forum

Kawada Mami - No buts! (TV Size)

posted
Total Posts
146
show more
Topic Starter
HakuNoKaemi
that CtB is unrankable is only no sense... why?

We have CtB players right? Osu! standard map are somewhat strange most of time when played in CtB and CtB only map have a completely different style of mapping and then why CtB isn't rankable? That the icon isn't created at the moment is a nosense excuse, becuase ctb-only are separated even in the Difficulty column of the Beatmap Search ( example : http://osu.ppy.sh/p/beatmaplist&s=4&r=0 ... 4&g=0&la=0 )

then it make no sense to not permit those CtB player to play a good Ctb-Only map....

P.s. the "this map have it" argument is not accepted because if they accept it they should unrank at least the 40% of maps
Colin Hou
[General]:
  1. Unused files: /Lyrics/Thumbs.db
  2. Missing files: approachcircle.png you need this file for your custom hitcircle
  3. and the skin is not so enjoyable in testing, I can hardly see the approaching circle and the combo number cuz of so many colors x_x (and when the spinner spin, my PC lags OTL)
  4. plz resize these files: Bg.jpg BgCTB.jpg they cannot be wider than 1024.
  5. Taiko diff has a different preview point from others? o_o`|
  6. you enabled the countdown in CTB diff, but they do not work at all, disable it plz
[Hard]:
  1. 01:00:592 (6) - it may be ok, but with this skin, too hard to tell there's a reverse arrow actually
  2. 01:08:461 (1) - confusing shape, it's fine but i'd be great you change it to an 'easy to tell which direction the ball would go' slider
[Normal]:
  1. 00:25:510 (3,4,5) - spacing
  2. 01:08:461 (1) - it would be confusing in a normal diff :S
  3. tick rate 1 may be better?
[Easy]:
  1. ok
star~
Topic Starter
HakuNoKaemi

Colin Hou wrote:

[General]:
  1. Unused files: /Lyrics/Thumbs.db don't find it O.O
  2. Missing files: approachcircle.png you need this file for your custom hitcircle added...
  3. and the skin is not so enjoyable in testing, I can hardly see the approaching circle and the combo number cuz of so many colors x_x (and when the spinner spin, my PC lags OTL) idk ... i don't find any problem with my skin ( i added the slider follow circle too )
  4. plz resize these files: Bg.jpg BgCTB.jpg they cannot be wider than 1024. done
  5. Taiko diff has a different preview point from others? o_o`| did(at the end)
  6. you enabled the countdown in CTB diff, but they do not work at all, disable it plz done



[Hard]:
  1. 01:00:592 (6) - it may be ok, but with this skin, too hard to tell there's a reverse arrow actually it's not the skin fault... it's that i feel the (5) snapped on the reverse XD but if i receive other report.. i will change
  2. 01:08:461 (1) - confusing shape, it's fine but i'd be great you change it to an 'easy to tell which direction the ball would go' slider but not that hard too ( just see that the start is a little outer than the slider and that is not a linear curve)
[Normal]:
  1. 00:25:510 (3,4,5) - spacing Did
  2. 01:08:461 (1) - it would be confusing in a normal diff :S what is less confusing than a linear slider O.O
  3. tick rate 1 may be better?no... 1/2 tick is timed with the synth
[Easy]:
  1. ok
star~
using this approach circle, it look pretty good
Colin Hou
my point on Taiko preview time is 'ALL diffs' preview time should be the same if they are based on the same mp3 file' balabala. this is a error you should fix.

and my kudosu >///< if you forgot
Topic Starter
HakuNoKaemi
my error >.<, didn't remembered that in the same song there is the same prewiev and it doesn't change with different diff... in the sense i didn't watched the .osu files
ziin
I think it's good form to put asian artists with surname first then personal name. Of course this means a resubmit. The other two ranked maps are Kawada Mami - No Buts! Speaking of the other two, having 3 beatmaps of the same is somewhat redundant. I know you were first, but perhaps you could switch over to the full version of the song? Most of your work would not be wasted if you copy and pasted over. It's very unlikely that you'll do this, but I hate duplicates.

I also think the audio is a little soft. Perhaps you can just steal the mp3 the others use?

I'll further mod as I play it.

