 2번을 복사해서 5번에 넣는다던가... 첨에 놓을땐 그것도 생각해봤는데 이건 00:51:567 (2) - 이 노트랑 구도 맞춘거라... 패스욤
  3. 00:59:851 (2) - 이지를 플레이하는 플레이어들도 BPM이 약간 낮은편인데 리버스 두번이나 쓰시면 지루해합니다. 차라리 슬라이더를 2개로 쪼개는게 낫지 않을까요? 자주 나오는 패턴도 아니고 딱 두번 나온 패턴이라 괜찮다고 생각해요. 일단 고려 대상으로만 보고 냅둘게요.
  4. 01:14:179 (2) - 여기도 위와 같습니다. ^
  5. 01:17:761 (2,3) - 3번 서클이 2번 슬라이더 꼬리에 겹쳐져 있는데, 이지 플레이어들이 이걸 무리없이 쳐낼수 있을까요? 좀 어렵지 않나 생각되네요. 아래 손닉님 의견과 함께 고려해서 고쳤습니다.
  6. 01:26:492 (1) - 스피너 끝나는 지점이 7/8 비스무리한 지점에 있는데, 이건 의도하신건지 실수하신건지 모르겠네요. 이건 다른난이도들이랑 스핀 끝나는 지점을 똑같이 맞춘거에요.

Shoot Star.


Sonnyc wrote:

Fast modding no kd

00:16:418 (1,2) - 조금만 신경써서 간격 1.0x로 맞춰주세요. 그리드4라도 사용해서..
00:31:194 (2) - 이지에서 괴랄한 슬라이더는 피해주세요.
01:07:910 (1) - 00:52:687 (1,2) 통일성 고려해서 뉴콤 삭제 어... 이건 실수 ㅠㅠ
01:17:761 (2,3) - 슬라이더 꼬리에 1/2을 이지에서 구사하는 건 난이도상 좀 어려움이 크다고 보여집니다.
01:20:895 (1,2) - 간격
all fixed
really thanks all :)

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TitleUnicode:夢想歌 (TV Size)
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Nemis wrote:

It can! This map can be ranked, it's not overmapped.
Fixed some things via IRC in all the diffs. Mapping it with 1/4 is really not a bad idea, if you hear the song all the notes follow it well.
Now just get 3-4 mods for the new Easy diff and we can go. :)
it was a joke, because he have a lot of graveyard maps :oops:
Nemis
Fixed some other things via IRC.

koreapenguin

Nemis wrote:

Fixed some other things via IRC.

ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Frobe
소름
scanter

Frobe wrote:

소름
Reol

Frobe wrote:

소름
Beige

Frobe wrote:

소름
Sonnyc
네미스 안짤리려고
K i A i
shit
Akiyama Mizuki
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆


MOST AWESOME OF 2014


★★★★★★★★★★★★★★★★★★★★★★★★★★★★★


Edit : Also star stream'd
Topic Starter
jieusieu
???????????
Norman
늦게 와서 죄송합니다.

대신 고쳐주셔서 감사드리고 버블 축하합니다
Len
기철이다
Shohei Ohtani
Reading through the thread and dkun said the extra was overmapped

Oh boy this is gonna be fun.

Anyways.

Overall:
Popping the map because I cannot find anything regarding the metadata having the (TV Size) tag. Please either provide a source that states this, or remove the (TV Size) tag.

Extra:
dkun was right. Not that I'm gonna be a total bitch about it, like, you do you, but like.
00:22:239 (3) - This isn't really mapped to anything, and should be removed. For reference, a gong hit isn't the same as a roll (And rolling a gong sounds different than hitting a gong, so don't give me that either :P)
01:06:567 (1) - While I'm here, no harm in naziing this. Try to avoid this overlap here.
01:19:384 (2,3) - Same as before. It's also just not really achievable to expect people to be able to hit sliders on a 1/8 anyway ;w;.

I'm giving you a lot of leeway here since I check mostly for rankability in my bubble mods, and while overmapping is kind of annoying, it's rankable because everything is mapped to the backing drum track. . . except the stuff that I pointed out, hence why I pointed it out :P.

