I hope people can accept with a straight face that some users are more easily distracted than others. Whether it's flickering backgrounds or random objects/lyrics flying around in behind hit objects, some of us can't help but be distracted by those. I've had one player tell me about fake flashlighting effects in some maps making that section entirely unplayable to that user. I am completely in favor of allowing anyone to disable any skin or visual effect. Some maps, the only beef I had with it was the mapper used a stupid cursor that made the entire thing difficult to play without deleting skin elements. There's a skin called Hikari (or something like that) which especially during kiai sections, leaves additional approach circles hovering around each hit circle, I hate this skin with a passion (were they TRYING to make the game unplayable?). And don't get me started on skins that make all the hit objects 50-60% transparent. Now that's just being mean.
I have plenty of reason to support the disabling or modification of storyboard and skin elements. To me, the core game is the hit circles, sliders, and spinners, and their placement according to space and time. Everything else is icing on the cake, and when it gets in the way of game play for any individual reason, the player should be able to deal with it.
I have plenty of reason to support the disabling or modification of storyboard and skin elements. To me, the core game is the hit circles, sliders, and spinners, and their placement according to space and time. Everything else is icing on the cake, and when it gets in the way of game play for any individual reason, the player should be able to deal with it.