map star nice (ノ゚ω゚)ノ☆K o h a k u wrote:
very very like
map star nice (ノ゚ω゚)ノ☆K o h a k u wrote:
very very like
All combos are immobile.I'm always using new combo for actual rhytm change.So there's no reason to split it to more smaller combos,if there's no spacing/speed change.Leorda wrote:
Collab
Fixed some thingsLeorda wrote:
Privet
General
1) Please crop the unnesescary transparent space in your SB elements. Or it will be add too much SB Load
2) I have 2 Thumbs.db, remove it please http://puu.sh/18vY http://puu.sh/18w0
Hard
01:06:756 (3) - New combo? Since the previous combo are just to notify there is the jumps on previous combo
01:16:014 (7) - New combo?
01:19:614 (9) - New combo?
01:19:785 (1) - Remove new combo?
02:34:185 (3) - New combo? Since the previous combo are just to notify there is the jumps on previous combo
02:48:414 (2) - Not stack perfectly with tail slider, or it will be weird stack during gameplay
02:49:442 (5) - Do you mean this as jumps? If so, please new combo here and remove new combo at 02:49:957 (1)
02:54:585 (6) - New combo to hint the different timing
03:48:242 (6) - New combo?
03:57:328 (6) - New combo to hint the different timing
04:11:214 (3) - New combo for different pattern
04:16:699 (3) - ^
Thank you~Leorda wrote:
Collab
00:21:157 (1,2,3) - This jumps seems unbalanced. The jumps are unbalanced because 00:21:157 (1,2) are in white tick, but 00:22:014 (3) are in red tick. I suggest you to change it something that jumps makes balanced I used distance snap
00:43:956 (9) - This pause are seems awkward and not noticeable Moved 9 farther from 8
Leorda wrote:
Collab
05:38:985 (1,2,3,4,5) - IMO, this is hard to read imo, it's okay =Ъ
Thank you a lot >w<wmfchris wrote:
[Collab]
00:12:928 (7) - NC
00:14:299 (1,2,3) - (1,2) up 1 grid, (3) right 1 grid
01:04:357 (3,4,5,6,7) - (3) down 1 grid, (4,5) right 1 grid, (6,7) up 1 grid
all fixed
[Hard]
01:24:071 (6) - left 1 grid to make it symmetrical? yes~
01:27:157 (4) - clap?, also, up 3 grids looks better ok
01:29:842 (5,1,2,3) - (5,1) stack properly, (1,2,3) uneven spacing this is jumps
02:26:471 (2,3,4) - quite misleading (and compared with the (1,2,3) next combo) I think it's readable
so nice ._.
star~
this is not necessarily~Snowy Dream wrote:
02:36:585 (2) - make SB to let players know that here 0.5x.
02:39:671 (2) - ^
Fixed, thank you very much~ And for kudo star *o*KuraiPettan wrote:
Collab
- You have 5 unsnapped notes, check AImod (ctrl+alt+A)
00:40:185 - You should have a note here, else it's weird to have nothing here while playing the map
That's all I can find ° w°
Nice map, catch these stars~
Thank you a lot! :>winber1 wrote:
sorry for late mod :/
this is longer than my time limit rule, but i still modded cuz i like the song and collab was fun to play. (shh..)
Collab
00:40:357(5) - very awkwardly placed imo, you should move this note 1/2 beat back. whether or not you implement the anti-spacing is up to you.
00:59:899(9,10,11,12) - possibl make this stack of four into two stacks of two?
Fixed~
Hard
01:06:928(x) - add note? no
01:28:699(x) - new combo done
01:28:871(x) - add note? nope :c
nice, not much else to say here. Very readable
Awesome beatmap!! :3
Star~~
winber1 wrote:
Collab
01:57:328(x) - add note
01:57:671(x) - ^
Done~ Thank youLa Cataline wrote:
Yo. Alstroemeria Records is the name of the label, not the artist, so you should probably change it to "Ayakura Mei" OR "Masayoshi Minoshima" OR "Masayoshi Minoshima feat. Ayakura Mei".
Uhh, is it necessary? :c
Reiji:
00:47:899 (3) - hey make it symmetrical pleeeease
04:41:557 (1) - random clap here - Removed
03:43:785 (7,1) - switch combos pleaseВот это
Edit : без изменений.La Cataline wrote:
Aleks719:
The music doesnt change at all and you suddenly change the sampleset моя часть была сделана раньше предыдущей и раньше последующей, притензии несправедливы
05:20:128 (1,1,1) - dont like ncs here. just personal. Релакс часть для поднятия лайфа для концовочки.
05:31:099 (1,1) - ^ ^
претензии?Aleks719 wrote:
моя часть была сделана раньше предыдущей и раньше последующей, притензии несправедливы
Thank you very much!fartownik wrote:
[Hard]
00:37:957 - Missing note. It follows music, not beats :<
00:40:699 - ^ ^
00:43:442 - ^ ^
Etc. it still happens, just fix all patterns like this because it doesn't sounds good and is confusing.
01:05:214 (4,1,2,3,4,1,2) - Change the whole pattern... the spacing change is weird + there's still a missed note. Jumps but changed it a little
02:26:471 (2,3,4) - Spacing. Just space it with normal spacing value, it will be better. Okay... Fixed :<
02:34:185 (3) - New combo. ok
02:45:157 - You see the flash here? It's unneeded because there's no object to hit in this place. Delete it from the SB and look for all flashes like this, because this one might not be the last. Added a note
04:56:814 (5) - New combo. ok
05:27:157 - Map this part/insert a break time. Fixed :3
05:38:128 - ^
Pretty good map. SB is good as well, but the engrish lyrics makes any sense at all o.o
star
Thanksfartownik wrote:
05:39:328 (2,3,4,5) - Just no, and you should know why. Okay, fixed