Insane:
00:51:455 (5) - Why is there a finish here?
01:06:567 - Darkness my good friend you have found me again. Seriously, though. While I can't really say "I'm not gonna rank this" over stuff like this, it's still completely stupid to do this. I know it's ironic coming from me, but the way I view copy-pasting is "Only once per subject matter, and never at the end.", because that's just no fun.

Easy:
00:59:851 (2) - Please change this. There's so much happening here, easy players don't just want to keep on hitting a slider back and forth when so much more can be happening.
01:14:179 (2) - ^

Nyan nyan!!
Broccoly
Translation Req
-
스레드 읽어봤는데 디쿤이 엑스트라가 오버맵됬다더라

오 남자아이 이거 재밌겠는데.

아무튼.

전체적으로:
버블터뜨린 이유는 (TV Size) 가 붙어야 한다는 증거가 없어서. 소스찾오든가 지우든가ㅋ


Extra:
디쿤이 맞았네. 뭐 그거 가지고 개같이 뭐라하진 않을건데, 넌 니 하고싶은대로 매핑해, 근데
00:22:239 (3) - 이건 아무소리도 안들리는데 왜 매핑함? 없애셈. 징을 치는거랑 굴리는거랑은 틀리니깐 혹시 변명하려고해도 안통해 :P

01:06:567 (1) - 온김에 이거 나지모딩ㅋ 오버랩없애라
01:19:384 (2,3) - 같은얘기. 사람들이 1/8박을 예상못해서 슬라 못칠거같어 ;w;

난 너한테 자유를 쫌줬다. 오버매핑이 빡치긴하지만 이건 배경드럼트랙에 맞춰서 매핑됬기땜에 (내가 지적한것들 빼고) 랭크는 가능해. . . 난 내 버블모딩엔 거의 랭크가능여부만 체크하니깐.

Insane:
00:51:455 (5) - 왜 피니쉬?
01:06:567 - 어둠의 자식아 니가 날다시 찾아왔구나 (개소리). 근데 진지빨고 내가 이거가지고 "나 이거 랭크안시킬래" 라고 말하진 않을건데 이거 좀 바보같음ㅋ. 내가 말하니깐 좀 아이러니하긴 한데 복붙은 딱 한번만, 그리고 맨끝에선 절대로 안써야한다고 생각해. 재미가 없거등ㅋ

Easy:
00:59:851 (2) - 부탁인데 이거 바꿔라. 여기 다른것도 많은데 왜 이지플레이어들이 슬라만 왓다갓다거려야하는거데??
01:14:179 (2) - ^

냥 냥!!
Frobe

CDFA wrote:

Easy:
00:59:851 (2) - Please change this. There's so much happening here, easy players don't just want to keep on hitting a slider back and forth when so much more can be happening.
01:14:179 (2) - ^
fixed, thank you :)

코두
osu file format v13

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BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:Musouka (TV Size)
TitleUnicode:夢想歌 (TV Size)
Artist:Suara
ArtistUnicode:Suara
Creator:jieusieu
Version:Frobe's Easy
Source:Utawarerumono
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부루쿨리님 번역 감사여 ㅋㅋ
Broccoly
씨디에프에이의 띠꺼운 말투를 반영해보았습니다.
scanter

Broccoly wrote:

씨디에프에이의 띠꺼운 말투를 반영해보았습니다.
사실 저런 애들이 츤데레
Enon
슷-게
koreapenguin

Broccoly wrote:

씨디에프에이의 띠꺼운 말투를 반영해보았습니다.
ㅋㅋㅋㅋㅋㅋㅋ
DeletedUser_1574070
난 너의 얼굴이 어떻게생겼는지 알고있다 씨디파.
Topic Starter
jieusieu

CDFA wrote:

Reading through the thread and dkun said the extra was overmapped

Oh boy this is gonna be fun.

Anyways.

Overall:
Popping the map because I cannot find anything regarding the metadata having the (TV Size) tag. Please either provide a source that states this, or remove the (TV Size) tag.

