sorry I'll mod tomorrow
because I should go to bed
and tomorrow is my school fastival ^^
sorry ;;
[BIG NOTE Yhea]
because I should go to bed
and tomorrow is my school fastival ^^
sorry ;;
[BIG NOTE Yhea]
well, i've increased the stack leniency, putted custom hitbursts that might make those circles visible and those are similiar to template ones, moved notes where possible...i've no idea what to fix for now =w= time will tell, bahyeahyeahyeahhh wrote:
lots of overlap issues, it may just be the default osu hitburst or the colors+kiai, but here is what I kept getting confused on...
[...]
anywya it might just be me but I can hardly see those notes that are overlapping others... either delete the hitburst or most them so they arent stacking i suggest
IceBeam wrote:
Your BG isn't 4:3,better resize it to 800x600. 960/720 = 4/3, so i don't see any problems ;)
[Normal]
00:05:912 (1) - Finish.
[...]
These finish suggestion will do for others diffs as well. oh, that was a cool idea :) thanks!
[Hard]
03:56:655 - This finish doesn't fit well,remove. oh, it got in somehow. thanks for noticing
[Insane]
Fine to me. =w=
Nothing technically wrong. Nice,balanced mapset. Good luck to you. thanks for your modding :)
dksslqj wrote:
i'm late mod your map, really sorry no problem, few people i've met on #modReqs via mod4mod weren't even modding my map after i've did theirs =w=
[Insane]
03:02:655 (6,7,1,2,3,4) - When I play this style, this jump really confused me rhombus of death yay!
and I find some copy and paste, but it's fine >:(
some patterns make me fun cool :3
and I really recommend change cricle cize 3 3 is too hard, 2 fits perfectly for me
[Hard]
02:03:855 (1) - hummm;;;;;; oh, right, too long distance
02:03:855 (1) - http://puu.sh/mWs fixed
02:48:427 (2) - 2 grid up fixed
some stream seems to hard it's [Hard], after all. :>
[Normal]
01:29:741 (4,5,6) - that's too bad idea
02:41:055 (4,5,6) - ▲
04:17:055 (4,5,6) - ▲ you mean that there's no hitsound at all? i think they'll pass on few seconds, derp :P
thanks for modding!
roflninja wrote:
[Normal]
02:57:341 (1) - out of the screen oh god, why didn't i notice that earlier...fixed :)
03:04:198 (5) - new combo? yup
[Hard]
01:05:741 (8) - new combo? nah, not on that one. :)
03:04:198 (5) - ^ yup
[Insane]
nothing i could find :3
great map, good luck thanks, good luck with yours too :)
LesTrucsRose wrote:
[Hard]
01:16:541 (2,3) - Combine these two beats into a slider. It's just weird having a beat on a blue tick. ...why?
02:40:884 (1) - Make this spinner end at 02:41:741. it would let players get ready for 02:42:084 (1). they can always stop spinning earlier and aim on it :p also, that was putted like that on purpose
[Insane]
00:40:369 (1,2,3,4) - too hard of a jump. huh? they're not that hard o_o
00:54:084 (4,5,6,7) - too hard of a jump. ^
01:28:198 (1,2,3,4,5,6) - ^
01:51:684 (1,2,3,4) - ^
nice map! thanks! and sorry, but i haven't found your suggestions useful at all. :P
Wiinter wrote:
[Hard]
00:25:455 (2) - start new combo here instead of 00:25:112 (1). follows the rhythm better imo fixed
02:58:712 (1,2,3,4,5,1,2) - overused claps >_< fixed
[Insane]
00:41:227 (5) - start new combo here instead of 00:41:569 (1) nah, i like it the way it is now
01:52:541 (5) - ^ but about 01:52:884 (1) ^
Daru wrote:
[Normal]
00:22:370 (1) - Reduce slider by 1/1 and add a 1/2 kick slider starting at 00:23:227 (X). alright, fixed. :)
01:15:341 (2,3,4) - Arrange in a straight line. A bit hard to read considering the AR and intended difficulty. no, i like it the way it is now
02:26:655 (2,3,4) - ^ ^
[Hard]
01:28:198 (1,2,3,4,5,6) - Align these pairs in a symmetrical pattern. nah, it's ok. :)
02:27:341 (1) - Remove combo nope
02:27:855 (2) - Add combo ^
02:39:512 (1,2,3,4,5,6) - Align pairs in symmetrical pattern. nah, it's ok. :)
[Insane]
Circle size a bit big? no, it's ok
01:14:141 (5) - Very slightly misaligned from previous slider end. fixed
02:25:455 (5) - ^^
02:59:398 (3) - Off-screen fixed, i suppose...?