Also, I was bored yesterday so I compressed your png images. For the novid folks, every little byte counts. Consider dropping the spinner background to a jpg, and resave all the jpgs as quality 85-95. Even at 95 quality, all 3 backgrounds fit into insane's background size at 100 quality. Doing all that drops you down from 7.8 MB to 6.2 MB in just images.
http://www.mediafire.com/?os5fi7f6s503mbk
Topic Starter
HakuNoKaemi
no -.-
i won't map the full version
KanaRin is arleady doing a good work in creating the full version beatmap and then I want to say:
I was the first who did create the map and than, i don't know why, i feel that DJPop and jericho pack Easy/Normal are just boring

ah ... it's better to have the various skin image as now ( i updated the approachcircle and the sliderfollowcircle )
P.s. what program you used to compress the image?
Zio_Kratos
star
ziin

HakuNoKaemi wrote:

no -.-
i won't map the full version
KanaRin is arleady doing a good work in creating the full version beatmap and then I want to say:
I was the first who did create the map and than, i don't know why, i feel that DJPop and jericho pack Easy/Normal are just boring

ah ... it's better to have the various skin image as now ( i updated the approachcircle and the sliderfollowcircle )
P.s. what program you used to compress the image?
pngout (download page) or pngslim (direct download). Pngslim is a script using pngout and some other compressors. it really only saves 10% of the png file size. Most of the saving is in the jpg quality reduction.
Topic Starter
HakuNoKaemi
compressed the png

the motif spinner is slow is the shader effect: it takes more shading than other spinners to be that awesome
Takuya
Rats
KanaRin
Star:>
Kuroneko-sHerald
Artist: A mio parere dovresti cambiarlo in Kawada Mami, così è uguale alle altre due mappe.
Title: Come già detto in chat il titolo dev'essere "No Buts! (TV Size)"

Togli questa frase "If someone want to create the insane or some difficulty of this song then please post or PM me, i'll surely accept!"

Audio: Mp3 192 Kbps ( Mami Kawada - No buts!.mp3 )

Skin
Ti consiglio di rimuovere il mirino dall'approachcircle. Come già detto può confondere.


[Easy]
La easy non mi piace :?
Prova a fare una cosa del genere
(N.B. Il mio è solo un suggerimento fatto secondo i miei gusti personali, che nel caso serve solo da base)
Download: Mami Kawada - No Buts! (HakuNoKaemi) [Easy (mod)].osu

[Hard]
Circle size -1? (cioè cerchi più grandi)

Nekoo's Insane
Sorry, I'm not so skilled to mod this :(
Topic Starter
HakuNoKaemi

Kuroneko-sHerald wrote:

Artist: A mio parere dovresti cambiarlo in Kawada Mami, così è uguale alle altre due mappe.
Title: Come già detto in chat il titolo dev'essere "No Buts! (TV Size)"

Togli questa frase "If someone want to create the insane or some difficulty of this song then please post or PM me, i'll surely accept!"

Audio: Mp3 192 Kbps ( Mami Kawada - No buts!.mp3 )

Skin
Ti consiglio di rimuovere il mirino dall'approachcircle. Come già detto può confondere.


[Easy]
La easy non mi piace :?
Prova a fare una cosa del genere
(N.B. Il mio è solo un suggerimento fatto secondo i miei gusti personali, che nel caso serve solo da base)
[attachment=0:3bd89]Mami Kawada - No Buts! (HakuNoKaemi) [Easy (mod)].osu[/attachment:3bd89]

[Hard]
Circle size -1? (cioè cerchi più grandi)

Nekoo's Insane
Sorry, I'm not so skilled to mod this :(
fatti ...
comunque lascio Mami Kawada visto che sento e vedo nominare più spesso così (in ordine Nome-Cognome)
per l'approach circle ho diminuito il mirino in modo che non si estenda al massimo quanto il cerchio della nota
Sallad4ever
Hai there~

[General]
- Be sure to delete the Trashed difficulty folder cause it's not used
- Delete Mami Kawada - No Buts! (HakuNoKaemi).osb as far as I see this is a duplicate but with different name, delete this file
- to make a smoother curve you don't have to used so many anchor points, see this viewtopic.php?f=56&t=37194 to make delicious slider

[Skin]
- the approach circle and hitcircle make it's harder to see the combo number, in easier diff is probably okay but in Nekoo's insane it's not, so I suggest to use normal approach circle instead and if you can, make a different hitcircle
- nice cursor

[SB]
- max size of SB element is 800x600, resize all of you lyric SB so it won't go over the limit

[Easy]
01:09:445 (3) - make it like this


[Normal]
00:22:560 (4) - can you make this more smooth? you can reduce the anchor point to do that
00:47:150 (6) - the start and the end is already separated so there's no need for the arrow, beside the SB will be messed up in HR (Hard Rock)
00:59:281 (5) - (nazi) move the end's anchor point 1 grid left (lvl 3 grid)
01:10:101 (2,3) - I usually not recommend an anti jump, but I can read this perfectly so I'll leave it to the next modder

