Спасибо за тайко-диффу :3OnosakiHito wrote:
спасибо~
таико дифф и слика(БГ):
Thank you <3Clickz wrote:
Reiji-RJ's Line
00:13:266 (1) - maybe remove clap
00:15:860 (1) - ^
00:15:860 (1) - a whistle
00:18:455 (1,2,3,4,5,6,7) - copy the whistle set of the last section, it is same
P.S. clap on the long white line feels........strange
00:29:158 (2) - whistle here (you did it on 00:31:915 (2) all fixed
00:44:401 (1,2,3,4,1,2,3,4,5) - remove the clap first, did you mean all claps? Fixed as you suggested below :3
Here is the suggestion of this section: 00:44:401 (1,2,3,4,1,2,3,4,5) - all in front of slider, no.5 is in the 00:47:320.
00:47:969 (7) - a clap
00:48:293 (1) - ^
00:49:266 (3) - ^
Here is another suggestion: a BAT told me clap is better to be in the white line lol
01:16:509 (3,5,8,10,11) - so try all claps in white lines (10) could be added for double clap
01:18:779 (1) 01:19:428 (3) 01:20:077 (5) 01:20:887 (8,9) - same as previous >.>
01:20:887 (8,9) - add finish for stronger rock style lol ? yeah~ fixed. Claps on white lines ;D
nice mapset
Thank you, done :3Zelos wrote:
Normal:
01:19:266 (2) - move up one grid mark
01:25:915 (1,1,1) - since these arent epic jumps there is no real reason to have them as their own combo.
Hard:
00:36:942 (2,3,4,5,6,7) - 2 and 3 spacing arent the same as 4 and 5, 6 and 7.
i saw no other issues.
here. have a 5 pointed object with my user next to it.
Ok, i done that :3 But sliders on Normal still very ugly and i upload this later.EvianBubble wrote:
Hi there
General
Get someone to recheck timing? I'm getting 2924 ish for offset >_< (even if you don't use that exact number it feels early)
Difficulties end on different spots, can you make them the same?
01:05:806 - You need a RED UNINHERITED TIMING SECTION HERE to reset the metronome. BPM is the same but beat 1 starts here (the two previous beats are a random 2/4 bar I'm guessing)
Easy
00:46:671 (end of 2) - change finish to whistle and turn up volume?
00:49:266 (1) - This feels awkward. Do something like this?
00:46:996 - This SHOULD be earlier but sounds better if you do the above. Change hitsounds to whistle, clap, whistle, clap, clap (beginning of (5)), finish (end of (5))?
00:50:887 (2 - 1 of next combo) - More hitsounds: clap, whistle, clap, clap, finish
01:05:806 - Remember the red line. Also start Kiai here
01:14:400 (2) - This feels REALLY awkward and out of place. Can you change this?
01:34:184 (1) - Inconsistent spacing, move up 3~4 grids (then fix spacing to (2), etc.)
01:36:941 - I'm not fond of this ending. It's not immensely creative or particularly fun. Change it
Normal
Hmm, SV is a bit high, maybe slow it down one or two clicks?
... I had something I wanted to say but now I can't remember it >_<
00:42:617 (2) - Move to the next white tick (00:42:779). I also think you should move (3) forward to 00:43:104 and shorten it by half a beat but it's your call
00:54:779 (4) - New combo
00:59:158 (5) - Delete this and make (4) repeat instead
01:05:806 - Red line, Kiai, and all that jazz
01:06:131 (2) - Delete this note and make (1) a slider until where this ends, it sounds better to me
01:07:428 - Add note here?
01:14:401 (1) - Again, this feels awkward :S
01:19:104 - Add circle here maybe?
01:36:942 - Can you really think of no better way for this ending?
01:46:347 - That being said, I like from here to the end. Maybe end easy like this ish?
All right, sorry, too tired to continue (plus I probably couldn't pass them anyway). Do take into consideration some of my suggestions and change what you will. Call me back for a recheck and I'll probably star it (and check the other diffs too haha)
Done! Спасибо :3IceBeam wrote:
[Reiji-RJ]
00:47:843 (6) - Подальше бы их,слизком близко.
00:52:303 (2) - Убери,совсем тут не звучит триплет.
Fixed~ Thankee :3Leorda wrote:
Reiji-RJ's Line
All spinner should turn on the new combo, because to prevent any spinner bug
01:03:897 (4) - Perhaps new combo here, to let everyone know there is jump pattern here?
EvianBubble wrote:
Sorry for the delay
General
Some of your inherited timing sections (green) are not snapped, please snap them
Easy
01:18:778 - Can you do something else with this pattern? It's just the same thing repeated over and over ... add some variation!
New ending is WAY BETTER ;D Not much else I can say
Normal
00:02:925 - How about making each new combo a new timing section (green) and increasing the volume each time? :O
00:19:952 (1) - Move this up one grid?