Extra:
dkun was right. Not that I'm gonna be a total bitch about it, like, you do you, but like.
00:22:239 (3) - This isn't really mapped to anything, and should be removed. For reference, a gong hit isn't the same as a roll (And rolling a gong sounds different than hitting a gong, so don't give me that either :P)
01:06:567 (1) - While I'm here, no harm in naziing this. Try to avoid this overlap here.
01:19:384 (2,3) - Same as before. It's also just not really achievable to expect people to be able to hit sliders on a 1/8 anyway ;w;.

I'm giving you a lot of leeway here since I check mostly for rankability in my bubble mods, and while overmapping is kind of annoying, it's rankable because everything is mapped to the backing drum track. . . except the stuff that I pointed out, hence why I pointed it out :P.

Nyan nyan!!
about 1/8, I saw numerous testplays and not a single one of the players so far had a problem with it. I think it's okay.
anyways, thanks for your mod
K i A i
Jesus I'll remap the hell my fuckn' diff
Anyway, it's true that I've made this map cursorily. ^^

Jieusieu, give me your request including how much difficult should be, and how much devotion I should put in.
fanzhen0019
dont die plz
Topic Starter
jieusieu
done
K i A i

jieusieu wrote:

done
that's my girl.
Len
m4m

The following hitsound is unused:
  1. normal-slidertick3.wav check it, and delete it


[K i A i]
00:16:418 (1,2,3) - 이런 흐름은 어떠세요?

00:19:552 (5,1,2,3) - 이거 전부 드래그 한상태에서 x307 y337로 옮기는건??????????? 디스턴스가 좀 애매하게 바뀌네여 차라리 전부 맞게 해주는것도 좋은듯

00:48:209 (4) - 이거 겹쳐서 어려울수도?? 조금 떨어뜨리는것도..
K i A i
모딩 감사드립니다.

http://puu.sh/dq58k/2dedf27441.zip
HabiHolic


[K i A i's Insane]

  1. 00:17:761 (1,2) - 뉴콤은 2번 슬라에 들어가는게 흐름에 맞습니다.
  2. 00:25:149 (1) - 이 노트 배치 옳겨보시는건 어떨까요? 00:24:478 (5) - 이 슬라를 감싸도록
  3. 00:28:507 (1,2) - 2번에 뉴콤보 시작부분인것 같은데.. 1번에 있는 뉴콤보 지우시고 2번에 뉴콤보 추가
  4. 00:37:687 (1,2) - 마찬가지로 2번에 뉴콤 시작해주세요~
  5. 00:55:261 (4) - 이 노트는 없는 편이 좋다고 생각합니다. 음이 저곳에는 없는것 같아요
  6. 01:18:657 (3,4) - 배치 스왑해보시는게 어떠세요 점프 패턴 넣으면 플레이하기 재밌을 것 같아요
  7. 01:22:239 (1,2) - 2번에 뉴콤보 시작 1번 뉴콤보 제거
K i A i
네~ 별풍선 감사합니다.
osu file format v13