[Hard]
00:29:773 (1,1) - remove NC (new combo) from these notes
01:00:264 (5,6) - yup the score burst covered the reverse arrow, better move it

Mapping an already ranked song is very hard (especially if they're made by famous mapper) so Good Luck
star~
James2250
Not here to mod yet but just saying this map won't get ranked with ctb difficulty (no I don't agree with the rule and in the end it doesn't matter, peppy said it)

I saw conversation earlier on map and yes it is unfair to ctb players, unless you can get peppy to allow it (you won't be able to) that's just how it is

There happened to be 1 map ranked that was a mistake with a ctb difficulty included, BAT's won't allow it again

Put it with your song comments as an attachment for now
Topic Starter
HakuNoKaemi

Sallad4ever wrote:

Hai there~

[General]
- Be sure to delete the Trashed difficulty folder cause it's not used
- Delete Mami Kawada - No Buts! (HakuNoKaemi).osb as far as I see this is a duplicate but with different name, delete this file
- to make a smoother curve you don't have to used so many anchor points, see this viewtopic.php?f=56&t=37194 to make delicious slider

[Skin]
- the approach circle and hitcircle make it's harder to see the combo number, in easier diff is probably okay but in Nekoo's insane it's not, so I suggest to use normal approach circle instead and if you can, make a different hitcircle
- nice cursor

[SB]
- max size of SB element is 800x600, resize all of you lyric SB so it won't go over the limit

[Easy]
01:09:445 (3) - make it like this
[attachment=0:1b689]screenshot234.png[/attachment:1b689]

[Normal]
00:22:560 (4) - can you make this more smooth? you can reduce the anchor point to do that
00:47:150 (6) - the start and the end is already separated so there's no need for the arrow, beside the SB will be messed up in HR (Hard Rock)
00:59:281 (5) - (nazi) move the end's anchor point 1 grid left (lvl 3 grid)
01:10:101 (2,3) - I usually not recommend an anti jump, but I can read this perfectly so I'll leave it to the next modder

[Hard]
00:29:773 (1,1) - remove NC (new combo) from these notes
01:00:264 (5,6) - yup the score burst covered the reverse arrow, better move it

Mapping an already ranked song is very hard (especially if they're made by famous mapper) so Good Luck
star~
did all ~
I started mapping this map first, so the problem is that i don't got it ranked first.. actually

James2250 wrote:

Not here to mod yet but just saying this map won't get ranked with ctb difficulty (no I don't agree with the rule and in the end it doesn't matter, peppy said it)

I saw conversation earlier on map and yes it is unfair to ctb players, unless you can get peppy to allow it (you won't be able to) that's just how it is

There happened to be 1 map ranked that was a mistake with a ctb difficulty included, BAT's won't allow it again

Put it with your song comments as an attachment for now
.-. wanted to insert it in the comment but the author said that he doesn't want me to insert it.
Topic Starter
HakuNoKaemi
just to bump without submitting -.-
Anto
;)
Armin
Bolla Bolla

Abbastanza fragile, alcuni mats/bats potrebbero romperti ulteriormente le scatole per quanto riguarda la skin (il colore del bg durante lo spin si confonde con le combo), e alcuni pattern (soprattutto nella Easy, che non è proprio facile, e nella Hard); ad ogni modo tutto rispetta le guidelines °a°
Topic Starter
HakuNoKaemi
Armin, grazie per la Bolla e per l'IRC Modding!
Derekku
[Skin]
*BgCTB.jpg isn't being used anymore, so delete it.
*Bg.jpg is far from a nice 4:3 ratio (such as 1024x768 or 800x600). The black letterboxing at the top and the bottom make it look really strange, so I suggest cropping it or finding a better background.
*comboburst-2.png needs to be horizontally flipped. The right side is cut off.
*The extra shadows around count3.png's feet could have been cropped a bit better (since they're noticeable).
*It's usually preferred to grayscale the hitcircle and the overlay, but I guess it's not a big deal...
*hitcircleoverlay.png is slightly chopped off at the top, but again, not a big deal.
*ready.png is definitely too big. The extra shadows around it look a bit strange and I'm afraid that it might cause some lag. Could you please crop out all of the unnecessary transparency from it?
*You're missing a spinner-approachcircle. Even if it's the default one, add it to complete the spinner set.
*I was concerned about the spinner-circle not having a visible center, but it looks like her hand is actually centered and works quite well as a reference point. owo

[Storyboard]
*There is NO reason for your lyrics to be >900px wide. Cropping them to 800px or below would be preferred, but 640px width would be much better (and more optimized).
*You could also crop out the unneeded transparency from the sides of lyrics-8/11/12, but it won't be a problem if you don't (especially after you crop all of the lyrics down to a smaller width).
*Lyrics 12 (no buts) could be centered a bit better. It's noticeably too far to the left.