Xeno32 wrote:
[Insane]
00:24:427 (5) - Stack on 00:24:770 (7) - Plays nicer for me. fixed
00:46:027 (7) - Delete and repeat 00:45:341 (6) - one more. :> fixed, cool idea :D
00:51:169 (4) - End the slider here 00:52:369. nah, definetely not
01:05:570 (1) - New combo to make it read easier. ?.?
01:15:512 (x) - Hit-circle with clap (makes more sense and follows music) it doesn't follow the rest of the map tho
01:56:998 (7) - repeat 1 more time and delete (8) - then respace. yup
02:02:484 (4) - same as 00:46:027 (7) suggestion yup
02:45:255 - Mew Hit-circle (no hitsounds) Mew is a pokemon, also skipping
02:45:427 - New Hit-circle (no hitsounds) ^
02:45:770 - New Hit-circle (no hitsounds) ^
02:46:198 (12) - delete and repeat 02:45:855 (11) - + make it a new combo. Then remap :> ^
03:03:855 (6,7) - let them face the other way ( See spoilerbox) ^
03:30:941 (1) - New Combo to make it easier to read. ^
03:41:912 (3) - Move this one out to the right, to make it easier to read =) yup
04:05:398 (3) - Also hard to read, but fine I guess if you hadn't mentioned 4:10:884 (3), than you shouldn't mention this one aswell. :P
[Hard]
00:16:884 (1,2) (3,4) (5,6) - Make a them more jumpy. IT is a hard :> and it fits the music well IMO nah. c:
01:28:198 (1,2)(3,4) (5,6) - ^ same as above ^ same as above
02:45:512 (3) - replace with two hit-circles as it is, kinda harder then insane. yeah, i thought about it too.
footix31 wrote:
[General][Normal]
- Background should be 800x600 but it looks okay like it is so don't know if you need to change. it's ok since it's ratio is 4:3
[Hard]
- Hp drain +1? It's very low :| if you say so ?.?
- Approach rate +1? (not sure for this one but it fit better imo) nah, it's ok
- 00:29:055 (2) - Maybe move it a little so it doesn't touch the other slider? nah, it's ok
- 00:33:341 (1) - Move it a little so it's not under the circle? ...it's completely visible ._.
- 01:17:227 (6) - Not really ok for a normal imo, remove and make the spinner start here? found another solution, and fixed. :)
- 01:47:398 (3) - Uuuh too close, you should move it like this fixed, though it might bite with distance spacing a little bit from now ;x
- 02:28:541 (6) - Not really ok for a normal imo, remove and make the spinner start here? found another solution, and fixed. :)
- Approach rate +1? alright
- 02:27:684 - Add a circle? :? why the hell everyone's telling me that... >.> delete (2,3,4,5,6), you'll understand why i didn't added a circle at this point :)
- 02:41:055 (1,1) - Uh. Quick spinner and right after a looping slider... At least move the slider away from the centre please. ?.?
- 02:44:998 (1,2,3,4,5,6,7,8) - Ok, so you're following the claps and the guitar at the same time, not good at all imo :( You should remove (4) and (7) to follow the claps or add circles at 02:45:255 - 02:45:427 - 02:46:112 - to follow guitar. ermm, actually i like it the way it is now, and i don't really like to change it. ;)
- 02:46:284 (7,8) - Fix the spacing? fixed the spacing
- 03:03:512 (7,8,9) - A little weird imo but seems ok I guess. it's ok for me aswell
- There's again those 1/1 stacks under sliders but it seems more or less okay here so do as you want. i like'em
- 01:14:141 (5) - This stack is really annoying since the others are 1/2 and this one 1/1 :< And it's hard to see because of the kiai ^
- 02:25:455 (5) - And again ;_; ^
[Insane]
- Approach rate is really too low, make it +1 please. yeah, definetely +1, how couldn't i notice that before o.o
- 02:42:084 (1) - Try to move it from the centre? :< yeah, i've thought about this too :)
- 02:44:998 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Same thing again about the weird timing. But I found that it would be ok with a stack instead of this slider 02:45:855 (8) tried it, and i think i'll stay with this slider
- 02:54:255 (10,11,12,10,11,12) - Why no sliders here? Well maybe I just suck at streams.
you do :3i like it the way it is, really ;)- 03:01:455 (1,2,3,4,5,6,1,2,3,4,5) - Wut, mostly the same spacing for 2 different rhythm? It doesn't fit at all imo. uhm...i'll stay with it for now, when someone else will complain about it, i'll try to rearrange it
- 03:16:541 (1) - Hmm I think you shouldn't silence this spinner, maybe not too loud but still :( nope, it's ok since most of the instruments were silenced at this moment too
eveless wrote:
Sorry for my late x_x no problem (:
[Insane]
00:04:712 (1,2,3,4) - Dont you think this is not a normal rhombus? i think they're crook :< Also i think 1 must to New Combo this wasn't supposed to be a rhombus ._.
