whymeman wrote:
What does Cookiezi have to do with how maps SHOULD be made? Don't build a concept off of ONE person.
He's the best right now. I'm assuming everyone is going to keep improving the longer they play the game, so pretty soon we'll have more people at or above his current skill level. My point is that in 2008 and 2009, the maps which are ranked today would have never been ranked, but are because of players like doomsday, uan, white wolf, anyone else in the top 50. I can extend that to top 2500 too if you want. Would 2500 people be good enough to support my concept? There is no hard limit to difficulty in osu because the mouse can move almost instantaneously from one note to the next. CTB can't. There is a hard limit which players
will hit (if they already haven't) to the point where they can't improve any more. The only way to make it more challenging is to know exactly where that hard limit is and make it a tad bit easier so that while possible to SS, it will take a lot of practice/retries.
whymeman wrote:
osu! shouldn't be a game exclusive to highly skilled players.
It's not. Every map has to have a difficulty under 3.0. That is easy on
every game mode. Why do we even have to consider anything less than "Expert"? Everything under that is fine as it is. Osu beatmaps play very well in CTB on all insane maps and lower.
whymeman wrote:
And like I said, if you try to build a concept of getting CTB rankable using "idol/pro" players as an excuse to make it rankable, you're NOT going to get far. Start thinking outside that box at least.
That's the only reason. There is no need to think outside that box. Everything else is fine the way it is. Why am I not going to get far? It's not like making CTB only difficulties is going to retroactively ruin the current system.
WHY do you want it rankable?
To make all/most mapsets SSable in CTB and raising CTB awareness. But I suppose there's no point in making this game easier than it already is. Let's just keep all the impossible songs and easy insanes.
HOW will it work?
Exactly like ranking any osu beatmap with a taiko difficulty. The CTB difficulty will be ignored by 90% of the modders.
WHAT guidelines will support this?
I don't have a clue what you're talking about, since it's obviously not about the current mapping guidelines or the guidelines laid out in this thread.
Normally I'm all for being opposed to good ideas which require too much work, but seriously, this requires no work on your part, no work coding for osu, and no work for anyone who doesn't want to mod such maps. I can't think of
any good reason to
not let CTB only difficulties be rankable. If someone comes up with a good one, please tell me and I'll likely change my mind.