[General]
*"I've" won't work as a tag since apostrophes break search, so use "ive" instead.
*There's no point in having an audio lead-in on Easy/Normal/Hard since they don't start right at the beginning, so remove the lead-in please.
*Source is capitalized/spaced wrong. It should be "Toaru Majutsu no Index II" It looks like the two ranked maps have "To Aru", but wiki/other sites have it as "Toaru". Hmm... well, at least uncapitalize the "No".
*The other two ranked maps also have the artist in the Japanese form: Kawada Mami. I suggest changing it by following these instructions to make sure you don't upload a duplicate map.
*Offset could use a +5.

[Easy]
00:13:385 (1) - Perhaps add a break after this like in Normal?
00:33:713 (8) - Expected this to end a white tick earlier. (also: same break suggestion)
01:02:402 (2,3) - I recommend making these a slider since they're offbeats
01:12:238 (1,2,3) - I advise against doing a pattern like this in an Easy diff since the level may be confusing.
01:16:008 (1) - Perhaps move this to the next red tick and shorten? http://puu.sh/Hqb
*Overall, this is a bit too fast-paced for my liking (plus you're a bit close to a 3 star rating), but I suppose it's okay.

[Normal]
*Perhaps lower Overall Difficulty by one tick?
00:46:828 (5,6) - The overlap makes 6 look more confusing than it is. http://puu.sh/Hq9 Could you move 4/5/6 around so that 5 isn't on top of 6?
01:10:107 (2,3) - not stacked properly
01:16:336 (1) - Sounds strange. Why not end it on the previous red tick like in Easy?
01:28:795 (1) - Perhaps center this and change the combo to a different color? (The blue blends in with the spinner/background, but can be changed by selecting the slider and hitting the arrow on the new combo icon: http://puu.sh/Hqi)

[Hard]
*Perhaps lower Overall Difficulty by one tick?
00:16:008 (1,2,3,4,1,2,3,4,1,2,3,4) - How about spacing these all out more? Right now it's a big cluster and a bit confusing (and doesn't match the rest of the map).
00:46:172 (1,2,3,4,5) - Try spreading these out a little bit more so that (5) isn't hidden so much. Also, you could new combo 5 to make it even more visible.
00:52:730 - Keep kiai consistent with your other difficulties by starting it here. It seems strange being on the spinner anyway.
01:16:336 (1) - Not sure why you made this so long. It'd look much better ending at 01:18:139 with a clap like in your other diffs.
01:23:549 (6) - I love that you silenced this.

[31's Taiko]
01:23:877 - Perhaps end kiai here instead?

[Nekoo's Insane]
00:28:467 (7) - How about removing two repeats from this? The last repeating slider like this had 1/2 a beat until the next note, while this one only has 1/4th (which is a bit too short, imo)
01:01:582 (1,2,3,4) - This broke my sightreading. Perhaps unstack 1/2?
Topic Starter
HakuNoKaemi

Derekku wrote:

[Skin]
*BgCTB.jpg isn't being used anymore, so delete it.
*Bg.jpg is far from a nice 4:3 ratio (such as 1024x768 or 800x600). The black letterboxing at the top and the bottom make it look really strange, so I suggest cropping it or finding a better background.
*comboburst-2.png needs to be horizontally flipped. The right side is cut off.
*The extra shadows around count3.png's feet could have been cropped a bit better (since they're noticeable).
*It's usually preferred to grayscale the hitcircle and the overlay, but I guess it's not a big deal...
*hitcircleoverlay.png is slightly chopped off at the top, but again, not a big deal.
*ready.png is definitely too big. The extra shadows around it look a bit strange and I'm afraid that it might cause some lag. Could you please crop out all of the unnecessary transparency from it?
*You're missing a spinner-approachcircle. Even if it's the default one, add it to complete the spinner set.

*I was concerned about the spinner-circle not having a visible center, but it looks like her hand is actually centered and works quite well as a reference point. owo

[Storyboard]
*There is NO reason for your lyrics to be >900px wide. Cropping them to 800px or below would be preferred, but 640px width would be much better (and more optimized).
*You could also crop out the unneeded transparency from the sides of lyrics-8/11/12, but it won't be a problem if you don't (especially after you crop all of the lyrics down to a smaller width).
*Lyrics 12 (no buts) could be centered a bit better. It's noticeably too far to the left.


