Zelzatter Zero>
beatmapsets/1843259#osu/3786063Judgement: 1/10
I had to play the map using HT since it was hard, but was able to feel the intended rhythm despite that. So I will give you that. I am not sure what the desision process was behind most of the slider shapes. I think the best mapped sliders where the ones going in a circle. I noticed that pattern was nicely mirrored in 2 sections. I don't get the logic behind the slider velocity either. I would have just done short very slow slider almost like an in place hold. I am not a fan of fancy sliders, I know. There were also doubles scattered throughout I couldn't quite get what they were mapped to.
Overall this the type of map I wanted to scare everyone from doing.
z0z>
beatmapsets/1843497#osu/3786748Judgement: 5/10
Wow, a quite the hard reading map this. Points off for making it too hard. Playing it on HT is actually interesting, but still brutally hard. This one is definetly going into my reading maps collection to master one day.
A_childIGuess>
beatmapsets/1844400#osu/3788555Judgement: 6/10
Idk what kind of bluetooth delay sound technology your headphones or whatever sound device you are using - the map sounds so mistimed my mind had almost broke trying figure out how any of it is matching the music. There were also these sliders with loops in them, which I have no idea what the logic behind them were for, but they looked like they were in pain because thats what I felt when playing them.
YyottaCat>
beatmapsets/1845237#osu/3790461 Judgement: 10/10
No way this is your first standard map you mapped. I'm in love <3 A few nitpicks would be the slight ninja spinner toward the end, but ehhhhh
aiq>
beatmapsets/1847649#osu/3795431Judgement: 9.75/10
Enjoyed reading the concepts description. I like how fitting most patterns are to the map, and the description clarified most questions I had about patterns. I do have nitpick that bothers me tho involving the following 3 culprits:
a) 02:40:806 (1) - normal
b) 02:52:806 (1) - wacky
c) 03:08:235 (1) - normal
If we talking about releasing limitations, then I'd think the wackier sliders would go later than the normal ones. The choice to do b) just doesn't make sense to me in relation to c).
ghoulybits>
beatmapsets/1848091#osu/3796345Judgment: 9/10
I changed it to AR8 because fuck that I cant read AR0. *goes on knees* please I beg you add an AR8 version. But yea, straight to my reading collection to master one day.
JustABeginner>
beatmapsets/1848156#osu/3796455 Judgment: 4/10
I think the sliders have a mind of their own. Th-they became sentient! They were like, "fuck you abraker, we going to go all around and weeeeeeee", and I was like "wtf are you doing we need to work together to pass this >_< common!!!". For a bit I thought I could tolerate their SVeeeee, but unfortunately our relationship didn't work out because they flipped me off toward the end of the map.
levesterz>
beatmapsets/1849961#osu/3800134Judgement: 7/10
A pretty safe map, but nothing special. Better than the wack slider maps others made, but also boring. I prefer being able to pass the map over finding it interesting so...
octowave>
beatmapsets/1842957#osu/3785400Judgement: 8/10
I liked most of it. Definitely will be coming back to play it.
Also,
00:20:761 (1,2,3,4,1,2,3,4,5,6,7,8) - Please fix this. The note cluster makes this harder to read than anything else in the map. Hard to read is fine - what is not fine is when it's a diff spike, which is what this is.
Stomiks>
beatmapsets/1842927#osu/3785351Judgement: 6/10
The overlaps made this harder than it needs to be. I also developed a hate relationship with this note 00:05:037 (4) - since it screws off my rhythmic timing for the rest of this section. Idk why it's even there. This also screws with my rhythmic timing by a lot wow 00:28:618 (3,4,5,1) -
But overall I think the map has potential if some ground rules are laid to avoid those kind things.
HoosierTransfer>
beatmapsets/1855551#osu/3813049Judgement: 0/10
LMAFO 7 stars!!! The sliders are mocking me at this point. Svreeeeeeeee
Anyway I'm suing the sliders in your map for time wasted, expect the map to get a summons to court soon.
ninore>
beatmapsets/1858388#osu/3819776Judgement: 7/10
Had to play HT, but most of the map surprisingly makes sense. If I could do 6 stars, I'd probably enjoy this. I have no idea what those slow sliders at the end were about tho.
Corne2Plum3>
beatmapsets/1858744#osu/3820896Judgement: 7/10
Going into this I was expecting high bpm streams, but I guess that'd make it over 5 stars. Those kick sliders were disappointing tbh, I'd like to see them replaced with a stack or slow moving deathstream of sorts. Dunno how it would play, but it might work. I hated those high sv sliders - I think it'd be nice if they were replaced with a jump. I have a thing against high sv slider, ok?