I'll Update the map soon. Can't atm >_>
Edit:
Edit:
thxArmin wrote:
Hi
[Easy]
Recalculate Sliders' Lenghts, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]
00:09:557 (1) - Finish please!kk
00:50:462 (1) - Uh..the repeat is a bit offscreen. If you could make the shape more "crushed" it would be great. the slider isn't offscreen >~<
00:56:104 (5) - I don't reccomend new combo in the easier diffs during a stack.. If you want to make this more "readable" you should add the new combo on (5) and remove this one on 00:56:456 (1) k
00:59:277 (3) - I expected this in the middle of the grid, since this pattern is symmetrical (like you did in other patterns)kk
01:16:204 (1) - Uhh... what is this? °° I don't really like the anchor-point at the end >_< It you could replace them with a normal shape...but it's up to you uff ok .. but i really like this slider xD
01:45:472 (1,1) - Recovery time between these two hitobjects is short, plus I expected spinner's end 1/1 before. ok ok
[Normal]
As above, recalculate sliders' lenghts
00:28:951 (5) - Whoops spacing [If you don't want to ruin the pattern I suggest you to add a linear slider like in this screen]yea something like this done
00:32:125 (1) - Random new combo?ohhh yea xD
[Insane]
Recalculate slider's lenghts
(1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1,2) - Same thing of Louis' difficulty. (= should be mapped on 1/3 BPM). Plus..there are some horrible sliderticks which are just out of place in my opinion. Consider to decrease the slidertick rate, please. slider tick rate reduced. But i won't map this on 1/3. Its sounds good enough on 1/4 so stop posting this everytime ~.~
Deserves a star