[General]
*"I've" won't work as a tag since apostrophes break search, so use "ive" instead. The 1st Time it permit to use "I've" to search.. (in the sense that if you write it in the text box before pressing search, it work), after the first search it automatically trasnsform it to ive.. and the you need to rewrite it .. Therefore i will just add "Ive"
*There's no point in having an audio lead-in on Easy/Normal/Hard since they don't start right at the beginning, so remove the lead-in please. - i inserted it because someone said i should've insert it.. but i will leave it -.-
*Source is capitalized/spaced wrong. It should be "To[b]aru Majutsu no Index II" It looks like the two ranked maps have "To Aru", but wiki/other sites have it as "Toaru". Hmm... well, at least uncapitalize the "No".[/b] Modified in "To aru Majutsu no Index" and added "Toaru" in the tags
*The other two ranked maps also have the artist in the Japanese form: Kawada Mami. I suggest changing it by following these instructions to make sure you don't upload a duplicate map. I'm using "Mami Kawada" because it is her commercial name, not because it is her real name too, then i'll leave it in this form.
*Offset could use a +5. using 274 (+3)

[Easy]
00:13:385 (1) - Perhaps add a break after this like in Normal?
00:33:713 (8) - Expected this to end a white tick earlier. (also: same break suggestion) - it just follow the synth ....
01:02:402 (2,3) - I recommend making these a slider since they're offbeats - it feel better as now
01:12:238 (1,2,3) - I advise against doing a pattern like this in an Easy diff since the level may be confusing. - graohically good, and it's not an hard pattern... even for Easy player - just the nearer hit... and the slider it's not too much fast
01:16:008 (1) - Perhaps move this to the next red tick and shorten? http://puu.sh/Hqb - it follow the "No Buts!" voice
*Overall, this is a bit too fast-paced for my liking (plus you're a bit close to a 3 star rating), but I suppose it's okay. star rating system it's not that precise.

[Normal]
*Perhaps lower Overall Difficulty by one tick?
00:46:828 (5,6) - The overlap makes 6 look more confusing than it is. http://puu.sh/Hq9 Could you move 4/5/6 around so that 5 isn't on top of 6?
01:10:107 (2,3) - not stacked properly i don't know why it don't auto stack...
01:16:336 (1) - Sounds strange. Why not end it on the previous red tick like in Easy?
01:28:795 (1) - Perhaps center this and change the combo to a different color? (The blue blends in with the spinner/background, but can be changed by selecting the slider and hitting the arrow on the new combo icon: http://puu.sh/Hqi)

[Hard]
*Perhaps lower Overall Difficulty by one tick?
00:16:008 (1,2,3,4,1,2,3,4,1,2,3,4) - How about spacing these all out more? Right now it's a big cluster and a bit confusing (and doesn't match the rest of the map). similiar placement is repeated sometimes ( the 3 Hit circles at 1/2 distance )
00:46:172 (1,2,3,4,5) - Try spreading these out a little bit more so that (5) isn't hidden so much. Also, you could new combo 5 to make it even more visible.
00:52:730 - Keep kiai consistent with your other difficulties by starting it here. It seems strange being on the spinner anyway.
01:16:336 (1) - Not sure why you made this so long. It'd look much better ending at 01:18:139 with a clap like in your other diffs.
01:23:549 (6) - I love that you silenced this. Ah... thank

[31's Taiko]
01:23:877 - Perhaps end kiai here instead? Did

[Nekoo's Insane]
00:28:467 (7) - How about removing two repeats from this? The last repeating slider like this had 1/2 a beat until the next note, while this one only has 1/4th (which is a bit too short, imo)
01:01:582 (1,2,3,4) - This broke my sightreading. Perhaps unstack 1/2?
Did, the author of the guest said that i can do the change i feel i should do
ziin

Derekku wrote:

*Source is capitalized/spaced wrong. It should be "Toaru Majutsu no Index II" It looks like the two ranked maps have "To Aru", but wiki/other sites have it as "Toaru". Hmm... well, at least uncapitalize the "No".
*The other two ranked maps also have the artist in the Japanese form: Kawada Mami. I suggest changing it by following these instructions to make sure you don't upload a duplicate map.
There's ambiguity in Toaru vs To Aru. Technically Toaru is correct, you can see other songs with such, however To Aru is more common, and it's a pretty minor detail. sticking "toaru" and "to aru" in the tag (depending on the source) is certainly worthwhile, and should be mandatory in all raildex maps. Since osu! has both ranked, it doesn't matter.

If I'm not mistaken, "no" or "の" is like "of", which is rarely capitalized in English titles.

