Hello Tofu, apparently you have some unrankable issues on your map. lets clear them up shall we?
[General]
Good Luck! also do recheck the sample hitsound on entire difficulty.
[General]
00:55:030 - this timing point should be kiai same as the stacked inherited point.
LR4_RevCyCV5.wav
Note that, since it's reversed audio file, there is a silent part that could be counted as delay which is 20+ms long
F#7S_Gb7S.wav
Unused Hitsound File
LR3_HiHat_Normal.wav
Unused Hitsound File
[CS' Inner Oni]LR4_RevCyCV5.wav
Note that, since it's reversed audio file, there is a silent part that could be counted as delay which is 20+ms long
F#7S_Gb7S.wav
Unused Hitsound File
LR3_HiHat_Normal.wav
Unused Hitsound File
Since Oni and Ura Oni have 1/12 note for each piano they represent, i really suggest you do the same since it can be imbalance through this mapset if you don't. 00:27:456 - 00:30:122 - 00:32:456 - adding note there should making the diff propely flows with the mapset spread.
00:27:807 - Sample hitsound unsnapped through this part
00:47:585 (47585|1,47585|2) - I would map it with 1/3 stream instead 1/2 double note here, since Ura Oni and Oni did that
[Eedow's Muzukashii]00:27:807 - Sample hitsound unsnapped through this part
00:47:585 (47585|1,47585|2) - I would map it with 1/3 stream instead 1/2 double note here, since Ura Oni and Oni did that
01:01:340 (61340|2,61495|1) - Those note kinda different snap with the rest difficulty. Do you have any reason or its just misplaced?
[Lude's Oni]00:30:141 - Check sample hitsound, it's unsnapped
Good Luck! also do recheck the sample hitsound on entire difficulty.