Lol the drama blew up so quickly.
By the time of my report, it was just like 14 pending, now it's 54 (O_O!)
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abraker wrote:
How much variation does there need to be for the map to be unenjoyable due to inconsistency? Likewise how much variation should be present in a map so that it's not boring due to repeatition?
Based on my modding experience, I think inconsistency can be called if a similar rhythm was mapped in a completely different way than the previous [mostly occurring on full length songs] (ex* the rhythm was first mapped as sliders with sharp angles at the first kiai; then you mapped the same rhythm on the second half, but this time mapped as stacked sliderheads.)
Variation (according to some people) needs in order to make a section not look like a half-assed copy pasted section of the former mapped part. But also variation in a sense that it should maintain the core structure of the rhythm itself [like jumps, emphasis, movement, flow + other subjective s*it that was not known to most new mappers now described at wiki.]
People's perception of these seems to differ in weight in terms on how they judge a map whether it was inconsistent and or too much variation.
If a map should be mapped exactly the same; the map would suffer a lackluster quality.
If a map doesn't have that much of a visual variation; the map would suffer a lackluster appeal.
In the end mapping is really easy; ranking tho..... Lolz.