Kawada Mami vs Mami Kawada is a bit more troublesome, but likewise osu! has both ranked. Everything in Japanese to English is reversed anyway, so why not just leave it Mami Kawada? I personally use the convention SURNAME Personal Name when tagging stuff, but just Surname Personal Name on osu!. If there's ever going to be any progress, some admin is going to have to make a rule.
Derekku

ziin wrote:

Technically Toaru is correct, you can see other songs with such, however To Aru is more common, and it's a pretty minor detail.
Ah, I thought it might be something like that. Thanks for clarifying.

ziin wrote:

I personally use the convention SURNAME Personal Name when tagging stuff, but just Surname Personal Name on osu!. If there's ever going to be any progress, some admin is going to have to make a rule.
IIRC, Artists/Titles/etc will be changeable once osz2 rolls around, so some consistency and guidelines should hopefully come after that.

@Haku: Wasn't able to remod this yesterday, but I'll get to it within a few hours.
ziin

Derekku wrote:

Ah, I thought it might be something like that. Thanks for clarifying.
Ah, here's the explanation in the masterpiece thread. You'll note they changed it in that map, but not in the other one.

Derekku wrote:

IIRC, Artists/Titles/etc will be changeable once osz2 rolls around, so some consistency and guidelines should hopefully come after that.
sweet. All songs properly tagged, named and cited would make things a little more simple in finding what you want.

Now for my mod.
Everything is a suggestion. I didn't have strong feelings one way or the other, except on the skin, though with the skin it's a strong suggestion.

[skin]
approachcircle.png - not symmetrical, IMO too thin. give it a 2.5-3px white outline and 1px black outline.
bg.jpg - widescreen is fine. I'm a bit disappointed osu doesn't stretch it regardless of screen resolution though.
combobursts.png - each one needs to be looked at on a black background, and the edges need to be better feathered.
count1.png - redo it with index's body fading out under the circle, I can see the line.
count2.png - the worst. fix the feathered edge.
count3.png - feathered edge, the drop shadow doesn't exist on the rest of them
go.png - IDK how you made them, but the circles really need more AA. Look at the jaggies.
hit.png - AA, look at jaggies. They also should probably use the same base circle prior to coloring them. "k" and "g" versions need to make sure the image doesn't bleed through the outside of the circle. None of them are properly centered.
hitcircle.png - simple pictures make better hitcircles. There's some parts in the song where the BG is blue, the hitcircle is shaded blue, and the circle sort of mixes in with the business of the video.
hitcircleoverlay.png - you need to make sure you give the top and sides some alpha as well. Right now they look flat (they are), which means you have a circle with 4 sides and 4 curved parts.

[general]
remove all breaks which don't give you a passing rating (circle or X). They're all so short it doesn't matter.
there's a lot of nazi spacing/symmetry opportunites that you can catch which I won't do (yet).

[easy]
you might have trouble calling this easy at 2.88 stars.
00:47:487 (3) start the slider here on 4.
00:54:700 (5) looks bad
01:01:749 (1) make this a repeating slider the beat before.
01:12:241 (1) and here
01:20:929 (3) this and all notes like it at the end should be 1.25 beats unless you fill the gaps with notes, so it follows the beat.

[normal]
00:38:962 (4) start the slider here and follow the beat? same on any other notes which have that big background beat.

[hard]
00:23:224 (6-10) just make it a faster time slider if you want something hard. triplets don't fit this song at all.
00:28:470 (5-9) ^

[insane]
good enough.

I don't like the beatmaps. Insane is too hard for me to really enjoy, and easy/normal/hard are too slow, so I can't give you a star at least until you fix the skin. I can't pass insane unless I delete the approachcircle/hitcircle.
Topic Starter
HakuNoKaemi

ziin wrote:

Derekku wrote:

Ah, I thought it might be something like that. Thanks for clarifying.
Ah, here's the explanation in the masterpiece thread. You'll note they changed it in that map, but not in the url=http://osu.ppy.sh/s/12483]other one[/url].

Derekku wrote:

IIRC, Artists/Titles/etc will be changeable once osz2 rolls around, so some consistency and guidelines should hopefully come after that.
sweet. All songs properly tagged, named and cited would make things a little more simple in finding what you want.

Now for my mod.
Everything is a suggestion. I didn't have strong feelings one way or the other, except on the skin, though with the skin it's a strong suggestion.