00:26:141 (x) - add a note here since there is a strong accent i was following vocals at this point
00:37:112 (x) - ^ ^
00:54:084 (4,5,6,7) - Same with 00:04:712 (1,2,3,4) same
01:15:512 (x) - add a note :< doesn't really fit
01:42:941 (x) - ^ vocals
01:48:255 (4) - i find another way to fix the problem that you havent add note in Strong accent when you follow the drum... move it to 01:48:427 uh, but what about vocals in that case? ._.
01:51:684 (1,2,3,4) - Same with before x_x yeah, same before.
02:05:398 (4,5,6,7) - ^ ^
02:17:398 (10) - move it forward or add note in 02:17:227 yeah, in this case it does fit
02:26:827 (6) - yeah, in this case it doesn't. :<
02:27:341 (1) - add a repeat NO.
02:44:827 (7) - add a note to transit it doesn't follow the guitar
02:57:341 (14) - new combo yup
02:59:398 (3) - add clap in last yup
03:00:598 (6) - add clap in begin yup
03:19:455 (4,5,6,7) - Same with before same with before
03:40:884 (x) - add a note or another way i like it the way it is
03:53:227 (x) - ^ ^
04:05:227 (2,3,4,5) - ugly... fixed
[Hard]
00:23:227 (2) - looks crowded with 1 not really
00:25:112 (7) - New combo yup
00:25:455 (1) - cancel new combo yup
00:44:312 (1) - too close fixed
01:00:427 (x) - add a note isn't following vocals
[Normal]
00:11:055 (3) - add note :< i like it the way it is
nice song o.o/ thanks for modding >w</
if it is really follow the vocals , plz let it more clearly , you're follow the drum clearly and suddenly you changed to follow vocals , maybe you must do more hitsounds in it :<rEdo wrote:
SPOILEReveless wrote:
Sorry for my late x_x no problem (:
[Insane]
00:04:712 (1,2,3,4) - Dont you think this is not a normal rhombus? i think they're crook :< Also i think 1 must to New Combo this wasn't supposed to be a rhombus ._.
00:26:141 (x) - add a note here since there is a strong accent i was following vocals at this point
00:37:112 (x) - ^ ^
00:54:084 (4,5,6,7) - Same with 00:04:712 (1,2,3,4) same
01:15:512 (x) - add a note :< doesn't really fit
01:42:941 (x) - ^ vocals
01:48:255 (4) - i find another way to fix the problem that you havent add note in Strong accent when you follow the drum... move it to 01:48:427 uh, but what about vocals in that case? ._.
01:51:684 (1,2,3,4) - Same with before x_x yeah, same before.
02:05:398 (4,5,6,7) - ^ ^
02:17:398 (10) - move it forward or add note in 02:17:227 yeah, in this case it does fit
02:26:827 (6) - yeah, in this case it doesn't. :<
02:27:341 (1) - add a repeat NO.
02:44:827 (7) - add a note to transit it doesn't follow the guitar
02:57:341 (14) - new combo yup
02:59:398 (3) - add clap in last yup
03:00:598 (6) - add clap in begin yup
03:19:455 (4,5,6,7) - Same with before same with before
03:40:884 (x) - add a note or another way i like it the way it is
03:53:227 (x) - ^ ^
04:05:227 (2,3,4,5) - ugly... fixed
[Hard]
00:23:227 (2) - looks crowded with 1 not really
00:25:112 (7) - New combo yup
00:25:455 (1) - cancel new combo yup
00:44:312 (1) - too close fixed
01:00:427 (x) - add a note isn't following vocals
[Normal]
00:11:055 (3) - add note :< i like it the way it is
nice song o.o/ thanks for modding >w</
u.u
alright, i'll remember that :) thanks for modding, once again <3eveless wrote:
if it is really follow the vocals , plz let it more clearly , you're follow the drum clearly and suddenly you changed to follow vocals , maybe you must do more hitsounds in it :<
x_x...i cant expect it very well because my poor english , but i have done what you do in my past :3
Good luck
bah, i feel like playing Shuffle! again :3CXu wrote:
[Normal]
Nothing wrong here :? YAI!
