@Sakura: Probably. i'm one of the "Art More Mappers', a quite strong one among them. i don't dare to turn it off, i already have enough flames.
@mm201:The "quality control" is still a way, to let players feel better when they playing. If we can reach the final point in another way, those middlepoints could be dropped for sure.
Edit: @Sakura: do you even bother to read through the thread then start to speak? thanks.
Give me a clear reason why you against it, not saying "i'm right, i'm always right" again and again.

@mm201:The "quality control" is still a way, to let players feel better when they playing. If we can reach the final point in another way, those middlepoints could be dropped for sure.
Edit: @Sakura: do you even bother to read through the thread then start to speak? thanks.
Give me a clear reason why you against it, not saying "i'm right, i'm always right" again and again.
NatsumeRin wrote:
If you are a mapper and put gameplay the first place, you SHOULD let players decide the combo color, since you can't know them better than themselves. They will have more fun (at least, equal fun), with their own custom colors.
If you are a player at the point between Art and Gameplay, you may want to enjoy the map sometimes, while get a nice score at another time. and with the new feature it's easily to change.
If you are a mapper and think Art is more important, you will be happy (not that happy... happier maybe) to know your map will be played as your wish at least once, instead of the current situation: they will be deleted once the are extract from .osz file to a folder.