[skin]
approachcircle.png - not symmetrical, IMO too thin. give it a 2.5-3px white outline and 1px black outline.
bg.jpg - widescreen is fine. I'm a bit disappointed osu doesn't stretch it regardless of screen resolution though. i changed the background, just redownload ^.^
combobursts.png - each one needs to be looked at on a black background, and the edges need to be better feathered.
count1.png - redo it with index's body fading out under the circle, I can see the line.
count2.png - the worst. fix the feathered edge.
count3.png - feathered edge, the drop shadow doesn't exist on the rest of them..
go.png - IDK how you made them, but the circles really need more AA. Look at the jaggies.
Should Recreate them.
hit.png - AA, look at jaggies. They also should probably use the same base circle prior to coloring them. "k" and "g" versions need to make sure the image doesn't bleed through the outside of the circle. None of them are properly centered. I intentionally didn't centered them
hitcircle.png - simple pictures make better hitcircles. There's some parts in the song where the BG is blue, the hitcircle is shaded blue, and the circle sort of mixes in with the business of the video. Should change the combocolour?
hitcircleoverlay.png - you need to make sure you give the top and sides some alpha as well. Right now they look flat (they are), which means you have a circle with 4 sides and 4 curved parts. Intentional

[general]
remove all breaks which don't give you a passing rating (circle or X). They're all so short it doesn't matter. just added them because of Derekku -.-
there's a lot of nazi spacing/symmetry opportunites that you can catch which I won't do (yet).

[easy]
you might have trouble calling this easy at 2.88 stars.
00:47:487 (3) start the slider here on 4.
00:54:700 (5) looks bad

01:01:749 (1) make this a repeating slider the beat before.
01:12:241 (1) and here
01:20:929 (3) this and all notes like it at the end should be 1.25 beats unless you fill the gaps with notes, so it follows the beat. for easy is good as now
[normal]
00:38:962 (4) start the slider here and follow the beat? same on any other notes which have that big background beat.
it don't follow the beats before and after, therefore it's a bit confusive

[hard]
00:23:224 (6-10) just make it a faster time slider if you want something hard. triplets don't fit this song at all.
00:28:470 (5-9) ^
it fit as now...

[insane]
good enough.

I don't like the beatmaps. Insane is too hard for me to really enjoy, and easy/normal/hard are too slow, so I can't give you a star at least until you fix the skin. I can't pass insane unless I delete the approachcircle/hitcircle. it just mean i suck at mapping q.q
ziin

HakuNoKaemi wrote:

it just mean i suck at mapping q.q
You're very good for your current level of play. You're in a unique situation, because as you get better at playing, easier maps become harder (tedious really) due to the lack of a steady beat and low approach rate. Your current rank isn't very high (~#23000), so you have a better gauge on easy/normal maps than I do. There are many different types of mapping, yours just doesn't suit my tastes. If you like your beatmaps better than the other two versions, that's probably because they were designed by an easy/normal/hard player rather than an hard/insane player.
Derekku
I see changes to the difficulties, but not to the folder elements. If you DID change things inside the folder, then you need to do a full submission. Let me know when you're done so I can recheck this again.
Topic Starter
HakuNoKaemi

Derekku wrote:

I see changes to the difficulties, but not to the folder elements. If you DID change things inside the folder, then you need to do a full submission. Let me know when you're done so I can recheck this again.
i did full submit... but don't know why files hadn't upgraded O.O
wait till i finish recreating the count
Topic Starter
HakuNoKaemi
i did recreate the countdown.. and full submitted
Derekku
Looking much better than last time!

[General]
*The approach-circle is noticeably cut off on the sides: http://puu.sh/KcP
*And so is the hitcircle-overlay: http://puu.sh/KcQ You've done some cute skinning, but I would hate to see it go to waste if things look slightly sloppy.
*ready/go could be centered better.
*Lyric5 feels like it comes in a bit late.
*Then Lyric6 comes in a bit early.
*7 is a little late.
*12 is suuuuper late. What happened to the nice effect you had before? oxo
*I wish the video didn't end so early... it fades out before the map ends (which looks kinda awkward).
*I don't think that comboburst-6 fits with the rest of the combobursts. It's much shorter and really bright.
*Preview point feels a bit early. Maybe try 52405?
*After play-testing a bit, the spinner-circle does feel like it could use a nice center. Could you add something similar to the default center? http://puu.sh/Kdr
*Shouldn't "aru" in the source be capitalized?

