Oh well, why I didn't think about counting games when there's tie lol
In 1st round(which has high chance to be robon-round stage), you will need to win 3 games to win the match, so counting games won when certain teams has same number of matches won won't work. So...
- Basically more victories --> higher ranking in the group, higher chance to go to the next stage.
- Tie breaker 1: Less game conceded
- Tie breaker 2: score/max score ratio
- Tie breaker 3: Extra match (rare, yeah.)
Longer maps can have more chance to get missed cause it has more notes, so I think 1 miss costs less in longer maps can be justify.
EDIT:
I expect to start the tournament in April 16th, but I think I won't be able to participate the matches in that day, so I'll entrust arien666 temporarily to do the manager's work for the day. (Well, that will be the first day of tournament so I wanted to deal issues by myself since there can be a lots of mistakes, but I think I won't be able to do it Q_Q)
EDIT:
See below lol
- Basically more victories --> higher ranking in the group, higher chance to go to the next stage.
- Tie breaker 1: Less game conceded
- Tie breaker 2: score/max score ratio
- Tie breaker 3: Extra match (rare, yeah.)
Longer maps can have more chance to get missed cause it has more notes, so I think 1 miss costs less in longer maps can be justify.
EDIT:
I expect to start the tournament in April 16th, but I think I won't be able to participate the matches in that day, so I'll entrust arien666 temporarily to do the manager's work for the day. (Well, that will be the first day of tournament so I wanted to deal issues by myself since there can be a lots of mistakes, but I think I won't be able to do it Q_Q)
EDIT:
See below lol