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464,304,36791,1,8,0:0:0:0:
464,304,36903,2,0,P|416:296|368:304,1,95
296,336,37239,2,0,P|288:288|296:240,1,95,8|6,0:0|0:0,0:0:0:0:
416,200,37687,1,12,0:2:0:0:
512,208,37910,6,0,P|464:288|376:288,1,190,12|4,0:1|0:0,0:0:0:0:
320,192,38582,2,0,P|368:112|456:112,1,190,10|10,0:0|0:0,0:0:0:0:
344,288,39254,6,0,P|296:288|256:264,1,95,4|2,0:0|0:0,0:0:0:0:
416,216,39701,2,0,P|440:256|440:304,1,95,8|2,0:0|0:0,0:0:0:0:
376,376,40149,1,4,0:0:0:0:
344,288,40373,2,0,L|248:296,1,95,10|0,0:0|0:0,0:0:0:0:
56,208,40821,2,0,L|152:216,2,95,10|4|10,0:0|0:0|0:0,0:0:0:0:
32,112,41492,6,0,P|128:112|192:48,1,190,8|4,0:0|0:0,0:0:0:0:
272,104,42164,2,0,L|256:296,1,190,10|10,0:0|0:0,0:0:0:0:
296,384,42836,1,4,0:0:0:0:
376,328,43060,5,2,0:0:0:0:
376,328,43284,2,0,L|368:232,1,95,8|2,0:0|0:0,0:0:0:0:
432,24,43731,2,0,L|440:120,1,95,4|10,0:0|0:0,0:0:0:0:
488,184,44067,2,0,P|420:184|368:232,1,142.5,0|10,0:0|0:0,0:0:0:0:
256,296,44627,1,4,0:0:0:0:
368,360,44851,1,12,0:2:0:0:
368,232,45075,6,0,L|376:136,1,95,12|2,0:1|0:0,0:0:0:0:
424,72,45410,2,0,P|352:72|304:24,1,142.5,8|10,0:0|0:0,0:0:0:0:
504,24,45970,2,0,P|512:72|504:120,1,95,0|10,0:0|0:0,0:0:0:0:
344,200,46418,2,0,P|336:152|344:104,2,95,4|2|8,0:0|0:0|0:0,0:0:0:0:
296,288,47090,5,2,0:0:0:0:
296,288,47201,2,0,L|152:280,1,142.5,8|10,0:0|0:0,0:0:0:0:
0,352,47761,2,0,L|136:360,1,95,0|10,0:0|0:0,0:0:0:0:
312,272,48209,2,0,L|176:264,1,95,4|12,0:0|0:2,0:0:0:0:
160,184,48657,6,0,P|176:136|176:88,1,95,10|0,0:1|2:0,0:0:0:0:
48,8,49104,2,0,P|32:56|32:104,1,95,12|0,0:0|2:0,0:0:0:0:
144,200,49552,2,0,L|240:192,1,95,8|8,0:0|2:3,0:0:0:0:
448,272,50000,2,0,L|352:280,2,95,12|8|12,0:0|2:3|0:1,0:0:0:0:
504,192,50672,5,8,2:3:0:0:
504,192,50784,1,0,0:0:0:0:
504,192,50895,2,0,B|512:144|512:144|504:96,1,95,12|8,0:0|2:3,0:0:0:0:
376,0,51343,1,2,0:1:0:0:
376,0,51455,1,2,0:1:0:0:
376,0,51567,2,0,B|368:48|368:48|384:144,1,142.500005435944,2|12,0:1|0:2,0:0:0:0:
416,240,52239,6,0,L|304:232,1,106.875004076958,12|2,0:1|0:0,0:0:0:0:
120,288,52687,2,0,L|232:296,1,106.875004076958,4|10,0:0|0:0,0:0:0:0:
64,192,53134,2,0,P|16:240|16:312,1,142.5,0|0,0:0|0:0,0:0:0:0:
15,311,53582,1,4,0:0:0:0:
160,208,53806,6,0,P|160:160|136:120,1,95,2|8,0:0|0:0,0:0:0:0:
96,272,54254,2,0,P|136:296|184:296,1,95,2|4,0:0|0:0,0:0:0:0:
440,264,54701,2,0,P|352:264|288:336,1,190,10|10,0:0|0:0,0:0:0:0:
304,384,55261,1,0,0:0:0:0:
256,376,55373,1,4,0:0:0:0:
208,368,55485,1,0,0:0:0:0:
160,360,55597,1,2,0:0:0:0:
112,352,55709,1,0,0:0:0:0:
64,344,55821,6,0,B|56:248,1,95,8|2,0:0|0:0,0:0:0:0:
152,264,56269,2,0,B|160:360,1,95,4|10,0:0|0:0,0:0:0:0:
256,376,56716,2,0,L|240:192,1,142.5
243,234,57164,1,4,0:0:0:0:
312,160,57388,6,0,P|272:136|224:136,1,95,2|8,0:0|0:0,0:0:0:0:
175,306,57836,2,0,P|215:330|263:330,1,95,2|4,0:0|0:0,0:0:0:0:
334,260,58284,2,0,L|152:208,1,190,10|10,0:0|0:0,0:0:0:0:
104,192,58843,1,0,0:0:0:0:
80,152,58955,1,4,0:0:0:0:
96,104,59067,1,0,0:0:0:0:
144,88,59179,1,2,0:2:0:0:
188,104,59291,1,8,0:2:0:0:
208,148,59403,6,0,P|200:96|208:48,1,95,12|2,0:1|0:0,0:0:0:0:
304,160,59851,1,4,0:0:0:0:
248,240,60075,2,0,P|160:240|112:160,1,190,10|10,0:0|0:0,0:0:0:0:
312,168,60746,2,0,P|336:208|336:264,1,95,4|2,0:0|0:0,0:0:0:0:
272,72,61194,6,0,P|344:72|408:120,1,142.5,8|0,0:0|0:0,0:0:0:0:
416,152,61642,2,0,L|408:56,1,95,4|10,0:0|0:0,0:0:0:0:
496,208,62090,2,0,L|504:304,1,95,0|10,0:0|0:0,0:0:0:0:
400,136,62537,1,4,2:3:0:0:
512,224,62761,1,8,0:2:0:0:
392,264,62985,6,0,B|344:272|300:256|300:256|288:304|248:336,2,190,10|4|0,0:1|0:0|0:0,0:0:0:0:
456,192,64104,2,0,P|416:168|368:168,1,95,10|4,0:0|0:0,0:0:0:0:
360,72,64552,6,0,P|280:120|280:208,1,190,2|2,0:0|0:0,0:0:0:0:
360,264,65224,2,0,B|368:312|368:312|360:360,1,95,4|10,0:0|0:0,0:0:0:0:
192,256,65672,1,4,0:0:0:0:
192,256,65784,1,4,0:0:0:0:
192,256,65895,2,0,B|184:208|184:208|192:160,2,95,2|4|8,0:2|0:0|0:2,0:0:0:0:
344,376,66567,6,0,L|440:368,1,95,12|2,0:1|0:0,0:0:0:0:
512,248,67015,2,0,L|416:256,1,95,4|10,0:0|0:0,0:0:0:0:
304,144,67463,2,0,L|488:128,1,142.5
445,131,67910,1,4,0:0:0:0:
512,248,68134,6,0,L|508:344,1,95,2|8,0:0|0:0,0:0:0:0:
376,176,68582,2,0,L|380:272,1,95,2|4,0:0|0:0,0:0:0:0:
240,104,69030,2,0,L|232:296,1,190,10|10,0:0|0:0,0:0:0:0:
208,336,69590,1,0,0:0:0:0:
160,352,69701,1,4,0:0:0:0:
112,336,69813,1,0,0:0:0:0:
88,296,69925,1,2,0:0:0:0:
96,248,70037,1,0,0:0:0:0:
136,216,70149,6,0,B|88:216|88:216|40:200,1,95,8|2,0:0|0:0,0:0:0:0:
320,280,70597,2,0,B|272:280|272:280|224:296,1,95,4|10,0:0|0:0,0:0:0:0:
480,168,71045,2,0,B|408:168|408:168|344:136,1,142.5
344,136,71492,1,4,0:0:0:0:
496,184,71716,6,0,B|504:232|504:232|496:280,1,95,2|8,0:0|0:0,0:0:0:0:
400,336,72164,2,0,B|392:288|392:288|400:240,1,95,2|4,0:0|0:0,0:0:0:0:
512,168,72612,2,0,P|416:168|368:96,1,190,10|10,0:0|0:0,0:0:0:0:
368,48,73172,1,0,0:0:0:0:
332,16,73284,1,4,0:0:0:0:
284,8,73395,1,0,0:0:0:0:
244,32,73507,1,8,0:2:0:0:
232,76,73619,1,4,0:2:0:0:
248,120,73731,6,0,L|344:112,1,95,12|2,0:1|0:0,0:0:0:0:
440,232,74179,1,4,0:0:0:0:
440,232,74403,2,0,B|368:224|368:224|328:232|328:232|248:224,1,190,10|10,0:0|0:0,0:0:0:0:
216,136,75075,6,0,L|224:232,1,95,4|2,0:0|0:0,0:0:0:0:
120,384,75522,2,0,L|112:288,1,95,8|2,0:0|0:0,0:0:0:0:
136,208,75858,1,0,0:0:0:0:
136,208,75970,2,0,P|88:216|40:208,1,95,4|10,0:0|0:0,0:0:0:0:
0,96,76418,2,0,P|96:80|192:96,1,190,0|4,0:0|2:3,0:0:0:0:
256,160,77090,1,8,0:2:0:0:
320,232,77313,6,0,P|416:248|512:232,2,190,10|4|0,0:1|0:0|0:0,0:0:0:0:
240,176,78433,1,10,0:0:0:0:
168,240,78657,1,4,0:0:0:0:
184,336,78881,1,12,0:1:0:0:
256,192,78992,12,8,80224,0:0:0:0:
256,192,80448,5,4,2:3:0:0:
256,192,80895,6,0,L|256:96,1,95,12|2,0:1|0:0,0:0:0:0:
256,0,81343,1,4,0:0:0:0:
176,48,81567,2,0,P|80:48|16:112,1,190,10|10,0:0|0:0,0:0:0:0:
64,200,82239,2,0,P|112:200|152:224,1,95,4|2,0:0|0:0,0:0:0:0:
248,204,82687,6,0,P|248:252|224:292,1,95,8|2,0:0|0:0,0:0:0:0:
152,224,83134,1,4,0:0:0:0:
184,136,83358,2,0,P|276:116|340:196,1,190,10|10,0:0|0:0,0:0:0:0:
384,264,84030,1,4,2:3:0:0:
192,352,84254,5,2,0:2:0:0:
192,352,84366,1,8,0:2:0:0:
192,352,84478,2,0,L|288:344,1,95,12|0,0:1|2:0,0:0:0:0:
480,256,84925,6,0,L|384:264,2,95,4|10|4,0:0|0:1|0:0,0:0:0:0:
512,216,85485,1,4,0:0:0:0:
512,168,85597,1,2,0:2:0:0:
480,128,85709,1,2,0:2:0:0:
432,120,85821,1,8,0:2:0:0:
392,144,85933,1,4,0:2:0:0:
376,192,86045,1,12,0:1:0:0:
256,192,86269,12,0,89795,0:0:0:0:
Reol
Hi, as your request!
Short Mod, No kds
This time, you don't need a feedback.