[Easy]
00:46:339 (1,2) - Doesn't sound quite right, and I don't like that (1) is an offbeat by itself. How about making a slider like this: http://puu.sh/Ked
01:02:733 (3,1) - spacing? owo
*Again, a bit too fast-paced for an Easy. The ending of the song, however (after "no buts"), feels more like an Easy. How about I try giving some suggestions like...
*Try getting rid of a few of the notes in the beginning like this: http://puu.sh/Kei The repeating sliders are especially a bit too difficult for an Easy, and most of this diff feels like a Normal because of elements like that.
*00:21:585 - Could be something like http://puu.sh/Kej
00:26:503 (4) - try removing this; you don't need every single beat filled on an Easy; leave that for Normal.
00:27:814 (2) - remove the repeat
00:29:454 (2) - ^ (after making just these FEW changes, the star difficulty is already down 0.2 stars)
00:32:077 (5) - delete and move (6) here like this: http://puu.sh/Keo
00:36:995 (1,2,3,4) - A repeating slider http://puu.sh/Keq would be much easier AND sound much better!
00:39:290 (3) - remove (and maybe make 1/2 a slider)
00:39:618 (3) - this works as an alternative to 36:995
00:40:929 (4) - remove and put a note or slider at 00:41:257
00:42:241 (1,2,3,4) - same suggestion as 36:995
00:44:536 (1) - remove
00:44:864 (1,2,3) - could be a slider, but after having three sliders above, it should be okay
00:51:421 - expected a note here; how about a nicely shaped slider? http://puu.sh/KeB
00:52:733 - something like this: http://puu.sh/KeE
*And I'll stop there. That already got me down to 2.3 stars, and I'm sure you can make the rest of the difficulty lovely and probably make it end up being roughly 2 stars. Good luck!

[Normal]
*Looks fine, but I still suggest lowering the Overal Difficulty one tick. Right now it's nearly the same as Hard's, and is a big jump from Easy.

[Hard]
01:24:208 - Place a silent/soft inherited section here to silence the end completely.
01:23:552 (6) - How about making this a new combo to get rid of any ambiguity (as to which one is the slider)? http://puu.sh/KdN

[31's Taiko]
01:29:290 - End kiai here.

[Nekoo's Insane]
01:01:585 (1,2,3,4,5) - spacing? It almost looked like 1 was part of the stream.

My main summary is the difficulty of Easy. Let me know (again) when you've made changes so I can recheck (hopefully for a bubble)!
ziin

Derekku wrote:

Looking much better than last time!

[General]*Shouldn't "aru" in the source be capitalized?
Toaru Majutsu no Index II <- correct
To Aru Majutsu no Index II <- technically incorrect, but used in many places on osu and other places on the web.

The tag should be "to aru" not "toaru", as you already have "toaru" in the title.
Topic Starter
HakuNoKaemi
[General]
*I wish the video didn't end so early... it fades out before the map ends (which looks kinda awkward). should try to find a bit longer version?
Applied almost the rest of the mod
ziin
http://puu.sh/Ks6

Fixed approachcircle.png so it's thinner, spinner-circle.png so it's centered properly, and hitcircleoverlay.png so it doesn't have the edges.

I know you said the edges were intentional, but they look bad.
Topic Starter
HakuNoKaemi
thank for centering the various part, they're compressed too ^.^
ziin

HakuNoKaemi wrote:

thank for centering the various part, they're compressed too ^.^
just a single pass, nothing spectacular. Also, I like the maps a lot better now that I'm not distracted by the skin, so I can give a star.

I looked into the fade out problem, and I think it's because the song ends so quickly that any video will fade out at that time. Thus, I've added some silence to the end of your mp3 so it goes 1 second longer. I also made a video, thinking that was the problem, but it wasn't.

http://puu.sh/KwE

video offset seems perfect at 0 ms to me and fades out just at the last beat. I wonder if there's a way to make videos fade out quicker via storyboard?
Derekku

ziin wrote:

I wonder if there's a way to make videos fade out quicker via storyboard?
No, but there's a feature request about videos fading in/out.
Topic Starter
HakuNoKaemi
uploading the video with no fade ^.^
just using a good quality video( 0,9 Mbps 420p, High Saturation ) that i made longer (2 seconds longer)
Derekku
General:
comboburst-6.png is too wide; max width is 500px.

Insane:
01:01:585 (1) - I hate to keep pointing this out, but it bugs me every time. Why not try something like this http://puu.sh/KYs? It's the same pattern as 01:12:077 (1,2,3,4,5), so there's no reason why the spacing should be so strange.

Easy:
00:24:208 (1,2) - (nazi) How about spacing these so they don't overlap: http://puu.sh/KYT
00:31:421 (4,5) - spacing? You forgot to respace these after removing notes
00:33:060 (6,7) - overlap is a bit confusing; Try something like this: http://puu.sh/KZ0
00:42:241 (1) - a bit too far from the last combo
00:43:880 (2,1) - spacing?
01:02:733 (4,1) - spacing?

And I think that's it. If you plan to kd my last post, then don't do this one since it's so tiny.

EDIT: It looks like others have modded as well without getting kd, so you might want to double check for helpful posts. owo
show more
Please sign in to reply.

New reply