IceDynamix wrote:
There's just too much going on with the hitlight.
I manually set the ColorLightX to 0,0,000 for that.
Another thing I'd fix is to set the ColorX to 0,0,0,255. It simply distracts too much if you don't play with 100% dim.
Thanks for the feedback. Have you not seen the preferences? I think theres a less-flashy hitlight in there. If you have, what would you put in for a hitlight? I think I might be able to implement because hitlights are pretty easy to put in. (i’m more scared of uploading the change though because updates are a pain)
also, what’s ColourX and what does that do?