[ HalLoWeeN ] wrote:

[General]
Check your AIMod pleasesesesesese :arrow: Your AIMod

갓캬이님의 난이도에서 프리뷰 포인트가 안맞답니다.

[K i A i's Insane]
00:17:090 (3) - 인게임에서 이지를 켰을때, 에디터상에서 너무 아래로 삐져나가보여요. 어떻게 고치셨으면 좋겠는데...

[Extra]
ㅁㅊ 슬밋떴네요 리맵좀.
굳럭
Topic Starter
jieusieu

[ HalLoWeeN ] wrote:

[General]
Check your AIMod pleasesesesesese :arrow: Your AIMod

갓캬이님의 난이도에서 프리뷰 포인트가 안맞답니다.

[K i A i's Insane]
00:17:090 (3) - 인게임에서 이지를 켰을때, 에디터상에서 너무 아래로 삐져나가보여요. 어떻게 고치셨으면 좋겠는데...

[Extra]
ㅁㅊ 슬밋떴네요 리맵좀. ㄷㅊ
간단한 거라서 제가 고쳤습니다 (웃음)
Shohei Ohtani
hi hi!

The map is fine, but looking at the folder, I realized that there's a LOT of .ogg files in the map

.ogg hitsounds are no longer rankable. Please convert all of these to mp3, and barring any unforseen circumstances, I can go ahead and rebubble the map
Topic Starter
jieusieu
converted all hitsounds to .wav
K i A i
Thx for doing that!
Oh, I remember I have some beatmap containing so shitty many of ogg files...!!
omfg..
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