01:46:384 - Can you move this combo somewhere to the bottom? It's covered up by the score burst on the previous combo and it just doesn't look very nice
Yea ... not much wrong here o_O
Hard
00:02:925 - Same volume thing as Normal? :O
00:54:816 - Increase volume for this section? I can barely hear the hitsounds >_<
Well I can't really say much since I can't actually pass this (sorry) but watching autoplay it looks like a couple of objects are covered by the score bursts of previous things. It's possible that I'm just too noob to watch for things like that (probably haha) so maybe just watch out for them
Reiji is too pro for me XD
Sorry, I have a feeling I'd mod better if I was more pro haha XD
Anyways the easier diffs feel way better to me, so good job
+1 star for you XD
Arusha Shuna wrote:
Request Accepted
nothing major to point outGeneralgood
delete .osb file and full submit
the timing seems a little off at the end? i dunno
Hard
01:39:860 (2) - 1 grid right
General
01:47:843 (4) - 1 grid right
STAR!
DoneColin Hou wrote:
[Reiji-RJ]:
- 00:52:222 (1,2,3,4) - holy, sudden jump? even with a newcombo, it is not a good pattern imo
- 01:41:033 (1,2,3,4) - clearly off, not a steady bpm here btw. you need a better timing
All done :3KuraiPettan wrote:
Hello, sorry for taking such time to mod it ^^"
[General]
Mp3 is 320kbps, It must be 192kbps maximum. Reencode it, if you can't, send me a forum PM or catch me in-game and I'll do it for you :> - But I have 157kbpsI did a Full.
[Easy]
This diff is fine, but the spacing is very low D: You should use 1.0x or 0.9x and not 0.7x because all the note are too close to each others and it's very confusing, even more for newbs :/ It's not an obligation, but it will be much better.
[Normal]
Like easy, 0.9x or 1.0 will be better
AR +2 or at least +1 will make it more readable.
01:42:155 (2) - Not snapped correctly
01:44:749 (1) - Not snapped correctly
01:45:236 (2) - Not snapped correctly
01:45:560 (3) - Not snapped correctly
01:46:371 (1) - Not snapped correctly
01:46:695 (2) - Not snapped correctly
01:47:344 (4) - Not snapped correctly
01:48:155 (1) - Not snapped correctly
[Hard]
01:01:642 (2) - Not snapped correctly
01:02:157 (3) - Not snapped correctly
01:02:643 (1) - Not snapped correctly
01:02:967 (2) - Not snapped correctly
01:03:940 (1) - Not snapped correctly
01:04:427 (2) - Not snapped correctly
01:04:913 (3) - Not snapped correctly
[Reiji-RJ's Line]
01:05:189 (4) - New combo :3
01:24:966 (2) - Flip it horizontaly
Yay, nicely done ^__^
Here is your star~
ZLOdeuka wrote:
[Reiji-RJ's Line]
я бы переспейсила на 1,2x ~ гораздо лучше выглядит ~_~
00:23:675 (7) - с этого места начать спинер
01:26:587 (5) - начало спинера
Спасибо :3 Ну все же первая карта, мне она не очень нравится. Но надо довести до конца.senaya wrote:
Ммм.. После пяти страниц особо ничего и не собирался найти.
Там в Reiji-RJ's Line и в Харде или Нромале по мелочи наци мод, но я думаю, что не стоит этого тут упоминать.
Просто оставлю звёздочку.
What?xxheroxx wrote:
mp3 bitrate is unrankable; please reduce it to 192kbps.
xxheroxx wrote:
[General][Easy]
- • mp3 bitrate is unrankable; please reduce it to 192kbps. I dont understand, im already have 157kbps-mp3
• Set the same combo colours on all difficulties. done
- • Slider Tick Rate: 0,5 no
• 00:15:891 (1) - Extend by 1/2 ok
• 00:18:486 (1) - ^ no
• 00:30:000 (break) - Delete this break and try to map this part. done
• 00:36:648 (3) - Add "New Combo"ok
• 01:30:000 (break) - Delete this break and try to map this part. ok
• 00:44:108 (4) - Delete this circle ok
• 00:47:027 (1,2) - Add a slider instead of these circles. ok
• 00:48:324 (3,4) - ^ ok
• 00:49:297 (5) - Add "New Combo" ok
• 00:50:594 (1) - Remove "New Combo" ok
• 00:50:918 (2,3) - Add a slider instead of these circles. nope
• 00:51:567 (4,5) - ^ done
• 01:25:128 (1) - Remove "New Combo". Move 1/2 earlier and extend by 1/2 fixed
• 01:25:939 (1) - Remove "New Combo" ok
• 01:46:371 (1) - ^ok
[Normal]
- • HP Drain Rate: 4
• Approach Rate: 4
• Overall Difficulty: 4 fixed
I'm really sorry that I don't answer immediately, but I was very busy and didnt have any free time for mappingOnosakiHito wrote:
[b]I'm really waiting for your mapset to get ranked.![]()
Do you would like to have a second easier Taiko diff.?
To have a full mapset also in the Taiko mode.
Taiko Oni // Taiko Muzukashii
Sure, if you want it nowOnosakiHito wrote:
Do you would like to have a second easier Taiko diff.?
To have a full mapset also in the Taiko mode.
Taiko Oni // Taiko Muzukashii