You could consider mapping this to the end, though it's fine as it is too. nah, it'll be just tiring for beginners to play such a long song u.u
Also, the notes are so close :o Well, it's Normal, so it's probably fine. it's Normal, so it's probably fine. :p
[Hard]
00:32:141 (5) - I would put the clap on 00:31:798 (4) instead, but that's just me yeah, it definitely sounds better (:
01:00:255 (8) - You could try putting finish on every instance like this in the chorus... i tried...didn't liked it at all :<
02:42:084 (1) - This is pretty close to the spinner. I guess it's fine since it's a Hard, but still. this one needs some hard moments too :p
03:18:426 (2) - I got 50, yay. Nothing wrong though :P you got 50, yay
03:42:255 (4) - Not sure about this, maybe shorten by 1 repeat? it follows the drums c:
04:04:198 (7) - ^ ^
[Insane]
00:23:741 (1,2,3,4,5,6,7,8,1) - You could try putting whistle on every red tick here? then finish on the slider 00:25:112 (1). If you decide to do this, you can do it on every instance of that :p wow, that was pretty cool idea to put some whistles there :D did that on (3) and (7) though
I guess the same as in hard when it comes to that finish in chorus nu :<
02:42:084 (1) - <3 if you try this on hardrock, it look like...uhm, the other side of love :3
03:02:827 (1,2,3,4,5) - Try make a difference in spacing for this. Confusing with the same distance between the notes as the previous combo >< decreased by 0.1x, hope it will work
04:05:398 (3,4) - You could try swap these. You'll get a jump from (4)-(5), but I think that kinda works, and didn't feel like it was a place to go backwards again xD nah, i like it the way it is now
04:10:884 (3,4) - ^ ^
Nothing really. Was able to read every map without problems =w= Star~~ yay :3 thanks~
hm, thank you :3Fight69 wrote:
[Insane]
00:09:855 (4) - Delete clap (a clap on this red tick sounds very weird :/) yeah, fixed
00:10:370 (X) - Add a circle with a clap nooo
00:10:541 (6) - Add a clap NOOO
02:26:998 (6) - Delete clap i like it
well, i didn't want to make a no-one-knows-how-hard map, so that's why i've chosen this song, it has to be relaxing ^^ oh, and thank you <3 though...something is missing, i think. have someone popped it already? :)Hitoshirenu Shourai wrote:
I did a quick look over this, and the only thing I don't like is the song. No offense, but the vocals aren't very impressive, and the tune kinda makes me sleepy. Then again, this could be a decent song to play when you wanna chillax after a tough song, or just in general. Or if you're ready for bed. >_>
Gonna bubble this, but as I've mentioned before, I'm not a hardcore modder, so feel free to pop this if anything wrong is found. I encourage people to list any problems they've found, or even just anything they don't like, be it about the song or the map, or even what the song is based on. By all means, chat it up. ^^
So yeah, in conclusion: Bubbled.
So yeah, in conclusion: Bubbled.Yeah she forgot to bubble.
I pretty much agree with this. The offset does seem to work better at 3,176 - 3,178 (don't forget to resnap all notes/timing sections) I also really don't like the idea of Insane having the largest circle size with such a high score as it just makes it too easy for players to fc it (which I mentioned a long time ago) If you are going to change the circle size do at least -1 HP Drain on Insane tooGiorgos wrote:
Well,I don't think that this is a big mistake,but offset here is 3178,I think...
And one more thing..too high HP Drain on Insane diff..I think this would be better to put there 6. And in my opinion Circle Size between Large and Normal looks better on Insane diff.
yeah, this offset is way much better, thanks Giorgos :) i've been considering this too, but at first i've waited for someone to say something about it tooJames2250 wrote:
I pretty much agree with this. The offset does seem to work better at 3,176 - 3,178 (don't forget to resnap all notes/timing sections) I also really don't like the idea of Insane having the largest circle size with such a high score as it just makes it too easy for players to fc it (which I mentioned a long time ago) If you are going to change the circle size do at least -1 HP Drain on Insane tooGiorgos wrote:
Well,I don't think that this is a big mistake,but offset here is 3178,I think...
And one more thing..too high HP Drain on Insane diff..I think this would be better to put there 6. And in my opinion Circle Size between Large and Normal looks better on Insane diff.
You don't "have" to change the circle size but I would strongly consider it
OH, FINALLYosuplayer111 wrote:
It's the time finally! Congratulations ^_^
Ranked~